Greedfall

Greedfall

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 38 42 54
1440p QHD 41 64 71 90
1080p Full HD 59 92 102 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 38
3840x2160 Ultra 24
2560x1440 Low 90
2560x1440 Medium 71
2560x1440 High 64
2560x1440 Ultra 41
1920x1080 Low 130
1920x1080 Medium 102
1920x1080 High 92
1920x1080 Ultra 59

Greedfall with AMD Ryzen 5 9600X + Intel Arc B570, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 9600X paired with the Intel Arc B570 secures a combo rank of 2344 out of 2938 tested combinations in Greedfall. This places the pairing in the 80th percentile of all tested combos, meaning roughly 20% of configurations deliver stronger overall performance in this title. The ranking reflects a mid-tier positioning, where the system handles the game comfortably at mainstream resolutions but struggles to maintain the highest frame rates at 4K with maximum settings.

Benchmark results indicate a substantial gap between this combo and top-tier systems, yet the data shows it outperforms a meaningful majority of alternatives. The 2344th rank out of 2938 combos suggests the pairing is not a high-end solution but rather a balanced mid-range option. Relative to its nearest GPU rivals—the NVIDIA GeForce RTX 3070 Mobile (0.1% higher average score), Intel Arc A750 (-0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (-0.5% lower)—the Arc B570 sits in a tightly contested performance band. The CPU, meanwhile, ranks at the 81st percentile among all processors, with an average benchmark score of 29713, placing it just 0.2% ahead of the AMD Ryzen 7 PRO 5755GE and 0.8% behind the AMD Ryzen 7 8845HS.

The overall combo ranking is dragged down by the GPU's more modest standing—the Arc B570 sits at the 65th percentile among all GPUs—rather than by the CPU, which is clearly the stronger component in this pairing. For a 2019 Action RPG like Greedfall, the data indicates the combo is adequate for smooth play at 1080p and 1440p, but the 4K Ultra experience falls below commonly accepted playability thresholds.

Settings Recommendations

The measured FPS data provides clear guidance on optimal settings across resolutions. At 1920x1080, the Low preset delivers 130 avg FPS, Medium achieves 102 avg FPS, High reaches 92 avg FPS, and Ultra drops to 59 avg FPS. The Medium preset offers the best experience at this resolution, balancing a strong 102 avg FPS with a minimum of 87 FPS and maximum of 117 FPS—well above typical smoothness thresholds while retaining enhanced visual quality over Low.

At 2560x1440, the pattern shifts. Low produces 90 avg FPS, Medium manages 71 avg FPS with a minimum of 60 and maximum of 81, High yields 64 avg FPS, and Ultra falls to 41 avg FPS. Medium is again the recommended preset, as it maintains the 60 FPS minimum floor that many players target, while High dips below that threshold and Ultra becomes unplayable for fluid motion.

At 3840x2160, the situation becomes more constrained. Low averages 54 FPS, Medium averages 42 FPS with a minimum of 36 and maximum of 48, High drops to 38 avg FPS, and Ultra plumbs to 24 avg FPS. No preset at 4K maintains a consistent 60 FPS; Low comes closest but still falls short. For users prioritizing frame rate, Low is the only viable option, though Medium offers a more visually pleasing result at the cost of sub-60 performance. Given the measured data, Medium at 1080p and 1440p provides the most favorable balance of visual fidelity and frame rate stability for this combo.

FAQ

Q: What is the best resolution and settings combo for this system in Greedfall?

A: The data shows 1920x1080 with Medium settings delivers 102 avg FPS (minimum 87, maximum 117), which offers the smoothest experience while retaining moderate visual quality. At 2560x1440, Medium maintains 71 avg FPS with a 60 FPS minimum, making it a viable alternative.

Q: Can this combo handle 4K gaming in Greedfall?

A: At 3840x2160, even the Low preset only achieves 54 avg FPS, while Medium drops to 42 avg FPS and Ultra falls to 24 avg FPS. The data indicates 4K is not a practical target for this pairing, as no preset consistently reaches 60 FPS.

Q: How does the Intel Arc B570 compare to its closest GPU rivals in synthetic benchmarks?

A: The Arc B570's average benchmark score is 20556, placing it 0.1% above the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% below the Intel Arc A750 (20582), 0.4% above the NVIDIA Quadro M4000M (20480), and 0.5% below the AMD Radeon R9 M390X (20662).

Q: What is the CPU's performance percentile and how does it stack against similar processors?

A: The Ryzen 5 9600X ranks at the 81st percentile among all CPUs with an average benchmark score of 29713. It is 0.2% ahead of the AMD Ryzen 7 PRO 5755GE (29656), 0.5% behind the AMD Ryzen 7 7840H (29868), 0.6% behind the AMD Ryzen 7 5800XT (29879), and 0.8% behind the AMD Ryzen 7 8845HS (29955).

Q: Does the GPU or CPU limit performance in Greedfall?

A: The pattern of FPS drops across resolutions indicates the GPU is the primary limiter. At 1080p, the combo achieves 130 avg FPS on Low, suggesting the CPU can feed the GPU adequately; however, at 4K, performance collapses to 24-54 avg FPS, consistent with GPU-bound behavior.

Q: What is the combo's overall rank among all tested configurations?

A: The AMD Ryzen 5 9600X + Intel Arc B570 ranks 2344 out of 2938 tested combos in Greedfall. This places it in the 80th percentile, indicating it outperforms approximately 80% of tested pairings.

Measured FPS Breakdown

At 1920x1080, the measured rows show a clear progression across presets. Low averages 130 FPS, Medium averages 102 FPS with a minimum of 87 and maximum of 117, High averages 92 FPS, and Ultra averages 59 FPS. The step from Low to Medium costs 28 FPS (21.5%), while Medium to High costs another 10 FPS (9.8%), and High to Ultra costs 33 FPS (35.9%). The Ultra preset's 59 avg FPS hovers just below the 60 FPS threshold, making it a borderline choice for those who prioritize visual fidelity.

At 2560x1440, the resolution increase from 1080p exacts a notable toll. Low averages 90 FPS (a 30.8% drop from 130), Medium averages 71 FPS with a minimum of 60 and maximum of 81 (a 30.4% drop from 102), High averages 64 FPS (a 30.4% drop from 92), and Ultra averages 41 FPS (a 30.5% drop from 59). The consistency of these drops—roughly 30% across all presets—indicates a uniform scaling penalty tied to pixel count rather than settings.

At 3840x2160, the scaling becomes more punishing. Low averages 54 FPS (a 40.0% drop from 1440p's 90), Medium averages 42 FPS with a minimum of 36 and maximum of 48 (a 40.8% drop from 71), High averages 38 FPS (a 40.6% drop from 64), and Ultra averages 24 FPS (a 41.5% drop from 41). The 4K penalty is steeper than the 1440p penalty, suggesting the GPU's memory bandwidth and compute resources become increasingly stressed at higher pixel counts.

The minimum and maximum FPS data available for Medium presets provides insight into frame time consistency. At 1080p Medium, the range from 87 to 117 FPS (variance of 30 FPS) indicates moderate fluctuations. At 1440p Medium, the range narrows to 60-81 FPS (variance of 21 FPS), suggesting slightly better frame pacing relative to the average. At 4K Medium, the range is 36-48 FPS (variance of 12 FPS), showing tighter clustering but at unacceptably low absolute levels.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process at TSMC, with a die size of 272 mm² containing 19,600 million transistors. Its 10 GB of GDDR6 memory runs at 2375 MHz (19 Gbps effective) across a 160-bit bus, yielding 380.0 GB/s of bandwidth. The GPU features 2304 shading units, 144 TMUs, 80 ROPs, and 18 RT cores, with a base and boost clock of 2500 MHz. Pixel rate is rated at 200.0 GPixel/s and texture rate at 360.0 GTexel/s, with FP32 performance of 11.52 TFLOPS.

In Greedfall, the GPU's 10 GB VRAM capacity proves sufficient even at 4K Ultra, as the measured data shows no signs of texture thrashing or memory-related stutters—the FPS declines are consistent with compute and bandwidth scaling rather than capacity limits. The 380.0 GB/s bandwidth, however, appears to be a limiting factor at 4K, where the 160-bit bus struggles to feed the rendering pipeline. This is evident in the 40%+ FPS drops from 1440p to 4K across all presets.

The Arc B570's 65th percentile ranking among all GPUs, with an average benchmark score of 20556, places it in a tight cluster with its nearest rivals. Its 3DMark Steel Nomad DX12 score of 2649 and Geekbench Vulkan score of 96844 indicate solid DirectX 12 and Vulkan performance, which is relevant for Greedfall's engine. The GPU's 150 W TDP and dual-slot design suggest it runs within typical power envelopes for this class, though no thermal throttling data is available in the measured FPS.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) at a 4 nm process node from TSMC. It operates with a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB L1 per core, 1 MB L2 per core, and 32 MB of shared L3. Memory support includes DDR5 over a dual-channel bus, providing 89.6 GB/s of bandwidth, with ECC support enabled.

In Greedfall, the CPU's 6 cores and 12 threads are more than adequate for the game's demands. The measured FPS at 1080p Low (130 avg) suggests the CPU can sustain high frame rates without bottlenecking the GPU, as the Arc B570 is likely the limiting factor even at this resolution. The 3DMark multi-threaded scores—7585 for 16 threads, 7590 for max threads, and 6726 for 8 threads—indicate strong scaling across core counts, though the modest difference between 16-thread and max-thread scores (0.07%) suggests diminishing returns beyond 12 threads.

The CPU's 81st percentile ranking, with an average benchmark score of 29713, places it among the higher-performing processors tested. Its Cinebench R23 scores of 17528.5 multi-core and 2183.5 single-core demonstrate robust multi-threaded and single-threaded capabilities. PassMark scores further reinforce this: 30027 multi-thread, 4570 single-thread, and strong integer math (89918) and floating-point math (60081) results. For Greedfall, which is not particularly thread-hungry given its 2019 release, the 9600X's single-thread performance (Geekbench single-core 2923) is likely more relevant than its multi-core capacity.

The CPU's 89.6 GB/s memory bandwidth, while not exceptional for DDR5, is sufficient for this game. The 32 MB L3 cache provides a solid buffer for game data, and the PCIe Gen 5 support (24 lanes) ensures the GPU has adequate bandwidth, though the Arc B570 uses PCIe 4.0 x8, which does not fully utilize the CPU's capabilities.

Resolution Scaling

The measured FPS data reveals a consistent pattern of resolution scaling that identifies the GPU as the primary bottleneck. From 1080p to 1440p, the average FPS drops by approximately 30% across all presets: Low falls from 130 to 90 (30.8%), Medium from 102 to 71 (30.4%), High from 92 to 64 (30.4%), and Ultra from 59 to 41 (30.5%). This uniformity suggests the scaling is driven by pixel count (2.25x increase) rather than settings-specific effects.

The transition from 1440p to 4K shows a steeper penalty of roughly 40% across presets: Low falls from 90 to 54 (40.0%), Medium from 71 to 42 (40.8%), High from 64 to 38 (40.6%), and Ultra from 41 to 24 (41.5%). The deepening penalty at 4K indicates the GPU's memory bandwidth (380.0 GB/s) and compute resources (11.52 TFLOPS FP32) become saturated, causing non-linear degradation beyond 1440p.

The fact that FPS scales almost identically across all presets at each resolution step points to a GPU-limited scenario. If the CPU were the bottleneck, we would expect the lower presets (which reduce GPU load) to show smaller FPS drops when resolution increases, since the CPU would remain the constraint. Instead, the consistent percentage drops indicate the GPU is the limiting component at all tested settings.

The data also suggests that the CPU has headroom at higher resolutions. At 1080p Low, the 130 avg FPS likely approaches the CPU's practical limit for this game, but at 4K, the GPU's output drops to 24-54 FPS, far below what the CPU could theoretically feed. This asymmetry confirms that upgrading the GPU would yield the most significant FPS gains, while the Ryzen 5 9600X would continue to provide adequate support. The 10 GB VRAM capacity does not appear to be a limiting factor, as the scaling pattern aligns with compute and bandwidth constraints rather than memory capacity exhaustion.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B570 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 42.0
3840x2160 High 38.0
3840x2160 Ultra 24.0
2560x1440 Low 90.0
2560x1440 Medium 71.0
2560x1440 High 64.0
2560x1440 Ultra 41.0
1920x1080 Low 130.0
1920x1080 Medium 102.0
1920x1080 High 92.0
1920x1080 Ultra 59.0

Greedfall with Ryzen 5 9600X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B570 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.