Downfall

Downfall

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 35 43
1440p QHD 29 46 56 68
1080p Full HD 40 64 78 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 35
3840x2160 High 29
3840x2160 Ultra 18
2560x1440 Low 68
2560x1440 Medium 56
2560x1440 High 46
2560x1440 Ultra 29
1920x1080 Low 96
1920x1080 Medium 78
1920x1080 High 64
1920x1080 Ultra 40

Downfall with Intel Core Ultra 9 290K Plus + Intel Arc B370, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the Intel Arc B370 integrated graphics presents a striking imbalance in Downfall, a 2016 horror title. With the CPU sitting in the 96th percentile of all processors and the GPU languishing in the 5th percentile, the benchmark data reveals a configuration where the visual output is the primary bottleneck. The measured frames per second across resolutions and presets paint a clear picture of a system that can handle the game’s logic with ease but struggles to render it smoothly at higher demands.

Settings Recommendations

The data from the measured FPS rows suggests that the optimal experience in Downfall for this specific combo is achieved at 1080p with Low settings. This configuration delivers an average of 96 FPS, which is the highest raw frame rate recorded across all tested scenarios. This is the only setting that allows the system to approach the 100 FPS threshold, providing a fluid and responsive experience that is critical for a horror game where timing and reaction are key. While the visual fidelity will be reduced, the performance gain is substantial enough to warrant this choice for playability.

For users who prioritize visual quality over maximum frame rate, the Medium preset at 1080p is the most balanced option. It yields an average of 78 FPS with a measured minimum of 67 and a maximum of 90 FPS. This indicates a playable experience that maintains a consistent frame rate above the standard 60 FPS target, with the minimum frame rate still being respectable. The jump from Low to Medium costs 18 FPS on average but likely provides a noticeable improvement in texture detail and shadow quality, making it a worthwhile trade-off for a more immersive atmospheric experience.

The High preset at 1080p is also viable, producing an average of 64 FPS. However, the data suggests that the drop from Medium is significant, and the lack of a recorded minimum FPS means there is less certainty about frame pacing stability. While 64 FPS is playable, the Medium preset offers a better performance-to-quality ratio, as the 14 FPS difference between them is substantial.

The Ultra preset should be avoided at all tested resolutions. At 1080p, it only manages an average of 40 FPS, which is below the threshold for smooth gameplay in a fast-paced horror setting. At 1440p, it drops to 29 FPS, and at 4K, it becomes an unplayable 18 FPS. The data clearly shows that the Arc B370 does not have the rendering power to handle the maximum settings in Downfall, making the Low or Medium presets the only reasonable choices for a positive experience.

GPU Role

The Intel Arc B370 is an integrated graphics solution with a 25 W TDP, operating as an IGP with system-shared memory. Its performance profile in Downfall is best understood through its 3DMark Steel Nomad DX12 score of 1184, which places it in the 5th percentile of all GPUs. This score is nearly identical to older discrete cards like the ATI Mobility Radeon HD 5570, which scores 1186, and the ATI Radeon HD 5770, which scores 1190. The delta percentages are minuscule, at -0.2% and -0.5% respectively, meaning the Arc B370’s raw compute power is effectively on par with these legacy parts.

The GPU’s clock speeds, with a base of 300 MHz and a boost of 2400 MHz, are not sufficient to overcome its fundamental limitations in this title. The data shows that the GPU is the clear limiting factor in this combo, as the high-end CPU cannot compensate for the lack of graphics throughput. The pixel rate of 48.00 GPixel/s and the FP32 performance of 6.144 TFLOPS are simply not enough to push high frame rates at demanding resolutions and settings. The results show a severe drop in performance as resolution and graphical load increase, which is the classic signature of a GPU-bound system.

The fact that the GPU has a 5th percentile ranking and performs similarly to a Radeon HD 5770 indicates that it is a low-end solution, despite its modern architecture. In Downfall, this translates to a system that can only handle the game at its lowest graphical presets to achieve acceptable performance. The system-shared memory architecture means that the bandwidth is "System Dependent," which likely further hampers performance compared to a dedicated VRAM solution, especially at higher resolutions where memory pressure increases.

FAQ

*Q: What is the best resolution to play Downfall with this hardware?*

A: According to the measured FPS data, 1920x1080 is the only resolution that provides a consistently playable experience. At this resolution, the Low preset achieves 96 FPS and the Medium preset achieves 78 FPS. At 2560x1440, the best average is 68 FPS on Low, but at 3840x2160, even the Low preset only manages 43 FPS.

*Q: Can this system handle the Ultra settings in Downfall?*

A: No. The benchmark results show that the Ultra preset is not viable at any resolution. The highest average FPS recorded for Ultra was 40 at 1080p, which is below the standard for smooth gameplay. At 1440p and 4K, the Ultra preset averages 29 FPS and 18 FPS, respectively, rendering the game unplayable.

Q: How does the Intel Arc B370 compare to other GPUs in terms of raw performance?

A: The GPU’s 3DMark Steel Nomad score of 1184 puts it in the 5th percentile. Its nearest rivals are the ATI Mobility Radeon HD 5570 and the ATI Radeon HD 5770, with scores of 1186 and 1190, respectively. The delta percentages are -0.2% and -0.5%, indicating that the Arc B370 is statistically on par with these older components.

Q: Is the CPU or the GPU the main bottleneck in this configuration?

A: The data strongly indicates that the GPU is the limiting component. The Intel Core Ultra 9 290K Plus is a top-tier processor in the 96th percentile of all CPUs. However, the system’s inability to maintain high frame rates at higher resolutions and settings, despite the powerful CPU, points directly to the Arc B370 as the primary constraint.

Q: What is the highest average FPS achievable with this combo?

A: The highest average FPS recorded in the measured data is 96 FPS, achieved at 1920x1080 resolution with the Low settings preset. This is the only configuration that breaks the 90 FPS mark.

Q: Will lowering the resolution from 1440p to 1080p provide a significant performance boost?

A: Yes. The data shows a substantial improvement when moving from 2560x1440 to 1920x1080. For example, on the High preset, the average FPS increases from 46 to 64, a gain of 18 FPS. On the Low preset, it increases from 68 to 96, a gain of 28 FPS.

How This Combo Ranks

In the database of tested hardware combinations for Downfall, this pairing of the Intel Core Ultra 9 290K Plus and Intel Arc B370 ranks at 2688 out of 2928 combos. This places the system in the bottom 8% of all tested configurations, a poor result that is almost entirely attributable to the graphics solution. The CPU is a powerhouse, but the GPU’s performance anchors the entire combo to a low position in the rankings.

This ranking is consistent with the GPU’s 5th percentile standing among all GPUs. The data suggests that while the CPU is capable of delivering top-tier synthetic benchmark scores, it is completely held back by the integrated graphics. For comparison, the CPU’s average benchmark score of 84003 is 0.2% higher than the Intel Core Ultra 9 285K, but this advantage is irrelevant in gaming when the GPU cannot render frames fast enough. The combo’s rank is a direct reflection of the weakest link in the chain, and in this case, that link is the Arc B370.

The rank of 2688 suggests that a user would need to pair this CPU with a significantly more powerful discrete GPU to achieve a competitive standing in the database. The current setup is a severe mismatch, with a top-tier processor being paired with a bottom-tier graphics engine. The performance data confirms that the combo is not suitable for a smooth gaming experience, especially at higher settings, and its low rank is a quantitative measure of that inadequacy.

Resolution Scaling

The measured FPS data shows how the system’s performance scales with resolution, and the results are typical of a heavily GPU-limited scenario. Moving from 1920x1080 to 2560x1440 on the Low preset causes the average FPS to drop from 96 to 68, a reduction of 28 FPS or about 29%. The same resolution jump on the High preset sees a drop from 64 FPS to 46 FPS, a reduction of 18 FPS or about 28%. This consistent percentage drop indicates that the GPU is the primary constraint, as the workload is scaling with the pixel count.

The scaling from 1440p to 4K is even more punishing. On the Low preset, the average FPS falls from 68 to 43, a loss of 25 FPS. On the Medium preset, it falls from 56 to 35, a loss of 21 FPS. This further emphasizes that the Arc B370 cannot handle the 4K resolution’s pixel throughput. The frame rate does not scale linearly with the resolution increase; instead, it drops off more steeply, suggesting that the GPU is running out of processing power and possibly memory bandwidth.

The fact that the CPU is not the limiting factor is evident from the large FPS gains seen when lowering the resolution. If the CPU were the bottleneck, the frame rates would remain relatively static across resolutions. Instead, the data shows that the FPS increases dramatically as the resolution decreases, which is a clear indicator that the GPU is the component that is struggling. This behavior is expected from a 25 W integrated GPU with system-shared memory, as it is simply not designed to handle the demands of 4K gaming.

Measured FPS Breakdown

Here is the complete breakdown of the measured average frame rates for this combo in Downfall:

At 1920x1080 (1080p), the performance is as follows:

  • The Ultra preset averages 40 FPS.
  • The High preset averages 64 FPS.
  • The Medium preset averages 78 FPS, with a minimum of 67 and a maximum of 90 FPS.
  • The Low preset averages 96 FPS.

At 2560x1440 (1440p), the performance drops significantly:

  • The Ultra preset averages 29 FPS.
  • The High preset averages 46 FPS.
  • The Medium preset averages 56 FPS, with a minimum of 48 and a maximum of 64 FPS.
  • The Low preset averages 68 FPS.

At 3840x2160 (4K), the performance is mostly unplayable:

  • The Ultra preset averages 18 FPS.
  • The High preset averages 29 FPS.
  • The Medium preset averages 35 FPS, with a minimum of 30 and a maximum of 40 FPS.
  • The Low preset averages 43 FPS.

These numbers show a clear pattern. The system can achieve a playable frame rate only at 1080p, and even then, only with the Low or Medium presets. The Medium preset is the only one with a recorded minimum FPS above 60 at 1080p, making it the safest choice for consistent performance. All other settings and resolutions fall below the 60 FPS target, with the higher resolutions and settings resulting in a slideshow-like experience that is not suitable for a horror game that relies on tension and immersion.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + Intel Arc B370 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 35.0
3840x2160 High 29.0
3840x2160 Ultra 18.0
2560x1440 Low 68.0
2560x1440 Medium 56.0
2560x1440 High 46.0
2560x1440 Ultra 29.0
1920x1080 Low 96.0
1920x1080 Medium 78.0
1920x1080 High 64.0
1920x1080 Ultra 40.0

Downfall with iUltra 9 290K Plus + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B370 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.