Greedfall
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 57 | 62 | 79 |
| 1440p QHD | 61 | 95 | 105 | 133 |
| 1080p Full HD | 87 | 137 | 151 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-12400 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i5-12400 pairs with the NVIDIA GeForce RTX 5060 in Greedfall, a 2019 Action RPG. This combo ranks 1639th out of 3703 tested combinations, placing it in the upper-middle tier of the database. The measured frame rates span from 36 FPS at 4K Ultra to 192 FPS at 1080p Low, revealing a system that can handle high refresh rates at mainstream resolutions but struggles with maximum settings at 4K. The data suggests a balanced pairing where neither component consistently dominates the other across all settings, though the GPU becomes the primary constraint at higher resolutions.
CPU Role
The Intel Core i5-12400 is a 6-core, 12-thread processor from the Core 12th Gen series, built on Intel's Alder Lake architecture and a 10 nm process. Its base clock runs at 2.50 GHz, with a boost clock of 4.40 GHz, and it carries 18 MB of shared L3 cache along with 1.25 MB of L2 per core and 80 KB of L1 per core. The CPU's benchmark scores show a clear multithreaded strength: Cinebench R23 multicore reaches 15989, while the single-core score is 2257. Geekbench multicore hits 8564, and 3DMark's 16-thread test scores 5873, which is nearly identical to the max-thread score of 5890, indicating that the 12 threads are fully utilized in synthetic workloads.
In the context of Greedfall, the game's CPU demands are moderate by modern standards, given its 2019 release. The i5-12400's single-thread performance, evidenced by a 3DMark single-thread score of 910 and PassMark single-thread of 3456, provides a solid foundation for the game's logic and AI systems. The CPU's percentile ranking of 72 among all processors suggests it outperforms the majority of CPUs in general compute tasks. Its nearest rivals include the AMD EPYC 7643 (deltaPct -0.1) and Intel Core i7-1355U (deltaPct -0.3), showing that the i5-12400 sits within a tight performance cluster around its average benchmark score of 18683. The Intel Core i3-14100F trails by 0.9%, while the AMD Ryzen AI 5 330 leads by 0.7%, so the i5-12400 is competitive with both newer and older designs.
At 1080p, where the GPU has less work per frame, the CPU's role becomes more apparent. The measured FPS at 1080p Low is 192, which is 2.5 times the 4K Ultra result of 36 FPS. This scaling suggests that at 1080p, the CPU can feed the GPU enough frames to reach high numbers, but the GPU still caps the output at 192 FPS rather than going higher. The lack of min/max FPS data for most settings means we cannot assess frame pacing, but the medium settings at 1080p show a min of 128 FPS and max of 173 FPS, indicating a 45 FPS spread. This variance points to occasional CPU-bound moments, as the GPU would typically produce more consistent frame times when not stressed by resolution.
The CPU's 65 TDP and LGA 1700 socket are standard for this class, and its support for DDR4 and DDR5 memory gives builders flexibility, though the memory bandwidth is not specified. The PassMark multithread score of 18747 and integer math score of 58366 indicate robust general compute, which helps in open-world RPGs that often have many active NPCs and scripts. The data implies that the i5-12400 is not the bottleneck in Greedfall at most settings, as frame rates scale predictably with resolution changes, which typically indicates GPU limitation.
GPU Role
The NVIDIA GeForce RTX 5060 is a Blackwell 2.0 architecture GPU with a 5 nm process from TSMC, featuring 8 GB of GDDR7 memory on a 128-bit bus. Its memory bandwidth is 448.0 GB/s, and the memory clock runs at 1750 MHz with 28 Gbps effective speed. The GPU's base clock is 2280 MHz, boosting to 2497 MHz, and it contains 3840 shading units, 120 TMUs, and 48 ROPs. The RTX 5060 also has 30 RT cores and 120 tensor cores, with a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. Its FP32 throughput is 19.18 TFLOPS.
In Greedfall, the GPU's 8 GB VRAM is sufficient for the game's textures at most settings, but the 4K Ultra result of 36 FPS suggests the GPU is heavily taxed. The percentile ranking of 72 places it above most GPUs, and its average benchmark score of 26331 puts it near the AMD Radeon 860M (deltaPct -0.3) and NVIDIA GeForce MX550 (deltaPct -0.3). The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% ahead, while the AMD Radeon RX 6750 XT trails by 1.2%. This clustering indicates that the RTX 5060's raw compute is comparable to last-generation mid-range cards, but its modern architecture provides features like DirectX 12 Ultimate and Vulkan 1.4 support.
The GPU's measured performance in Greedfall shows a clear resolution dependency. At 1080p High, the average FPS is 137, which drops to 95 at 1440p High and 57 at 4K High. This pattern — roughly a 1.4x drop from 1080p to 1440p and a 2.4x drop from 1080p to 4K — indicates the GPU is the limiting factor as resolution increases. The 4K Medium setting yields 62 FPS with a min of 53 and max of 72, showing that the GPU can maintain playable frame rates at medium settings even at 4K. However, the 4K Ultra result of 36 FPS is below the 60 FPS threshold that many players consider smooth, making it the least viable option in the measured set.
The GPU's 145 W TDP and suggested 300 W PSU are modest, but the real constraint is the 8 GB VRAM. Greedfall's texture demands at 4K Ultra likely exceed this capacity, causing the performance cliff from 62 FPS at Medium to 36 FPS at Ultra. The lack of min/max data for Ultra settings means we cannot see frame drops, but the average alone suggests the GPU is overwhelmed. The PassMark G3D score of 20891 and 3DMark Steel Nomad DX12 score of 3628 provide synthetic context: the RTX 5060 is a capable 1080p and 1440p card, with 4K being a stretch for the most demanding settings.
FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows that 1440p High delivers 95 FPS average, which is above the 60 FPS threshold, while 4K High drops to 57 FPS. For a smooth experience, 1440p is the highest resolution where all settings except Ultra remain playable, with 1440p Ultra at 61 FPS being borderline.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-12400 has an average benchmark score of 18683, which is 0.1% lower than the AMD EPYC 7643 (18697) and 0.3% lower than the Intel Core i7-1355U (18730). It outperforms the Intel Core i3-14100F by 0.9% and trails the AMD Ryzen AI 5 330 by 0.7%.
Q: Is the GPU's 8 GB VRAM enough for Greedfall at 4K?
A: At 4K Medium, the average FPS is 62, but at 4K Ultra it drops to 36 FPS. The sharp decline suggests the 8 GB VRAM is insufficient for Ultra textures at 4K, as the GPU's compute power (19.18 TFLOPS) should otherwise handle the load better.
Q: What frame rate can I expect at 1080p with medium settings?
A: The measured average FPS at 1080p Medium is 151, with a minimum of 128 and maximum of 173. This indicates consistent performance well above refresh rates of most monitors, with only a 45 FPS variation between min and max.
Q: How does the GPU rank against its nearest rivals?
A: The RTX 5060's average benchmark score is 26331, which is 0.3% lower than the AMD Radeon 860M (26401) and 0.3% lower than the NVIDIA GeForce MX550 (26421). It beats the AMD Radeon RX 6750 XT by 1.2% but trails the AMD Radeon RX 5700 XT 50th Anniversary by 0.8%.
Q: Does the CPU bottleneck the GPU at any settings?
A: The 1080p Low result of 192 FPS is the highest measured, but the lack of higher-resolution Low data makes it hard to isolate. The smooth scaling from 1080p to 4K (192 to 79 FPS at Low) suggests the GPU is the primary limiter, as the CPU's 6 cores and 12 threads provide sufficient throughput for this 2019 title.
How This Combo Ranks
This combo ranks 1639th out of 3703 tested combinations in Greedfall, placing it in the 44th percentile of all combos. The dataIsMeasured flag confirms these are real benchmark results, not estimates. This mid-pack ranking is somewhat surprising given the individual component percentiles — the CPU and GPU both sit at the 72nd percentile among their respective categories. The gap between component ranking and combo ranking suggests that Greedfall's performance characteristics do not fully utilize the strengths of this hardware.
The combo's ranking implies that many other CPU-GPU pairs achieve higher frame rates in this game, likely due to the game's age and its optimization patterns. The 2019 release date means it was designed for hardware from that era, so newer components like the RTX 5060 with Blackwell 2.0 architecture may not see the full benefit of their features. The 4K Ultra result of 36 FPS is particularly weak, dragging down the overall ranking. At 1080p Low, the 192 FPS result is respectable, but the combo's inability to maintain 60 FPS at 4K High (57 FPS) places it below many other configurations.
Compared to the nearest rival combos in the database, this pairing is competitive but not exceptional. The CPU's nearest rivals show deltaPct values within 1%, and the GPU's nearest rivals are similarly close, yet the combo ranking of 1639 out of 3703 indicates that many other pairings achieve better results. This suggests that Greedfall is more sensitive to GPU memory capacity and bandwidth than the synthetic benchmarks indicate, as the 8 GB VRAM at 4K Ultra becomes the limiting factor.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution. At 1080p, the High preset at 137 FPS average provides a smooth experience with good visual quality, while the Medium preset at 151 FPS offers a slight performance boost with a minimum of 128 FPS. The Ultra preset at 87 FPS is still playable, but the 50 FPS drop from High to Ultra suggests diminishing returns. For competitive play or high refresh rate displays, the Low preset at 192 FPS is the best choice, though it sacrifices visual fidelity.
At 1440p, the High preset at 95 FPS is the sweet spot, offering a 34 FPS improvement over the Ultra preset's 61 FPS. The Medium preset at 105 FPS is also viable, with a minimum of 89 FPS ensuring consistent performance. The Ultra preset at 61 FPS is borderline, as it barely exceeds 60 FPS but lacks headroom for demanding scenes. The Low preset at 133 FPS is the fastest option but may appear visually sparse.
At 4K, the Medium preset at 62 FPS is the only setting that maintains playable frame rates, with a minimum of 53 FPS that dips below 60. The High preset at 57 FPS is marginal, and the Ultra preset at 36 FPS is not recommended for smooth gameplay. The Low preset at 79 FPS is the best 4K option for performance, but the visual compromise may be significant. Overall, the data suggests that 1440p High provides the best balance of visual quality and performance, with 1080p High as a strong alternative for higher refresh rates.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low 192, Medium 151 (min 128, max 173), High 137, and Ultra 87. The spread from Low to Ultra is 105 FPS, indicating that settings have a substantial impact on performance. The Medium setting shows the largest variance between min and max, suggesting occasional frame dips during intense scenes, but all settings exceed 60 FPS.
At 2560x1440, the results are: Low 133, Medium 105 (min 89, max 120), High 95, and Ultra 61. The drop from 1080p is consistent across settings, averaging about 30% lower FPS. The Ultra setting at 61 FPS is the only one that approaches the 60 FPS threshold from above, while the Low setting at 133 FPS remains smooth. The Medium setting's min of 89 FPS shows less variance than at 1080p, suggesting the GPU is more consistently loaded.
At 3840x2160, the results are: Low 79, Medium 62 (min 53, max 72), High 57, and Ultra 36. This resolution shows the most dramatic scaling, with the Ultra setting dropping to less than half of the Low setting's FPS. The Medium setting's min of 53 FPS indicates that even at medium settings, there are moments where frame rates fall below 60. The High setting at 57 FPS is just barely below the 60 FPS target, making it a marginal choice for 4K gaming.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the system's bottleneck characteristics. At Low settings, the transition from 192 FPS at 1080p to 79 FPS at 4K represents a 58.9% reduction. At Medium settings, the drop is from 151 FPS to 62 FPS, a 58.9% reduction as well. High settings show a similar pattern: 137 FPS to 57 FPS, a 58.4% reduction. Ultra settings drop from 87 FPS to 36 FPS, a 58.6% reduction. This consistent ~58% reduction across all settings is a strong indicator that the GPU is the primary limiting factor, as resolution scaling affects the GPU's pixel throughput and memory bandwidth demands.
The near-identical percentage drops across settings suggest that the CPU is not becoming a bottleneck at higher resolutions. If the CPU were limiting, we would expect the FPS drops to be smaller at higher settings, where the GPU has more work per frame. Instead, the uniform scaling implies that the GPU's rendering capabilities scale linearly with pixel count, which is typical for games that are fill-rate bound. The 4K resolution has 4 times the pixels of 1080p, but the FPS drops by roughly 2.4 times, indicating that the GPU's memory bandwidth (448.0 GB/s) and 8 GB VRAM capacity are the constraining factors.
The difference between 1080p and 1440p is smaller: at Low settings, the drop is from 192 to 133 FPS, a 30.7% reduction. At Medium, it is from 151 to 105 FPS, a 30.5% reduction. High goes from 137 to 95 FPS, a 30.7% reduction, and Ultra from 87 to 61 FPS, a 29.9% reduction. These consistent ~30% drops further confirm that the GPU scales predictably with resolution. The CPU's role becomes more significant at 1080p Low, where the 192 FPS result approaches the limits of what the 6-core processor can feed, but the lack of a higher FPS ceiling suggests the CPU is still not fully saturated. Overall, the data implies that for 4K gaming, the RTX 5060's 8 GB VRAM is the primary limitation, while at 1080p and 1440p, the combo performs admirably with the GPU handling the load efficiently.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5060 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 133.0 |
| 2560x1440 | Medium | 105.0 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 61.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 137.0 |
| 1920x1080 | Ultra | 87.0 |
Greedfall with ii5-12400 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5060 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.