Fivem
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 35 | 45 |
| 1440p QHD | 39 | 51 | 64 | 81 |
| 1080p Full HD | 60 | 77 | 97 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-14600K + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This is a high-end desktop CPU, sitting in the 90th percentile of all processors tested, which indicates it has substantial headroom for demanding workloads. In the context of Fivem, a multiplayer title that often relies on single-thread performance for game logic and physics, this processor's strong single-core capabilities are a significant asset. Its Cinebench R23 single-core score of 2064 and Geekbench single-core score of 2491 place it well ahead of most competing chips. The multi-threaded performance is equally robust, with a Cinebench R23 multi-core score of 24491 and a Passmark multithread score of 38682, ensuring that background tasks or heavily populated server areas won't cause stutters. Compared to its nearest rivals, the data shows it performs nearly identically to the Intel Xeon Gold 5318H, which is only 0.2% faster, and the AMD EPYC 4345P, which is 0.3% slower. The processor's 24 MB of shared L3 cache also helps keep frequently accessed data close at hand, reducing latency in scenarios where many entities are being processed simultaneously.
However, the CPU's potential is capped by the GPU in this configuration. While the processor is a top-tier part, it is paired with an older graphics card that defines the overall gaming experience. The CPU's role is to feed frames as fast as possible, and it does so without becoming the bottleneck, but the final output is limited by the graphics solution.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU with 6 GB of GDDR6 memory on a 192-bit bus, providing 288.0 GB/s of bandwidth. It has a base clock of 1500 MHz and a boost clock of 1770 MHz, and it sits in the 41st percentile of all GPUs, which places it firmly in the mid-range category from a few generations ago. This is an end-of-life product, but benchmark results show it still has usable performance for esports and less demanding titles. Its Passmark G3D score of 12871 is a solid, if unspectacular, figure. The data indicates it performs similarly to the AMD Radeon 540, which is 0.7% faster, and the Intel Arc A310, which is 2.3% faster. The 6 GB VRAM capacity is the most critical factor in this pairing. In Fivem, which is often a heavily modified version of the base game with custom assets and textures, this VRAM amount can become a limiting factor at higher resolutions and detail settings. The GPU's 5.437 TFLOPS of FP32 performance is sufficient for 1080p gaming, but it struggles to maintain high frame rates when the resolution increases, as the fill rate and memory bandwidth become strained.
The GPU's performance is the primary bottleneck in this combination. The CPU is capable of delivering far more frames than the GTX 1660 Ti can render, which means that in most gaming scenarios, the frame rate will be dictated by the graphics card's limits rather than the processor's. This is a classic imbalance where a high-end CPU is paired with a mid-range GPU, creating a system that is ready for a future GPU upgrade but is currently held back by its graphics solution.
Resolution Scaling
The measured FPS data clearly illustrates how the GPU becomes the limiting factor as resolution increases. At 1080p with Low settings, the average FPS is 122, which is a very playable and smooth experience. This is a scenario where the CPU is still doing a lot of the heavy lifting, and the GPU can keep up. Moving to 1440p Low, the average FPS drops to 81, a 33.6% reduction, and at 4K Low, it falls to 45 FPS, which is a 63.1% drop from the 1080p Low result. This dramatic decline at 4K is a strong indicator that the GPU's pixel-pushing capabilities are exhausted. The 6 GB VRAM buffer is also likely being saturated at 4K, causing texture swapping and further performance degradation.
The scaling pattern is consistent across all settings. For example, at High settings, the average FPS goes from 77 at 1080p, to 51 at 1440p, and down to 28 at 4K. This is a linear progression of performance loss that is characteristic of a GPU-bound scenario. The CPU is likely still delivering high frame rates, but the GPU cannot process the increased pixel count. The data shows that the gap between 1080p and 1440p is significant, but the jump to 4K is even more punishing, with the average FPS at 4K High being less than half of the 1080p High result. This indicates that for this combo, 1080p is the sweet spot, and 1440p is the upper limit for playable frame rates, while 4K is only suitable for the lowest settings.
How This Combo Ranks
This specific combination of the Intel Core i5-14600K and the NVIDIA GeForce GTX 1660 Ti ranks at 3202 out of 3707 tested combos in Fivem. This places it in the bottom 14% of all configurations tested, which is a surprisingly low rank given the strength of the CPU. This ranking directly reflects the GPU's limitations. The data suggests that while the CPU is a top-tier part, the overall system performance is dragged down by the graphics card, making it perform worse than many systems with less powerful processors but more capable GPUs. The rank confirms how important the GPU is for this specific game, as it seems to be heavily dependent on graphics processing power.
The low rank should not be interpreted as a failure of the CPU, but rather as a misalignment of components. The i5-14600K is a future-proof processor, but it is being held back by a GPU that was entry-level even a few years ago. In a more balanced system, where the CPU is paired with a modern mid-range or high-end GPU, this rank would likely be in the top 20%. For this combination, the data shows that the processor is essentially "wasted" in terms of gaming performance in Fivem, as it is never the bottleneck at any resolution or settings level.
Measured FPS Breakdown
All measurements are with the game's graphics presets and no other modifications.
1080p:
- Low: 122 FPS average. This is a fast and fluid experience, with no frame rate concerns.
- Medium: 97 FPS average, with a minimum of 82 FPS and a maximum of 111 FPS. This is still very smooth, and the frame times are consistent, as indicated by the tight min/max range.
- High: 77 FPS average. This is a solid result for high settings, maintaining good playability.
- Ultra: 60 FPS average. This is exactly at the threshold for a smooth experience, but it is a playable result.
1440p:
- Low: 81 FPS average. A good result, but the drop from 1080p Low is noticeable.
- Medium: 64 FPS average, with a minimum of 54 FPS and a maximum of 73 FPS. This is still playable, but the minimum frame rate is getting close to the lower limit of comfort.
- High: 51 FPS average. This is a marginal result, where some users might notice occasional dips in frame rate.
- Ultra: 39 FPS average. This is not a comfortable experience for a fast-paced multiplayer game, as it falls below the 40 FPS threshold for smoothness.
4K:
- Low: 45 FPS average. This is on the edge of playability, and it is likely that the VRAM is becoming a bottleneck.
- Medium: 35 FPS average, with a minimum of 30 FPS and a maximum of 41 FPS. This is a stuttery experience, as the minimum frame rate is very low.
- High: 28 FPS average. This is not a playable experience for a competitive multiplayer game.
- Ultra: 22 FPS average. This is a slideshow and is not recommended.
The data shows a clear pattern: at 1080p, the combo is capable of high frame rates, but the performance degrades rapidly with resolution and settings increases. The GPU is the sole bottleneck, as the CPU is never the limiting factor.
Settings Recommendations
Based on the measured data, the best experience for this combo is to prioritize 1080p resolution. At 1080p Low, the system achieves 122 FPS, which is ideal for competitive play. For a better visual experience without sacrificing too much performance, the Medium preset at 1080p provides 97 FPS, with a minimum of 82 FPS, which is still exceptionally smooth and the recommended balance of visual fidelity and frame rate. The High preset at 1080p is also viable at 77 FPS, but the Medium preset offers a larger safety margin for frame rate drops in busy areas.
If the user prefers a higher resolution, 1440p is the maximum that can be considered. At 1440p Low, the 81 FPS average is playable, but Medium settings drop to 64 FPS, which is acceptable but not ideal. Anything above Medium at 1440p, such as High or Ultra, will result in an average FPS below 51, which is not recommended for a fast-paced game like Fivem. 4K gaming is not a realistic option for this combination, as even Low settings only yield 45 FPS, and higher settings result in an unplayable experience.
The optimal configuration is to run the game at 1080p with the Medium preset. This yields a high average FPS of 97 and a minimum of 82 FPS, ensuring a consistently smooth experience. For users who prioritize maximum frame rate over visuals, the Low preset at 1080p is the better choice, while those who want the best picture quality should stick to 1080p High, which is still playable at 77 FPS. The data does not support using Ultra settings at any resolution, as the frame rates drop below 60 FPS even at 1080p, making it a poor trade-off for the visual gain.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1660 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 28.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 122.0 |
| 1920x1080 | Medium | 97.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 60.0 |
Fivem with ii5-14600K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14600K + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.