Archeage

Archeage

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 45 66 74
1440p QHD 54 79 116 130
1080p Full HD 80 117 172 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 66
3840x2160 High 45
3840x2160 Ultra 31
2560x1440 Low 130
2560x1440 Medium 116
2560x1440 High 79
2560x1440 Ultra 54
1920x1080 Low 193
1920x1080 Medium 172
1920x1080 High 117
1920x1080 Ultra 80

Archeage with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis

Archeage, a 2014 MMORPG, presents a unique challenge to modern hardware due to its age and engine limitations. The combination of the Intel Core Ultra 9 185H and the NVIDIA GeForce RTX 4080 Mobile produces results that are strong but heavily influenced by the game's engine, showing a clear hierarchy across resolutions and settings. The data indicates a setup that is capable of high refresh rates at 1080p but becomes increasingly GPU-bound at higher resolutions, with performance scaling that reveals the distinct roles of each component.

How This Combo Ranks

The Intel Core Ultra 9 185H and NVIDIA GeForce RTX 4080 Mobile combination ranks 1207 out of 3708 tested combos in Archeage. This places it in the top 32.5% of all tested configurations, a solid position for a demanding MMORPG. The combo's rank is not surprising given the component specifications. The CPU is a high-end mobile part, and the GPU is a flagship-class mobile solution, but the game's age means that raw power is not the only factor at play.

The ranking suggests that while this setup is far from the top, it is significantly better than the majority of systems that would be used to play this game. The high number of total combos (3708) indicates a broad spectrum of hardware, and being inside the top third is a clear statement of above-average performance. However, the game's single-threaded nature and engine overhead likely prevent this combo from reaching the very top, where other, perhaps more specialized or newer, configurations may excel. The data shows that the combo's position is a compromise between the GPU’s immense power and the CPU’s strong but not absolute dominance in this specific title.

GPU Role

The NVIDIA GeForce RTX 4080 Mobile is the primary driver of visual fidelity in this configuration. It comes equipped with 12 GB of GDDR6 memory on a 192-bit bus, providing a 432.0 GB/s memory bandwidth. This is a substantial amount of VRAM, which is more than sufficient for Archeage’s textures and assets, even at 4K resolution. The GPU's clock speeds are listed with a base of 1290 MHz and a boost of 1665 MHz. These clocks, while not the highest in the mobile spectrum, are backed by the architecture's efficiency, allowing the GPU to maintain performance without excessive power draw.

The GPU's role becomes increasingly apparent as resolution and settings increase. In the measured FPS data, the transition from Low to Ultra settings at any resolution shows a dramatic drop, which is the GPU's workload escalating. For example, at 1080p, the average FPS falls from 193 at Low to 80 at Ultra, a 58.5% reduction. This shows that the RTX 4080 Mobile is the component that scales the graphics settings, and its performance is the limiting factor when graphical demands are highest. The GPU is not a bottleneck at lower settings; it is the enabler of high frame rates, but its limits are exposed when the game’s visual load is maximized. The benchmark results indicate the GPU is performing as expected for its class, sitting in the 81st percentile of all GPUs, and its average benchmark score of 38135 is closely matched by rivals like the RTX 5080 Mobile, which is only 0.6% slower.

Resolution Scaling

The FPS data reveals a clear scaling pattern across resolutions, highlighting the shifting bottleneck. At 1920x1080 with High settings, the combo achieves 117 FPS. Moving to 2560x1440 on High, the average drops to 79 FPS, a 32.5% decrease. At 3840x2160 on High, the average further falls to 45 FPS, a 43% drop from 1440p. This scaling is typical of a GPU-bound scenario, where the rendering load increases exponentially with pixel count.

The data shows that at 1080p, the CPU is more likely to be a limiting factor, as the GPU can produce high frame rates, but the game’s engine and CPU overhead cap the maximum output. At 4K, the GPU is unequivocally the bottleneck, as the frame rates drop to levels that stress even the most powerful mobile GPUs. The difference between Low and Ultra settings at 4K is stark: 74 FPS versus 31 FPS. This indicates that the GPU is handling the bulk of the work, and the CPU has enough headroom to feed it data. The scaling suggests that for players targeting high refresh rates, 1080p is the sweet spot, while 4K is only viable with reduced settings for a smoother experience.

FAQ

Q: What is the best resolution for this combo to achieve high frame rates?

A: Based on the measured FPS, 1920x1080 is the best choice for high frame rates. At High settings, it averages 117 FPS, and at Low settings, it reaches 193 FPS. This resolution provides the headroom for a smooth experience, as the GPU is not as heavily taxed as at higher resolutions.

Q: How does the combo perform at 4K Ultra settings?

A: The performance at 4K Ultra is the weakest point, with an average of 31 FPS. This is below the threshold for smooth gameplay in a fast-paced MMORPG. To play at 4K, users would need to lower settings to Medium (66 FPS) or Low (74 FPS) for a more playable experience.

Q: Is the CPU or GPU the main bottleneck in this game?

A: The bottleneck shifts based on resolution and settings. At 1080p with lower settings, the CPU is more likely to limit performance, as the GPU can produce high frame rates. At 4K with higher settings, the GPU becomes the clear bottleneck, as the frame rates drop significantly, indicating the GPU is struggling to render the higher pixel count and graphical effects.

Q: How does the RTX 4080 Mobile compare to its nearest rivals in synthetic benchmarks?

A: The GPU's average benchmark score is 38135. It is 0.4% slower than the NVIDIA GeForce MX570 and 0.6% slower than the RTX 5080 Mobile. It is 1.3% faster than both the RTX 4070 and the Tesla P4. This shows it is competitive with other high-end mobile and desktop parts.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS at Low settings is 130, while at Ultra settings it drops to 54. This is a 58.5% reduction, showing that the Ultra settings are significantly more demanding on the GPU, and the combo is best used with Medium or High settings at this resolution for a balance of quality and performance.

Q: Does the combo provide a consistent frame rate at Medium settings?

A: The data provides min and max FPS for Medium settings. At 1080p, the range is 146 to 198 FPS. At 1440p, it is 98 to 133 FPS. At 4K, it is 56 to 76 FPS. This suggests that the frame pacing is relatively stable, with the largest variance occurring at 1080p, where CPU limits may cause more fluctuation.

Measured FPS Breakdown

The measured FPS data provides a detailed look at performance across all settings and resolutions.

At 1920x1080:

  • Low: Average 193 FPS
  • Medium: Average 172 FPS (min 146, max 198)
  • High: Average 117 FPS
  • Ultra: Average 80 FPS

At 2560x1440:

  • Low: Average 130 FPS
  • Medium: Average 116 FPS (min 98, max 133)
  • High: Average 79 FPS
  • Ultra: Average 54 FPS

At 3840x2160:

  • Low: Average 74 FPS
  • Medium: Average 66 FPS (min 56, max 76)
  • High: Average 45 FPS
  • Ultra: Average 31 FPS

The data shows a clear pattern: as resolution increases, the average FPS drops across all settings. The gap between Low and Ultra settings also widens at higher resolutions. At 1080p, the spread is from 80 to 193 FPS, a 113 FPS difference. At 4K, the spread is from 31 to 74 FPS, a 43 FPS difference. This indicates that at lower resolutions, the CPU and game engine are the limiting factors, preventing the GPU from fully stretching its legs. At higher resolutions, the GPU's workload dominates, and the frame rate scales more predictably with settings.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture. It has a base clock of 3.90 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. In synthetic benchmarks, it scores 17984.5 in Cinebench R23 multi-core and 1810.5 in single-core, placing it in the 85th percentile of all CPUs. Its average benchmark score is 35670, which is nearly identical to its nearest rivals, such as the AMD Ryzen AI 7 PRO 350 (0.1% slower) and Intel Core 7 250H (0.2% slower).

In Archeage, the CPU’s role is critical, especially at lower resolutions. The game, being an MMORPG, relies heavily on single-threaded performance for game logic and draw calls. The Core Ultra 9 185H’s high boost clock helps in this regard, but the data shows that at 1080p, the CPU is still a limiting factor. For instance, the jump from Low to Medium at 1080p only results in an 11% FPS drop (193 to 172), while the jump from High to Ultra results in a 31.6% drop (117 to 80). This suggests that the CPU can keep up with the GPU at lower settings but is unable to maintain the highest frame rates when the GPU is not fully loaded.

The CPU’s multi-threading capabilities are less relevant for this game, as Archeage does not scale well with many cores. The data indicates that the CPU is a solid partner for the GPU, providing enough throughput to avoid severe bottlenecks, but it is not the star of the show. The combo’s performance is ultimately a balance between the CPU’s strong single-core performance and the GPU’s raw rendering power, with the latter becoming the primary driver of performance at higher resolutions.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4080 Mobile

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 110 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4080 Mobile in Archeage

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 66.0
3840x2160 High 45.0
3840x2160 Ultra 31.0
2560x1440 Low 130.0
2560x1440 Medium 116.0
2560x1440 High 79.0
2560x1440 Ultra 54.0
1920x1080 Low 193.0
1920x1080 Medium 172.0
1920x1080 High 117.0
1920x1080 Ultra 80.0

Archeage with iUltra 9 185H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

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