Fivem
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 22 | 28 |
| 1440p QHD | 25 | 32 | 40 | 50 |
| 1080p Full HD | 37 | 48 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i3-12100F + NVIDIA GeForce GTX 1650, In-Depth Analysis
The Intel Core i3-12100F paired with the NVIDIA GeForce GTX 1650 is a combination that targets 1080p gaming, and the data for Fivem confirms this positioning. The measured results show a system that can handle the game at lower settings with smooth framerates but struggles significantly at higher resolutions and presets. The benchmark data indicates that the GPU is the primary limiting factor, as the CPU's strong single-thread performance is insufficient to overcome the graphics card's 4 GB VRAM and modest compute capabilities at higher loads. This analysis dissects the measured FPS across all resolutions and settings, ranks the combo against other tested configurations, and provides clear guidance on optimal settings based on the empirical data.
FAQ
Q: What is the best resolution for this combo in Fivem based on the data?
A: The data shows 1920x1080 as the only resolution where the combo achieves playable framerates across most settings. The average FPS at 1080p ranges from 37 FPS on Ultra to 76 FPS on Low, whereas 1440p and 4K resolutions produce averages below 50 FPS, indicating 1080p is the target resolution for this hardware.
Q: How does the GTX 1650's VRAM capacity affect Fivem performance?
A: The GTX 1650 has 4 GB of GDDR5 memory with a 128-bit bus and 128.1 GB/s bandwidth. At 1440p and 4K resolutions, the average FPS drops to between 14 and 50 FPS, suggesting that the VRAM capacity and bandwidth are insufficient for the higher memory demands of those resolutions, particularly at Medium and High settings.
Q: Which settings preset delivers the highest average FPS at 1080p?
A: The Low preset at 1920x1080 yields the highest average FPS of 76. The Medium preset follows with 60 FPS, while High and Ultra provide 48 FPS and 37 FPS respectively, showing a clear performance hierarchy based on the measured data.
Q: What is the combo's rank among all tested configurations for Fivem?
A: The combo ranks 3562 out of 3707 tested combinations in Fivem. This places it in the lower percentile of all configurations, indicating that while it can run the game, most other tested combos deliver better performance.
Q: How does the CPU's core count influence the FPS in Fivem?
A: The Intel Core i3-12100F has 4 cores and 8 threads with a boost clock of 4.30 GHz. The data shows that at 1080p Low, the combo achieves 76 FPS, which suggests the CPU is not a bottleneck at lower settings, but the GPU limits performance at higher settings and resolutions.
Q: Is there a significant difference between the Medium and High presets at 1440p?
A: Yes, the data shows the Medium preset at 2560x1440 averages 40 FPS with a minimum of 34 FPS, while the High preset averages 32 FPS. The 8 FPS gap between these presets indicates that the graphical load increase from Medium to High has a measurable impact on the GPU.
GPU Role
The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a TU117 chip and features 896 shading units, 56 TMUs, and 32 ROPs. The memory subsystem consists of 4 GB of GDDR5 on a 128-bit bus, providing a bandwidth of 128.1 GB/s. The GPU's base clock is 1485 MHz with a boost clock of 1665 MHz, and its FP32 performance is rated at 2.984 TFLOPS.
In Fivem, the data shows a clear pattern where the GPU's capabilities directly dictate performance. At 1920x1080 with Low settings, the combo achieves 76 FPS, which is the highest measured result. As settings increase to Medium, High, and Ultra, the average FPS drops to 60, 48, and 37, respectively. This trend is consistent with the GPU's compute resources being progressively more taxed by higher graphical fidelity.
The 4 GB VRAM capacity becomes a critical factor at higher resolutions. At 2560x1440, the average FPS ranges from 25 on Ultra to 50 on Low, while at 3840x2160, the range falls to 14 on Ultra and 28 on Low. The data indicates that the memory bandwidth of 128.1 GB/s is insufficient for the increased data transfer demands at 1440p and 4K, resulting in framerates that are largely unplayable for a smooth experience. The GTX 1650's percentile ranking of 40 among all GPUs, with an average benchmark score of 7472, places it in the lower half of the performance spectrum, aligning with the measured FPS results in Fivem.
How This Combo Ranks
The combination of the Intel Core i3-12100F and the NVIDIA GeForce GTX 1650 ranks 3562 out of 3707 tested combos in Fivem. This places the configuration in the bottom 5% of all tested systems, indicating that it is among the weaker performers for this specific game. The rank reflects the cumulative performance across all resolutions and settings, where the combo consistently produces lower framerates compared to the majority of other tested hardware pairings.
The CPU itself has a percentile rank of 68 among all CPUs, with an average benchmark score of 13494. Its nearest rivals include the Intel Core 3 N355 with a score of 13492 and the Intel Core i5-9500 with a score of 13452, showing only a 0.3% delta. This suggests the CPU is a mid-tier performer relative to other processors.
The GPU, however, has a percentile rank of 40 among all GPUs, with an average benchmark score of 7472. Its nearest rivals are the AMD Radeon HD 8850M at 7447 and the Intel UHD Graphics 750 at 7441, with deltas of 0.3% and 0.4% respectively. The GPU's lower percentile rank compared to the CPU indicates that the graphics card is the weaker component in this pairing, which is consistent with the FPS data showing that performance scales poorly with resolution increases. The combo rank of 3562 suggests that while the CPU can keep up with the game's demands, the GPU drags down the overall performance, resulting in a configuration that is only suitable for low-resolution and low-settings gaming in Fivem.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a comprehensive view of the combo's performance. At 1920x1080, the lowest resolution tested, the combo achieves its best results. The Low preset delivers an average FPS of 76, which is the highest figure in the entire dataset. The Medium preset averages 60 FPS with a minimum of 51 and a maximum of 69, showing a stable performance range. The High preset drops to 48 FPS, and the Ultra preset falls to 37 FPS. This progression demonstrates a linear decrease in performance as graphical demands increase, with a 39 FPS difference between Low and Ultra.
Moving to 2560x1440, the performance drops significantly. The Low preset averages 50 FPS, which is still playable but represents a 34% decrease from the same setting at 1080p. The Medium preset averages 40 FPS with a minimum of 34 and a maximum of 45, while the High preset averages 32 FPS. The Ultra preset averages only 25 FPS, making it barely playable for most users. The gap between Low and Ultra at this resolution is 25 FPS, showing that the GPU struggles to maintain performance as settings increase.
At 3840x2160, the combo's limitations become stark. The Low preset averages 28 FPS, which is below the 30 FPS threshold typically considered the minimum for playability. The Medium preset averages 22 FPS with a minimum of 19 and a maximum of 25. The High preset averages 18 FPS, and the Ultra preset averages 14 FPS. These numbers indicate that the GTX 1650 is not capable of delivering a smooth experience at 4K in Fivem, regardless of settings. The data shows that even the lowest settings at 4K produce a lower average FPS than the Ultra preset at 1080p, highlighting the severe impact of resolution on this GPU.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo in Fivem are at 1920x1080 with the Low preset, which yields an average FPS of 76. This setting provides the highest performance margin and ensures a smooth experience even in demanding multiplayer scenarios. The Medium preset at 1080p, averaging 60 FPS, is also a viable option for users who want better visual quality while maintaining a playable framerate.
For users who prefer higher visual fidelity, the High preset at 1080p averages 48 FPS, which is acceptable for a game like Fivem where the multiplayer focus may tolerate slightly lower framerates. However, the Ultra preset at 1080p, with an average of 37 FPS, is not recommended as it approaches the lower threshold of playability and may result in noticeable stuttering during intense gameplay.
At 2560x1440, the data suggests that only the Low preset, averaging 50 FPS, provides a playable experience. The Medium preset at 40 FPS is borderline, and the High and Ultra presets at 32 and 25 FPS respectively are not suitable for smooth gameplay. The 3840x2160 resolution should be avoided entirely, as even the Low preset at 28 FPS fails to meet the minimum playability standard.
The data indicates that the best experience is achieved by prioritizing resolution over settings. Running the game at 1080p with Low or Medium settings provides the most consistent performance, with the Medium preset offering a good balance between visual quality and framerate. Users with 1440p monitors should consider lowering the resolution to 1080p if they want to use higher settings, as the performance penalty for resolution scaling is severe.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, manufactured on a 10 nm process. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with a TDP of 58 W. The CPU features 12 MB of shared L3 cache and supports dual-channel DDR4 and DDR5 memory. Its benchmark scores show strong single-thread performance, with a 3dmark single-thread score of 893 and a Cinebench R23 single-core score of 1674.
In Fivem, the CPU's role appears to be secondary to the GPU at higher resolutions, but it becomes more relevant at 1080p with lower settings. At 1920x1080 with Low settings, the combo achieves 76 FPS, which suggests the CPU is capable of feeding the GPU enough data to maintain high framerates. The CPU's 4 cores and 8 threads are sufficient for Fivem's multiplayer workload, which typically relies on single-thread performance for game logic and physics.
The CPU's average benchmark score of 13494 places it at the 68th percentile among all CPUs, indicating it is a solid mid-range performer. Its nearest rivals, such as the Intel Core i5-9500 with a delta of 0.3%, show that the i3-12100F is competitive with older 6-core processors. However, the data shows that the CPU's performance is not the limiting factor in this combo, as the FPS drops more significantly with resolution increases than with settings increases. At 1440p and 4K, the framerate is constrained by the GPU, not the CPU, as evidenced by the fact that even at Low settings, the FPS at 4K (28) is less than half of the FPS at 1080p Low (76).
Resolution Scaling
The resolution scaling data reveals a dramatic performance drop as resolution increases from 1080p to 4K. At 1920x1080 with Medium settings, the average FPS is 60. At 2560x1440 with the same settings, the average FPS drops to 40, representing a 33% decrease. At 3840x2160, the average FPS falls to 22, which is a 63% decrease from the 1080p figure. This pattern is consistent across all settings presets, indicating that the GPU's rendering capabilities are severely taxed by higher resolutions.
The scaling from 1080p to 1440p shows a more moderate decline, with the Low preset dropping from 76 to 50 FPS (34% decrease) and the Ultra preset dropping from 37 to 25 FPS (32% decrease). However, the scaling from 1440p to 4K is more severe. The Low preset drops from 50 to 28 FPS (44% decrease), and the Ultra preset drops from 25 to 14 FPS (44% decrease).
This data suggests that the limiting component at higher resolutions is the GPU. The GTX 1650's 4 GB VRAM and 128.1 GB/s bandwidth are insufficient to handle the increased pixel count and texture data at 1440p and 4K. The CPU's performance does not scale with resolution, as it only needs to process the same game logic regardless of output resolution. The fact that FPS drops by roughly half from 1080p to 4K at every settings preset indicates that the GPU is the primary bottleneck, as the CPU would be able to maintain similar framerates if it were the limiting factor. The data shows that this combo is best utilized at 1080p, where the GPU's limitations are mitigated, and the CPU's strong single-thread performance can be fully leveraged to maintain high framerates.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1650 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 32.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 37.0 |
Fivem with ii3-12100F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1650 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii3-12100F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.