Greedfall

Greedfall

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 78 86 110
1440p QHD 84 131 144 184
1080p Full HD 121 189 208 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 86
3840x2160 High 78
3840x2160 Ultra 50
2560x1440 Low 184
2560x1440 Medium 144
2560x1440 High 131
2560x1440 Ultra 84
1920x1080 Low 265
1920x1080 Medium 208
1920x1080 High 189
1920x1080 Ultra 121

Greedfall with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

# Greedfall Performance Analysis: AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070

The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 5070 delivers a robust Greedfall experience across all tested resolutions, with the data showing this pairing ranks 582nd out of 2,938 tested combos in this game. The system achieves playable frame rates even at 4K Ultra, though the scaling patterns reveal that the GPU becomes the primary constraint at higher resolutions while the CPU's strong single-thread and multi-thread performance keeps 1080p and 1440p results consistently high.

FAQ

Q: What is the average FPS at 1080p with Ultra settings?

A: The measured average frame rate at 1920x1080 with Ultra settings is 121 FPS. This represents a substantial drop from the 208 FPS average seen at Medium settings, indicating that Ultra preset demands significantly more from the hardware.

Q: How does the Ryzen 5 5500X3D compare to its nearest rivals in overall CPU benchmarks?

A: The Ryzen 5 5500X3D posts an average benchmark score of 37,018, placing it 0.2% ahead of the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, while sitting 0.2% behind the AMD Ryzen AI 7 PRO 450 and 0.3% behind the Intel Core i9-12900T. The 85th percentile ranking among all CPUs underscores its strong general-purpose performance.

Q: What is the RTX 5070's GPU benchmark percentile and how does it rank?

A: The RTX 5070 achieves an 82nd percentile ranking among all GPUs with an average benchmark score of 40,377. Its nearest rival, the AMD Radeon Pro 580, scores 40,318, putting the RTX 5070 just 0.1% ahead, while the AMD Radeon Pro 5300 leads it by 1.2% with a score of 40,870.

Q: What is the maximum FPS recorded at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the maximum measured FPS is 166, with an average of 144 FPS and a minimum of 123 FPS. This shows good frame-time consistency at this resolution and preset combination.

Q: Does the CPU or GPU bottleneck appear more at 4K resolutions?

A: The data indicates the GPU becomes the limiting factor at 3840x2160. The frame rate drops from 189 FPS at 1080p High to 131 FPS at 1440p High and then to 78 FPS at 4K High, with the resolution scaling pattern showing a steeper decline that is characteristic of GPU-bound scenarios.

Q: How much faster is the 1080p Low preset compared to the 4K Ultra preset?

A: The 1080p Low setting delivers 265 FPS average, which is 5.3 times higher than the 50 FPS average seen at 3840x2160 Ultra. This massive gap highlights how both resolution and settings level dramatically impact performance in Greedfall.

GPU Role

The NVIDIA GeForce RTX 5070 serves as the primary rendering engine in this combination, and its specifications directly shape the frame rates observed across Greedfall's tested configurations. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of memory bandwidth. This memory subsystem proves adequate for the game's demands at all tested resolutions, though the 4K Ultra results suggest the GPU's computational throughput rather than memory capacity becomes the limiting factor.

The RTX 5070's clock behavior shows a base clock of 2325 MHz and a boost clock of 2512 MHz, with memory running at 1750 MHz or 28 Gbps effective. These clocks, combined with 6,144 shading units, 192 texture mapping units, and 80 raster output units, produce a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s. The 30.87 TFLOPS FP32 compute capability provides the raw processing power needed for Greedfall's action RPG rendering workload.

The GPU's benchmark profile reinforces its positioning. The Passmark G3D score of 29,137 and the 3DMark Steel Nomad DX12 score of 5,077 both indicate strong DirectX 12 performance, which is relevant for Greedfall's modern rendering pipeline. The Geekbench OpenCL score of 172,660 and Vulkan score of 178,923 show consistent compute performance across different APIs. The 82nd percentile ranking among all GPUs places it above the majority of installed graphics cards, and its average benchmark score of 40,377 sits remarkably close to its nearest rivals, with the AMD Radeon Pro 580 just 0.1% behind and the AMD Radeon Pro 5300 1.2% ahead.

In the context of Greedfall specifically, the GPU's role becomes more apparent at higher resolutions. At 1080p, the RTX 5070 has ample headroom, delivering 265 FPS at Low settings and still managing 121 FPS at Ultra. The GPU's 12 GB VRAM capacity is sufficient for the game's textures and geometry at 4K, as demonstrated by the playable 50 FPS average at 4K Ultra. However, the scaling from 1080p to 4K at the same settings shows the GPU working progressively harder, with the frame rate dropping by roughly 59% from 1080p High to 4K High.

The RTX 5070's compute capabilities also matter for the game's physics and particle effects. The Passmark GPU compute score of 15,787 reflects solid general-purpose compute performance, while the FP16 performance matching FP32 at 30.87 TFLOPS indicates the GPU can handle mixed-precision workloads efficiently. The 48 ray tracing cores and 192 tensor cores are present in the architecture, though Greedfall's benchmark measurements do not specifically isolate ray tracing performance.

CPU Role

The AMD Ryzen 5 5500X3D provides the processing foundation for this system, and its specifications explain why the CPU does not become a bottleneck in Greedfall's measured results. This processor features 6 cores and 12 threads based on the Zen 3 architecture, manufactured on TSMC's 7 nm process with a 74 mm² die size. The base clock of 3.00 GHz and boost clock of 4.00 GHz, combined with the substantial 96 MB shared L3 cache, give the CPU strong single-thread performance that benefits game logic and frame pacing.

The CPU's benchmark scores paint a picture of balanced capability. The Passmark single-thread score of 2,941 shows competitive per-core performance, while the multithread score of 20,363 demonstrates that all 12 threads scale well under load. The integer math score of 60,033 and floating point math score of 34,511 indicate strong ALU and FPU throughput, which matters for game simulation and physics calculations. The 85th percentile ranking among all CPUs confirms that this processor outperforms the vast majority of installed desktop CPUs in general workloads.

The nearest rival comparisons place the Ryzen 5 5500X3D within a tight performance band. Its average benchmark score of 37,018 is 0.2% above the AMD Ryzen 5 5600F (36,945) and Intel Core Ultra 5 225 (36,938), while sitting 0.2% below the AMD Ryzen AI 7 PRO 450 (37,093) and 0.3% below the Intel Core i9-12900T (37,112). These tiny deltas mean that in CPU-bound scenarios, the Ryzen 5 5500X3D trades blows with its direct competitors, and Greedfall's measured results reflect this by showing high frame rates even at lower resolutions where CPU overhead matters most.

The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth provides adequate data throughput for the game. The PCIe Gen 4 interface with 20 lanes ensures the RTX 5070 can communicate with the processor at full bandwidth, which is particularly relevant for the GPU's PCIe 5.0 x16 bus interface. The 105 W TDP and AMD Socket AM4 compatibility indicate this is a desktop-focused processor that pairs naturally with mid-range to high-end GPU configurations.

In Greedfall, the CPU's role is most visible at 1080p where frame rates reach 265 FPS at Low settings. At these high frame rates, the CPU must process game logic, AI, and draw calls quickly enough to feed the GPU. The Ryzen 5 5500X3D's strong single-thread score of 2,941 and the 96 MB L3 cache help maintain consistent frame delivery, as evidenced by the 1080p Medium results showing an average of 208 FPS with a minimum of 177 FPS and maximum of 240 FPS. The tight frame-time distribution at 1080p Medium suggests the CPU is not introducing stutter or frame pacing issues.

Measured FPS Breakdown

The measured frame rates for Greedfall with this hardware combination span three resolutions and four settings levels, providing a comprehensive view of performance scaling.

At 1920x1080, the results show a clear hierarchy across settings. Low settings deliver the highest average at 265 FPS, followed by Medium at 208 FPS, High at 189 FPS, and Ultra at 121 FPS. The Medium preset records a minimum of 177 FPS and maximum of 240 FPS, showing a 63 FPS spread between minimum and maximum. The gap between Medium and High is 19 FPS, while the drop from High to Ultra is a more substantial 68 FPS, indicating that the Ultra preset introduces significantly heavier rendering effects.

Moving to 2560x1440, the frame rates decrease but remain highly playable. Low settings average 184 FPS, Medium averages 144 FPS with a minimum of 123 FPS and maximum of 166 FPS, High averages 131 FPS, and Ultra drops to 84 FPS. The difference between Low and Medium at this resolution is 40 FPS, while Medium to High shows a 13 FPS reduction and High to Ultra represents a 47 FPS decrease. The 1440p Medium results show a 43 FPS spread between minimum and maximum, which is tighter than the 1080p Medium spread.

At 3840x2160, the performance reflects the GPU's increased workload. Low settings still manage a respectable 110 FPS average, Medium averages 86 FPS with a minimum of 73 FPS and maximum of 99 FPS, High averages 78 FPS, and Ultra drops to 50 FPS. The transition from Low to Medium at 4K costs 24 FPS, Medium to High costs 8 FPS, and High to Ultra costs 28 FPS. The 4K Medium result shows a 26 FPS spread between minimum and maximum, indicating reasonable consistency even at this demanding resolution.

Comparing the same settings across resolutions reveals the resolution impact. At Low settings, the progression is 265 FPS at 1080p, 184 FPS at 1440p, and 110 FPS at 4K, representing drops of 30.6% and 40.2% respectively. At Medium settings, the averages are 208, 144, and 86 FPS, with drops of 30.8% and 40.3%. High settings show 189, 131, and 78 FPS, with drops of 30.7% and 40.5%. Ultra settings show 121, 84, and 50 FPS, with drops of 30.6% and 40.5%. This consistent scaling pattern across settings suggests the performance profile is stable regardless of preset.

Resolution Scaling

The resolution scaling data reveals a consistent pattern that points to the GPU as the primary limiting component at higher resolutions. Across all four settings levels, the transition from 1080p to 1440p results in approximately 30.6% to 30.8% frame rate reduction, while the transition from 1440p to 4K results in approximately 40.2% to 40.5% reduction. This relatively uniform scaling across settings indicates that the performance drop is driven by pixel count rather than specific rendering features.

The pixel count increase from 1920x1080 to 2560x1440 is 77.8% (from 2.07 million to 3.69 million pixels), yet the frame rate drops by only about 30%. This less-than-proportional decrease suggests that at 1080p, the system is not purely GPU-bound, and other factors such as CPU overhead or frame rate limits allow the GPU to have some headroom. The Ryzen 5 5500X3D's strong single-thread performance likely contributes to maintaining high frame rates at 1080p even in CPU-intensive scenes.

The transition from 1440p to 4K increases pixel count by 125% (from 3.69 million to 8.29 million pixels), and the frame rate drops by about 40%. This more substantial decrease aligns with the GPU becoming more definitively the bottleneck at 4K. The RTX 5070's 30.87 TFLOPS FP32 compute and 672.0 GB/s memory bandwidth are being pushed harder, and the results show that the GPU cannot maintain the same frame rate per pixel as at lower resolutions.

The frame rate ratios between resolutions provide additional insight. At High settings, the 1080p average of 189 FPS drops to 131 FPS at 1440p, which is 69.3% of the 1080p value. The 4K average of 78 FPS is 59.5% of the 1440p value and 41.3% of the 1080p value. Similar ratios appear across all settings, with the 4K-to-1080p ratio ranging from 41.3% at High to 41.5% at Ultra. This consistency suggests that the performance scaling is predictable and not subject to sudden bottlenecks at specific settings combinations.

The frame time data from the Medium settings measurements adds another dimension. At 1080p Medium, the minimum of 177 FPS and maximum of 240 FPS around an average of 208 FPS indicates a spread of about 15% below and 15% above the average. At 1440p Medium, the minimum of 123 FPS and maximum of 166 FPS around an average of 144 FPS shows a similar relative spread. At 4K Medium, the minimum of 73 FPS and maximum of 99 FPS around an average of 86 FPS shows a slightly wider relative spread, suggesting that the GPU's workload at 4K introduces more frame time variability.

Settings Recommendations

Based on the measured frame rate data, the optimal settings configuration depends on the user's display resolution and performance priorities. The data shows that the Medium preset offers the best balance between visual quality and frame rate consistency across all three resolutions, as it is the only settings level with complete minimum, average, and maximum FPS measurements.

At 1920x1080, the Medium preset delivers an average of 208 FPS with a minimum of 177 FPS and maximum of 240 FPS. This provides a substantial performance cushion above the 121 FPS average of the Ultra preset, while still offering significantly better visual quality than the Low preset's 265 FPS. The 31 FPS difference between the minimum and average at Medium suggests reliable frame delivery without major dips. For users with high refresh rate 1080p displays, Medium offers the best combination of smoothness and visual fidelity, as the 177 FPS minimum comfortably exceeds typical 144 Hz refresh rates.

At 2560x1440, the Medium preset averages 144 FPS with a minimum of 123 FPS and maximum of 166 FPS. This closely aligns with 144 Hz display capabilities, making Medium the recommended choice for 1440p gaming. The High preset at 131 FPS average is also viable, though the 13 FPS difference between Medium and High may not justify the visual improvements for users prioritizing frame rate consistency. The Ultra preset at 84 FPS average falls below the 100 FPS threshold that many gamers prefer, making it a less attractive option for competitive or fast-paced action RPG gameplay. The Low preset at 184 FPS offers higher frame rates but sacrifices too much visual quality for the modest gain over Medium.

At 3840x2160, the Medium preset averages 86 FPS with a minimum of 73 FPS and maximum of 99 FPS. This provides a playable experience for most users, though the 73 FPS minimum approaches the lower boundary of smooth gameplay. The High preset at 78 FPS average is also playable but offers less headroom for demanding scenes. The Ultra preset at 50 FPS average falls below the 60 FPS threshold, making it unsuitable for users who prioritize smooth motion over maximum visual fidelity. The Low preset at 110 FPS average is the best choice for 4K users who want high frame rates, but the visual trade-offs are significant. For 4K displays with VRR support, Medium provides the best overall experience, as the 73-99 FPS range falls within the VRR window of most modern monitors.

Across all resolutions, the data indicates that Ultra settings impose a heavy performance penalty relative to High. The average FPS drops from 189 to 121 at 1080p (36% reduction), from 131 to 84 at 1440p (36% reduction), and from 78 to 50 at 4K (36% reduction). This consistent 36% penalty suggests that the Ultra preset enables effects that are disproportionately expensive in Greedfall. Users who value frame rate over the highest visual settings should choose High or Medium, while users who want maximum visual quality can still achieve playable frame rates at 1080p and 1440p with Ultra.

The Medium preset emerges as the most balanced recommendation across the board due to its measured frame time consistency. The presence of minimum and maximum values for Medium at all three resolutions allows for a complete assessment of frame pacing, and the data shows that the spread between minimum and maximum remains relatively stable as resolution increases. This consistency indicates that the Medium preset does not introduce unpredictable performance spikes or drops, making it the safest choice for a smooth gameplay experience.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 86.0
3840x2160 High 78.0
3840x2160 Ultra 50.0
2560x1440 Low 184.0
2560x1440 Medium 144.0
2560x1440 High 131.0
2560x1440 Ultra 84.0
1920x1080 Low 265.0
1920x1080 Medium 208.0
1920x1080 High 189.0
1920x1080 Ultra 121.0

Greedfall with Ryzen 5 5500X3D + Other GPUs

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Greedfall with RTX 5070 + Other CPUs

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