Fivem
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 55 | 69 | 87 |
| 1440p QHD | 77 | 99 | 124 | 157 |
| 1080p Full HD | 117 | 151 | 189 | 239 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis
Fivem, a multiplayer modification framework built on Grand Theft Auto V, presents a unique benchmarking scenario due to its heavy reliance on server-side scripting and CPU-bound logic, which differs significantly from single-player titles. The measured data for this configuration, pairing the Intel Core Ultra 9 185H with the NVIDIA GeForce RTX 4080 Mobile, provides a clear picture of performance scaling across different resolutions and quality presets. This analysis breaks down the benchmark results, focusing on the interplay between the CPU and GPU to explain the observed frame rates and offer guidance on optimal settings.
FAQ
Q: What is the best average FPS recorded for this combo?
A: The highest average FPS recorded is 239 at 1920x1080 with Low settings. This indicates a very high performance ceiling at lower resolutions, where the CPU is often the primary bottleneck.
Q: How does the combo rank among all tested systems?
A: This specific combination of the Intel Core Ultra 9 185H and the RTX 4080 Mobile ranks 1217 out of 3707 tested combos in Fivem. This places it in the upper third of all tested systems, suggesting a strong, above-average performance profile.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average FPS drops from 157 on Low settings to 77 on Ultra settings. This represents a 51% decrease in performance, highlighting the significant load that higher graphical presets place on the GPU.
Q: Is the RTX 4080 Mobile's 12 GB VRAM sufficient for Fivem?
A: Based on the measured data, yes. The tests were run at up to 4K resolution with Ultra settings, and no issues related to VRAM limitations were reported. The 12 GB frame buffer is capable of handling the game's demands at these settings.
Q: How does the Intel Core Ultra 9 185H's single-thread performance compare to its closest rivals?
A: The CPU's average benchmark score is 35670, which is nearly identical to its nearest rivals. It is 0.1% behind the AMD Ryzen AI 7 PRO 350, 0.2% behind the Intel Core 7 250H, and 0.4% behind the AMD Ryzen 7 PRO 5845 in average score.
Q: What is the minimum FPS recorded in the benchmark data?
A: The lowest minimum FPS recorded is 59, observed at 3840x2160 with Medium settings. This is the only data point with a min FPS below 100, showing that even at high resolutions, frame drops are kept to a minimum.
GPU Role
The NVIDIA GeForce RTX 4080 Mobile is the primary driver for visual fidelity in this configuration. Its 12 GB of GDDR6 memory on a 192-bit bus provides a total bandwidth of 432.0 GB/s, which is crucial for handling high-resolution textures and complex scenes typical of a modded multiplayer environment. The GPU's performance is reflected in its benchmark scores, such as a Passmark G3D score of 24926 and a Geekbench Vulkan score of 145807, placing it in the 81st percentile of all GPUs.
The GPU's role becomes increasingly dominant as resolution and graphical settings increase. The data shows a clear scaling pattern: at 1080p, the GPU is often underutilized, as frame rates are exceptionally high but the workload is not intense enough to fully engage the RTX 4080 Mobile. However, the impact of the GPU is undeniable at 4K. The average FPS at 3840x2160 drops from 87 on Low to 43 on Ultra, a 50% reduction. This demonstrates that the GPU is the limiting factor at these higher resolutions, as the settings directly correlate with the rendering load on the graphics card. The RTX 4080 Mobile's architecture, with 7424 shading units, is clearly capable of handling Fivem at high settings, but the data suggests that Ultra settings at 4K are a significant challenge, resulting in an average FPS below 60.
How This Combo Ranks
In the grand scheme of tested hardware, this combination of the Intel Core Ultra 9 185H and the NVIDIA GeForce RTX 4080 Mobile achieves a rank of 1217 out of 3707 total combos for Fivem. This places it in the 67th percentile of all tested systems, indicating a solidly above-average performance tier. The ranking shows that while this is a high-end mobile setup, it is not at the absolute top, likely due to the thermal and power constraints of a mobile form factor.
The CPU's performance is a key part of this ranking. The Intel Core Ultra 9 185H has an average benchmark score of 35670, which puts it in the 85th percentile of all CPUs. Its closest rivals are all within a fraction of a percent in performance, with the AMD Ryzen AI 7 PRO 350 being only 0.1% faster. This indicates that the CPU is not a unique bottleneck or advantage; it's a solid, mid-to-high-tier performer that provides a stable foundation. The combination's rank of 1217 suggests that it outperforms a majority of systems, but the GPU's performance, while strong, does not push it into the top tier. The data implies that the system is well-balanced, but the game's performance is more closely tied to the GPU's ability to render at higher settings than the CPU's raw processing power.
Settings Recommendations
Based on the measured FPS data, the optimal experience depends on the target resolution and the user's preference for visual quality versus frame rate. For a balanced experience, the Medium preset is the most consistent. At 1920x1080, it delivers an average of 189 FPS with a minimum of 160 FPS, ensuring smooth gameplay even in demanding scenes. At 2560x1440, it drops to an average of 124 FPS, which is still well above the 60 FPS threshold for most displays. Even at 4K, the Medium preset maintains an average of 69 FPS, making it the only preset that achieves a playable frame rate at 3840x2160 without dropping below 60 FPS (min FPS is 59).
For users with high-refresh-rate 1080p monitors, the High preset is a good choice, offering an average of 151 FPS. This provides a significant visual upgrade over Medium with only a 20% drop in average frame rate. The Low preset is best for competitive play, prioritizing maximum frame rate. It hits 239 FPS at 1080p and 157 FPS at 1440p, but the visual quality is severely reduced. The Ultra preset should be avoided for serious gameplay. While it offers the best visuals, the average FPS drops to 117 at 1080p and 77 at 1440p, and falls to an unplayable 43 FPS at 4K. For a consistent 60+ FPS experience, Medium is the recommended preset across all resolutions.
Measured FPS Breakdown
The measured FPS data provides a detailed view of performance scaling across three resolutions and four quality presets.
At 1920x1080, the system is clearly CPU-bound, as even the most demanding preset yields high frame rates. The Low preset averages 239 FPS, which is exceptionally high and suggests the CPU is near its limit. Medium averages 189 FPS (min 160, max 217), High averages 151 FPS, and Ultra averages 117 FPS. The progression from Low to Ultra shows a 51% decrease in average FPS, which is a direct result of increased GPU load.
Moving to 2560x1440, the GPU starts to become a more significant factor. The Low preset still achieves an impressive 157 FPS, but the scaling is more pronounced. Medium averages 124 FPS (min 106, max 143), High averages 99 FPS, and Ultra averages 77 FPS. The drop from Low to Ultra is now 51% as well, but the absolute values are lower, indicating the GPU is working harder.
At 3840x2160, the GPU is the clear bottleneck. The Low preset averages 87 FPS, which is still playable. Medium averages 69 FPS (min 59, max 79), which is right at the edge of the 60 FPS target. High drops to an average of 55 FPS, and Ultra averages just 43 FPS. This data shows a harsh scaling curve; the performance penalty for increasing settings is severe at 4K, with the Ultra preset being nearly half the speed of Low.
CPU Role
The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture. With a base clock of 3.90 GHz and a boost clock of 5.10 GHz, its high single-thread performance is critical for Fivem, which is known to be sensitive to CPU speed. The CPU's benchmark scores reflect this strength, with a Geekbench single-core score of 1794 and a Cinebench R23 single-core score of 1810.5.
The CPU's role in Fivem is most evident at lower resolutions. At 1080p, the frame rates are exceptionally high across all presets, but the scaling from Low to Ultra is less dramatic than at 4K. This indicates that the CPU is often the limiting factor, preventing the GPU from reaching its full potential. For example, at 1080p Low, the average FPS is 239, which is likely near the CPU's maximum frame generation capability. The CPU's 24 MB of shared L3 cache and 89.6 GB/s memory bandwidth also contribute to its ability to handle the complex game world and server-side scripting. While the GPU is responsible for rendering, the CPU is the foundation for the high frame rates observed at 1080p, and its performance is a key reason why the system is not entirely GPU-limited at that resolution.
Resolution Scaling
The data shows a clear trend in how frame rates scale with resolution, which helps identify the limiting component. From 1920x1080 to 2560x1440, the average FPS drops by approximately 35% on Low settings (239 to 157), 34% on Medium (189 to 124), 34% on High (151 to 99), and 34% on Ultra (117 to 77). This consistent ~35% drop across all presets suggests that the scaling is primarily driven by the GPU, as the rendering workload increases proportionally with the number of pixels.
The scaling from 2560x1440 to 3840x2160 is more severe. On Low settings, the FPS drops by 45% (157 to 87). On Medium, the drop is 44% (124 to 69). On High, it's 44% (99 to 55), and on Ultra, it's 44% (77 to 43). This steeper decline at 4K highlights the GPU's struggle to maintain performance at this resolution. The RTX 4080 Mobile, while powerful, is a mobile variant with a 110 W TDP, which limits its performance compared to desktop counterparts.
This resolution scaling analysis confirms that the system transitions from being CPU-bound at 1080p to GPU-bound at 4K. At 1080p, the CPU is able to feed the GPU with enough data to achieve high frame rates, but the GPU is not working at full capacity. At 4K, the GPU is saturated, and its performance becomes the sole determinant of the frame rate. The fact that the average FPS at 4K Ultra is 43, compared to 117 at 1080p Ultra, shows a 63% drop, underscoring the massive increase in GPU workload at higher resolutions. Therefore, users targeting 4K should be aware that they will need to significantly lower settings to achieve a smooth experience, while 1080p users can enjoy high frame rates with minimal compromises.
Hardware Specifications
Intel Core Ultra 9 185H
NVIDIA GeForce RTX 4080 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4080 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 124.0 |
| 2560x1440 | High | 99.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 239.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 151.0 |
| 1920x1080 | Ultra | 117.0 |
Fivem with iUltra 9 185H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 Mobile + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 9 185H + RTX 4080 Mobile
Explore FPS benchmarks for other games using this same hardware combination.