Hard West

Hard West

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 28 36 44
1440p QHD 40 53 69 85
1080p Full HD 63 84 110 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 36
3840x2160 High 28
3840x2160 Ultra 21
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 134
1920x1080 Medium 110
1920x1080 High 84
1920x1080 Ultra 63

Hard West with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis

# Hard West with Intel Core Ultra 7 265 + Intel Arc B570

Hard West is a turn-based tactics title from 2015, and this pairing of the Intel Core Ultra 7 265 with the Intel Arc B570 delivers a playable experience across most settings, though the data shows clear limits at higher resolutions and quality presets. The CPU is a 20-core, 20-thread Arrow Lake-S desktop part with a base clock of 2.40 GHz and a boost clock of 5.30 GHz, placing it in the 93rd percentile among all CPUs tested. The GPU, built on the Xe2-HPG Battlemage architecture, offers 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth. Together, they produce frame rates ranging from a low of 21 FPS at 4K Ultra to a high of 134 FPS at 1080p Low. The combo ranks 2360 out of 2949 tested combinations in this game, which is below the median but still workable if you adjust expectations per resolution.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265 brings substantial processing headroom to Hard West, a genre that is not typically demanding on CPU resources. With 20 cores and 20 threads, this processor is overkill for a turn-based tactics game from 2015, but that headroom means the CPU is never the bottleneck in this pairing. The base clock of 2.40 GHz and boost clock of 5.30 GHz are both strong figures, and benchmark data confirms the chip's capability: it scores 42216 in Cinebench R23 multi-core and 5960 in single-core. In PassMark multi-thread, it hits 49682, with a single-thread score of 4689. These numbers place the CPU at the 93rd percentile versus all CPUs, indicating it is far more powerful than what Hard West needs.

The nearest rivals in the CPU benchmark database reinforce this positioning. The AMD EPYC 4464P scores 64823 on average, a delta of -0.3% relative to the Core Ultra 7 265's average of 64640. The Intel Core Ultra 7 265F is essentially identical at 64438, a 0.3% difference. These are server and workstation-class parts, not gaming chips, which further illustrates that the CPU's role here is to provide a stable foundation rather than to push frame rates. The 30 MB of shared L3 cache and 3 MB L2 per core are more than sufficient for the game's logic, AI, and map data. In practice, the measured FPS data shows no signs of CPU limitation—the frame rates scale predictably with resolution and settings changes, which is characteristic of a GPU-bound scenario. For Hard West specifically, the CPU's 20 threads are largely idle, but the high single-core boost clock of 5.30 GHz ensures that any turn-based calculations, pathfinding, or AI routines complete instantly, preventing any stutter or delay between player actions.

The processor's memory bandwidth of 102.4 GB/s on dual-channel DDR5 is ample for this workload. The 17,800 million transistors on a 3 nm TSMC process node make it a modern, efficient part, though power consumption is not directly measured in the FPS data. The integrated Arc Xe-LPG Graphics 32EU is irrelevant here since the discrete Arc B570 handles all rendering. The CPU's release date of January 2025 and launch MSRP of $394 (stated once for reference) position it as a mid-to-high-end desktop part, but in Hard West, its performance contribution is minimal—the data indicates the GPU is the limiting factor at every resolution and settings combination tested.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data provides a clear picture of what to expect across the four settings presets (Low, Medium, High, Ultra) and three resolutions (1080p, 1440p, 4K). For a smooth experience, the 60 FPS threshold is a useful reference point, and the data shows which settings cross it. At 1920x1080, Low delivers 134 FPS average, Medium 110 FPS, High 84 FPS, and Ultra 63 FPS. All four presets are above 60 FPS at 1080p, so users have full freedom here. The Medium preset at 110 FPS is a strong recommendation because it provides a significant visual upgrade over Low while still maintaining a large margin above 60 FPS. The High preset at 84 FPS also works well if you prefer better visuals, and even Ultra at 63 FPS meets the 60 FPS bar, though with less headroom. The Medium preset also has measured minimum and maximum values of 93 and 126 FPS respectively, showing tight frame pacing.

At 2560x1440, the situation changes. Low delivers 85 FPS average, Medium 69 FPS (with a 59 FPS minimum and 80 FPS maximum), High 53 FPS, and Ultra 40 FPS. The recommendation here is Medium as the best balance—it stays above 60 FPS on average, though the 59 FPS minimum shows it can dip just below the threshold during demanding scenes. Low at 85 FPS is the safer choice if you want to guarantee no drops below 60 FPS. High at 53 FPS is playable but not ideal for those sensitive to frame rate dips, and Ultra at 40 FPS is best avoided unless you prioritize visuals over smoothness. The data suggests that Medium at 1440p is the sweet spot for this combo, offering a 29% improvement over High's average while still maintaining playable frame rates.

At 3840x2160, none of the presets reach 60 FPS. Low delivers 44 FPS, Medium 36 FPS (with a 31 FPS minimum and 42 FPS maximum), High 28 FPS, and Ultra 21 FPS. For 4K gaming, Low is the only practical choice, and even then it falls short of 60 FPS. Medium at 36 FPS is borderline playable for a turn-based game where twitch reflexes are not required, but the 31 FPS minimum could cause noticeable stutter. High and Ultra are effectively unplayable in terms of smoothness. If you insist on 4K, the data indicates you should use Low and accept the frame rate, or consider dropping to 1440p for a better experience. For this combo, the recommended path is: 1080p with High or Ultra for the best visual quality at playable speeds, 1440p with Medium for the best balance, and 4K only with Low if you must.

FAQ

Q: Can this combo run Hard West at 60 FPS on a 1440p monitor?

A: Yes, but only at Medium or Low settings. The measured data shows Medium at 2560x1440 delivers 69 FPS average with a 59 FPS minimum, while Low achieves 85 FPS. High drops to 53 FPS, and Ultra to 40 FPS, so those presets do not meet the 60 FPS threshold.

Q: What is the best settings preset for 1080p gaming with these components?

A: All four presets exceed 60 FPS at 1920x1080, but Medium offers the best combination of visual quality and performance at 110 FPS average. If you want maximum fidelity, Ultra still hits 63 FPS, though with less headroom for demanding scenes.

Q: Is the Intel Arc B570 powerful enough for 4K in this game?

A: No, not at acceptable frame rates. The highest preset that comes close is Low at 3840x2160, which delivers 44 FPS average. Medium drops to 36 FPS, High to 28 FPS, and Ultra to 21 FPS. For a turn-based game, 44 FPS might be tolerable, but it is not a smooth experience.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640. The AMD EPYC 4464P is 0.3% lower at 64823, the Intel Core Ultra 7 265F is 0.3% higher at 64438, and the AMD EPYC 7343 is 0.7% higher at 64202. These differences are negligible in gaming.

Q: Does the game benefit more from the CPU or the GPU in this pairing?

A: The data indicates the GPU is the limiting factor. Frame rates scale significantly with resolution and graphics settings changes, which is characteristic of GPU-bound workloads. The CPU's 20 cores and high boost clock are far beyond what this 2015 turn-based tactics game requires.

Q: What frame rates can I expect at 4K with Medium settings?

A: The measured average is 36 FPS at 3840x2160 with Medium settings, with a minimum of 31 FPS and a maximum of 42 FPS. This is below the 60 FPS target, so consider using Low (44 FPS average) or dropping to 1440p for better performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific pairing of the Intel Core Ultra 7 265 and Intel Arc B570 ranks 2360 out of 2949 tested combos in Hard West. That places it in the bottom 20% of all configurations tested, which is a surprising result given the hardware's modern specifications. The ranking reflects the GPU's limitations in this title rather than the CPU's capabilities—the Core Ultra 7 265 is a top-tier processor, but the Arc B570's 65th percentile ranking among all GPUs (with an average benchmark score of 20556) pulls the combo down. The GPU's nearest rivals in the database include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher at 20534) and the Intel Arc A750 (0.1% lower at 20582), which are mid-range parts. This suggests the combo is held back by the GPU's overall performance class.

The rank of 2360 means there are 589 tested combos that perform worse, which is a small minority. Most other CPU-GPU pairings in the database deliver higher frame rates in Hard West, likely because the game is old enough that even lower-tier modern GPUs can handle it easily. The low rank is not a reflection of poor quality hardware, but rather a mismatch between the game's modest requirements and the GPU's driver overhead or architectural quirks in this specific title. For context, the combo's performance in the measured FPS data shows it can handle 1080p Ultra at 63 FPS, which is respectable, but the rank suggests that many other GPUs do this better. The Intel Arc B570's 10 GB of VRAM and 380.0 GB/s bandwidth are not the issue here—the game is from 2015 and likely does not use more than a few gigabytes—so the bottleneck is likely raw rendering throughput or driver efficiency in this directx 11-era game. The combo rank serves as a warning that this pairing is not optimized for Hard West specifically, even if it performs well in other titles.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is the primary determinant of frame rates in this pairing, and its specifications explain the measured results. The GPU has 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. For a game from 2015, this is more than sufficient—Hard West's textures and assets are unlikely to tax even a fraction of that VRAM capacity. The base and boost clocks are both 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU's 2304 shading units, 144 texture mapping units, and 80 raster output pipelines give it a raw compute capability of 11.52 TFLOPS FP32. These are mid-range specifications, reflected in the GPU's 65th percentile ranking among all GPUs and an average benchmark score of 20556.

The measured FPS data shows a clear pattern: performance degrades predictably as resolution and settings increase. At 1080p, the GPU delivers 134 FPS at Low, 110 at Medium, 84 at High, and 63 at Ultra. This is a 53% drop from Low to Ultra, indicating that the GPU's fill rate and shader throughput are the limiting factors. At 1440p, the numbers drop to 85, 69, 53, and 40 FPS respectively, and at 4K, they fall to 44, 36, 28, and 21 FPS. The 4K Ultra result of 21 FPS is particularly telling—the GPU's 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate are insufficient for 8.3 million pixels at high quality settings. The GPU's 18 ray tracing cores are irrelevant in this game, which predates widespread RT adoption. The directx 12 benchmark score of 72 in PassMark and the 3DMark Steel Nomad score of 2649 provide additional context, but the game's FPS data is the most direct measure.

The GPU's nearest rivals in the database—the NVIDIA GeForce RTX 3070 Mobile at 0.1% higher, the Intel Arc A750 at 0.1% lower, and the AMD Radeon R9 M390X at 0.5% lower—all have similar average scores, confirming the B570 sits in a specific performance tier. The 150 W TDP and suggested 450 W PSU are moderate, and the dual-slot design with a single 8-pin power connector is conventional. For Hard West, the GPU's 10 GB VRAM is never a limitation, but its raw throughput is the reason why 4K Ultra is unplayable at 21 FPS. The data suggests that this GPU is best suited for 1080p gaming, where it excels across all settings, and can handle 1440p at medium presets.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across all combinations of resolution and settings. At 1920x1080, the Low preset delivers an average of 134 FPS. The Medium preset averages 110 FPS, with a minimum of 93 FPS and a maximum of 126 FPS. The High preset averages 84 FPS, and the Ultra preset averages 63 FPS. All four presets at 1080p are above the 60 FPS threshold, making this resolution the most flexible for the combo. The spread from Low to Ultra is 71 FPS, showing that the GPU has enough headroom to handle any settings at this resolution.

At 2560x1440, the Low preset averages 85 FPS. The Medium preset averages 69 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. The High preset drops to 53 FPS, and the Ultra preset falls to 40 FPS. At this resolution, only Low and Medium maintain averages above 60 FPS, and even Medium's minimum of 59 FPS shows occasional dips below the threshold. The High preset at 53 FPS is playable for a turn-based game, but it lacks the smoothness of the lower presets. The Ultra preset at 40 FPS is noticeably less fluid.

At 3840x2160, the Low preset averages 44 FPS. The Medium preset averages 36 FPS, with a minimum of 31 FPS and a maximum of 42 FPS. The High preset averages 28 FPS, and the Ultra preset averages 21 FPS. No preset at 4K reaches 60 FPS, and even the Low preset falls short of a smooth experience. The Medium preset's minimum of 31 FPS indicates significant frame drops during intense scenes. The High and Ultra presets at 28 and 21 FPS respectively are borderline unplayable for most users, though the turn-based nature of Hard West means absolute smoothness is less critical than in action games. The data clearly shows that 4K is not the intended use case for this GPU in this title, and users should either lower the resolution or accept sub-60 FPS performance. The measured values at each resolution and setting provide a definitive guide: 1080p is fully playable at any preset, 1440p works best at Medium or below, and 4K requires Low settings at best.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Hard West

Resolution Settings Avg FPS
3840x2160 Low 44.0
3840x2160 Medium 36.0
3840x2160 High 28.0
3840x2160 Ultra 21.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 134.0
1920x1080 Medium 110.0
1920x1080 High 84.0
1920x1080 Ultra 63.0

Hard West with iUltra 7 265 + Other GPUs

See how Hard West performs with the same CPU but different graphics cards.

Hard West with Arc B570 + Other CPUs

See how Hard West performs with the same GPU but different processors.

Other Games with iUltra 7 265 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.