Fivem

Fivem

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 33
2560x1440 Ultra 26
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 High 50
1920x1080 Ultra 39

Fivem with Intel Core Ultra 9 290K Plus + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the Intel Arc B370 produces a profoundly GPU-limited experience in Fivem, with the data showing a dramatic collapse in frame rates as resolution increases. This combination ranks near the bottom of the database, sitting at rank 2762 out of 3005 tested combos for this title. The benchmark results indicate that while the 24-core CPU has ample headroom, the integrated-class Arc B370 is the single factor preventing this system from achieving playable performance at higher resolutions.

Resolution Scaling

The measured FPS data reveals an extreme sensitivity to resolution, which is the hallmark of a system constrained by its graphics processor rather than its central processor. At 1920x1080 with Low settings, the combo delivers 80 FPS, but this falls to 53 FPS at 2560x1440, a drop of 27 FPS, and further to 29 FPS at 3840x2160, representing a 51 FPS decline from the 1080p baseline. This pattern — a roughly 34% reduction from 1080p to 1440p and a 64% reduction from 1080p to 4K — is consistent with a renderer that is being overwhelmed by pixel count.

The scaling behavior points directly at the Arc B370 as the limiting component. The GPU’s 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, a figure that explains why the frame rate nearly halves at 1440p and drops to single-digit-to-low-twenties territory at 4K. A capable CPU would not exhibit this kind of collapse; the data suggests that if the GPU were stronger, the scaling from 1080p to 1440p would be far less punishing.

Comparing the 4K results across settings reinforces the GPU-bound diagnosis. The delta between Low (29 FPS) and Ultra (14 FPS) at 3840x2160 is 15 FPS, meaning that the highest preset costs more than half the frame rate of the lowest preset. At 1080p, the same Low-to-Ultra gap is 41 FPS (80 vs 39), which shows that the GPU is so saturated at 4K that even lowering settings cannot recover meaningful performance — the bottleneck has shifted from shading complexity to raw pixel throughput.

The conclusion from resolution scaling is unambiguous: this system is not viable for 4K gaming in Fivem, and even 1440p demands modest settings to stay above 30 FPS. The 1080p results, while better, still show that the GPU is the ceiling, as the CPU’s 96th percentile ranking among all CPUs (average benchmark score 84003) indicates it is not the source of the frame rate variance.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on Intel’s 3 nm process. Its specifications reveal why it struggles in Fivem: 1280 shading units, 40 texture mapping units, and only 20 ROPs. The boost clock of 2400 MHz and base clock of 300 MHz are respectable for an IGP, but the pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the hardware limits that directly cap fill-rate-heavy workloads like Fivem’s open-world rendering.

The memory configuration is particularly telling. The Arc B370 uses System Shared memory, meaning its bandwidth is System Dependent. This is a critical weakness in a multiplayer game where large textures and asset streaming are constant. The lack of dedicated VRAM means the GPU competes with the CPU for memory bandwidth, and the data shows this is not sufficient for smooth 4K operation — the 18 FPS High result at 3840x2160 is below the threshold for comfortable play.

The GPU’s benchmark percentile of 5 places it in the company of much older discrete parts. Its nearest rivals in the database include the ATI Mobility Radeon HD 5570 (average score 1186, deltaPct -0.2), the ATI Radeon HD 5770 (1190, -0.5), and the AMD Radeon HD 7650M (1192, -0.7). The Arc B370’s score of 1184 is essentially tied with these legacy products, which explains why it cannot maintain high frame rates even at 1080p Ultra (39 FPS). The GPU’s FP32 throughput of 6.144 TFLOPS is modest, and its FP16 of 12.29 TFLOPS (2:1) does not help in a title that does not leverage such compute.

For Fivem specifically, the GPU’s 20 ROPs are the primary constraint at high resolutions. The measured 4K Medium result of 23 FPS (min 20, max 26) shows that even mid-tier settings cause the renderer to stall. The data indicates that the Arc B370 is functionally a 1080p-oriented part, and even then, only at Low to Medium settings does it deliver fluid motion — the 1080p Medium average of 63 FPS (min 54, max 72) is the sweet spot for this IGP.

CPU Role

The Intel Core Ultra 9 290K Plus is a desktop-class processor with 24 cores and 24 threads, based on the Arrow Lake Refresh architecture. Its base clock of 3.70 GHz and boost clock of 5.80 GHz provide substantial single-thread performance, evidenced by a Cinebench R23 single-core score of 7303. In Fivem, which is known for CPU-heavy multiplayer simulation, this processor should theoretically excel — its PassMark single-thread score of 4823 and multithread score of 60860 suggest it has no trouble orchestrating game logic.

The CPU’s cache hierarchy is robust: 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3. This large L3 cache is beneficial for the kind of data-heavy workloads Fivem generates, particularly with many players in a single session. The 3 nm process node and 17,800 million transistors contribute to power efficiency, but the 125 W TDP indicates this is not a low-power part — it is a serious CPU that is being wasted in this configuration.

However, the benchmark results show that the CPU’s power is largely irrelevant to the measured FPS because the GPU is so weak. At 1080p Low, the combo hits 80 FPS, which is the highest result in the entire dataset. This is likely near the CPU’s frame-rate ceiling for Fivem’s single-threaded physics and network code, but it is still not a high number for a flagship-class CPU. The fact that 1440p Low drops to 53 FPS and 4K Low to 29 FPS proves that the GPU is the bottleneck, not the CPU.

The CPU’s percentile ranking of 96 versus all CPUs, with an average benchmark score of 84003, places it just 0.2% ahead of the Intel Core Ultra 9 285K (average score 83807) and 1.1% ahead of the AMD EPYC 4584PX (83090). It trails the AMD EPYC 7F72 by 1.3% (85072). These rival comparisons show that the 290K Plus is a top-tier processor, but in this combo, its capabilities are masked. The PassMark multithread score of 60860 and Cinebench R23 multi-core of 51731 confirm that the CPU can handle far more demanding workloads than what Fivem presents at these frame rates.

The data suggests that if this CPU were paired with a discrete GPU, the frame rates would be dramatically higher, but with the Arc B370, the CPU idles while the GPU struggles. The measured FPS deltas between resolutions are entirely attributable to the GPU, and the CPU’s role in this specific benchmark is merely to feed frames that the GPU subsequently drops.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces playable results at the lower end. The Low preset achieves 80 FPS, which is the best result in the entire dataset. Medium drops to 63 FPS with a minimum of 54 and maximum of 72, still smooth for most gameplay. High falls to 50 FPS, and Ultra bottoms out at 39 FPS. These numbers show a 41 FPS spread between Low and Ultra, indicating that the GPU is the primary scaling factor even at 1080p, but all presets are at least technically playable.

At 2560x1440, the performance declines significantly. Low delivers 53 FPS, which is acceptable but not ideal for fast-paced multiplayer. Medium averages 41 FPS (min 35, max 48), High drops to 33 FPS, and Ultra falls to 26 FPS. The 27 FPS gap between Low and Ultra at 1440p is smaller than at 1080p, which is counterintuitive but explained by the GPU being more saturated — the renderer cannot fully utilize the additional shading work because it is already pixel-bound.

At 3840x2160, the results are largely unplayable. Low averages 29 FPS, Medium 23 FPS (min 20, max 26), High 18 FPS, and Ultra just 14 FPS. Even the best 4K result is below the 30 FPS threshold that most players consider the minimum for action games. The 15 FPS difference between Low and Ultra at 4K is the smallest of any resolution, confirming that the GPU is completely maxed out regardless of settings. The Medium preset’s min FPS of 20 shows that frame times are inconsistent, which would cause noticeable stuttering in a multiplayer environment.

The data across all 12 measured rows shows a consistent pattern: the Arc B370 cannot maintain high frame rates at any resolution above 1080p Medium, and even at 1080p, the Ultra preset’s 39 FPS is borderline. The combo’s overall rank of 2762 out of 3005 in Fivem reflects this poor performance, placing it in the bottom 8% of tested configurations.

FAQ

Q: Is this combo capable of running Fivem at 4K?

A: No. The measured 4K results range from 29 FPS at Low to 14 FPS at Ultra, with the best case being 29 FPS at Low settings. This falls below the 30 FPS minimum for acceptable gameplay, and the Medium preset’s min FPS of 20 indicates significant frame drops.

Q: What is the best resolution for this system in Fivem?

A: The data shows 1920x1080 is the only resolution where all presets are at least technically playable. At 1080p, Low hits 80 FPS, Medium 63 FPS, High 50 FPS, and Ultra 39 FPS. At 1440p, only Low (53 FPS) and Medium (41 FPS) exceed 30 FPS.

Q: Why does the CPU not help this system perform better?

A: The Intel Core Ultra 9 290K Plus is a top-tier CPU with a 96th percentile ranking and an average benchmark score of 84003, but the GPU’s 5th percentile ranking (score 1184) creates a severe bottleneck. The CPU can generate frames far faster than the Arc B370 can render them, so the measured FPS is entirely GPU-limited.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370’s 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, deltaPct -0.2) and the ATI Radeon HD 5770 (1190, -0.5). It is 1.4% faster than the AMD FirePro M2000 (1168), but all of these are legacy or low-end parts.

Q: Should I use the Ultra preset at 1080p?

A: The data suggests no. The Ultra preset at 1080p yields only 39 FPS, while the High preset yields 50 FPS and Medium yields 63 FPS. Given the 11 FPS difference between Ultra and High, the visual gains are unlikely to justify the frame rate loss.

Q: Is there any setting at which the system maintains a steady frame rate?

A: Yes, at 1080p Medium, the measured FPS is 63 with a minimum of 54 and maximum of 72, indicating a relatively stable frame time. At 1440p Medium, the min FPS is 35 and max is 48, which is less stable but still playable.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combo is at 1920x1080 with the Medium preset. This configuration delivers an average of 63 FPS with a minimum of 54 and maximum of 72, providing the best balance of smoothness and visual fidelity. The Low preset at 1080p achieves 80 FPS but sacrifices too much visual detail for a 17 FPS gain over Medium, which is not worth the trade-off in a game like Fivem where environmental readability matters.

At 1440p, the Medium preset (41 FPS average, min 35, max 48) is the highest playable option, but the data shows it is borderline for competitive play. If the user must play at 1440p, Low (53 FPS) is the recommended choice, as it maintains a comfortable margin above 30 FPS. The High and Ultra presets at 1440p (33 and 26 FPS respectively) are not recommended due to the latter falling below playable thresholds.

For 4K, the data is clear: do not use this combo at 3840x2160. Even the Low preset’s 29 FPS is below the 30 FPS minimum, and the Medium preset’s min FPS of 20 would result in noticeable stutter. The Ultra preset at 14 FPS is effectively a slideshow. Users should avoid 4K entirely with this configuration.

The Ultra preset is not recommended at any resolution. At 1080p, it delivers only 39 FPS, which is a 24 FPS drop from Medium; at 1440p, it falls to 26 FPS; and at 4K, it is 14 FPS. The High preset offers a modest improvement over Ultra (11 FPS at 1080p, 7 FPS at 1440p, 4 FPS at 4K), but it still does not beat Medium in any resolution. The benchmark results indicate that Medium is the performance ceiling for a stable experience, and users should prioritize that preset over the higher visual options.

The single best measured row is 1080p Medium with 63 FPS average and a narrow 54-72 FPS range. This is the only configuration in the dataset that combines an average above 60 FPS with a minimum above 50 FPS, making it the definitive recommendation for this hardware pairing. Users seeking higher visual quality should recognize that the Arc B370’s 5th percentile GPU ranking fundamentally limits the system, and no settings adjustment can overcome the hardware’s fill-rate and memory bandwidth constraints.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + Intel Arc B370 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 33.0
2560x1440 Ultra 26.0
1920x1080 Low 80.0
1920x1080 Medium 63.0
1920x1080 High 50.0
1920x1080 Ultra 39.0

Fivem with iUltra 9 290K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B370 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.