Greedfall
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 43 | 48 | 61 |
| 1440p QHD | 46 | 73 | 80 | 102 |
| 1080p Full HD | 67 | 105 | 115 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 3600 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the Intel Arc B580 delivers a surprisingly playable experience in Greedfall, but the data reveals a clear bottleneck that shifts depending on how much you push the graphics card. This is a classic mid-range pairing where the 6-core Zen 2 CPU has enough grunt for most scenarios, yet the GPU’s workload at higher resolutions and settings dictates the final frame rate.
Resolution Scaling
The measured FPS data shows a steep and consistent performance drop as resolution climbs from 1080p to 4K, which points directly at the GPU as the primary limiting component. At 1080p with Low settings, the combo produces 147 FPS average. Dropping to 1440p Low reduces that to 102 FPS, and 4K Low further cuts it to 61 FPS. That is a 58% reduction in average frame rate from 1080p Low to 4K Low, a massive hit that only makes sense if the Intel Arc B580 is being saturated by the increasing pixel count.
The scaling pattern is telling when you compare settings. At 1080p High, the average is 105 FPS, and at 1440p High it falls to 73 FPS, then down to 43 FPS at 4K High. The gap between 1080p and 1440p is roughly 30%, while the gap between 1440p and 4K is about 41%. This non-linear drop indicates that the GPU’s rendering resources are being exhausted far more rapidly at 4K, where the 12 GB frame buffer and 456.0 GB/s memory bandwidth are working overtime. At 1080p, the Ryzen 5 3600 can keep feeding the GPU, but as resolution increases, the B580’s compute throughput becomes the hard ceiling.
The Ultra preset tells the same story but with more extreme numbers. At 1080p Ultra, the average is 67 FPS, dropping to 46 FPS at 1440p Ultra and a nearly unplayable 28 FPS at 4K Ultra. The fact that 4K Ultra averages just 28 FPS—less than half of the 1080p Ultra result—confirms that the GPU is the sole limiting factor here. The CPU’s 3DMark scores, including a 4605 multi-thread score and a 696 single-thread score, are adequate for feeding frames at lower resolutions, but they are not the reason for the steep decline. The data shows that this is a GPU-bound scenario at 4K, and a CPU-bound scenario at 1080p only when settings are low enough to free up the GPU.
How This Combo Ranks
Among all tested CPU and GPU combinations in Greedfall, this pairing sits at rank 2787 out of 3703 total combos. That places it in the bottom quartile, which reflects the fact that neither component is a top-tier performer in this title. The Ryzen 5 3600’s average benchmark score is 17035, placing it in the 71st percentile among all CPUs, but its nearest rivals show how tight the competition is. It sits just 0.2% above the Intel Core i7-1260P (17007) and 0.2% below the Intel Core i5-11400 (17067). This means the CPU is competitive with modern mid-range parts, but it is not breaking any records.
The Intel Arc B580’s average benchmark score is 23021, putting it in the 68th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061, 0.2% higher), the NVIDIA GeForce RTX 2080 (22895, 0.6% lower), and the NVIDIA GeForce RTX 3080 (23172, 0.7% higher). The B580 is essentially trading blows with a last-generation high-end card and a current-generation mid-range card, which explains the combo’s middling rank. The data suggests that in Greedfall, this pairing is outclassed by combos featuring faster CPUs or GPUs, but it is not a disastrous combination—it just lacks the headroom to climb higher in the rankings.
The combo rank of 2787 out of 3703 means that roughly 75% of tested configurations perform better in this specific game. That is a sobering statistic, but it is important to note that the ranking includes high-end systems with flagship parts. For a 6-core CPU from 2019 paired with a 2024 GPU, this rank is consistent with expectations. The 3DMark 16-thread score of 4605 and the Geekbench multicore score of 7372 show that the CPU is not holding back the GPU in synthetic tests, but the real-world game data reveals the limits of this pairing under load.
GPU Role
The Intel Arc B580 brings a substantial amount of hardware to the table, and its specifications directly explain the measured FPS results. It has 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. This is a generous amount of memory for a 1080p or 1440p card, and it likely prevents any VRAM-related stuttering in Greedfall, which is a 2019 title that does not demand extreme memory capacities. The GPU’s clocks are fixed at 2670 MHz for both base and boost, which is a modest speed but paired with 2560 shading units and 160 TMUs, it produces 13.67 TFLOPS of FP32 compute.
The data shows that the GPU’s role becomes more pronounced as settings increase. At 1080p Low, the GPU is not the bottleneck, as evidenced by the 147 FPS average. But at 4K Ultra, the average drops to 28 FPS, and the GPU’s 80 ROPs and 213.6 GPixel/s pixel rate are clearly insufficient for that resolution and preset combination. The B580’s 20 RT cores and support for DirectX 12 Ultimate are present, but Greedfall likely does not stress them heavily, given the game’s release date. Instead, the raw rasterization throughput is what matters, and the data indicates that the B580 is a capable 1080p and 1440p card, but it struggles to maintain 60 FPS at 4K even on High settings.
The GPU’s PassMark G3D score of 15748 and 3DMark Steel Nomad score of 3068 place it in a competitive tier, but the measured FPS in Greedfall shows that the game is more demanding than these synthetic benchmarks suggest. The fact that the B580’s nearest GPU rival is the RTX 2080 (with a deltaPct of 0.6%) means it has similar raw performance, yet the 4K Ultra result of 28 FPS indicates that this game favors architectures with higher fill rates. The B580’s 427.2 GTexel/s texture rate is high, but the 4K data shows that the GPU’s memory bandwidth and pixel throughput are the limiting factors at higher resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on your target resolution and frame rate preference. At 1080p, the Medium preset delivers 115 FPS average with a minimum of 98 FPS, which is a smooth and responsive experience for an action RPG. This is the sweet spot: it offers a significant improvement over High (105 FPS) while maintaining a comfortable margin above the 60 FPS threshold. If you want to push the visuals, High at 1080p is still very playable at 105 FPS, but Ultra drops to 67 FPS, which is a noticeable reduction for marginal visual gains.
At 1440p, Medium is the recommended preset, producing 80 FPS average with a minimum of 68 FPS. This keeps the frame rate above 60 FPS for the majority of gameplay, even during demanding scenes. High at 1440p is playable at 73 FPS, but the 7 FPS difference between Medium and High is not worth the potential for dips below 60 FPS in combat-heavy areas. Ultra at 1440p is not recommended, as the 46 FPS average is below the smooth threshold and will feel sluggish.
For 4K, the data is less forgiving. Low settings produce 61 FPS average, which is exactly at the playable threshold, but Medium drops to 48 FPS and High falls to 43 FPS. Ultra at 4K is a non-starter at 28 FPS. If you must play at 4K, Low is the only viable option, but even then, the frame rate is fragile and may dip during intense scenes. The practical advice is to stick to 1080p or 1440p with Medium settings for the best balance of visual quality and performance. The 115 FPS at 1080p Medium and 80 FPS at 1440p Medium are the standout results in the dataset, offering the highest frame rates with acceptable quality.
Measured FPS Breakdown
The complete measured FPS data covers three resolutions and four settings presets, providing a clear picture of performance scaling. At 1920x1080, the Low preset averages 147 FPS, Medium averages 115 FPS with a minimum of 98 and maximum of 133, High averages 105 FPS, and Ultra averages 67 FPS. The jump from Low to Medium is a 32 FPS drop, while the jump from High to Ultra is a 38 FPS drop, showing that the Ultra preset is disproportionately expensive relative to its visual improvements.
At 2560x1440, the Low preset averages 102 FPS, Medium averages 80 FPS with a minimum of 68 and maximum of 92, High averages 73 FPS, and Ultra averages 46 FPS. The Medium preset at 1440p is the most balanced, offering a 7 FPS improvement over High and a 34 FPS improvement over Ultra. The minimum FPS of 68 at Medium is crucial because it ensures that the frame rate rarely dips below the 60 FPS threshold, which is important for consistent gameplay.
At 3840x2160, the Low preset averages 61 FPS, Medium averages 48 FPS with a minimum of 41 and maximum of 55, High averages 43 FPS, and Ultra averages 28 FPS. The Medium preset’s minimum of 41 FPS indicates that there are significant frame time spikes, making it feel less smooth than the average suggests. The 4K Low result is the only one that approaches playability, but it does so at the cost of visual fidelity. The data clearly shows that this combo is not designed for 4K gaming, as even the lowest settings struggle to maintain a stable 60 FPS.
FAQ
Q: Is this combo good for 4K gaming in Greedfall?
A: No. The data shows that at 4K Ultra, the average FPS is 28, which is unplayable. Even at 4K Low, the average is 61 FPS, but the Medium preset drops to 48 FPS with a minimum of 41 FPS, indicating instability. This pairing is best suited for 1080p or 1440p.
Q: What settings should I use at 1440p?
A: The Medium preset is the best choice, delivering 80 FPS average with a minimum of 68 FPS. This keeps the frame rate above 60 FPS for consistent gameplay. High is also playable at 73 FPS, but Medium offers a better safety margin.
Q: How does the Intel Arc B580 compare to its nearest rivals in this game?
A: The B580’s average benchmark score is 23021, which is 0.6% higher than the RTX 2080 (22895) and 0.7% lower than the RTX 3080 (23172). In Greedfall, this translates to similar performance, but the measured FPS shows that the B580 is limited at 4K.
Q: Is the Ryzen 5 3600 holding back the GPU?
A: At 1080p and low settings, the CPU can feed the GPU efficiently, as shown by the 147 FPS average. However, at higher resolutions like 4K, the GPU becomes the bottleneck. The CPU’s 3DMark multi-thread score of 4605 is sufficient for this game, and it is not the primary limiting factor.
Q: What is the best preset for 1080p?
A: The Medium preset provides 115 FPS average with a minimum of 98 FPS, which is the smoothest experience. High at 105 FPS is also good, but Ultra drops to 67 FPS, which is not worth the visual upgrade.
Q: Can this combo maintain 60 FPS at 4K?
A: Only at Low settings, where the average is 61 FPS. However, the Medium preset drops to 48 FPS, and the minimum at Medium is 41 FPS, so there is no consistent 60 FPS experience at 4K. For a stable 60 FPS, stick to 1440p Medium or 1080p High.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B580 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 102.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 105.0 |
| 1920x1080 | Ultra | 67.0 |
Greedfall with Ryzen 5 3600 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B580 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.