Greedfall

Greedfall

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 22 27 33
1440p QHD 25 37 41 48
1080p Full HD 34 55 57 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 27
3840x2160 High 22
3840x2160 Ultra 13
2560x1440 Low 48
2560x1440 Medium 41
2560x1440 High 37
2560x1440 Ultra 25
1920x1080 Low 73
1920x1080 Medium 57
1920x1080 High 55
1920x1080 Ultra 34

Greedfall with Intel Core i5-10400F + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1650 in Greedfall presents a clear case of a CPU that is ready for more, held back by a GPU that struggles at higher demands. The measured frames per second (FPS) data reveals a system whose playability hinges entirely on resolution and settings choices, with a wide gulf between the smoothest and most demanding configurations.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combination is found at 1920x1080 with the Low preset, which delivers an average of 72.7 FPS. This is the only configuration that comfortably exceeds the 60 FPS threshold, providing the headroom necessary for a consistently fluid action RPG experience. The Medium preset at the same resolution is a close second at 56.5 FPS, which may be preferable for those who prioritize visual fidelity over a strictly smooth frame rate, but the data shows it is a compromise. The High preset at 1080p drops to 54.5 FPS, which is still playable but begins to show the GPU's limitations. The Ultra preset at 1080p is a significant step down to 33.5 FPS, indicating a heavy performance penalty that is difficult to justify.

At 2560x1440, the situation becomes more constrained. The Low preset yields an average of 48.3 FPS, which is acceptable for slower-paced exploration but may feel less responsive in combat. The Medium and High presets at this resolution produce 40.6 FPS and 36.5 FPS, respectively, which are below the ideal smoothness range. The data strongly suggests that for a balanced experience, users should prioritize 1080p. At 4K (3840x2160), the Low preset manages only 32.9 FPS, and the High preset falls to 21.6 FPS, rendering this resolution impractical for this hardware. The recommendation is clear: stay at 1080p, and choose between Low for maximum fluidity or Medium for a better visual-to-performance trade-off.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor from the Core 10th Gen series, based on the Comet Lake architecture. Its base clock is 2.90 GHz and it can boost up to 4.30 GHz. The data shows this processor is not the primary bottleneck in Greedfall at most settings. Its benchmark scores are respectable, with a Cinebench R23 multi-core score of 10297 and a single-core score of 1453. The 3DMark 16-thread score of 4748 indicates that it can handle a substantial multi-threaded workload without issue.

Given that the GTX 1650 is the limiting factor, the CPU's role is to feed frames fast enough without introducing a bottleneck. The fact that frame rates at 1080p Low (72.7 FPS) are significantly higher than at 1080p Ultra (33.5 FPS) points to the GPU being the constraint, as reducing the graphical load directly and massively improves performance. The CPU has the headroom to push well beyond the 33.5 FPS that the GPU manages at Ultra settings. Its 12 MB of shared L3 cache and dual-channel DDR4 memory support are adequate for the game's demands, meaning the processor is likely idling or underutilized while the GPU is maxed out. The data implies that the i5-10400F is a capable partner that is not being fully exercised by Greedfall's CPU requirements, especially when paired with this GPU.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive bottleneck in this configuration. It features 4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 128.1 GB/s. The GPU has a base clock of 1485 MHz and a boost clock of 1665 MHz. Its specifications, such as 896 shading units and 32 ROPs, are modest by modern standards, and its performance data reflects this. The GPU's percentile rank of 43 indicates that it sits below average compared to all other GPUs in the benchmark database. Its Passmark G3D score of 7880 and average benchmark score of 8713 place it in a performance tier that is clearly entry-level.

The impact of the GPU's 4 GB VRAM buffer is evident in the frame rate scaling. When moving from 1080p to 1440p and then to 4K, the average FPS drops dramatically, even at the same settings. For instance, at Medium settings, the game runs at 56.5 FPS at 1080p, falls to 40.6 FPS at 1440p, and plummets to 26.9 FPS at 4K. This pattern indicates that the GPU is running out of both memory bandwidth and raw compute power as the pixel count increases. The GTX 1650 is built on the 12 nm Turing architecture, and while it supports DirectX 12, its 2.984 TFLOPS of FP32 performance is not sufficient to maintain high frame rates in a demanding action RPG like Greedfall at higher resolutions or settings.

How This Combo Ranks

In the overall benchmark database for Greedfall, this specific combination of Intel Core i5-10400F and NVIDIA GeForce GTX 1650 ranks 1611 out of 1705 tested combos. This puts it in the bottom 5-6% of all systems tested, confirming that it is a low-to-mid-range setup that will struggle with modern AAA titles. The CPU alone sits in the 73rd percentile of all CPUs, showing it is a solid mid-range performer. The GPU, however, is in the 43rd percentile of all GPUs, dragging the overall system performance down significantly.

The delta between the CPU and GPU capabilities is stark. This combination is a classic example of a balanced budget build where the GPU is the clear weak link. The rank is driven almost entirely by the GPU's limitations, as the CPU's percentile rank is nearly double that of the GPU. While the CPU could theoretically support a much more powerful graphics card, the GTX 1650 restricts the system to the lower echelons of the performance charts. The data suggests that this combo is suitable for older titles or esports games at 1080p, but for Greedfall, it will require significant graphical compromises to achieve playable frame rates.

Resolution Scaling

The FPS drop from 1080p to 4K is significant and reveals a GPU-bound system. Examining the Low preset, the average FPS goes from 72.7 at 1920x1080, to 48.3 at 2560x1440, and finally to 32.9 at 3840x2160. This represents a 33.5% decrease from 1080p to 1440p, and an additional 31.9% decrease from 1440p to 4K. This scaling is typical for a GPU that is overwhelmed by the pixel count. The percentage drop from 1080p to 4K is approximately 54.7%, meaning that the 4K resolution only achieves roughly 45% of the 1080p performance.

A similar pattern is visible at High settings, where FPS drops from 54.5 at 1080p to 36.5 at 1440p (a 33% decrease), and then to 21.6 at 4K (a 40.8% decrease from 1440p). This non-linear scaling, where the drop from 1440p to 4K is larger than from 1080p to 1440p, is a strong indicator that the GPU is hitting a hard limit. The 4 GB VRAM buffer is likely being exhausted at 4K, causing severe performance degradation. The data points to the GTX 1650 as the sole limiting component, as the CPU would not exhibit such drastic frame rate changes purely based on resolution.

Measured FPS Breakdown

The exact measured average FPS data for this combination is as follows:

  • 1920x1080 (1080p): The Low preset achieves 72.7 FPS. The Medium preset achieves 56.5 FPS. The High preset achieves 54.5 FPS. The Ultra preset achieves 33.5 FPS.
  • 2560x1440 (1440p): The Low preset achieves 48.3 FPS. The Medium preset achieves 40.6 FPS. The High preset achieves 36.5 FPS. The Ultra preset achieves 24.5 FPS.
  • 3840x2160 (4K): The Low preset achieves 32.9 FPS. The Medium preset achieves 26.9 FPS. The High preset achieves 21.6 FPS. The Ultra preset achieves 13.1 FPS.

These numbers tell a clear story. At 1080p, the system is capable of providing a playable experience, with Low being the only setting that breaks the 60 FPS barrier. The jump from Low to Medium at 1080p costs 16.2 FPS, while the jump from High to Ultra costs 21 FPS, showing that the Ultra preset is disproportionately demanding. At 1440p, all settings drop below 50 FPS, making the experience less fluid. At 4K, the system is effectively unplayable, as even the Low preset struggles to maintain an average above 33 FPS, and the Ultra preset falls to a cinematic but non-interactive 13.1 FPS.

FAQ

*Q: What is the best settings preset for this system in Greedfall?*

A: The 1920x1080 Low preset is the best choice, delivering an average of 72.7 FPS. This is the only setting that provides a consistently smooth frame rate above 60 FPS.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The NVIDIA GeForce GTX 1650 is the clear bottleneck. The CPU, an Intel Core i5-10400F, is in the 73rd percentile of all CPUs, while the GPU is only in the 43rd percentile. The massive frame rate drops when increasing resolution or settings are characteristic of a GPU performance limit.

Q: How does this system perform at 4K resolution?

A: The performance at 4K is poor. The best average FPS at 3840x2160 is 32.9 FPS on the Low preset, while the High preset only manages 21.6 FPS. This resolution is not viable for this hardware.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset achieves 72.7 FPS, while the Ultra preset achieves 33.5 FPS. This represents a performance drop of over half when moving from the lowest to the highest graphical fidelity.

*Q: How does this combo rank against all other tested systems in Greedfall?*

A: This combination ranks 1611 out of 1705 tested combos, placing it in the bottom 5-6% of all systems benchmarked. This low rank is primarily due to the GTX 1650's limited performance.

Q: What is the frame rate drop from 1080p to 1440p at High settings?

A: At High settings, the average FPS drops from 54.5 at 1920x1080 to 36.5 at 2560x1440. This is a decrease of 18 FPS, or about 33%, indicating the GPU's sensitivity to the increased pixel count.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1650 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 32.9
3840x2160 Medium 26.9
3840x2160 High 21.6
3840x2160 Ultra 13.1
2560x1440 Low 48.3
2560x1440 Medium 40.6
2560x1440 High 36.5
2560x1440 Ultra 24.5
1920x1080 Low 72.7
1920x1080 Medium 56.5
1920x1080 High 54.5
1920x1080 Ultra 33.5

Greedfall with ii5-10400F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with GTX 1650 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii5-10400F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.