Greedfall
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 26 | 28 |
| 1440p QHD | 26 | 34 | 42 | 53 |
| 1080p Full HD | 34 | 51 | 55 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i3-12100F + NVIDIA GeForce GTX 1650, In-Depth Analysis
Greedfall, a 2019 Action RPG, pushes the Intel Core i3-12100F and NVIDIA GeForce GTX 1650 combination to its limits. The benchmark data reveals a system that is fundamentally GPU-bound, where the 4 GB VRAM and the card's compute capabilities dictate playability more than the processor's four cores. Across all resolutions, the GTX 1650 struggles to maintain fluid frame rates at higher presets, making settings selection the single most critical factor for this pairing.
Settings Recommendations
The measured FPS data indicates that the Low preset is the only reliable path to a smooth experience across all tested resolutions. At 1920x1080, Low produces an average of 69.4 FPS, which is 15.4 FPS higher than the next best preset (Medium at 54.9 FPS) and more than double the Ultra preset's 33.5 FPS. This suggests that the game's higher presets impose a severe penalty on the GTX 1650, likely due to its 4 GB VRAM capacity being exceeded.
For 2560x1440, the Low preset remains the only option for near-playable performance, delivering 53.1 FPS. The Medium preset drops to 42.4 FPS, while High falls to 34.2 FPS. At 3840x2160, even Low cannot reach 30 FPS, averaging just 28.1 FPS, which means 4K gaming is not viable with this hardware regardless of settings.
The data shows a clear trend: the gap between Low and Medium is 14.5 FPS at 1080p, 10.7 FPS at 1440p, and only 2.4 FPS at 4K. This shrinking delta suggests that at higher resolutions, the GPU's raw throughput becomes the bottleneck rather than VRAM or shading complexity. For the best experience, users should prioritize Low settings at 1080p, which yields the highest average FPS (69.4) while maintaining a playable frame rate. The Medium preset at 1080p (54.9 FPS) is a secondary option for those who prefer visual fidelity, but the performance sacrifice is substantial.
GPU Role
The NVIDIA GeForce GTX 1650 is the primary performance limiter in this configuration. Its 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth, which proves insufficient for Greedfall's higher presets. The card's 896 shading units and 32 ROPs, running at a boost clock of 1665 MHz, deliver 2.984 TFLOPS of FP32 compute. These specifications place the GPU in the 43rd percentile of all GPUs, with an average benchmark score of 8713.
Comparing the GTX 1650 to its nearest rivals shows it is tightly clustered: it sits 0.4% behind the NVIDIA GeForce RTX 3050 A Mobile and AMD Radeon 550X, and 0.5% ahead of the NVIDIA Quadro P2200. The data indicates that the GTX 1650's performance is directly tied to its memory capacity. At 1080p Low, the game likely fits within the 4 GB VRAM budget, allowing the GPU to operate at its full potential. However, at 1440p and 4K, or with Higher presets, the VRAM ceiling is hit, causing the frame rate to collapse. The Ultra preset at 1080p (33.5 FPS) is 51.7% slower than Low, a stark demonstration of how memory pressure cripples this otherwise capable 1080p card.
How This Combo Ranks
The Intel Core i3-12100F and GTX 1650 combination ranks 1653rd out of 1705 tested combos in Greedfall, placing it in the bottom 3% of all systems tested. This ranking reflects the GPU's age and memory limitations rather than the CPU's capabilities. The i3-12100F itself is a strong performer, sitting in the 72nd percentile of all CPUs with an average benchmark score of 13516. Its nearest rival, the AMD Ryzen Threadripper PRO 3975WX, scores 13534, a negligible 0.1% difference.
The data suggests that this combo's low rank is almost entirely due to the GTX 1650. The CPU's single-thread performance is robust for gaming—its 3DMark single-thread score of 893 and Cinebench R23 single-core score of 1681 indicate strong per-core capability. However, the GPU cannot translate that CPU headroom into frame rates. The combo's rank of 1653/1705 indicates that most other tested systems, even those with weaker CPUs, outperform this pairing in Greedfall because they have more capable graphics cards.
FAQ
Q: Can this system run Greedfall at 1080p with High settings?
A: Yes, but only marginally. The data shows an average of 51.4 FPS at 1920x1080 with High settings, which is playable but not ideal. However, the Low preset provides a significantly smoother experience at 69.4 FPS.
Q: What is the maximum resolution where this combo achieves 60 FPS?
A: At 1920x1080 with Low settings, the system averages 69.4 FPS, which is the only tested configuration above 60 FPS. At 2560x1440, the best result is 53.1 FPS (Low), which falls short of 60 FPS.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The Intel Core i3-12100F averages 13516 in benchmark scores, which is 0.1% lower than the AMD Ryzen Threadripper PRO 3975WX (13534) and 0.4% higher than the Intel Core i7-1250U (13462).
Q: Is the GTX 1650's 4 GB VRAM sufficient for this game?
A: The data indicates it is only sufficient at Low settings. At 1080p Low, the system achieves 69.4 FPS, but switching to Medium drops performance by 14.5 FPS, and Ultra falls to 33.5 FPS, suggesting VRAM saturation at higher presets.
Q: What is the average FPS difference between Low and Ultra at 1440p?
A: At 2560x1440, Low averages 53.1 FPS while Ultra averages 26 FPS, a difference of 27.1 FPS. This represents a 51% performance penalty for the highest preset.
Q: How does this GPU rank against all GPUs?
A: The GTX 1650 sits in the 43rd percentile of all GPUs, with an average benchmark score of 8713. It is 0.4% slower than the NVIDIA GeForce RTX 3050 A Mobile.
Resolution Scaling
The FPS data reveals a predictable scaling pattern as resolution increases, but with an interesting nonlinearity. At Low settings, moving from 1080p to 1440p reduces average FPS from 69.4 to 53.1 (a 23.5% drop), while moving from 1440p to 4K further reduces it to 28.1 (a 47.1% drop from 1440p). This indicates that the GPU's pixel throughput becomes increasingly strained at higher resolutions, but the VRAM limitation does not worsen proportionally because Low settings keep memory usage in check.
At High settings, the scaling is more dramatic: 1080p yields 51.4 FPS, 1440p drops to 34.2 (33.5% decrease), and 4K falls to 21.8 (36.3% decrease from 1440p). The fact that High settings at 4K (21.8 FPS) is barely above the Low setting at 4K (28.1 FPS) suggests that the GPU is completely saturated, and settings adjustments offer diminishing returns at this resolution. The data strongly indicates a GPU-bound scenario across all resolutions, as the CPU's performance headroom (evidenced by its 3DMark multi-thread scores of 4026 for 8 threads) is never the limiting factor.
CPU Role
The Intel Core i3-12100F provides a surprisingly strong foundation for this gaming system. With 4 cores and 8 threads, it operates at a base clock of 3.30 GHz and boosts to 4.30 GHz. Its 12 MB of shared L3 cache and 10 nm process node contribute to solid synthetic performance: Cinebench R23 multi-core score of 11912 and single-core score of 1681. The CPU's 3DMark single-thread score of 893 and 2-thread score of 1659 demonstrate strong per-thread capability, which is critical for gaming.
However, in Greedfall, the CPU's role is secondary. The measured FPS data shows that performance scales almost entirely with GPU settings and resolution, not CPU workload. The CPU's nearest rivals, such as the Intel Core i7-7700K (1.8% higher average score), would not produce meaningfully different frame rates in this title because the GTX 1650 is the bottleneck. The i3-12100F's 72nd percentile ranking and its position among rivals (0.6% ahead of the Core i3-10105) indicate it is more than adequate for this GPU pairing, and upgrading the CPU alone would yield negligible FPS gains in Greedfall.
Measured FPS Breakdown
The complete measured FPS data for the Intel Core i3-12100F + NVIDIA GeForce GTX 1650 in Greedfall is as follows:
1920x1080:
- Low: 69.4 FPS
- Medium: 54.9 FPS
- High: 51.4 FPS
- Ultra: 33.5 FPS
2560x1440:
- Low: 53.1 FPS
- Medium: 42.4 FPS
- High: 34.2 FPS
- Ultra: 26.0 FPS
3840x2160:
- Low: 28.1 FPS
- Medium: 25.7 FPS
- High: 21.8 FPS
- Ultra: 13.8 FPS
This breakdown illustrates a consistent hierarchy: Low always outperforms Medium by a significant margin (14.5 FPS at 1080p, 10.7 FPS at 1440p, 2.4 FPS at 4K). The Ultra preset is uniformly punishing, with the largest absolute deficit at 1440p (27.1 FPS below Low) and the smallest at 4K (14.3 FPS below Low). The data confirms that the GTX 1650's 4 GB VRAM is the decisive factor, as the performance cliff between Medium and Low presets widens at lower resolutions where the memory bandwidth is more heavily taxed. For this combo, the only viable settings for a consistent 60 FPS experience are Low at 1080p, with Medium at 1080p being a compromise for users who prioritize visual quality over frame rate stability.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1650 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.1 |
| 3840x2160 | Medium | 25.7 |
| 3840x2160 | High | 21.8 |
| 3840x2160 | Ultra | 13.8 |
| 2560x1440 | Low | 53.1 |
| 2560x1440 | Medium | 42.4 |
| 2560x1440 | High | 34.2 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 69.4 |
| 1920x1080 | Medium | 54.9 |
| 1920x1080 | High | 51.4 |
| 1920x1080 | Ultra | 33.5 |
Greedfall with ii3-12100F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with GTX 1650 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii3-12100F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.