Greedfall
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 43 | 47 | 56 |
| 1440p QHD | 44 | 69 | 78 | 99 |
| 1080p Full HD | 65 | 98 | 111 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 5800X + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the AMD Radeon RX 6600 delivers a mid-table performance profile for Greedfall, securing the 1360th position out of 1705 tested combinations. This places the combo in the lower 20th percentile of all configurations, indicating that while the hardware is fully capable of running the game, it does not provide a top-tier experience relative to the broader benchmark field. The measured data confirms this is a playable setup, but the ranking underscores that many other combinations will yield higher frame rates, particularly at higher graphical presets.
How This Combo Ranks
The combo’s rank of 1360 out of 1705 represents a position that is decidedly below the median, with roughly 79.7% of tested configurations performing better. This is not a reflection of a failing component, but rather a combination of a mid-range GPU and a strong CPU that is not fully utilized at lower resolutions. The data shows that the pairing produces a wide spread of results depending on settings, ranging from a highly fluid 138.7 FPS at 1080p Low to a stuttering 25.8 FPS at 4K Ultra. This variance indicates that the system’s ranking is heavily dependent on user choice; at high refresh rate 1080p settings, the experience is excellent, but at 4K with maximum detail, it struggles significantly. The CPU’s benchmark scores, such as a Cinebench R23 multi-core result of 23571 and a single-core score of 3327, suggest it is not the primary bottleneck, as it sits in the 84th percentile against all CPUs. Conversely, the GPU’s Passmark G3D score of 15096 places it in the 69th percentile, highlighting that the graphics card is the limiting factor for this game’s frame rates. The measured FPS data supports this, as the frame rate drops more steeply with resolution increases than it does with CPU-intensive settings.
Settings Recommendations
Benchmark results indicate that the optimal experience for this combination is found at 1080p with High settings, delivering an average of 97.7 FPS. This is a significant 32.8 FPS improvement over the Ultra preset at the same resolution, which yields 64.9 FPS. The jump from High to Ultra is a 50.5% performance penalty, while the visual difference in an Action RPG like Greedfall is often less pronounced than the frame rate cost. For users prioritizing smoothness, the Low preset at 1080p provides an exceptional 138.7 FPS, which is ideal for high-refresh-rate displays. However, the Medium preset at 111.2 FPS offers a balanced middle ground, providing a 13.8% performance increase over High while retaining more visual fidelity than Low. At 1440p, the High preset still manages a respectable 68.8 FPS, which is playable, but the Ultra preset drops to 44.1 FPS, making it less desirable for action-heavy combat. The data strongly suggests that High is the sweet spot for this GPU, as it offers the best frame rate per graphical quality step. Pushing to Ultra at any resolution above 1080p results in frame rates below 45 FPS, which can compromise the responsiveness expected from a game with real-time combat.
Resolution Scaling
The scaling behavior from 1080p to 4K clearly identifies the GPU as the dominant bottleneck. At High settings, the average frame rate falls from 97.7 FPS at 1080p to 68.8 FPS at 1440p, a 29.6% reduction, and then to 42.6 FPS at 4K, a further 38.1% drop from 1440p. This pattern is consistent across all presets. For instance, at Low settings, the frame rate drops from 138.7 FPS at 1080p to 99 FPS at 1440p, and then to 55.5 FPS at 4K. The relative performance loss when moving from 1440p to 4K is more severe than the loss from 1080p to 1440p, which is characteristic of a GPU hitting its memory bandwidth or pixel throughput limits. The RX 6600’s 224.0 GB/s memory bandwidth and 159.4 GPixel/s pixel rate are being saturated at higher resolutions. If the CPU were the limiting factor, we would expect the frame rates at 1080p Low and 1080p High to be similar, as the CPU workload does not change significantly with graphical quality. Instead, we see a 41 FPS difference between these two presets at 1080p, confirming that the GPU is the performance limiter, even at lower resolutions where the CPU has more headroom.
FAQ
Q: What is the best resolution and preset for a smooth 60 FPS experience?
A: The data shows that 1080p High achieves 97.7 FPS, and 1440p High achieves 68.8 FPS, both comfortably above 60 FPS. For a locked 60 FPS experience, 1440p High is the highest quality setting that maintains this target, while 4K High falls short at 42.6 FPS.
Q: Is the AMD Ryzen 7 5800X holding back the AMD Radeon RX 6600 in this game?
A: No. The CPU’s Cinebench R23 multi-core score of 23571 places it in the 84th percentile, and its single-core score of 3327 is strong. The measured FPS data shows a large drop from Low to Ultra at the same resolution, indicating that the GPU is the limiting factor, not the CPU.
Q: How much performance is lost when enabling Ultra settings over High at 1080p?
A: At 1080p, the Ultra preset averages 64.9 FPS, while High averages 97.7 FPS. This represents a 32.8 FPS loss, or a 33.6% reduction in performance, for the highest visual fidelity.
Q: Can this combo handle 4K gaming at all?
A: Yes, but not at high quality. The 4K Low preset achieves 55.5 FPS, which is playable, but 4K Medium drops to 46.6 FPS, and 4K High falls to 42.6 FPS. The 4K Ultra preset is not recommended, as it only reaches 25.8 FPS.
Q: How does the RX 6600 compare to its nearest rivals in synthetic benchmarks?
A: The GPU’s average benchmark score is 25235. Its closest rival, the AMD Radeon 890M, scores 25246, a 0% difference. The AMD Radeon RX 580 2048SP scores 25287, which is 0.2% higher, and the AMD Radeon RX 6700M scores 25180, which is 0.2% lower. This indicates the RX 6600 is performance-neutral relative to these parts.
Q: What is the performance delta between the Ryzen 7 5800X and its closest rival?
A: The Ryzen 7 5800X has an average benchmark score of 27606. The AMD Ryzen 7 5800 scores 27535, a 0.3% difference. The AMD Ryzen 5 8500GE scores 27708 (0.4% higher), and the Intel Core i7-13700H scores 27716 (0.4% higher). The differences are minimal, showing the 5800X is well-matched against these alternatives.
GPU Role
The AMD Radeon RX 6600 is the central component dictating Greedfall’s performance ceiling. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p but becomes a limiting factor at 4K. The GPU’s boost clock of 2491 MHz and game clock of 2044 MHz are respectable for the RDNA 2.0 architecture, contributing to its Passmark G3D score of 15096 and a 69th percentile ranking against all GPUs. The data shows a clear correlation between the GPU’s workload and frame rate; the 4K Ultra preset, which is the most demanding, yields only 25.8 FPS, while 4K Low yields 55.5 FPS. This 29.7 FPS spread at the same resolution highlights the GPU’s sensitivity to shader and texture complexity. The GPU’s FP32 performance of 8.928 TFLOPS is adequate for the game’s DirectX 12 Ultimate requirements, but the 64 ROPs and 112 TMUs are not enough to sustain high frame rates at 4K resolution. In synthetic tests, the GPU’s Passmark DirectX 12 score of 51 is notably low, suggesting that the card is not optimized for heavy draw calls, which may explain the significant performance drop when moving from High to Ultra settings.
CPU Role
The AMD Ryzen 7 5800X provides a robust foundation for Greedfall, but the game does not fully exploit its capabilities. With 8 cores and 16 threads based on the Zen 3 architecture, the CPU has a base clock of 3.80 GHz and a boost clock of 4.70 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core result of 23571 and a single-core result of 3327, placing it in the 84th percentile of all CPUs. The measured FPS data indicates that the CPU is not the bottleneck, as the frame rates scale significantly with GPU settings. For example, at 1080p, the frame rate changes from 138.7 FPS on Low to 64.9 FPS on Ultra, a difference of 73.8 FPS that is driven by GPU load, not CPU workload. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample headroom for the game’s logic and asset streaming. The processor’s nearest rival, the AMD Ryzen 7 5800, scores nearly identically with a 0.3% delta, confirming that the 5800X is not a weak link in this pairing. In this title, the CPU’s role is to feed the GPU without introducing frame pacing issues; the data shows it does so effectively, as the frame rates are consistent with GPU-bound behavior across all tested resolutions.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.5 |
| 3840x2160 | Medium | 46.6 |
| 3840x2160 | High | 42.6 |
| 3840x2160 | Ultra | 25.8 |
| 2560x1440 | Low | 99.0 |
| 2560x1440 | Medium | 77.8 |
| 2560x1440 | High | 68.8 |
| 2560x1440 | Ultra | 44.1 |
| 1920x1080 | Low | 138.7 |
| 1920x1080 | Medium | 111.2 |
| 1920x1080 | High | 97.7 |
| 1920x1080 | Ultra | 64.9 |
Greedfall with Ryzen 7 5800X + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.