Fivem

Fivem

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 35 45
1440p QHD 39 51 64 81
1080p Full HD 60 77 97 122

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 35
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 81
2560x1440 Medium 64
2560x1440 High 51
2560x1440 Ultra 39
1920x1080 Low 122
1920x1080 Medium 97
1920x1080 High 77
1920x1080 Ultra 60

Fivem with Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The Intel Core Ultra 5 245 paired with the NVIDIA GeForce GTX 1660 Ti is a combination that sits near the lower end of the performance spectrum for Fivem, according to the measured data. The pairing ranks 3202nd out of 3707 tested combos in this specific game, placing it in the 14th percentile of all configurations. This indicates that while the setup is functional, it will require careful settings management to achieve a smooth experience, particularly at higher resolutions.

How This Combo Ranks

The comboRankInGame of 3202 out of 3707 places this configuration firmly in the lower tier of tested systems for Fivem. This ranking suggests that the hardware pairing struggles to deliver high frame rates in this multiplayer environment, especially when compared to more modern or higher-end components. The data indicates that this is not a combination built for high-refresh-rate competitive play, but rather one that can manage playable frame rates with appropriate graphical compromises.

The CPU itself, the Intel Core Ultra 5 245, performs well in synthetic benchmarks, holding a 90th percentile ranking against all CPUs. Its average benchmark score of 48995 puts it within 0.8% of the Intel Core i5-14600K and 0.5% of the AMD Ryzen 9 7900, showing strong processing power. However, the GPU, a GTX 1660 Ti, sits at only the 41st percentile against all GPUs, with an average score of 7723. This puts it just 2.3% ahead of the Intel Arc A310 and 2.2% ahead of the AMD Radeon R7 250, revealing a significant bottleneck in graphics processing that drags down the overall combo ranking in Fivem.

The disparity between the CPU’s high percentile and the GPU’s lower percentile is the defining characteristic of this pairing. The data suggests that the processor has ample headroom to handle the game’s simulation and logic, but the graphics card becomes the limiting factor in most scenarios. This is reflected in the overall combo rank, which is substantially lower than what the CPU alone would suggest, highlighting that Fivem’s performance is heavily dependent on the graphics solution.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture and features 6 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 288.0 GB/s. Its base clock runs at 1500 MHz with a boost clock of 1770 MHz, while the memory operates at an effective speed of 12 Gbps. The card has 1536 shading units, 96 texture mapping units, and 48 render output units, delivering a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s.

In the context of Fivem, the 6 GB VRAM capacity is a critical factor. At 3840x2160 resolution, the GPU’s performance drops significantly, with average frame rates ranging from 22 FPS on Ultra settings to 45 FPS on Low. This suggests that the memory bandwidth and capacity are insufficient for the demands of 4K rendering in this game. The 288.0 GB/s bandwidth appears to be a limiting factor, as the card struggles to maintain playable frame rates even at medium settings, where it only achieves 35 FPS.

The GPU’s FP32 performance of 5.437 TFLOPS and its DirectX 12 (12_1) support are modest by modern standards. The card’s passmark G3D score of 12871 places it in a low percentile, confirming its position as an entry-level to mid-range part in 2025. The data shows that the GTX 1660 Ti is the primary bottleneck in this combo for Fivem, as it cannot keep pace with the CPU’s capabilities. At 1920x1080, the card performs adequately, but its limitations become increasingly apparent as resolution scales upward.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo in Fivem depend heavily on the target resolution. At 1920x1080, the Medium preset offers the best balance between visual quality and performance, delivering an average of 97 FPS with a minimum of 82 FPS and a maximum of 111 FPS. This provides a smooth experience that remains well above the 60 FPS threshold, making it the recommended choice for most users.

For those with a 2560x1440 monitor, the Low preset is the safest option, yielding an average of 81 FPS. The Medium preset at this resolution drops to 64 FPS average, with a minimum of 54 FPS, which may be acceptable for some but risks occasional dips below 60 FPS. The High preset at 2560x1440 produces 51 FPS average, which is playable but not ideal for fast-paced multiplayer scenarios.

At 3840x2160, none of the presets provide a consistently playable experience. The Low preset achieves 45 FPS average, while Medium drops to 35 FPS, High to 28 FPS, and Ultra to 22 FPS. Given these numbers, 4K gaming is not recommended with this hardware. The data suggests that users should stick to 1080p with Medium settings for the most consistent frame rates, or 1440p with Low settings if they prefer the higher resolution.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the combo’s performance across resolutions and settings. At 1920x1080, the card delivers an average of 122 FPS on Low settings, 97 FPS on Medium, 77 FPS on High, and 60 FPS on Ultra. The Medium preset shows a minimum of 82 FPS and a maximum of 111 FPS, indicating a stable frame delivery with only minor variance.

Moving to 2560x1440, the averages are 81 FPS on Low, 64 FPS on Medium, 51 FPS on High, and 39 FPS on Ultra. The Medium preset at this resolution has a minimum of 54 FPS and a maximum of 73 FPS, showing a wider variance that could lead to noticeable stutters in demanding scenes. The drop from 1080p to 1440p is significant, with the Low preset losing 41 FPS (from 122 to 81) and the High preset losing 26 FPS (from 77 to 51).

At 3840x2160, the performance becomes marginal. The Low preset averages 45 FPS, Medium averages 35 FPS with a minimum of 30 FPS and maximum of 41 FPS, High averages 28 FPS, and Ultra averages 22 FPS. These numbers indicate that the GTX 1660 Ti is severely overtaxed at 4K, with even the lowest settings failing to reach a stable 60 FPS. The data clearly shows that this combo is best suited for 1080p gaming, with 1440p being a stretch and 4K being impractical.

Resolution Scaling

The FPS scaling from 1920x1080 to 3840x2160 reveals a significant performance drop that highlights the GPU’s limitations. At Low settings, the average FPS falls from 122 at 1080p to 81 at 1440p and then to 45 at 4K. This represents a 63% reduction in performance from 1080p to 4K, a steep decline that indicates the graphics card is the limiting component.

At Medium settings, the scaling shows a similar trend: 97 FPS at 1080p, 64 FPS at 1440p, and 35 FPS at 4K. This is a 64% drop from 1080p to 4K. The High preset follows with 77 FPS at 1080p, 51 FPS at 1440p, and 28 FPS at 4K, a 64% reduction. The Ultra preset goes from 60 FPS at 1080p to 39 FPS at 1440p and 22 FPS at 4K, a 63% decrease.

The consistency of this ~63% drop across all settings is a strong indicator that the bottleneck lies in the GPU’s fill rate and memory bandwidth. The CPU, with its 14 cores and 24 MB of L3 cache, is unlikely to be the cause of this scaling pattern. The 288.0 GB/s memory bandwidth and 84.96 GPixel/s pixel rate of the GTX 1660 Ti are simply not sufficient to handle the increased pixel count at 4K. This analysis confirms that the graphics card is the primary constraint, and users should expect a linear degradation in performance as resolution increases.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor from the Arrow Lake architecture, built on a 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 24 MB of shared L3 cache and supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 102.4 GB/s. Its passmark multithread score of 38706 and single-thread score of 4394 place it in the 90th percentile of all CPUs.

In Fivem, the CPU’s role is less critical than the GPU, given the game’s graphics-intensive nature. However, the processor’s capabilities ensure that it does not become a bottleneck at lower resolutions. At 1080p, the CPU can easily feed the GPU with data, as evidenced by the 122 FPS average on Low settings. The high single-thread performance, reflected in a Cinebench R23 single-core score of 4648, helps maintain stable frame pacing in the game’s multiplayer scenarios.

The CPU’s 14 cores and 14 threads show strong multi-threaded performance in synthetic tests, with a Cinebench R23 multi-core score of 32924 and a Passmark data compression score of 400942. However, Fivem’s engine appears to rely more on single-thread performance, where the Ultra 5 245 excels. The data suggests that the CPU is more than adequate for this game, and any performance issues are directly attributable to the GTX 1660 Ti. The processor’s 90th percentile ranking versus the GPU’s 41st percentile creates a clear imbalance that favors the CPU in this pairing.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: According to the measured data, 1920x1080 provides the most playable experience, with an average of 97 FPS on Medium settings. At 2560x1440, the average drops to 64 FPS on Medium, while 3840x2160 only manages 35 FPS on Medium.

Q: How does the GTX 1660 Ti compare to its nearest rivals?

A: The GTX 1660 Ti has an average benchmark score of 7723, which is 0.7% higher than the AMD Radeon 540 (7673), 1.9% higher than the AMD Radeon Pro WX 3100 (7580), and 2.3% higher than the Intel Arc A310 (7550). It sits in the 41st percentile of all GPUs.

Q: Is the CPU or GPU the limiting factor in this setup?

A: The GPU is the clear bottleneck. The CPU holds a 90th percentile ranking, while the GPU is in the 41st percentile. This is confirmed by the consistent ~63% FPS drop when scaling from 1080p to 4K across all settings, indicating a graphics-bound scenario.

Q: What FPS can I expect at 1080p with High settings?

A: At 1920x1080 with High settings, the combo delivers an average of 77 FPS. This is playable but lower than the Medium preset, which offers 97 FPS average.

Q: Can this combo handle 4K gaming in Fivem?

A: No, the data shows that even at Low settings, the average FPS at 3840x2160 is only 45. At Ultra settings, it drops to 22 FPS, making 4K gaming impractical with this hardware.

Q: How much VRAM does the GPU have and does it matter?

A: The GTX 1660 Ti has 6 GB of GDDR6 memory. The data suggests this is insufficient for 4K in Fivem, as performance drops significantly at that resolution, likely due to memory capacity and bandwidth limitations.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1660 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 35.0
3840x2160 High 28.0
3840x2160 Ultra 22.0
2560x1440 Low 81.0
2560x1440 Medium 64.0
2560x1440 High 51.0
2560x1440 Ultra 39.0
1920x1080 Low 122.0
1920x1080 Medium 97.0
1920x1080 High 77.0
1920x1080 Ultra 60.0

Fivem with iUltra 5 245 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1660 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 245 + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.