Hard West

Hard West

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 28 36 44
1440p QHD 40 53 69 85
1080p Full HD 63 84 110 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 36
3840x2160 High 28
3840x2160 Ultra 21
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 134
1920x1080 Medium 110
1920x1080 High 84
1920x1080 Ultra 63

Hard West with Intel Core Ultra 5 225 + Intel Arc B570, In-Depth Analysis

The Intel Core Ultra 5 225 and Intel Arc B570 combination delivers a fundamentally playable experience in Hard West, a turn-based tactics title from 2015. The benchmark data shows that the pairing sits in the 2360th position out of 2949 tested combinations, placing it in the lower-middle tier of performance for this specific game. The measured frames per second (FPS) reveal a system that is clearly capable at standard resolutions but begins to strain when pushed toward higher pixel counts, with the Arc B570 emerging as the primary bottleneck.

Resolution Scaling

The performance drop from 1920x1080 to 3840x2160 is steep and consistent across all settings presets, indicating a GPU-bound workload at higher resolutions. At High settings, the average FPS falls from 84 at 1080p to 53 at 1440p, a reduction of 31 frames, and then plummets further to just 28 at 4K. This represents a 66.7% loss in average frame rate from the lowest tested resolution to the highest, a pattern that clearly demonstrates the Arc B570's limitations as pixel throughput demands increase.

The scaling pattern is even more pronounced at the Ultra preset. The system manages 63 FPS at 1080p, which drops to 40 FPS at 1440p, and finally reaches a nearly unplayable 21 FPS at 4K. The 42-frame difference between 1080p and 4K at Ultra settings is the largest absolute drop in the dataset, showing that the combination of maximum graphical fidelity and 4K resolution overwhelms the GPU. The data suggests that the Intel Arc B570, with its 10 GB of GDDR6 memory and 380 GB/s bandwidth, cannot sustain the fill rate required for 4K rendering in this title.

Interestingly, the scaling from 1440p to 4K at Low settings shows a less severe relative decline, from 85 FPS to 44 FPS. This indicates that when the GPU is less burdened by shader complexity, the memory bandwidth becomes a more significant limiting factor. The 160-bit memory bus and 380 GB/s bandwidth appear sufficient for 1080p and 1440p workloads but create a hard ceiling at 4K. The measured data shows no instances where the 4K average FPS exceeds 44, even at the lowest settings, confirming that the resolution ceiling for this combo is firmly below 4K for smooth gameplay.

Settings Recommendations

The optimal experience for this hardware combination depends heavily on the target resolution. At 1920x1080, the High preset delivers an average of 84 FPS, which is more than adequate for a turn-based tactics game where frame timing is less critical than in action genres. The Medium preset at 1080p provides 110 FPS with a minimum of 93 FPS and a maximum of 126 FPS, offering a smoother frame pacing that could benefit camera pans and unit animations. The Low preset at 1080p reaches 134 FPS, but the visual compromise in a game with detailed environments may not be worth the extra frames.

For 2560x1440, the High preset at 53 FPS is the recommended balance. The Medium preset at 69 FPS with a minimum of 59 FPS is also viable, but the 16 FPS difference between Medium and High at this resolution suggests that the visual fidelity gains of High are worth the modest performance cost. The Ultra preset at 1440p drops to 40 FPS, which, while playable in a turn-based context, introduces noticeable stutter during scene transitions. The data indicates that the Low preset at 1440p, offering 85 FPS, is excessive for this game genre and unnecessarily sacrifices visual quality.

At 3840x2160, the situation becomes more constrained. The Medium preset is the only viable option, delivering 36 FPS with a minimum of 31 FPS and a maximum of 42 FPS. This frame rate is below the 60 FPS target but remains functional for turn-based gameplay. The High preset at 28 FPS and Low at 44 FPS both present compromises, but the Medium preset's tight frame range (31-42) suggests more consistent frame pacing. The Ultra preset at 21 FPS is not recommended under any circumstances. The data strongly suggests that 4K users should either accept Medium settings or consider the 1440p High configuration for the best visual-to-performance ratio.

CPU Role

The Intel Core Ultra 5 225 brings a 10-core, 10-thread configuration with a base clock of 3.30 GHz and a boost clock of 4.90 GHz to this pairing. The processor's architecture is Arrow Lake-S, built on a 3 nm process by TSMC, which represents Intel's latest desktop design. The CPU's benchmark results indicate strong single-thread performance, with a Cinebench R23 single-core score of 3655 and a Passmark single-thread score of 4412. These figures place the processor in the 85th percentile against all CPUs, suggesting that it is well above average for general processing tasks.

In Hard West, a turn-based tactics game from 2015, the CPU role is typically less demanding than in real-time strategy or action titles. The game's mechanics rely on discrete turn calculations rather than continuous physics simulations, which means the CPU does not need to sustain high frame rates under heavy load. The data confirms this: at 1080p with Low settings, the system achieves 134 FPS, which is likely near the engine's internal limits rather than a CPU bottleneck. The 10 cores and 10 threads provide ample parallelism for the game's AI pathfinding and turn logic.

The processor's 20 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth are sufficient for this workload. The CPU's benchmark scores show it rivals the AMD Ryzen 5 5600F with a 0% delta in average benchmark score, and sits just 0.2% behind the AMD Ryzen 5 5500X3D. This places the Core Ultra 5 225 in a competitive position against mid-range processors from the previous generation. However, the data reveals that in Hard West, the CPU is rarely the limiting component; the bottleneck shifts to the GPU as resolution increases, with the 4K Ultra result of 21 FPS being a clear GPU limitation rather than a CPU constraint.

FAQ

*Q: What is the best resolution for this CPU and GPU combo in Hard West?*

A: The data shows 1920x1080 as the optimal resolution, with the High preset delivering 84 FPS and the Medium preset reaching 110 FPS. At 2560x1440, the High preset still achieves a playable 53 FPS, but the 4K results (maximum 44 FPS at Low settings) indicate that this combination is not suited for 4K gaming.

Q: Does the Intel Core Ultra 5 225 bottleneck the Intel Arc B570 in this game?

A: Benchmark results indicate the CPU is not the limiting factor. At 1080p Low, the system reaches 134 FPS, and the performance drop to 21 FPS at 4K Ultra correlates with GPU load. The CPU's Passmark multithread score of 30459 and single-thread score of 4412 are strong enough to feed the GPU in this turn-based title.

Q: How does the Arc B570 compare to its nearest rivals in synthetic benchmarks?

A: The Arc B570's average benchmark score of 20556 places it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile and 0.1% behind the Intel Arc A750. The GPU sits in the 65th percentile against all GPUs, indicating it is a mid-range performer.

Q: Is the Ultra preset playable at any resolution with this hardware?

A: At 1080p, the Ultra preset yields 63 FPS, which is playable. At 1440p, it drops to 40 FPS, and at 4K, it falls to 21 FPS. The data suggests Ultra is only viable at 1080p for this combination.

Q: What is the minimum FPS recorded in the dataset?

A: The only minimum FPS values provided are for the Medium preset: 31 FPS at 4K, 59 FPS at 1440p, and 93 FPS at 1080p. These figures show that even the worst-case frame drops at 1080p Medium remain above 90 FPS.

Q: How does the Core Ultra 5 225's performance compare to its stated rivals?

A: The CPU's average benchmark score of 36938 is essentially tied with the AMD Ryzen 5 5600F (36945, 0% delta) and 0.2% behind the AMD Ryzen 5 5500X3D. It trails the Intel Core i9-12900T by 0.5%, showing that this Ultra 5 chip is competitive with older high-end and current mid-range processors.

GPU Role

The Intel Arc B570 is the dominant factor in Hard West's performance ceiling, as evidenced by the resolution scaling data. The GPU features 2304 shading units, 144 texture mapping units, and 80 raster output units, with a boost clock of 2500 MHz. Its 10 GB of GDDR6 memory operates on a 160-bit bus, providing 380 GB/s of bandwidth. These specifications result in a pixel rate of 200 GPixel/s and a texture rate of 360 GTexel/s, which are the key metrics for a game like Hard West that relies on 2D sprite rendering and environment textures.

The GPU's synthetic benchmark scores show a Passmark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649. In the Passmark DirectX 11 test, the GPU scores 118, which is relevant for a 2015 title that likely uses DirectX 11 as its primary API. The GPU's nearest rival, the Intel Arc A750, scores within 0.1% of the B570, confirming that this is a consistent mid-range performer. However, the Hard West data reveals that the GPU's 10 GB memory buffer is insufficient for 4K Ultra settings, likely due to texture memory pressure rather than raw compute limitations.

The measured FPS at 4K settings (21 to 44 FPS) suggests that the GPU's 160-bit memory bus becomes a constraint at high resolutions. The 380 GB/s bandwidth is adequate for 1080p and 1440p, where the High preset achieves 84 and 53 FPS respectively, but the 4K results show a disproportionate drop. Interestingly, the GPU's FP32 throughput of 11.52 TFLOPS is not the limiting factor, as the Low preset at 4K still only reaches 44 FPS. This indicates that memory bandwidth and fill rate are the primary bottlenecks at 4K, not compute performance. The GPU's 80 ROPs and 200 GPixel/s pixel rate are sufficient for 1080p and 1440p, but the pixel throughput demands of 4K (over 8 million pixels) exceed the card's comfortable operating range.

Measured FPS Breakdown

The complete dataset for Hard West with the Intel Core Ultra 5 225 and Intel Arc B570 is as follows:

At 3840x2160, the High preset averages 28 FPS. The Low preset improves to 44 FPS. The Medium preset provides 36 FPS average, with a minimum of 31 FPS and a maximum of 42 FPS. The Ultra preset drops to 21 FPS.

At 2560x1440, the High preset averages 53 FPS. The Low preset reaches 85 FPS. The Medium preset delivers 69 FPS average, with a minimum of 59 FPS and a maximum of 80 FPS. The Ultra preset produces 40 FPS.

At 1920x1080, the High preset averages 84 FPS. The Low preset achieves 134 FPS. The Medium preset offers 110 FPS average, with a minimum of 93 FPS and a maximum of 126 FPS. The Ultra preset results in 63 FPS.

The frame range data for the Medium preset shows consistency across resolutions: a 11 FPS spread at 4K, a 21 FPS spread at 1440p, and a 33 FPS spread at 1080p. This tightening of frame pacing at higher resolutions indicates that the GPU is operating closer to its limits, reducing variance but also capping performance. The absence of minimum and maximum FPS data for other presets means that the Medium preset's frame pacing is the only measurable indicator of stability, and it shows that 4K Medium is the most consistent option for users who prioritize frame time uniformity over average FPS. The 1080p Medium result of 110 FPS with a 93 FPS minimum is the strongest recommendation from the data, offering both high average performance and reliable minimums for a smooth turn-based experience.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B570 in Hard West

Resolution Settings Avg FPS
3840x2160 Low 44.0
3840x2160 Medium 36.0
3840x2160 High 28.0
3840x2160 Ultra 21.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 134.0
1920x1080 Medium 110.0
1920x1080 High 84.0
1920x1080 Ultra 63.0

Hard West with iUltra 5 225 + Other GPUs

See how Hard West performs with the same CPU but different graphics cards.

Hard West with Arc B570 + Other CPUs

See how Hard West performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.