Inside
This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 121 | 145 | 157 |
| 1440p QHD | 139 | 141 | 169 | 183 |
| 1080p Full HD | 155 | 158 | 189 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5080, In-Depth Analysis
Inside is a puzzle platformer that leans heavily on atmosphere and precise timing, so the hardware driving it needs to maintain fluid motion without stutter. The pairing of the AMD Ryzen 5 2600 with the NVIDIA GeForce RTX 5080 produces a wide spread of frame rates across resolutions and settings, ranging from a 119 FPS average at 4K Ultra to a 205 FPS average at 1080p Low. This data reveals a system that is capable of high refresh rates at lower resolutions but begins to show its CPU limitations as the workload shifts.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases, which is typical for a GPU-bound workload at higher pixel counts. At 1080p High, the combo delivers a 158 FPS average, which drops to 141 FPS at 1440p High, and further to 121 FPS at 4K High. This represents a 23% drop from 1080p to 4K at the High preset, indicating that the RTX 5080 is still the dominant scaling factor, but the Ryzen 5 2600 is beginning to cap the ceiling.
Looking at the Low preset, the scaling curve tightens significantly. The combo produces 205 FPS at 1080p, 183 FPS at 1440p, and 157 FPS at 4K. The delta between 1080p and 4K at Low is only 23%, which is smaller than the 28% drop seen when moving from 1440p to 4K at the same preset. This suggests that at lower settings, the CPU becomes more of a limiting factor, as the GPU has enough headroom to render frames quickly but is waiting on the processor to feed it draw calls.
The Medium preset offers a middle ground, with a 189 FPS average at 1080p, 169 FPS at 1440p, and 145 FPS at 4K. The frame time consistency, indicated by the min and max FPS values, shows that the Medium preset at 1080p has a 56 FPS spread between its 161 FPS minimum and 217 FPS maximum, which is the widest variance across all recorded points. At 1440p Medium, the spread narrows to 51 FPS, and at 4K Medium it tightens further to 44 FPS, suggesting that higher resolutions smooth out frame pacing due to the GPU being more consistently busy.
The Ultra preset mirrors the High preset almost exactly, with 155 FPS at 1080p, 139 FPS at 1440p, and 119 FPS at 4K. The difference between High and Ultra at each resolution is minimal—only 3 FPS at 1080p and 2 FPS at both 1440p and 4K—which implies that the Ultra preset adds visual fidelity without a proportional performance cost in this title. The fact that the 4K Ultra score of 119 FPS is still above 60 FPS indicates that the GPU is never fully saturated at this resolution, leaving room for the CPU to become the bottleneck.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the Zen architecture, clocked at a base of 3.40 GHz and a boost of 3.90 GHz. Its benchmark scores show a passmark single-thread score of 2239 and a multithread score of 13160, which places it in the 75th percentile of all CPUs. In a game like Inside, which is a puzzle platformer with relatively simple AI and physics, the single-thread performance is more critical than the raw multi-core throughput.
The data suggests that the CPU is the limiting factor at lower resolutions. At 1080p Low, the combo hits 205 FPS, but at 4K Low it only drops to 157 FPS, a 23% reduction. If the GPU were the sole bottleneck, the scaling from 1080p to 4K would be much steeper, often exceeding 50% in GPU-bound scenarios. The relatively modest drop indicates that the Ryzen 5 2600 is unable to push frames beyond the 205 FPS mark at 1080p, and even at 4K, it is still providing enough instruction throughput to keep the RTX 5080 from being fully utilized.
The CPU's nearest rivals in average benchmark score include the Intel Core Ultra 5 228V with a 0.2% higher score, the Intel Core i9-11900H with a 0.5% higher score, and the Intel Xeon D-1746TER with a 0.7% lower score. These are all processors with different core counts and clock speeds, yet they land within 1% of the Ryzen 5 2600's overall performance, which underscores that this CPU is a solid mid-range part even years after its release. The 12 threads help with background tasks and any multi-threaded game logic, but the 3.90 GHz boost clock is what carries the single-threaded load in this title.
GPU Role
The NVIDIA GeForce RTX 5080 is a massive piece of silicon, featuring 10752 shading units, 336 texture mapping units, and 112 raster output units. It is built on the Blackwell 2.0 architecture with a 5 nm process, and its boost clock of 2617 MHz allows it to reach a peak FP32 throughput of 56.28 TFLOPS. The 16 GB of GDDR7 memory on a 256-bit bus provides a bandwidth of 960.0 GB/s, which is more than sufficient for the textures and effects in a 2D side-scroller like Inside.
In this test, the GPU's raw power is evident in the high frame rates across all settings. The passmark G3D score of 36565 places it in the 87th percentile of all GPUs, and its nearest rivals include the AMD Radeon 8060S with a 0.6% lower score and the AMD Radeon RX 9070 GRE with a 2.2% higher score. The RTX 5080's performance in Inside is strong, but the data shows that it is not the primary limiter in most scenarios.
The GPU's role becomes more prominent at 4K, where the pixel fill rate and memory bandwidth are taxed more heavily. At 4K Ultra, the combo produces 119 FPS, which is 36 FPS lower than the 1080p Ultra score of 155 FPS. This 23% reduction is modest for a 4X pixel increase, indicating that the RTX 5080 has ample headroom and is not being pushed to its limits. The GPU's 112 ROPs and 293.1 GPixel/s pixel rate are clearly enough for this game's simple geometry, and the 16 GB VRAM is far beyond what Inside requires, so the GPU is effectively cruising at partial load.
How This Combo Ranks
The combination of the Ryzen 5 2600 and RTX 5080 ranks 2065 out of 3716 tested combos for Inside, placing it in the 44th percentile of all configurations. This ranking is lower than the individual percentile scores of both components—the CPU sits at the 75th percentile and the GPU at the 87th—which indicates that the pairing is not optimal for this specific game. The bottleneck created by the older CPU prevents the system from achieving the top-tier frame rates that the GPU alone could deliver.
The ranking suggests that while the RTX 5080 is a top-tier GPU, its performance in this combo is hamstrung by the Ryzen 5 2600's single-thread capabilities. A newer CPU with higher IPC would likely push this combo higher in the rankings, as the GPU is clearly capable of exceeding the 205 FPS ceiling observed at 1080p Low. The fact that the combo still ranks above the median (2065 out of 3716) shows that it is a viable pairing for 60 FPS gaming at 4K, but it is not a match made for high refresh rate esports-style play.
The data indicates that the combo is more competitive at higher resolutions. At 4K Ultra, the 119 FPS average is a strong result, and the 4K Medium score of 145 FPS is impressive for a game of this type. The bottleneck is less pronounced at 4K because the GPU workload increases, giving the CPU more time to prepare frames. Conversely, at 1080p, the CPU holds the system back, preventing it from reaching the 240 Hz territory that the RTX 5080 might otherwise achieve with a faster processor.
FAQ
Q: What is the highest average FPS this combo achieves in Inside?
A: The highest recorded average FPS is 205, achieved at 1920x1080 with Low settings.
Q: How does the 4K Ultra performance compare to 1080p Ultra?
A: The 4K Ultra average is 119 FPS, which is 36 FPS lower than the 1080p Ultra average of 155 FPS, representing a 23% drop.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The data suggests the CPU is the limiting factor at 1080p, as the frame rate only drops 23% from Low to Ultra, and the GPU has significant headroom based on its high benchmark scores.
Q: What is the combo's rank among all tested configurations for this game?
A: The combo ranks 2065 out of 3716 tested combos, placing it in the lower half of the distribution.
Q: Does the Medium preset offer better frame pacing than Low?
A: Yes, the Medium preset shows a narrower min-max FPS spread compared to Low at the same resolution, indicating more consistent frame delivery.
Q: How does the RTX 5080's VRAM capacity affect Inside performance?
A: The 16 GB of GDDR7 memory is far more than Inside requires, so VRAM capacity has no measurable impact on the frame rates in this game.
Settings Recommendations
For this combo, the High preset at 1440p offers a strong balance between visual quality and performance, delivering a 141 FPS average with no recorded minimum frame drop. This is a 10% reduction from the 1080p High score of 158 FPS, but the higher resolution provides a crisper image for the game's detailed silhouettes and environmental storytelling. The Medium preset at 1440p is also a solid choice, with a 169 FPS average and a 144 FPS minimum, ensuring smooth playback even during rapid scene transitions.
If the goal is maximum visual fidelity, the 4K Ultra preset at 119 FPS is playable, but the 4K High preset at 121 FPS is nearly identical in performance with a negligible 2 FPS difference. The Ultra preset adds negligible cost over High, so choosing either is acceptable based on preference. For players targeting the highest possible refresh rates, the 1080p Low preset at 205 FPS is the clear winner, though it sacrifices the game's atmospheric lighting effects.
The Medium preset at 1080p is the most balanced option, with a 189 FPS average and a 161 FPS minimum, which keeps the frame rate well above the 144 Hz threshold for most monitors. The data shows that the jump from Low to Medium at 1080p only costs 16 FPS, while the jump from Medium to High costs another 31 FPS, making Medium the sweet spot for this resolution. At 4K, the Medium preset at 145 FPS is the recommended choice, as it provides a 26 FPS improvement over High while maintaining a 123 FPS minimum, which is still comfortably above 60 FPS.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 157.0 |
| 3840x2160 | Medium | 145.0 |
| 3840x2160 | High | 121.0 |
| 3840x2160 | Ultra | 119.0 |
| 2560x1440 | Low | 183.0 |
| 2560x1440 | Medium | 169.0 |
| 2560x1440 | High | 141.0 |
| 2560x1440 | Ultra | 139.0 |
| 1920x1080 | Low | 205.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 158.0 |
| 1920x1080 | Ultra | 155.0 |
Inside with Ryzen 5 2600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.