Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 52 | 58 | 82 |
| 1080p Full HD | 59 | 68 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 3600 + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 3600 and AMD Radeon RX 6600 combination delivers a playable but not exceptional experience in Control, landing in the 22nd percentile of all tested system combos for this game. With a combo rank of 2904 out of 3720 tested configurations, this pairing sits firmly in the lower-middle tier of the database, meaning a substantial portion of other CPU/GPU pairings produce higher average frame rates. This does not indicate a broken or unplayable setup—far from it—but the data clearly shows that this combo prioritizes consistency over raw performance headroom. The Ryzen 5 3600, a 6-core, 12-thread processor based on the Zen 2 architecture, pairs with the Radeon RX 6600, a Navi 23 GPU with 8 GB of GDDR6 memory, to form a balanced mainstream duo. In practice, the benchmark results reveal a system that can handle the game at 1080p and 1440p with adjusted settings, but struggles to maintain smooth frame rates at 4K. The measured FPS data across resolutions and settings tells a coherent story: this is a 1080p-oriented pairing that can dip into 1440p territory with compromises, while 4K remains largely out of reach for a consistently fluid experience.
How This Combo Ranks
The combo’s rank of 2904 out of 3720 tested combinations places it just above the bottom quarter of all systems in the database for Control. To put that in perspective, approximately 78% of tested combos outperform this pairing in terms of average frame rates across the benchmark suite. The CPU and GPU individually hold respectable positions—the Ryzen 5 3600 sits in the 71st percentile among all CPUs, and the RX 6600 lands in the 63rd percentile among all GPUs—yet their combined performance in this specific title lags behind what those individual percentiles might suggest. This discrepancy indicates that Control is a demanding title that stresses the GPU heavily, and the RX 6600’s mid-range positioning becomes the limiting factor at higher resolutions.
The CPU’s nearest rivals in synthetic benchmarks include the Intel Core i7-1260P, which scores 0.2% higher on average, and the AMD EPYC 7742, also 0.2% higher. On the flip side, the Intel Core i5-11400 trails by 0.2%, and the AMD EPYC 7573X matches the 3600’s performance with a -0.2% delta. These narrow margins show that the Ryzen 5 3600 remains competitive with much newer or more expensive processors in general compute tasks, but that advantage does not translate into superior gaming results here. Similarly, the RX 6600’s nearest GPU rivals include the NVIDIA Quadro K6000 (0% delta), the GeForce RTX 4050 Mobile (-0.1%), and the Tesla K20m (-0.3%), while the RTX 2000 Ada Generation leads by 0.4%. These synthetic benchmarks suggest the GPU is well-matched to its price segment, but again, the in-game results for Control show the pairing’s limits more clearly than any abstract score.
FAQ
Q: What is the best resolution for this combo in Control?
A: The data shows 1920x1080 as the most viable resolution, with average FPS ranging from 59 at Ultra settings to 108 at Low settings. At 2560x1440, averages drop to between 45 and 82 FPS, while 3840x2160 produces averages between 30 and 55 FPS, making 4K playable only at Low settings.
Q: How does the CPU compare to its closest rivals in synthetic benchmarks?
A: The Ryzen 5 3600 has an average benchmark score of 17035. Its nearest rival, the Intel Core i7-1260P, scores 17007 (0.2% higher), while the Intel Core i5-11400 scores 17067 (0.2% lower). The AMD EPYC 7742 scores 16998 (0.2% higher), and the EPYC 7573X scores 17070 (0.2% lower).
Q: Does the RX 6600 bottleneck the Ryzen 5 3600 in this game?
A: Benchmark results indicate that at 1080p, the CPU provides enough headroom, as evidenced by the gap between Low (108 FPS) and Ultra (59 FPS) settings—a 49 FPS difference that shows the GPU scaling with workload. At 4K, however, the GPU becomes the clear limiting factor, as even Low settings only produce 55 FPS, suggesting the CPU is not the constraint.
Q: What is the difference between Medium and High settings at 1440p?
A: At 2560x1440, Medium settings yield an average of 58 FPS with a minimum of 49 and maximum of 67, while High settings produce 52 FPS on average. This 6 FPS difference is modest, but Medium provides a more stable frame time experience according to the min/max data.
Q: Is this combo suitable for 4K gaming in Control?
A: The data suggests it is not ideal. At 3840x2160, even Low settings only reach 55 FPS on average, and Ultra drops to 30 FPS. Medium settings produce 39 FPS with a minimum of 33 FPS, which falls below the 60 FPS threshold most players consider smooth.
Q: How does the RX 6600’s synthetic performance compare to its nearest GPU rivals?
A: The RX 6600 has an average benchmark score of 19036. The NVIDIA Quadro K6000 scores 19030 (0% delta), the GeForce RTX 4050 Mobile scores 19049 (-0.1%), and the Tesla K20m scores 19089 (-0.3%). The RTX 2000 Ada Generation leads with 18954 (0.4% higher).
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, built on the Zen 2 architecture with a 7 nm process node. Its base clock of 3.60 GHz can boost up to 4.20 GHz, and it features 32 MB of shared L3 cache alongside 512 KB of L2 cache per core. The CPU supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and it connects to the system via PCIe Gen 4 with 16 lanes. In synthetic benchmarks, the 3600 scores 15045 in Cinebench R23 multi-core and 2124 in single-core, while Geekbench shows 7372 multi-core and 1536 single-core. These numbers place it in the 71st percentile of all CPUs, with an average benchmark score of 17035.
For Control, the CPU’s role is to feed the GPU with draw calls and game logic. The measured FPS data indicates that at 1080p, the CPU is not the primary bottleneck—the spread between Low (108 FPS) and Ultra (59 FPS) settings shows the GPU scaling with graphical load. At 1440p, the CPU continues to hold up, with Low settings reaching 82 FPS and Ultra at 45 FPS. However, at 4K, the CPU’s performance becomes secondary, as even Low settings only produce 55 FPS, which is likely GPU-limited. The 3600’s 12 threads and 4.2 GHz boost clock provide sufficient single-thread and multi-thread performance for this action-adventure title, but the data does not suggest any CPU headroom beyond what the GPU can deliver at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. Low settings produce an average of 108 FPS, providing well over the 60 FPS threshold for smooth gameplay. Medium settings average 77 FPS, with a minimum of 65 and maximum of 88, which indicates a stable experience. High settings drop to 68 FPS on average, still playable but with less headroom. Ultra settings bring the average down to 59 FPS, which is borderline for a 60 Hz display but acceptable for most players. The 49 FPS gap between Low and Ultra shows that the RX 6600 scales well with settings at this resolution, and the CPU is not holding back the GPU.
Moving to 2560x1440, the performance drops become more pronounced. Low settings average 82 FPS, which remains smooth. Medium settings average 58 FPS, with a minimum of 49 and maximum of 67, suggesting occasional dips below 60 FPS during intense scenes. High settings average 52 FPS, and Ultra drops to 45 FPS. The 37 FPS gap between Low and Ultra at 1440p is smaller than at 1080p, indicating that the GPU is starting to become a limiting factor as pixel count increases. None of the 1440p presets, except Low, consistently maintain 60 FPS, so players will need to make trade-offs.
At 3840x2160, the combo struggles to provide a consistently playable experience. Low settings average 55 FPS, which is playable but not ideal. Medium settings average 39 FPS, with a minimum of 33 and maximum of 45—these dips below 35 FPS will be noticeable in combat scenarios. High settings average 35 FPS, and Ultra drops to 30 FPS. The difference between Low and Ultra at 4K is only 25 FPS, which further confirms that the GPU is the dominant constraint at this resolution. For a game like Control with its physics-based destruction and particle effects, 30-35 FPS at 4K High/Ultra will feel sluggish, while 55 FPS at Low is the only viable option.
Resolution Scaling
The FPS drops from 1080p to 4K reveal a clear GPU-bound scenario. At Low settings, the average FPS goes from 108 at 1080p to 82 at 1440p (a 24% reduction) and then to 55 at 4K (a 49% reduction from 1080p). At High settings, the progression is 68 FPS at 1080p, 52 FPS at 1440p (a 24% drop), and 35 FPS at 4K (a 49% drop). This consistent scaling pattern, where each resolution step reduces FPS by roughly a quarter to a half, indicates that the RX 6600’s 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are being saturated as pixel count increases.
The CPU’s role in this scaling is minimal. If the Ryzen 5 3600 were the bottleneck, we would expect FPS to remain relatively flat across resolutions, but the data shows a steady decline that tracks with GPU load. At 1080p Low, the 3600’s 12 threads are sufficient to push 108 FPS, but at 4K Low, the GPU can only manage 55 FPS, suggesting the GPU is working at its maximum capacity. The 49% reduction from 1080p to 4K at both Low and High settings is a classic sign of a GPU-limited system, where the CPU has ample headroom and the graphics card is the limiting component. This means that players looking to improve performance at 1440p or 4K would need a more powerful GPU, rather than a faster CPU.
Settings Recommendations
For players using this combo, the data suggests that 1920x1080 is the sweet spot. At this resolution, Medium settings (77 FPS average, 65 min, 88 max) offer the best balance of visual quality and performance, staying comfortably above 60 FPS with minimal dips. High settings (68 FPS average) are also viable, providing better visuals while still maintaining a playable frame rate. Ultra settings (59 FPS) dip just below 60 FPS, which is acceptable but not ideal for fast-paced action sequences. Low settings (108 FPS) provide the highest frame rates but sacrifice visual fidelity significantly.
At 2560x1440, Medium settings (58 FPS average, 49 min, 67 max) are the recommended choice, as they provide near-60 FPS performance with occasional dips that are manageable. High settings (52 FPS) are playable but will feel less smooth, and Ultra (45 FPS) should be avoided for competitive or action-heavy segments. Low settings (82 FPS) offer the smoothest experience but at a noticeable visual cost. For 4K, the data strongly recommends Low settings (55 FPS) as the only playable option, with Medium (39 FPS) and High (35 FPS) falling below acceptable thresholds for most players. Ultra (30 FPS) is not recommended for any scenario, as the frame rate will be too low for a responsive experience in Control’s combat encounters.
The overall takeaway from the measured rows is that this combo is best suited for 1080p gaming, where Medium or High settings provide a solid experience. Players with 1440p monitors can still enjoy the game by selecting Medium settings, while 4K should be reserved for those willing to accept Low settings and the resulting visual compromises.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6600 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 59.0 |
Control with Ryzen 5 3600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.