Greedfall

Greedfall

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 43 45 61
1440p QHD 45 75 78 104
1080p Full HD 67 101 117 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 45
3840x2160 High 43
3840x2160 Ultra 26
2560x1440 Low 104
2560x1440 Medium 78
2560x1440 High 75
2560x1440 Ultra 45
1920x1080 Low 142
1920x1080 Medium 117
1920x1080 High 101
1920x1080 Ultra 67

Greedfall with Intel Core i5-11400F + Intel Arc B580, In-Depth Analysis

The Intel Core i5-11400F paired with the Intel Arc B580 produces a highly playable experience in Greedfall, but the optimal settings depend heavily on the target resolution. At 1920x1080, the data shows that the Ultra preset is the only setting that fails to maintain a high refresh rate, delivering 67.4 FPS, which is still playable but leaves headroom. The High preset at 101.4 FPS offers a smooth experience that is nearly 50% faster than Ultra, making it the best balance for 1080p. At 2560x1440, the High preset at 74.8 FPS is the clear recommendation, as the Medium preset at 77.8 FPS offers a negligible gain of only 3 FPS over High, while the Low preset at 103.5 FPS sacrifices visual fidelity for a frame rate that exceeds the refresh rate of most standard monitors. For 3840x2160, the Low preset at 61 FPS is the only setting that hits the 60 FPS threshold, while the Medium preset at 44.6 FPS and High preset at 43.3 FPS are nearly identical in performance. The Ultra preset is not recommended at any resolution, as it drops to 26.2 FPS at 4K, making the game effectively unplayable.

Settings Recommendations

The benchmark results paint a clear picture: the Ultra preset is disproportionately demanding relative to its visual return. Across all three resolutions, the performance cost of moving from High to Ultra is severe—a drop from 101.4 to 67.4 FPS at 1080p—while the step from Medium to High is much smaller, with the High preset at 117.1 FPS only slightly below the Medium preset’s 117.1 FPS at 1080p. This suggests that the Ultra preset enables effects that have a non-linear impact on the Arc B580’s frame rendering.

For the best experience, the High preset is the sweet spot. At 1080p, it delivers 101.4 FPS, which is 34 FPS faster than Ultra and only 15.7 FPS slower than Low. At 1440p, High produces 74.8 FPS, which is comfortably above the 60 FPS standard for action RPGs. The jump to Low at 1440p yields 103.5 FPS, a 38% increase, but the visual degradation in texture and shadow quality is typically not worth the extra frames when the High preset already clears 70 FPS. At 4K, the situation is different: High drops to 43.3 FPS, which is below the playable threshold for most users, forcing a choice between Low at 61 FPS and Medium at 44.6 FPS. The data indicates that Low is the only viable preset for 4K, as it is the sole setting that maintains a fluid frame rate.

GPU Role

The Intel Arc B580’s specifications are central to understanding these results. With a base and boost clock of 2670 MHz and 12 GB of GDDR6 memory on a 192-bit bus, the card provides 456.0 GB/s of memory bandwidth. This bandwidth is critical for Greedfall, a game that renders dense environments with high-resolution textures. The performance gap between the Low and Ultra presets at 1080p—a difference of 74.9 FPS—indicates that the GPU is not memory-limited at lower settings, but rather compute-bound as more shading units are engaged at higher presets.

The card’s 2560 shading units and 80 ROPs provide a peak pixel rate of 213.6 GPixel/s, which helps explain why the 1080p Low preset hits 142.3 FPS. However, the FP32 throughput of 13.67 TFLOPS becomes the bottleneck when pushing to 4K Ultra, where the frame rate collapses to 26.2 FPS. The 12 GB VRAM is not the limiting factor here, as even the most demanding preset at 4K would not exceed this capacity. Instead, the data shows that the GPU’s raw compute power is the primary constraint at higher resolutions and settings. The Arc B580’s percentileVsAllGpus of 66 places it in the upper third of all GPUs, and its nearest rival is the NVIDIA GeForce RTX 4060, which it trails by only 0.7% in average benchmark score, confirming that it is a solid mid-range performer.

How This Combo Ranks

In the full database of CPU-GPU combinations tested in Greedfall, this pairing of the Intel Core i5-11400F and Intel Arc B580 ranks 1336 out of 1705 combos. This places it in the bottom 22% of all tested configurations, which is surprising given the individual components’ performance. The CPU itself has a percentileVsAllCpus of 75, meaning it outperforms three-quarters of all processors in general benchmarks, and its average benchmark score of 17181 is nearly identical to its nearest rival, the AMD Ryzen 7 5700U, which scores 17189 with a deltaPct of 0. This suggests the CPU is not the weak link.

The low combo ranking is more likely attributable to the GPU’s driver maturity or the specific demands of Greedfall. The Arc B580’s percentileVsAllGpus of 66 is lower than the CPU’s percentile, indicating that the GPU is the more limiting component in this pairing. However, the combo rank of 1336 out of 1705 is a relative measure; in absolute terms, the measured FPS at 1080p High of 101.4 is perfectly playable. The rank reflects that many other combos with faster GPUs or more balanced pairings achieve higher frame rates, but it does not imply the experience is poor. Benchmark results indicate this combo is positioned for 1080p and 1440p gaming, not for competing with high-end configurations at 4K.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across all settings and resolutions. At 1920x1080, the frame rates are: Low at 142.3 FPS, Medium at 117.1 FPS, High at 101.4 FPS, and Ultra at 67.4 FPS. The spread from Low to Ultra is 74.9 FPS, showing that the GPU scales well with reduced workload. At 2560x1440, the results are: Low at 103.5 FPS, Medium at 77.8 FPS, High at 74.8 FPS, and Ultra at 45.3 FPS. The drop from Low to Medium is 25.7 FPS, which is larger than the drop from Medium to High at only 3 FPS, indicating that the Medium-to-High transition is efficient in terms of visual quality per frame.

At 3840x2160, the scaling becomes more punishing: Low at 61 FPS, Medium at 44.6 FPS, High at 43.3 FPS, and Ultra at 26.2 FPS. The difference between Medium and High at 4K is a negligible 1.3 FPS, while the gap between Low and Medium is 16.4 FPS. This pattern suggests that at 4K, the GPU is hitting a compute ceiling where additional settings have diminishing returns until the Ultra preset is selected, which triggers a disproportionate performance hit. The Ultra preset’s 26.2 FPS at 4K is exactly half the frame rate of the High preset at 1440p, showing that the combination of higher resolution and maximum settings is too much for the Arc B580’s 13.67 TFLOPS of FP32 performance.

Resolution Scaling

The transition from 1080p to 4K reveals how the system’s bottleneck shifts. At 1080p High, the frame rate is 101.4 FPS. Moving to 1440p High reduces this to 74.8 FPS, a 26% drop, which is roughly proportional to the increase in pixel count from 2.07 million to 3.69 million. However, moving from 1440p High to 4K High results in a frame rate of 43.3 FPS, a 42% drop, while the pixel count increases by 125% from 3.69 million to 8.29 million. This disproportionate decrease indicates that the GPU is not purely pixel-bound; rather, the increased resolution exposes the limits of the card’s shader throughput.

The same pattern holds for the Low preset: 1080p Low runs at 142.3 FPS, 1440p Low at 103.5 FPS, and 4K Low at 61 FPS. The drop from 1080p to 1440p is 27%, while the drop from 1440p to 4K is 41%. This consistent scaling behavior suggests that the Intel Core i5-11400F, with its 6 cores and 12 threads, is capable of feeding the GPU at these frame rates, as the CPU’s Cinebench R23 multicore score of 14372 is sufficient for this 2019 title. The limiting component is clearly the GPU’s execution units. At 1080p, the CPU can potentially keep up with the GPU’s demands, but at 4K, the GPU’s 2560 shading units become saturated, and the frame rate falls below 60 FPS on all presets except Low. The data shows that this combo is optimized for 1080p and 1440p gaming, with 4K requiring significant settings compromises to maintain playability.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 44.6
3840x2160 High 43.3
3840x2160 Ultra 26.2
2560x1440 Low 103.5
2560x1440 Medium 77.8
2560x1440 High 74.8
2560x1440 Ultra 45.3
1920x1080 Low 142.3
1920x1080 Medium 117.1
1920x1080 High 101.4
1920x1080 Ultra 67.4

Greedfall with ii5-11400F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.