Greedfall
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 41 | 45 | 57 |
| 1440p QHD | 44 | 69 | 76 | 96 |
| 1080p Full HD | 63 | 99 | 109 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core Ultra 5 245 pairs a 14-core, 14-thread Arrow Lake-S design with a 3.50 GHz base clock and a 5.10 GHz boost clock. This is the CPU half of the tested combo for Greedfall, and its specifications are directly relevant to how the game’s simulation and AI logic are handled. With a 24 MB shared L3 cache and dual-channel DDR5 memory support delivering 102.4 GB/s of bandwidth, the processor has ample resources for feeding the GPU. Its benchmark scores place it in the 90th percentile among all CPUs, with an average benchmark score of 48995. The nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49196, a delta of -0.4%, meaning the Ultra 5 245 is essentially tied with that chip. Similarly, the AMD Ryzen 9 7900 scores 49228 (-0.5%), and the Intel Xeon Gold 5318H scores 48698 (+0.6%), putting the Ultra 5 245 in a tight cluster of high-end desktop processors. The Intel Core i5-14600K, a popular gaming chip, scores 48618, which is 0.8% lower, so the Ultra 5 245 holds a slight edge over that rival in aggregate CPU performance.
In Greedfall, an Action RPG from 2019, the CPU’s role is to manage the game world’s state, including NPC behaviors, quest triggers, and combat calculations. The measured frame rates across all resolutions and settings suggest that this CPU is not the limiting factor at lower resolutions, but its performance ceiling becomes more visible as the GPU load increases. The 14 threads are sufficient for a game of this era, which typically uses fewer than eight cores effectively. The single-thread performance, reflected in a Cinebench R23 single-core score of 4648, is strong enough to handle the primary game thread without bottlenecking the GPU at 1080p, where the GPU is more likely to be the constraint. At 4K, the CPU’s relative contribution diminishes because the GPU’s pixel throughput becomes the dominant factor, but the data shows that the Ultra 5 245 still delivers consistent results across the board.
GPU Role
The AMD Radeon RX 6600 is a RDNA 2.0 part built on the Navi 23 chip using a 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 224.0 GB/s. The GPU’s boost clock is 2491 MHz, with a game clock of 2044 MHz and a base clock of 1626 MHz. These clocks, along with 1792 shading units, 112 TMUs, and 64 ROPs, define its raw rasterization throughput. The pixel rate is 159.4 GPixel/s and the texture rate is 279.0 GTexel/s, with FP32 performance at 8.928 TFLOPS. This GPU sits in the 63rd percentile among all GPUs, with an average benchmark score of 19036. Its nearest rivals include the NVIDIA Quadro K6000 at 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1%), and the NVIDIA Tesla K20m at 19089 (-0.3%), meaning the RX 6600 is statistically indistinguishable from those parts in synthetic benchmarks. The NVIDIA RTX 2000 Ada Generation scores 18954, which is 0.4% lower.
For Greedfall, the RX 6600’s 8 GB VRAM is a key consideration. The game’s textures and geometry at 4K Ultra settings can pressure that capacity, and the measured FPS reflects that strain. The GPU’s 14 Gbps effective memory speed and 224 GB/s bandwidth are moderate by modern standards, but they are sufficient for this game’s engine. The DirectX 12 Ultimate support (12_2) ensures compatibility with modern rendering paths, though Greedfall itself does not heavily utilize ray tracing. The data shows that the RX 6600 is the primary bottleneck in this combo at all resolutions, as the CPU is capable of higher frame rates than the GPU can deliver. The GPU’s PassMark G3D score of 15096, combined with its DirectX 12 score of 51, indicates that its gaming performance is respectable but not class-leading. In Greedfall, this translates to playable frame rates at 1080p and 1440p, but 4K requires significant settings reductions to maintain smoothness.
How This Combo Ranks
The combination of the Intel Core Ultra 5 245 and the AMD Radeon RX 6600 ranks 2288 out of 2938 tested combos in Greedfall. This places it in the lower-middle portion of the database, which is consistent with the GPU’s mid-range standing. The CPU’s high percentile (90th) does not compensate for the GPU’s 63rd percentile in a game like Greedfall, where GPU load dominates at higher resolutions. The combo’s rank suggests that while the CPU is overqualified for the GPU, the overall experience is still limited by the RX 6600’s capabilities.
Compared to other combos that might pair the same CPU with a stronger GPU, this setup would fall behind, but against combos with similar GPUs and weaker CPUs, it would likely perform better. The data indicates that the Ultra 5 245 provides enough headroom that the GPU is always the limiting factor, which is a healthy configuration for avoiding CPU-related stutter. The rank of 2288 out of 2938 means that roughly 78% of tested combos outperform this one, but that is a reflection of the GPU’s tier rather than a flaw in the pairing. For a 1080p gaming target, this combo would rank higher relative to its peers than at 4K, because the CPU’s strength becomes more relevant at lower resolutions where the GPU can produce higher frame rates.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo performs across resolutions and settings. At 1920x1080, the lowest resolution tested, the combo achieves 139 FPS on Low settings, 109 FPS on Medium (with a min of 93 and max of 126), 99 FPS on High, and 63 FPS on Ultra. These numbers show that the game is highly playable at 1080p, even at Ultra, though the jump from High to Ultra cuts performance by 36 FPS, a 36% drop. The 1080p Medium settings, with an average of 109 FPS, offer a smooth experience with room for high refresh rate monitors.
Moving to 2560x1440, the frame rates drop predictably. Low settings yield 96 FPS, Medium averages 76 FPS (min 64, max 87), High averages 69 FPS, and Ultra drops to 44 FPS. The 1440p High setting at 69 FPS is still playable for most users, but the Ultra setting at 44 FPS may feel less fluid. The transition from 1080p High (99 FPS) to 1440p High (69 FPS) represents a 30% reduction, which is typical for a resolution increase. At 1440p Low, the 96 FPS result indicates that the GPU still has headroom when settings are reduced.
At 3840x2160, the combo struggles. Low settings average 57 FPS, Medium averages 45 FPS (min 38, max 52), High averages 41 FPS, and Ultra drops to 26 FPS. These results show that 4K is only feasible at Low settings for a playable experience, and even then, 57 FPS is below the 60 FPS threshold that many consider smooth. The 4K Medium setting at 45 FPS may be acceptable for slower-paced games, but Greedfall’s action combat would benefit from higher frame rates. The 4K Ultra result of 26 FPS is nearly unplayable, confirming that the RX 6600’s 8 GB VRAM and compute throughput are insufficient for maximum settings at this resolution.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals the bottleneck distribution. At High settings, the average FPS goes from 99 at 1080p, to 69 at 1440p, to 41 at 4K. This represents a 30% drop from 1080p to 1440p, and a 59% drop from 1080p to 4K. Similarly, at Low settings, the FPS goes from 139 at 1080p, to 96 at 1440p, to 57 at 4K, a 31% drop and a 59% drop respectively. The consistency of these percentage drops across settings suggests that the GPU is the limiting component at all resolutions. If the CPU were the bottleneck, we would expect the 1080p to 1440p drop to be smaller, as the CPU would cap the frame rate at 1080p.
The fact that the 1080p Low setting produces 139 FPS, while the CPU’s single-thread performance is strong, indicates that the GPU is still the constraint even at this low resolution. The CPU could likely push higher frame rates if paired with a more powerful GPU, but with the RX 6600, the ceiling is set by the GPU’s pixel throughput. The scaling from Medium to High settings at each resolution also follows a pattern. At 1080p, Medium is 109 FPS and High is 99 FPS, a 9% drop. At 1440p, Medium is 76 FPS and High is 69 FPS, an 8% drop. At 4K, Medium is 45 FPS and High is 41 FPS, a 9% drop. This consistent ~9% penalty for moving from Medium to High suggests the additional graphical load is uniform across resolutions, further confirming the GPU-bound nature of the combo.
The Ultra setting imposes a much larger penalty. At 1080p, Ultra is 63 FPS versus High’s 99 FPS, a 36% drop. At 1440p, Ultra is 44 FPS versus High’s 69 FPS, a 36% drop. At 4K, Ultra is 26 FPS versus High’s 41 FPS, a 37% drop. This consistent ~36% penalty for Ultra settings indicates that the Ultra preset includes features that heavily tax the GPU, likely related to shadow quality, anti-aliasing, or post-processing effects. The data suggests that the RX 6600 cannot handle Ultra settings at any resolution while maintaining 60 FPS, and even High settings at 4K fall short.
FAQ
Q: What is the best resolution for this combo to achieve 60 FPS?
A: Based on the measured data, 1080p is the only resolution where this combo consistently exceeds 60 FPS across all settings. At 1080p, Low achieves 139 FPS, Medium 109 FPS, and High 99 FPS, while Ultra drops to 63 FPS, which is still above 60. At 1440p, only Low (96 FPS) and Medium (76 FPS) exceed 60 FPS, with High at 69 FPS also above the threshold. At 4K, none of the settings reach 60 FPS, with the highest being Low at 57 FPS.
Q: How does the CPU compare to its nearest rival in aggregate performance?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48995, while its nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49196, a delta of -0.4%. The AMD Ryzen 9 7900 scores 49228 (-0.5%), the Intel Xeon Gold 5318H scores 48698 (+0.6%), and the Intel Core i5-14600K scores 48618 (+0.8%). This means the Ultra 5 245 is within 1% of all four rivals, making it a competitive mid-range-to-high-end CPU.
Q: Is 8 GB of VRAM sufficient for Greedfall at 4K?
A: The data shows that at 4K, the RX 6600 with 8 GB of VRAM achieves 41 FPS on High settings and 26 FPS on Ultra. The significant drop from Medium (45 FPS) to Ultra (26 FPS) suggests that the VRAM capacity or bandwidth is being exceeded at the highest settings, causing a severe performance penalty. At 4K Low, the GPU manages 57 FPS, indicating that lower texture and geometry demands keep VRAM usage within limits.
Q: What is the combo’s rank among all tested configurations in Greedfall?
A: The combo ranks 2288 out of 2938 tested combinations. This places it in the bottom 22% of all combos, which is expected given the GPU’s 63rd percentile standing. The CPU’s 90th percentile ranking does not boost the combo because Greedfall is primarily GPU-bound at the resolutions tested.
Q: How much FPS is lost when moving from Medium to High settings at 1440p?
A: At 2560x1440, Medium settings average 76 FPS, while High settings average 69 FPS. This represents a drop of 7 FPS, or approximately 9%. The same relative penalty is observed at 1080p (109 FPS to 99 FPS) and 4K (45 FPS to 41 FPS), indicating that the High preset adds a consistent load increase.
Q: Does the CPU bottleneck the GPU at 1080p Low settings?
A: The data suggests no. At 1080p Low, the combo produces 139 FPS, which is the highest measured result in the dataset. If the CPU were the bottleneck, we would see similar frame rates across different GPU settings at the same resolution, but the FPS varies significantly from 139 FPS at Low to 63 FPS at Ultra. This variation indicates the GPU is the limiting factor even at the lowest settings.
Settings Recommendations
The measured FPS data provides a clear basis for optimizing the experience with this combo. For users targeting 60 FPS, the most reliable choice is 1080p with High settings, which delivers 99 FPS. This leaves headroom for dips during combat, and the visual quality is substantially better than Medium. If a higher refresh rate is desired, 1080p Medium at 109 FPS or Low at 139 FPS are viable options, but the visual trade-off may not be worth the extra frames for most players. At 1080p Ultra, the 63 FPS average is just above the 60 FPS threshold, but the minimum FPS is not recorded, so there is some risk of sub-60 drops during intense scenes.
For 1440p, the best balance of visual quality and performance is High settings at 69 FPS. This is above 60 FPS and provides a significant upgrade over 1080p in sharpness. Medium at 76 FPS is also acceptable, but the higher preset’s additional effects are likely worth the 7 FPS loss. 1440p Ultra at 44 FPS is not recommended for action combat, as the frame rate may feel choppy. At 4K, the only playable option is Low settings at 57 FPS, which is just below 60 FPS. Users who prioritize resolution over settings may accept this, but Medium at 45 FPS or High at 41 FPS are likely to feel too sluggish for a game that involves real-time combat.
The Ultra preset is generally not recommended for this combo at any resolution. Even at 1080p, the 36% performance drop from High to Ultra (99 to 63 FPS) is severe, and the visual improvement is typically marginal in Greedfall. The data shows that High settings offer the best frame rate-to-visual quality ratio across all resolutions, with 4K being the only exception where users must drop to Low. For the majority of players, 1080p High or 1440p High will provide the most satisfying experience, balancing smoothness with graphical fidelity. The measured minimum FPS values, such as 93 at 1080p Medium and 38 at 4K Medium, indicate that the combo can maintain stable performance within its limits, but pushing beyond High settings risks crossing into unplayable territory.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 63.0 |
Greedfall with iUltra 5 245 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.