Hitman 2
This combination offers playable performance with an average of 33 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 19 | 25 |
| 1440p QHD | 19 | 26 | 35 | 46 |
| 1080p Full HD | 30 | 41 | 54 | 73 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 7 5700 + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the Intel Arc B370 is a combination that ranks at 3428 out of 3711 tested combos in Hitman 2, placing it in the bottom 8% of all configurations. This is a stark indication that the system is severely underpowered for this title, and the data reveals a clear bottleneck that will define the entire gaming experience. The benchmark results are consistent and predictable, showing that while the CPU is a modern 8-core Zen 3 part, the GPU is the primary limiting factor, dragging performance down to unplayable levels at higher resolutions and settings.
How This Combo Ranks
The combo rank of 3428 out of 3711 combos places this system in the bottom percentile of all tested hardware configurations for Hitman 2. This is not a competitive position by any means, and the data suggests that this pairing is fundamentally mismatched for the game's demands. The GPU's individual percentile rank is 5, meaning it performs worse than 95% of all GPUs in the database, which is the primary driver of this poor overall placement. The CPU, by contrast, sits at the 78th percentile, indicating strong processing power that is being entirely wasted.
The delta between the CPU and GPU performance is enormous. The Ryzen 7 5700 has an average benchmark score of 25517, which is competitive with its nearest rivals like the Intel Xeon D-2752TER (25530, deltaPct -0.1) and the AMD Ryzen 5 6600H (25550, deltaPct -0.1). However, the Intel Arc B370's average benchmark score is a mere 1184, placing it alongside legacy parts such as the ATI Radeon HD 5770 (1190, deltaPct -0.5). The data shows a system where the processor is capable of feeding frames far faster than the graphics solution can render them, resulting in a severely GPU-bound configuration that ranks near the bottom of the pile.
FAQ
Q: Is this combo playable at 1080p?
A: At 1920x1080 with Low settings, the system achieves an average of 73 FPS, which is smooth. However, at High settings, the average drops to 41 FPS, and at Ultra, it falls to 30 FPS. The data indicates that only Low settings at 1080p provide a consistently fluid experience for fast-paced stealth action.
Q: What is the best resolution for this system?
A: The data strongly suggests 1920x1080 is the only viable resolution. At 2560x1440, even Low settings only yield an average of 46 FPS, and at 3840x2160, all settings produce averages below 25 FPS. The GPU's limited pixel throughput makes higher resolutions impractical.
Q: How does the GPU compare to its direct rivals?
A: The Intel Arc B370 has an average benchmark score of 1184, placing it within a 1.4% performance delta of the AMD FirePro M2000 (1168). It is also comparable to the ATI Mobility Radeon HD 5570 (1186, deltaPct -0.2), indicating that its raw processing power is on par with a decade-old entry-level mobile part.
Q: Is the CPU a bottleneck in this configuration?
A: No, the CPU is not the bottleneck. The Ryzen 7 5700 scores 20655 in Cinebench R23 multi-core and 2916 in single-core, placing it in the 78th percentile of all CPUs. The GPU's 5th percentile ranking makes it the definitive limiting factor in every benchmark scenario.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average FPS ranges from 46 on Low to 19 on Ultra. This represents a significant 27 FPS drop, showing that the graphical load from Ultra settings overwhelms the GPU, nearly halving its output compared to the most basic settings.
Q: Does the game scale well with the GPU's capabilities?
A: The data shows a consistent and predictable scaling pattern. Across all resolutions, lowering settings from Ultra to Low results in a substantial increase in average FPS, indicating that the game is entirely GPU-limited. For instance, at 1080p, the FPS goes from 30 on Ultra to 73 on Low, demonstrating that the GPU's performance is the sole determining factor.
Resolution Scaling
The measured FPS data shows a stark and linear degradation as resolution increases, which is a classic sign of a GPU-bound scenario. At 1920x1080 with Low settings, the system produces an average of 73 FPS. Moving to 2560x1440 at the same Low settings, the average drops to 46 FPS, a 27 FPS reduction. At 3840x2160 Low, the average plummets to 25 FPS, which is less than half of the 1440p result and only about a third of the 1080p performance.
This scaling pattern is consistent across all quality presets. For High settings, the averages are 41 FPS at 1080p, 26 FPS at 1440p, and 14 FPS at 4K. The data indicates that the GPU simply runs out of pixel fill rate and memory bandwidth as the resolution climbs. The Intel Arc B370's system-shared memory and dependent bandwidth are severely taxed by the increased data required for higher resolutions. The combination of a low pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s explains why the frame rate collapses so dramatically; the GPU is unable to sustain the workload at 1440p and 4K, making 1080p the only feasible target for playable frame rates.
Measured FPS Breakdown
The full benchmark data provides a clear picture of the system's capabilities across a grid of settings and resolutions.
At 1920x1080, the results are as follows:
- Low: 73 FPS average
- Medium: 54 FPS average (min 46, max 63)
- High: 41 FPS average
- Ultra: 30 FPS average
At 2560x1440, performance drops significantly:
- Low: 46 FPS average
- Medium: 35 FPS average (min 30, max 40)
- High: 26 FPS average
- Ultra: 19 FPS average
At 3840x2160, the system becomes largely unplayable:
- Low: 25 FPS average
- Medium: 19 FPS average (min 16, max 21)
- High: 14 FPS average
- Ultra: 10 FPS average
The data reveals that even the most demanding 1080p Ultra setting is only slightly better than the least demanding 4K Low setting (30 FPS vs 25 FPS). The gap between Medium and High settings is consistently around 13 FPS at 1080p and 9 FPS at 1440p, showing that the GPU's shading units and texture mapping units are the primary constraint. For a stealth game where precision is key, the 30 FPS average at 1080p Ultra is borderline, while anything below that resolution or above those settings will result in a frustrating experience.
GPU Role
The Intel Arc B370 is the dominant component in this system's performance profile, and not in a good way. With a boost clock of 2400 MHz and a base clock of 300 MHz, the GPU's architecture is based on Xe3-LPG and built on Intel's 3 nm process. However, its raw specs tell the story of its limitations: 1280 shading units, 40 TMUs, and only 20 ROPs. This configuration yields a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, which are simply insufficient for modern gaming at higher resolutions.
The most critical limitation is the memory subsystem. The GPU uses "System Shared" memory, meaning it has no dedicated VRAM. Its bandwidth is listed as "System Dependent," which in this case, with a dual-channel DDR4 setup, is clearly a bottleneck. The GPU's FP32 performance is 6.144 TFLOPS, which is low, and its 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs. The data shows that the GPU's nearest rivals are all legacy ATI/AMD parts from over a decade ago, confirming that this integrated-class solution is not designed for the demands of a title like Hitman 2. The 25 W TDP further emphasizes its low-power, low-performance profile.
CPU Role
In stark contrast to the GPU, the AMD Ryzen 7 5700 is a highly capable processor that is entirely wasted in this configuration. With 8 cores and 16 threads based on the Zen 3 architecture, it has a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The CPU's benchmark scores are robust, including a Cinebench R23 multi-core score of 20655 and a single-core score of 2916. Its PassMark multi-thread score of 24303 places it in the 78th percentile of all CPUs, showing that it has ample processing power for gaming.
The CPU's performance is competitive with its nearest rivals, such as the AMD Ryzen 5 7640U (avgScore 25485, deltaPct 0.1) and the AMD Ryzen 7 5825U (avgScore 25446, deltaPct 0.3). The 16 MB of L3 cache and dual-channel memory support are more than adequate for Hitman 2's AI and physics calculations. However, the data shows that the CPU's potential is never realized in this game. The GPU's inability to render frames quickly enough means the CPU is constantly waiting for work, leading to severe underutilization. The system is so GPU-bound that even the CPU's strong single-thread performance, which is crucial for game logic, cannot compensate for the graphics bottleneck. The result is a system where the CPU is overqualified and the GPU is underqualified, creating a massive performance imbalance that defines the entire experience.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B370 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 14.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 35.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 73.0 |
| 1920x1080 | Medium | 54.0 |
| 1920x1080 | High | 41.0 |
| 1920x1080 | Ultra | 30.0 |
Hitman 2 with Ryzen 7 5700 + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B370 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.