Game Of Thrones

Game Of Thrones

Adventure 2014

FPS performance data for different CPU and GPU combinations

Dive into a gritty Action RPG set in Westeros, featuring an original plot running parallel to the first season of the HBO series.

Minimum Requirements

  • CPU: Intel Core 2 Duo 2.2 GHz / AMD Athlon 64 X2 4400+
  • GPU: NVIDIA GeForce 7900 GTX / AMD Radeon HD 2600 XT
  • RAM: 2 GB
  • Storage: 7 GB Available Space
Filter by Hardware

FPS Performance Dashboard

Compare FPS performance across different hardware configurations. Add systems to see how they perform at various resolutions and quality settings.

About Game Of Thrones

Telltale's Game of Thrones is a strange entry in our database: a 2014 episodic adventure with almost nothing to render, measured across more than 3,700 CPU and GPU combinations, that still manages to produce a floor of 18 FPS on weak systems and a ceiling of 586 FPS on fast ones. The averages sit at 70 FPS at 1080p Ultra, 49 FPS at 1440p Ultra, and 29 FPS at 4K Ultra. Those numbers tell the real story. This is not a game that stresses silicon in the usual sense, but the aging Telltale Tool engine underneath it has genuine inefficiencies, and the spread between the floor and the ceiling is far wider than the genre would suggest. If you are here because House Forrester runs badly on your machine, the data below explains why, and what, if anything, is worth upgrading.

The Telltale Tool engine: light pixels, heavy quirks

Game of Thrones runs on the Telltale Tool, the in-house engine Telltale used across The Walking Dead, The Wolf Among Us, Tales from the Borderlands, and this series. By 2014 that engine was already old, and it shows in the profile our measurements capture. The game is not shader-heavy, does not push large textures, and renders small, staged scenes with limited draw distances. On paper it should saturate any modern card without trying. In practice the engine carries real overhead: scripted scene transitions, streaming of episode assets, and animation systems that were built for consoles of the previous generation and never optimized for high frame rates or high core counts.

The practical consequence is that Game of Thrones is modestly CPU-bound at 1080p in ways that have nothing to do with core count. It leans on one or two threads, and per-thread performance plus storage responsiveness matter more than anything else. Our data confirms this: the gap between the 18 FPS floor and the 70 FPS average at 1080p Ultra is mostly the difference between ancient dual-core processors with slow hard drives and anything built in the last decade. The GPU is rarely the constraint at 1080p, which is why the best graphics card for Game of Thrones is, frankly, whichever one you already own, as long as it was made this side of 2012.

Memory requirements are gentle by 2026 standards. The game was built for machines with 3 to 4 GB of RAM, and 8 GB is complete overkill for it. There is no meaningful difference between single-channel and dual-channel DDR5 here, which makes this title a useful reminder that not every game benefits from the memory tuning that matters in CPU-bound modern releases. Disk streaming is the one subsystem that can hurt: the engine pauses and hitches when pulling the next scene, and on a mechanical hard drive those pauses are long and audible. An NVMe SSD does not raise your average frame rate in a measurable way, but it does make the constant episode streaming far less noticeable.

One more engine note worth stating plainly: the Telltale Tool has known frame pacing issues that no hardware fixes. Animations are keyed to low update rates, camera cuts can stutter regardless of your system, and the 18 FPS floor in our data partly reflects engine behavior on the weakest combos rather than anything a settings menu can cure. Players coming from modern engines sometimes interpret this as their PC failing. It usually is not.

1080p: where the average hides the floor

At 1920x1080 Ultra the measured average across 3,723 combinations is 70 FPS. Read that correctly: this is a game from 2014 with simple scenes, and a 70 FPS average across thousands of systems, many of them very old, means that any reasonably modern gaming PC build will pin this title to your monitor's refresh rate without effort. A mid-range GPU paired with any recent quad-core CPU will hold well above 100 FPS at 1080p, and the 586 FPS ceiling measured at 1080p Low shows how little headroom the visuals actually consume on fast hardware.

The interesting part of the 1080p picture is the floor. The slowest combinations in our data manage only 18 FPS at Ultra, and those are not exotic edge cases: they are the era-appropriate hardware this game originally shipped for, aging dual-cores with entry GPUs and spinning disks. If your machine is from the same period as the game, expect the experience Telltale shipped, which is playable but visibly uneven, with stutters at scene changes and dips during the busier crowd shots in King's Landing. There is no settings lever that fixes an engine streaming problem, but moving the install to an SSD and closing background applications gets this class of hardware into consistently playable territory.

For everyone on hardware from the last ten years, 1080p is a solved problem here. A 144Hz monitor is not wasted, since the engine will feed it, but do not expect the frame pacing of a modern title. The highs are high and the hitches remain hitches.

1440p and 4K: resolution scales, the engine does not

Dropping to 49 FPS average at 1440p Ultra and 29 FPS at 4K Ultra looks, at first glance, like a normal GPU scaling curve. It is not quite that simple. Those averages are dragged down hard by the same old systems that define the 1080p floor, since integrated graphics and first-generation entry cards genuinely cannot push four times the pixels even in a simple scene. On any discrete GPU from the last decade, 1440p runs at triple-digit frame rates, and 4K sits comfortably above 60.

What resolution does expose is the engine's age. Texture work and effects in Game of Thrones were authored for 720p-era consoles, and at 4K the painterly art style holds up better than you might expect, but the underlying assets were never meant for that pixel count. There is no DLSS or FSR support in the game, which is expected for a 2014 release and also irrelevant, because nothing you would play this on needs upscaling. If a modern GPU struggles here, something is wrong with the system, not the settings.

The honest summary: buy your monitor for the other games you play. Game of Thrones will run at whatever resolution you choose on anything resembling a modern build, and the measured 29 FPS 4K average says more about the breadth of hardware in our database than about the game's actual demands.

Recommended settings: there is barely anything to tune

The settings menu in this game is thin even by 2014 standards: a resolution selector, a quality toggle, and not much else. Our recommendation after looking at the measured data is equally thin, and that is a feature. Run it at your native resolution, set quality to the highest level, and stop thinking about it. The visual difference between Low and Ultra is small enough that the 586 FPS Low ceiling versus the Ultra averages mostly reflects the removal of modest post-processing, not a transformation.

If you are on genuinely weak hardware near the 18 FPS floor, drop to Low, drop the resolution one step, and force fullscreen rather than borderless, which avoids a class of frame pacing problems this engine has under the Windows compositor. Beyond that there is no competitive configuration to chase, because there is no competition here: this is a choice-driven narrative game where the hardest input is clicking a dialogue option before a timer expires. Frame rate matters for comfort, not for survival, and 30 steady frames is honestly enough to experience everything the six episodes contain. We would still take 60, because QTE prompts feel better, but nobody is losing a duel to a dropped frame.

What hardware do you need?

Entry level (2012 to 2015 era dual-core, 4 GB RAM, integrated or entry GPU): the floor of our data lives here. Expect 18 to 35 FPS at 1080p Ultra with hitches at scene transitions, worse on a mechanical drive. Dropping to Low and installing on any SSD makes this tier consistently playable. This is the experience the game was designed around, so nothing is lost artistically.

Mid-range (any quad-core from the last decade, 8 GB RAM, GTX 1050 class or newer): 70 to 120 FPS at 1080p Ultra, comfortably above 60 at 1440p. This is the sensible target and describes most gaming PCs still in service. No component in this tier will break a sweat, and the fan will barely spin up.

High-end (modern 6-core, 16 GB, RTX 3060 class or better): frame rates in the hundreds at 1080p and 1440p, 4K Ultra well above 60. You bought this hardware for other games, and Game of Thrones confirms that decision by demanding nothing from it.

Flagship: the 586 FPS ceiling at 1080p Low belongs to this tier. At this point the only meaningful variables are engine quirks, and no amount of money fixes those. If your flagship build stutters in a scene transition, that is the Telltale Tool, not your hardware, and the data backs that up.

Laptop playability

This is one of the most laptop-friendly games in our entire library, and it is not close. Integrated graphics from roughly 2015 onward handle 1080p at playable frame rates, and any gaming laptop with a discrete GPU treats it as a light background task. Battery impact is correspondingly mild: the GPU stays in low clocks, and long sessions on battery are realistic, which suits the game's episodic, watch-an-episode structure.

The only laptop caveats are thermal and engine-related. Thin ultrabooks with aggressive power limits can hit the same stutter at scene transitions that weak desktops show, because that behavior tracks with CPU boost and storage latency more than GPU power. Older dual-core ultrabooks from the game's own era sit near our measured floor and benefit from Low settings. Modern handhelds and small-form-factor PCs run it without drama, and the game's pause-friendly, dialogue-driven pacing makes it a natural fit for portable play in a way that reflex-driven titles are not.

Streaming and content creation

Game of Thrones is a narrative game, which makes it unusually well suited to streaming: the content is the story and your reactions, not mechanical execution, and the slow pacing gives you room to actually interact with chat. From a technical standpoint it is one of the easiest games in our database to broadcast. Even so, use a hardware encoder. NVENC on Nvidia cards or AMF on AMD handles 1080p60 with essentially zero performance cost, and while this game is light enough that CPU x264 encoding would work fine, there is no reason to spend processor cycles when the encoder chip is sitting idle. Save x264 for systems without a hardware encoder.

The one production consideration specific to this game is licensing: Telltale's closure in 2018 left the series' store availability complicated, and the licensed music and HBO branding mean archival footage occasionally attracts content claims on video platforms. Creators doing retrospective series, which is most of this game's remaining audience, should expect the occasional claim on episode recaps and plan their video editing workflow accordingly. For local recording, any modern machine captures lossless-quality footage of this title while barely noticing, and the small scene files make it a painless game to edit compared to footage from heavier engines.

Common problems and fixes

Stuttering at scene transitions and camera cuts: engine streaming behavior, present on all hardware. Moving the install from a hard drive to an SSD reduces the length of the pauses but does not eliminate them. Nothing else touches this.

Low FPS on a period-correct dual-core system: this matches the 18 FPS floor in our data. Drop to Low quality, lower resolution one step, run fullscreen, and close background applications. The game becomes consistently playable.

The game will not launch or crashes at startup on Windows 10/11: run the executable in Windows 7 compatibility mode and as administrator. The 2014 codebase predates modern Windows by a wide margin, and this resolves most launch failures. Verifying file integrity in your client of choice handles the rest.

Black screen or missing video during cinematics on modern systems: an old codec dependency. Installing a standard codec pack or forcing windowed mode typically restores playback.

Controller prompts not matching your input or QTE inputs feeling dropped: the engine samples input at a low rate that high frame rates can expose. Capping the frame rate to 60 through your GPU control panel makes input timing consistent and QTEs more reliable.

Upgrade priorities

Let us be direct, because the data allows it: almost nobody should upgrade anything for this game. It runs on hardware most people have already thrown away. If your machine genuinely sits at the measured floor and you want to play the series, the order of operations is cheap and simple. First, storage: any SATA SSD, which costs almost nothing in 2026 and removes the worst of the scene-transition hitching. Second, if the processor is a pre-2015 dual-core, a used quad-core from the following few years is a pocket-money CPU upgrade that lifts you off the floor entirely. Third, and only if you are on pre-2013 integrated graphics, any discrete card from the last decade ends the discussion.

What not to do: do not buy a modern GPU, do not spec a new gaming PC build around this title, and do not worry about memory configuration. A machine built to handle Game of Thrones well is a machine built to handle almost nothing else. Build for your heaviest game, and this one takes care of itself.

Frequently asked questions

Q: Why does a simple 2014 adventure game stutter on my fast PC?

A: The Telltale Tool engine streams scenes and plays animations at low update rates, producing hitches that hardware cannot fix. Our floor of 18 FPS and the hitching fast systems report are the same engine behavior at different magnitudes. An SSD shortens the pauses; nothing removes them.

Q: What is the best graphics card for Game of Thrones?

A: Whatever you have. Any discrete GPU from the last decade exceeds what the game can use at 1080p and 1440p, and mid-range cards run 4K Ultra above 60 FPS. This is one of the least GPU-demanding titles in our database.

Q: Can I play it on integrated graphics or an old laptop?

A: Yes. Integrated graphics from roughly 2015 onward handles 1080p at playable frame rates, and the game's slow, pause-friendly pacing suits laptops better than almost any genre. Older dual-cores should use Low settings.

Q: Is 30 FPS enough for this game?

A: Genuinely, yes. It is a narrative adventure with dialogue choices and simple QTEs, so a steady 30 delivers the full experience. We still prefer 60 for input feel during timed prompts, but nothing in the game demands high frame rates.

Q: The game crashes or will not start on Windows 11. Is my hardware too new?

A: The opposite: the 2014 codebase predates modern Windows. Windows 7 compatibility mode plus administrator rights fixes most launch failures. Hardware is almost never the cause.

Q: Does the game support DLSS or FSR upscaling?

A: No, and it does not need to. It predates both technologies by years, and any GPU capable of running modern upscalers renders this game natively at high frame rates without breaking a sweat.

In short: Game of Thrones in 2026

Telltale's Game of Thrones survives in 2026 as an artifact: a solid, well-acted bridge between the show's third and fifth seasons, built on an engine that was already tired when it shipped, kept alive by a small community of narrative-game fans and HBO completists. Our measured profile matches that identity exactly. Averages of 70, 49, and 29 FPS at 1080p, 1440p, and 4K Ultra across 3,723 combinations look demanding until you notice they are computed across hardware spanning more than a decade, and the 586 FPS ceiling shows what the game actually costs a modern system: nothing.

The engine's frame pacing quirks and the studio's collapse mean this will never be remastered, patched, or improved, so what exists now is the final version. The good news is that it needs nothing from you. Any functioning PC from the last ten years plays it at whatever resolution you like, laptops and handhelds included, and the fixes that matter are free: compatibility mode, an SSD, a frame cap for QTE consistency. If you are weighing an upgrade, make the decision based on the demanding games in your library, and treat this one as a passenger. It asks for a seat, not a new car, and that is rarer in our database every year.

Quality:

FPS Benchmarks

CPU GPU Resolution Settings Avg FPS
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5070 Ti 3840x2160 Low 242.0
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5070 Ti 3840x2160 Medium 206.0
Intel Core i7-12700K NVIDIA GeForce RTX 4060 Ti 8 GB 3840x2160 Low 176.0
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5070 Ti 3840x2160 High 175.0
Intel Core Ultra 7 265K NVIDIA GeForce RTX 3070 3840x2160 Low 171.0
Intel Core i7-12700KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 7600 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 7600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 8400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5600F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 7700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 7900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 7 265 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-14600K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 3600 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5500X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 4600G NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5700 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 5 225 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 9800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 7 265K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i7-13700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-12400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 9 290K Plus NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-13400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 9900X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5500 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-12600KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i9-14900K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5800XT NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5600 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 7 270K Plus NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 9700F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 9950X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-14400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 5900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 5950X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i7-14700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 9850X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 5 245 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5800X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 9 9900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 7500X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core Ultra 5 235 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i7-14700KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 9600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i7-14700F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-14600KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 3700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i3-12100F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-11400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5700G NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i7-12700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 5600GT NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5700X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 7400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-12400 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 7700 NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
Intel Core i5-10400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 7800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 9700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 5 7500F NVIDIA GeForce RTX 5090 D 3840x2160 Low 146.0
AMD Ryzen 7 5700G NVIDIA GeForce RTX 5090 3840x2160 Low 142.1
AMD Ryzen 7 5700X NVIDIA GeForce RTX 5090 3840x2160 Low 141.8
AMD Ryzen 5 7600 NVIDIA GeForce RTX 5090 3840x2160 Low 141.8
AMD Ryzen 7 5700X3D NVIDIA GeForce RTX 5090 3840x2160 Low 141.6
Intel Core i7-13700K NVIDIA GeForce RTX 5090 3840x2160 Low 141.2
AMD Ryzen 5 5600X NVIDIA GeForce RTX 5090 3840x2160 Low 141.2
Intel Core i5-14400F NVIDIA GeForce RTX 5090 3840x2160 Low 141.0
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5090 3840x2160 Low 140.9
AMD Ryzen 7 7700X NVIDIA GeForce RTX 5090 3840x2160 Low 140.3
AMD Ryzen 7 9800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 140.3
AMD Ryzen 5 3600 NVIDIA GeForce RTX 5090 3840x2160 Low 140.2
AMD Ryzen 9 9900X NVIDIA GeForce RTX 5090 3840x2160 Low 140.2
AMD Ryzen 7 7700 NVIDIA GeForce RTX 5090 3840x2160 Low 140.1
AMD Ryzen 5 7500F NVIDIA GeForce RTX 5090 3840x2160 Low 140.0
Intel Core i5-9400 NVIDIA GeForce RTX 5090 3840x2160 Low 140.0
Intel Core i7-12700K NVIDIA GeForce RTX 4060 Ti 8 GB 3840x2160 Medium 140.0
Intel Core i7-14700F NVIDIA GeForce RTX 5090 3840x2160 Low 139.5
AMD Ryzen 7 7800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 139.1
Intel Core Ultra 7 265K NVIDIA GeForce RTX 5090 3840x2160 Low 139.0
Intel Core i5-9400 NVIDIA GeForce RTX 5090 D 3840x2160 Low 139.0
Intel Core i5-12400 NVIDIA GeForce RTX 5090 3840x2160 Low 139.0
AMD Ryzen 7 9700X NVIDIA GeForce RTX 5090 3840x2160 Low 138.7
AMD Ryzen 7 3700X NVIDIA GeForce RTX 5090 3840x2160 Low 138.3
AMD Ryzen 5 9600X NVIDIA GeForce RTX 5090 3840x2160 Low 138.3
AMD Ryzen 9 9950X3D NVIDIA GeForce RTX 5090 3840x2160 Low 138.1
Intel Core i5-13400F NVIDIA GeForce RTX 5090 3840x2160 Low 138.0
Intel Core i5-14600KF NVIDIA GeForce RTX 5090 3840x2160 Low 137.8
Intel Core i7-12700KF NVIDIA GeForce RTX 5090 3840x2160 Low 137.8
AMD Ryzen 5 5600 NVIDIA GeForce RTX 5090 3840x2160 Low 137.7
AMD Ryzen 9 5950X NVIDIA GeForce RTX 5090 3840x2160 Low 137.5
AMD Ryzen 5 5500 NVIDIA GeForce RTX 5090 3840x2160 Low 137.4
Intel Core i5-12600KF NVIDIA GeForce RTX 5090 3840x2160 Low 137.3
AMD Ryzen 5 5600GT NVIDIA GeForce RTX 5090 3840x2160 Low 137.2
Intel Core Ultra 5 235 NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 7500X3D NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 7 9850X3D NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 9 9900X3D NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i7-14700KF NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 5500X3D NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i7-14700K NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 7 9700F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 4600G NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i7-12700K NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 7 5700 NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 7400F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core Ultra 7 270K Plus NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core Ultra 9 290K Plus NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core Ultra 5 225 NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i5-12400F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 5600F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 7600X NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i3-12100F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core Ultra 7 265 NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core Ultra 5 245 NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i5-11400F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 9 5900X NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 5 8400F NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
AMD Ryzen 7 5800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 137.0
Intel Core i9-14900K NVIDIA GeForce RTX 5090 3840x2160 Low 137.0

Game Information

Genre
Adventure
Release Year
2014