Greedfall

Greedfall

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 41 45 57
1440p QHD 44 69 76 96
1080p Full HD 63 99 109 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 45
3840x2160 High 41
3840x2160 Ultra 26
2560x1440 Low 96
2560x1440 Medium 76
2560x1440 High 69
2560x1440 Ultra 44
1920x1080 Low 139
1920x1080 Medium 109
1920x1080 High 99
1920x1080 Ultra 63

Greedfall with AMD Ryzen 5 5600F + AMD Radeon RX 6600, In-Depth Analysis

Settings Recommendations

For Greedfall, the measured data indicates that the Medium preset offers the most balanced experience across all resolutions, providing a significant performance uplift over High settings while maintaining a playable frame rate. At 1920x1080, Medium delivers an average of 109 FPS, which is 10 FPS higher than High (99 FPS) and only 30 FPS below Low (139 FPS). The Medium preset is the only setting tier at 1080p that includes a recorded minimum FPS of 93 and a maximum of 126, suggesting a stable frame delivery window that avoids the extremes of either the demanding Ultra preset or the less visually robust Low preset. This makes Medium the recommended starting point for users seeking a smooth experience without sacrificing too much visual fidelity.

At 2560x1440, the Medium preset continues to impress with an average of 76 FPS, maintaining a comfortable margin above the 60 FPS threshold. This is a substantial 32 FPS improvement over High (69 FPS) and a 32 FPS gain over Ultra (44 FPS). The minimum FPS of 64 on Medium at 1440p is particularly noteworthy, as it indicates that even in demanding scenes, the frame rate does not dip below a level that would cause noticeable stutter. For 4K, the Medium preset yields an average of 45 FPS with a minimum of 38 FPS, which is borderline for fast-paced action but acceptable for the game’s slower, narrative-driven combat. While Low at 4K achieves 57 FPS, the visual compromise is generally too severe for a modern Action RPG. Therefore, Medium is the clear choice for the best overall experience per the measured rows, offering the only preset with complete min/max data at all three resolutions, which speaks to its consistency.

The High preset, while offering better visuals, shows a clear performance penalty. The gap between Medium and High is consistent across resolutions: a 10 FPS difference at 1080p, a 7 FPS difference at 1440p, and a 4 FPS difference at 4K. This suggests that the visual upgrade from Medium to High is not worth the performance cost, especially when the Medium preset already provides a fluid experience. Conversely, the Ultra preset is largely impractical for this hardware combination, with averages of 63 FPS at 1080p, 44 FPS at 1440p, and 26 FPS at 4K. The 26 FPS at 4K is below playable thresholds, and even at 1080p, the 63 FPS average does not provide the headroom expected from a high-end setting. The data strongly suggests that Ultra is reserved for future hardware generations, and users should avoid it with this CPU/GPU pairing.

GPU Role

The AMD Radeon RX 6600 is the primary driver of frame rates in Greedfall, as evidenced by the scaling of performance with resolution changes. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. This memory configuration is sufficient for the game’s textures and assets at 1080p and 1440p, but the significant drop to 26 FPS at 4K Ultra suggests that the 8 GB capacity and 128-bit bus become a limiting factor at higher resolutions and settings. The card’s boost clock is rated at 2491 MHz, with a game clock of 2044 MHz, and these frequencies are sustained well enough to produce the measured averages.

The GPU’s RDNA 2.0 architecture, with 1792 shading units and 28 ray accelerators, delivers a raw compute performance of 8.928 TFLOPS. This is the engine that processes the game’s rendering workloads. The benchmark results show that the GPU is the bottleneck in most scenarios. For instance, moving from 1920x1080 High (99 FPS) to 2560x1440 High (69 FPS) results in a 30% reduction in frame rate, a direct consequence of the increased pixel count that the GPU must process. The RX 6600’s performance percentile sits at 63, placing it in the mid-range tier, which aligns with the measured FPS. The card’s nearest rival in average benchmark score is the NVIDIA Quadro K6000, with a delta of 0%, but the RX 6600’s modern feature set and driver support make it far more relevant for a 2019 title like Greedfall.

The GPU’s 132 W TDP and dual-slot design indicate that it is a power-efficient solution, but the performance ceiling is clear. The data shows that the RX 6600 can handle the game at Medium settings across all resolutions, but it struggles to maintain high frame rates at 4K Ultra. The 14 Gbps effective memory speed is a factor in the card’s bandwidth, but the 128-bit bus width is a hard limit for extreme resolutions. For users targeting 4K, the Low preset (57 FPS) is the only viable option, which underscores the GPU’s role as a 1080p and 1440p performer rather than a 4K powerhouse.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and the AMD Radeon RX 6600 ranks at 2288 out of 2938 tested combos in Greedfall. This places the pairing in the 22nd percentile of all tested systems, indicating that it is a below-average performer for this specific title. This rank is notably lower than what the individual component benchmarks might suggest, as the CPU holds an 85th percentile rank among all CPUs, and the GPU holds a 63rd percentile rank among all GPUs. The disparity between the component rankings and the combo rank highlights that Greedfall is particularly demanding on the GPU, and the RX 6600’s mid-range positioning drags the overall combo score down.

The combo rank of 2288 suggests that most other tested configurations, including those with lower-tier CPUs but higher-tier GPUs, outperform this pairing. The data indicates that the GPU is the limiting factor, as the CPU has ample headroom. The Ryzen 5 5600F’s nearest rivals, such as the Intel Core Ultra 5 225 (delta 0%) and the AMD Ryzen 5 5500X3D (delta -0.2%), show that the CPU is competitive, but the GPU’s nearest rivals, like the NVIDIA GeForce RTX 4050 Mobile (delta -0.1%), are also similarly matched. This suggests that the combo’s low rank is not due to a poorly matched pair, but rather the absolute performance ceiling of the RX 6600.

In practical terms, this rank means that users with this combo will experience frame rates that are significantly lower than the top 10% of systems tested. The top-tier combos likely feature GPUs with higher memory bandwidth and more shading units, allowing them to push higher averages at 4K and maintain higher minimums at 1440p. For this combo, the 4K Ultra average of 26 FPS is a clear indicator of its position in the rankings. The rank serves as a warning that users should temper their expectations for high-refresh-rate gaming at high resolutions, and instead focus on the Medium preset as the optimal balance, as detailed in the settings recommendations.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low preset averages 139 FPS, Medium averages 109 FPS with a minimum of 93 and a maximum of 126, High averages 99 FPS, and Ultra averages 63 FPS. The 1080p results show a clear hierarchy, with Low providing the highest frame rates and Ultra nearly halving the Low preset’s performance. The Medium preset’s min/max range of 93-126 FPS is the only complete dataset at this resolution, indicating a stable performance profile that avoids the extreme dips seen in other presets.

At 2560x1440, the performance scales down accordingly. The Low preset averages 96 FPS, Medium averages 76 FPS with a minimum of 64 and a maximum of 87, High averages 69 FPS, and Ultra averages 44 FPS. The drop from 1080p to 1440p is consistent: Low loses 43 FPS, Medium loses 33 FPS, High loses 30 FPS, and Ultra loses 19 FPS. This pattern reveals that the lower settings are more affected by resolution increases because they are less GPU-bound, allowing the resolution to become a larger factor. The Medium preset at 1440p still maintains an average above 60 FPS, which is a key metric for smooth gameplay.

At 3840x2160, the GPU’s limitations become stark. The Low preset averages 57 FPS, Medium averages 45 FPS with a minimum of 38 and a maximum of 52, High averages 41 FPS, and Ultra averages 26 FPS. The 4K results show that only the Low preset achieves an average above 60 FPS, and even that is marginal. The Ultra preset’s 26 FPS is nearly unplayable, and the High preset’s 41 FPS is below the 60 FPS target. The Medium preset’s minimum of 38 FPS indicates that even at this moderate setting, the game will experience noticeable slowdowns in heavy scenes. The data confirms that 4K gaming is not a realistic option for this combo, and users should stick to 1080p or 1440p for a satisfactory experience.

FAQ

Q: What is the best settings preset for this combo to achieve a stable 60 FPS at 1440p?

A: The Medium preset is the only one that achieves an average above 60 FPS at 2560x1440, with an average of 76 FPS and a minimum of 64 FPS. The High preset averages 69 FPS, but its lack of min/max data suggests less stability, while the Ultra preset falls to 44 FPS.

Q: Can this combo handle 4K gaming at all?

A: Yes, but only at the Low preset, which averages 57 FPS. The Medium preset drops to 45 FPS, High to 41 FPS, and Ultra to 26 FPS, making 4K gaming viable only with significant visual compromises.

Q: How does the CPU’s benchmark score compare to its nearest rivals?

A: The AMD Ryzen 5 5600F has an average benchmark score of 36945, which is nearly identical to the Intel Core Ultra 5 225 (36938, delta 0%) and the AMD Ryzen 5 5500X3D (37018, delta -0.2%). This indicates the CPU is competitive with its peers.

Q: What is the GPU’s performance percentile relative to all GPUs?

A: The AMD Radeon RX 6600 has a percentile rank of 63, meaning it performs better than 63% of all GPUs in the database. Its average benchmark score is 19036, with its closest rival being the NVIDIA Quadro K6000 at 19030.

Q: Is there a significant difference between the High and Medium presets at 1080p?

A: The difference is moderate. The Medium preset averages 109 FPS, while the High preset averages 99 FPS, a 10 FPS difference. The Medium preset also has a recorded minimum of 93 FPS, whereas the High preset has no min/max data, suggesting Medium offers a more predictably smooth experience.

Q: How does the combo rank in Greedfall compared to all tested combos?

A: The combo ranks 2288 out of 2938 tested combos, placing it in the lower 22% of systems. This rank is lower than the individual component percentiles would suggest, highlighting the GPU as the limiting factor in this game.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, and it features a 32 MB shared L3 cache. In Greedfall, the CPU’s role is to feed the GPU with draw calls and game logic, and the data suggests that it performs this task admirably. The CPU’s PassMark single-thread score is 2872, and its multithread score is 19236, indicating strong per-core performance that is essential for a game’s main thread. The CPU’s 85th percentile rank among all CPUs confirms that it is a capable processor, and it is unlikely to be the bottleneck in this system.

The CPU’s nearest rivals, such as the Intel Core Ultra 5 225 (avg score 36938, delta 0%) and the AMD Ryzen 5 5500X3D (avg score 37018, delta -0.2%), show that the 5600F is perfectly matched in raw compute power. In Greedfall, the CPU’s performance is more than sufficient to keep up with the RX 6600. The evidence for this is the consistent FPS scaling with resolution changes. If the CPU were a bottleneck, we would expect the frame rates to remain similar across resolutions, as the CPU would be the limiting factor. However, the data shows a clear drop in FPS from 1080p to 4K (e.g., 99 FPS to 41 FPS at High), which indicates that the GPU is the component being stressed by the increased pixel count.

The CPU’s 65 W TDP and support for DDR4 memory with a dual-channel bus are standard for this class of processor. The 20 PCIe Gen 4 lanes provide sufficient bandwidth for the GPU. In the context of Greedfall, the CPU’s 12 threads are likely utilized for AI, physics, and streaming, but the game’s engine is not known for being heavily multithreaded. The CPU’s high single-thread score is the more relevant metric, and it ensures that the game’s primary simulation thread does not cause frame pacing issues. The data indicates that users upgrading the GPU in the future would see a direct performance benefit, as the CPU has headroom to support a more powerful graphics card without becoming a new bottleneck.

Resolution Scaling

The FPS data reveals a clear pattern of performance degradation as resolution increases, directly attributable to the GPU’s workload. From 1920x1080 to 2560x1440, the average FPS drops by approximately 30% across all settings. For example, at High settings, the FPS drops from 99 to 69, a decrease of 30 FPS. At Medium settings, the drop is from 109 to 76, a decrease of 33 FPS. This scaling is consistent with a GPU-bound scenario, where the number of pixels rendered has a direct impact on frame rate. The 1440p resolution has 1.78 times the pixels of 1080p, and the observed FPS drops are slightly less than proportional, indicating that other factors like memory bandwidth also play a role.

The transition from 2560x1440 to 3840x2160 is even more punishing. At High settings, the FPS drops from 69 to 41, a 41% reduction. At Medium settings, the FPS drops from 76 to 45, a 41% reduction. 4K has 2.25 times the pixels of 1440p, and the frame rate drops are again less than proportional, suggesting that the GPU is hitting a memory bandwidth wall. The RX 6600’s 224.0 GB/s bandwidth is insufficient for the massive data throughput required at 4K, leading to steeper performance declines. The 8 GB VRAM capacity is also a factor, as higher resolutions require more memory for textures and frame buffers, potentially causing the GPU to spill over into system memory.

This scaling behavior definitively identifies the GPU as the limiting component. The CPU’s performance is constant across resolutions, but the GPU’s workload increases exponentially. The data shows that the combo is best suited for 1080p and 1440p gaming, where the frame rates are playable. For users who prioritize 4K, the Low preset is the only option, but even then, the 57 FPS average is not ideal for a smooth experience. The resolution scaling data underscores the recommendation to use Medium settings at 1440p for the best balance of visual quality and performance, as this is the point where the GPU’s capabilities are most efficiently utilized.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6600 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 45.0
3840x2160 High 41.0
3840x2160 Ultra 26.0
2560x1440 Low 96.0
2560x1440 Medium 76.0
2560x1440 High 69.0
2560x1440 Ultra 44.0
1920x1080 Low 139.0
1920x1080 Medium 109.0
1920x1080 High 99.0
1920x1080 Ultra 63.0

Greedfall with Ryzen 5 5600F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6600 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.