Greedfall
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 41 | 47 | 61 |
| 1440p QHD | 48 | 72 | 81 | 102 |
| 1080p Full HD | 68 | 107 | 115 | 148 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 7600 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 7600 and Intel Arc B580 combination delivers a solid, playable experience in Greedfall, though the data reveals a system that is clearly more constrained by the graphics card than the processor. The pairing of a modern 6-core Zen 4 CPU with Intel's new Battlemage GPU produces frame rates that scale predictably with resolution and settings, with the CPU providing a stable foundation and the GPU dictating the performance ceiling at higher loads.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, figures that are highly relevant to Greedfall's performance. The game, an Action RPG from 2019, does not heavily tax multi-threaded workloads, but it does benefit from strong single-core performance for game logic and physics.
Benchmark data shows the 7600 achieving a 3DMark single-thread score of 999 and a Cinebench R23 single-core score of 3246, indicating that it has ample headroom for the CPU-bound tasks in this title. While the game is not new, its engine still requires consistent frame pacing, and the 7600's 32 MB of shared L3 cache helps ensure that data is readily available for the processing cores. The processor's 83rd percentile ranking versus all CPUs reinforces that it sits comfortably above the median for overall processing capability.
In Greedfall, the CPU's role is to feed the GPU with draw calls and manage the game's simulation. The measured FPS results show no signs of a CPU bottleneck even at 1080p, where the processor is typically most stressed. At 1920x1080 with Low settings, the system produces an average of 147.9 FPS, which is a high enough frame rate to suggest that the CPU is not limiting the output; a weaker processor would likely struggle to reach such figures in a game with continuous world streaming. The 7600's Cinebench R23 multi-core score of 22992 provides additional context, showing it can handle background tasks without interfering with gameplay.
Compared to its nearest rivals, the Ryzen 5 7600's average benchmark score of 26617 is essentially tied with the AMD Ryzen 7 5800X3D at 26574, a delta of just 0.2%. It also sits within 0.2% of the Intel Core i9-12900HK and 0.3% of the Intel Core i9-11900K. This parity means that in CPU-bound scenarios, the 7600 will perform nearly identically to these alternatives, making the choice of processor less critical than the GPU for this specific title. The 65W TDP of the 7600 also indicates it runs efficiently, but the data does not suggest any thermal throttling impacts on the frame rates measured.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is the clear performance bottleneck in this configuration, and its specifications explain why. The GPU features a base and boost clock of 2670 MHz, with 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 456.0 GB/s. In Greedfall, this bandwidth is sufficient for the game's texture streaming, but the GPU's raw compute power is what ultimately limits high-resolution performance.
The Arc B580's 3DMark Steel Nomad DX12 score of 3068 and PassMark G3D score of 15748 place it in the 66th percentile of all GPUs. The data shows a clear pattern: as resolution increases, the performance drop is dramatic, indicating the GPU is working at its limits. At 1920x1080 with High settings, the average FPS is 107, which is smooth. However, at 3840x2160 with High settings, the average FPS falls to 41.1, a substantial reduction that points directly to the GPU's pixel throughput limitations.
The VRAM situation is interesting. With 12 GB of GDDR6 memory, the Arc B580 has enough capacity for Greedfall's textures at all settings, so there is no evidence of a VRAM capacity spill-over that would cause stuttering. Instead, the limitation is the GPU's shading units (2560) and its 13.67 TFLOPS of FP32 performance. The 427.2 GTexel/s texture rate and 213.6 GPixel/s pixel rate are moderate, and the data indicates they are simply not fast enough to maintain high frame rates at 4K Ultra, where the average FPS drops to 29.5.
When comparing to its nearest rivals, the Arc B580's average benchmark score of 23021 is within 0.1% of the AMD Radeon 760M (22999) and 0.3% of the NVIDIA P106-100 (22950). It trails the NVIDIA GeForce RTX 4060 by 0.7%, but beats the RTX 4060 Mobile by 1.3%. This places the B580 in a competitive mid-range tier, but for Greedfall, the results show that the GPU is the primary factor determining whether the game runs at 60+ FPS or dips below 30 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a textbook GPU-bound scaling pattern. Starting at 1920x1080 with High settings, the system achieves an average of 107 FPS. Moving to 2560x1440, that figure drops to 71.6 FPS, a 33% reduction. At 3840x2160, the average falls further to 41.1 FPS, which is a 62% drop from the 1080p baseline. This steep decline is entirely consistent with the GPU's pixel fillrate being the limiting factor, as the CPU's workload does not change significantly with resolution.
The scaling across settings at each resolution reinforces this conclusion. At 2560x1440, the frame rate ranges from 102 FPS on Low to 48.3 FPS on Ultra. At 3840x2160, the range narrows to 61.4 FPS on Low and 29.5 FPS on Ultra. The fact that even at 4K Low settings, the system cannot hit 60 FPS (averaging 61.4 FPS, just barely above) suggests that the GPU is already saturated at that resolution regardless of the graphical fidelity settings. This is a clear sign that the Arc B580 is the limiting component; if the CPU were the bottleneck, we would expect to see a smaller delta between resolutions.
The performance drop from 1080p to 1440p is roughly 33%, and from 1440p to 4K is roughly 42%. These are large relative drops that align with the GPU's 80 ROPS and 160 TMUs, which are the hardware units responsible for rendering pixels and textures. The data indicates that for Greedfall, players seeking 4K performance would need a more powerful GPU, as the B580's architecture is stretched to its limits at that resolution. Conversely, the CPU's performance remains consistent, as evidenced by the 7600's high single-thread score of 3910 in PassMark, which ensures it is not the reason for the frame rate collapse at higher resolutions.
FAQ
*Q: What is the average FPS at 1080p with High settings in Greedfall?*
A: The system achieves an average of 107 FPS at 1920x1080 with High settings. This indicates a smooth experience, and the CPU is not limiting performance at this resolution.
*Q: Does the Intel Arc B580's 12 GB of VRAM cause issues in Greedfall?*
A: No. The data shows no evidence of VRAM capacity issues. The performance drops at higher resolutions are due to the GPU's compute and pixel throughput limits, not memory capacity, as the 12 GB of GDDR6 is sufficient for the game's textures.
Q: How does the Ryzen 5 7600 compare to its nearest CPU rivals?
A: The 7600's average benchmark score of 26617 is within 0.2% of both the AMD Ryzen 7 5800X3D and the AMD EPYC 8024P, and within 0.3% of the Intel Core i9-11900K. This means performance in CPU-bound scenarios is effectively identical.
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: The data shows that at 2560x1440 with Medium settings, the average FPS is 80.9, and at 1920x1080 with High settings, it is 107. To consistently stay above 60 FPS, 1440p Medium or 1080p High are safe choices.
Q: Why does the frame rate drop so much from 1440p to 4K?
A: The drop is caused by the GPU's limited pixel throughput. At 3840x2160, the GPU is processing four times the pixels of 1080p, and the data shows the Arc B580 cannot keep up, leading to a 62% reduction in FPS from 1080p High to 4K High.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the clear limiting factor. The evidence is that performance scales heavily with resolution and settings, while the CPU's strong single-thread performance (3DMark single-thread score of 999) and high frame rates at 1080p (147.9 FPS on Low) indicate it is not a constraint.
How This Combo Ranks
In the database of tested hardware combinations for Greedfall, this pairing of the AMD Ryzen 5 7600 and Intel Arc B580 ranks 1309 out of 1705 total combos. This places it in the lower 23% of all tested systems, which is a significant finding given the individual component scores. The CPU ranks in the 83rd percentile of all CPUs, and the GPU in the 66th percentile, but the combined rank in this specific game is lower than either of those individual percentiles might suggest.
This discrepancy can be explained by the game's sensitivity to GPU performance relative to CPU performance. The data indicates that Greedfall is heavily GPU-bound, especially at higher resolutions. While the Ryzen 5 7600 provides a robust foundation, the Intel Arc B580's mid-range compute capabilities (13.67 TFLOPS FP32) hold the combo back. A system with a lower-ranked CPU but a higher-ranked GPU would likely perform better in this specific title, as the bottleneck is clearly on the graphics card.
The rank of 1309 out of 1705 does not mean the experience is unplayable, as the measured FPS shows it can hit 107 FPS at 1080p High. However, it does indicate that this combo is not optimized for Greedfall's specific demands. The GPU's nearest rival, the RTX 4060, performs 0.7% better on average, and this small delta at the GPU level can translate into a more noticeable difference in game FPS at higher settings. Ultimately, the data shows that this is a balanced mid-range pairing, but for a game like Greedfall that stresses the GPU heavily, the Arc B580's position as the limiting factor is what defines the combo's lower rank.
Hardware Specifications
AMD Ryzen 5 7600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + Intel Arc B580 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.4 |
| 3840x2160 | Medium | 47.4 |
| 3840x2160 | High | 41.1 |
| 3840x2160 | Ultra | 29.5 |
| 2560x1440 | Low | 102.0 |
| 2560x1440 | Medium | 80.9 |
| 2560x1440 | High | 71.6 |
| 2560x1440 | Ultra | 48.3 |
| 1920x1080 | Low | 147.9 |
| 1920x1080 | Medium | 114.8 |
| 1920x1080 | High | 107.0 |
| 1920x1080 | Ultra | 68.0 |
Greedfall with Ryzen 5 7600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B580 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.