Greedfall
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 60 | 66 | 84 |
| 1440p QHD | 64 | 101 | 111 | 141 |
| 1080p Full HD | 93 | 146 | 160 | 204 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 3070 form a well-balanced pairing for Greedfall, and the measured frame rate data confirms that the CPU handles the game's logic while the GPU scales the visual load. This combination, released with a launch MSRP of $449 for the CPU and 499 USD for the GPU, produces average frames that drop predictably from 204 FPS at 1080p Low to 84 FPS at 4K Low, showcasing a clear dependence on the graphics card. With a combo rank of 1584 out of 3703 tested configurations, the pair sits just below the middle of the benchmark pool, despite the CPU's 81st percentile and GPU's 61st percentile standing. The data points below, spanning three resolutions and four quality presets, offer a practical guide to tuning the game for your preferred balance of visual quality and refresh rate.
Resolution Scaling
The frame rate response to resolution changes is textbook GPU-bound scaling. At the Low preset, the average FPS reads 204 at 1080p, 141 at 1440p, and 84 at 4K—a steep fall as the pixel count increases. The Medium preset yields 160, 111, and 66 FPS across the same trio, while High gives 146, 101, and 60. Even the Ultra preset, which hits 93 at 1080p, drops to 64 at 1440p and 38 at 4K. The consistent decline from 1080p to 1440p to 4K across every setting indicates that the RTX 3070 is the primary limiting factor at higher resolutions. The gap between 1080p and 1440p is narrower than the gap between 1440p and 4K, which is a typical sign of the GPU's memory bandwidth and pixel throughput being stretched as the framebuffer grows.
The CPU, with its 8 cores and 16 threads, is more than capable of feeding the GPU at lower resolutions; the fact that 1080p Low reaches 204 and 4K Low only 84 signals that the frame rate is bound by the graphics card, not the processor. The lack of minimum FPS data for most presets makes it harder to judge frame-time consistency, but the available min/max numbers for Medium at each resolution provide a hint: at 1440p Medium, the range is 94 to 128 FPS, indicating a 34 FPS spread, while at 4K Medium it spans 56 to 76, a 20 FPS range. This suggests that as resolution increases, the variance tightens relative to the average, meaning the game becomes more consistent but also more performance-bound at higher pixel counts. For players targeting high refresh rates, 1080p is clearly the sweet spot; for 4K, the framerate drops below 100 regardless of settings, which would be acceptable only for 60 FPS displays.
How This Combo Ranks
In the database's list of tested GPU-CPU combos for Greedfall, the Ryzen 7 5800X + RTX 3070 captures the 1584th position out of 3703 configurations. That lands it in the 57th percentile of combos—above the middle but not by a wide margin. The CPU alone performs in the 81st percentile of all CPUs, while the GPU sits in the 61st percentile. The disparity indicates that the overall combo rank is dragged down by the average GPU score, as the processor has more headroom than the graphics card. For context, the CPU's average benchmark score is 29123, and the GPU's average is 17208, but these synthetic figures don't always translate to exactly the same hierarchy in a specific game like Greedfall. The measured frame data shows that the combo is firmly within the range of "playable" at 1440p and disabled at 4K, which is consistent with a mid-range GPU mated to a high-end CPU.
Looking at the nearest CPU rivals, the 5800X is effectively tied with the Core Ultra 5 135H (0.1% ahead), the Xeon Phi 7210 (0.4% behind), the Core i5-13500HX (0.5% behind), and the Ryzen 5 5600XT (0.6% ahead). That shows the CPU's position as a strong performer, but when paired with the RTX 3070, the overall ranking in Greedfall is determined chiefly by the GPU's raw output. For the GPU, the RTX 3070 sits within 0.7% of the RX 7600 XT, within 1% of the GTX 690, within 1.1% of the HD 7970M, and 1.5% slower than the Tesla K40c. These margins are tiny in synthetic benchmarks, but in Greedfall the resolution scaling shows that the GPU is the limiting element; the combo's lower percentile compared to the GPU's percentile reflects that the game's engine heavily favors raw GPU compute.
GPU Role
The RTX 3070's 8 GB of GDDR6 memory runs at 1500 MHz, boosting to 1725 MHz in practice, with an effective 14 Gbps memory speed. The 256-bit bus provides 448.0 GB/s of memory bandwidth, which is critical for texture streaming in an open-world RPG. The card's 20.31 TFLOPS FP32 power and 46 ray tracing cores indicate a design capable of handling the game's modern effects. However, the measured FPS at 4K does not even hit 90 on the Low preset, suggesting that the VRAM and bandwidth might not be enough for high-resolution textures despite the 8 GB capacity. The GPU's average benchmark score of 17208 and its 61st percentile among GPUs put it just above the median, and its nearest rivals are within a range of 1% to 2% in synthetic scores, but Greedfall demonstrates that the real-world performance is more sensitive to resolution.
The breakdown of the GPU's results shows DirectX counts: 182 for DX11, 85 for DX12, and 150 for DX10. The game is DirectX 11 by default, and the DX11 score is below the DX10, which indicates the driver overhead. Interestingly, the GPU's DirectX 12 score is significantly lower, which suggests that using DX11 may offer higher FPS in Greedfall. The RTX 3070's dual-slot design and 220 W load support this level of performance, but the card's 8 GB frame buffer is an evident limitation at 4K—the average FPS at High settings only 60, which is bare minimum for 4K play if you're not using upscaling. The data shows that at 4K, the highest average is 84 at Low, which means even a drastic lowering of settings does not provide a 100+ FPS experience. This is a game that prefers a high-end GPU, and the RTX 3070 sits at the threshold.
Settings Recommendations
The measured FPS rows show that the Medium preset provides the best curve of quality per performance across all three resolutions. At 1080p, Medium yields an average of 160 FPS with a minimum of 136, which is a wide margin of safety for a 144 Hz monitor. High drops to 146 average, while Ultra complicates by giving 93, so Medium is the sweet spot for 1080p—you get over half of the Ultra preset but with a clean 30-FPS headroom. With to 1440p, Medium averages 111 FPS (min 94, max 128) while High sits at 101, so you might prefer High if your display doesn't exceed 100 Hz, but Medium still gives 11 FPS more. At 4K, only Low and Medium reach above 60 FPS—Low averages 84, Medium 66, and High averages exactly 60. If you have a VRR monitor, Medium's 66 average with a 56 minimum provides a stable 4K experience, while High at 60 shows less headroom.
For competitive or high-refresh play, the 1080p Low preset with 204 FPS is clearly the optimal raw numbers pick, but the lack of minimum data makes it less complete. In practice, the 1080p Medium average of 160 frames allows full use of 144Hz or 165Hz displays without sacrificing much quality. The 1440p High at 101 FPS is the best choice for 1440p even if the screen is 100 Hz, while 4K users should stick to Medium as a balanced choice—Ultra's 38 FPS is in near stuttering when panning.
Given the data, the recommended setup is: 1080p Medium, 1440p Medium or High, and 4K Medium only if you prioritize visual fidelity over frame stability, with Low as a fallback if the game stutters. The Medium preset delivers the least variance across the three resolution settings, as evidenced by its only reported min/max values, giving the most predictable experience for both average and worst-case numbers.
Measured FPS Breakdown
| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |
|---|---|---|---|---|
| 3840x2160 | High | 60 | - | - |
| 3840x2160 | Low | 84 | - | - |
| 3840x2160 | Medium | 66 | 56 | 76 |
| 3840x2160 | Ultra | 38 | - | - |
| 2560x1440 | Low | 141 | - | - |
| 2560x1440 | Medium | 111 | 94 | 128 |
| 2560x1440 | High | 101 | - | - |
| 2560x1440 | Ultra | 64 | - | - |
| 1920x1080 | Low | 204 | - | - |
| 1920x1080 | Medium | 160 | 136 | 184 |
| 1920x1080 | High | 146 | - | - |
| 1920x1080 | Ultra | 93 | - | - |
All values are averages over the test run; the medium settings reported minimum/maximum because the data is captured more granularly. The absence of min/max for other presets does not affect the ranking, but it means a bit less hard guarantees on frame-time consistency. For a general top-down, the 1440p Medium numbers are the most compelling: 111 average, 94 minimum, 128 maximum—a tight range that suggests the card can handle this resolution at an acceptable level. At 4K Ultra, the 38 FPS average is esports at best, and Medium's 66 is playable only if you accept the potential drop to 56.
FAQ
Q: What is the average frame rate at 1440p high?
A: At 2560x1440 with High settings, the combination produces an average of 101 FPS.
Q: Which setting yields 60 FPS at 4K?
A: The Medium preset at 4K (3840x2160) delivers a 66 FPS average with a 56 FPS minimum, which is the closest to a balanced 4K experience; High at 4K falls to 60 average exactly.
Q: What are the best settings for a 144 Hz 1080p monitor?
A: The Low preset reaches 204 FPS, but Medium gives 160 FPS average (minimum 136), which still fully supports 144 Hz refresh, and it retains higher visual effects. Since Low has no min/max data, Medium is safer for smoother gameplay.
Q: How does the combo rank in Greedfall compared to other tested systems?
A: The combination ranks 1584th out of 3703 tested configurations, placing it just below the median of the pool, despite having a CPU at the 81st and GPU at the 61st percentile individually.
Q: Does this combo can hold 60 FPS at 1440p at the highest settings?
A: At 1440p Ultra, the average FPS is 64 with a maximum of 128 on Medium, but Ultra has no minimum stated; looking at the average, 64 is above 60, so yes, it would sustain 60+ in typical gameplay, though hitches may occur since the minimum for Ultra is not recorded.
Q: Which has a higher score: the RTX 3070 or the RX 7600 XT?
A: The RTX 3070's average GPU benchmark score is 17208, while the RX 7600 XT comes in at 17083, a difference of 0.7% in favor of the RTX 3070. In Greedfall, the difference is not directly stated, but the total frame rates are influenced by this margin.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 141.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 204.0 |
| 1920x1080 | Medium | 160.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 93.0 |
Greedfall with Ryzen 7 5800X + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 3070 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.