Fivem
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 26 | 39 | 44 |
| 1440p QHD | 42 | 50 | 67 | 83 |
| 1080p Full HD | 58 | 78 | 98 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
Fivem is a demanding multiplayer modification, and the data for the Intel Core i5-14600KF paired with the NVIDIA GeForce GTX 1660 Ti shows a system that is heavily constrained by its graphics card, especially at higher resolutions. The benchmark results reveal a clear hierarchy where CPU performance is more than sufficient, but the GPU becomes the primary bottleneck as pixel count increases.
Resolution Scaling
The measured FPS data shows a steep decline as resolution increases from 1920x1080 to 3840x2160, which is the classic signature of a GPU-bound scenario. At Low settings, the average frame rate drops from 123.2 FPS at 1080p to 82.5 FPS at 1440p, a reduction of roughly one-third. Pushing further to 4K at Low settings yields 44.4 FPS, which is less than half of the 1440p result and only about 36% of the 1080p performance.
This pattern intensifies at higher graphical presets. With High settings, the system delivers 77.5 FPS at 1080p, but this falls to 50 FPS at 1440p and plummets to 25.8 FPS at 4K. The Ultra preset tells a similar story: 58.4 FPS at 1080p, 42.2 FPS at 1440p, and a nearly unplayable 21 FPS at 4K. The scaling factor from 1080p to 4K is remarkably consistent across presets, with performance dropping by roughly two-thirds regardless of whether you are on Low or Ultra settings.
The fact that the frame rate drops so precipitously with resolution indicates that the limiting component is the graphics card, not the processor. The GTX 1660 Ti simply does not have the raw pixel throughput to maintain high frame rates at 4K. The CPU, in contrast, shows no signs of being a bottleneck, as the frame rate scales almost perfectly with the number of pixels being rendered.
CPU Role
The Intel Core i5-14600KF is a formidable processor with 14 cores and 20 threads, operating at a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its benchmark scores place it in the 93rd percentile of all CPUs, with an average benchmark score of 49367. This is a high-end chip that is unlikely to be the limiting factor in any gaming scenario, including the CPU-intensive environments often found in multiplayer mods like Fivem.
The processor's multi-core strength is evident in its Cinebench R23 multi-core score of 32889 and its Geekbench multi-core score of 15636. For gaming, the single-core performance is often more critical, and the i5-14600KF delivers a Cinebench R23 single-core score of 4643 and a Geekbench single-core score of 2778. These figures indicate strong per-thread performance, which is essential for maintaining high frame rates in titles that rely on a few heavily loaded threads.
Compared to its nearest rivals, the i5-14600KF is essentially tied at the top. It is 0.4% ahead of the Intel Core i5-14600K, 0.6% ahead of the AMD Ryzen 9 5950X, and 1.4% ahead of the Intel Xeon Gold 5318H. The only chip that edges it out is the AMD EPYC 4345P, which is 0.5% faster on average. These margins are negligible in real-world gaming, meaning the CPU is delivering top-tier performance regardless of the workload.
In the context of the measured FPS data, the CPU's role is to feed the GPU with enough data to work with. At 1080p Low, the system achieves 123.2 FPS, which is a high enough frame rate to suggest that the CPU is keeping up with the GPU's demands. The fact that performance drops so dramatically at higher resolutions reinforces that the processor is not the constraint; it has ample headroom to handle the game's logic and physics while the GPU struggles with rendering.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is the clear bottleneck in this configuration. This GPU features 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 288.0 GB/s. It operates at a base clock of 1500 MHz with a boost clock of 1770 MHz. In terms of raw compute, it offers 5.437 TFLOPS of FP32 performance and a texture rate of 169.9 GTexel/s.
The GTX 1660 Ti sits in the 55th percentile of all GPUs, with an average benchmark score of 13925. This places it in the mid-range tier, and its performance is closely matched by its nearest rivals. It is 0.4% faster than the AMD Radeon RX 570X, 0.8% faster than the NVIDIA RTX A2000 Mobile and the NVIDIA GeForce GTX 680, and 0.7% slower than the NVIDIA Tesla K10. These margins are small, but they highlight that the GTX 1660 Ti is a competent but not exceptional performer.
The GPU's memory capacity of 6 GB is a significant factor at higher resolutions. While 1080p and 1440p may fit within this limit depending on the texture quality, 4K High and Ultra presets are likely to exceed the available VRAM, causing the card to struggle. The measured FPS at 4K Ultra is just 21 FPS, which is barely playable and indicates that the card is overwhelmed by the combination of high resolution and demanding settings.
The DirectX performance scores from Passmark are telling. The GTX 1660 Ti scores 103 in DirectX 11 and 51 in DirectX 12, while scoring 190 in DirectX 9. These numbers suggest that the card is better optimized for older APIs, which is relevant for Fivem, a game that may not fully leverage the latest rendering features. The GPU's compute performance, as measured by Passmark GPU Compute at 5226, is modest and further reinforces its mid-range standing.
FAQ
Q: Can this system run Fivem at 4K smoothly?
A: No. The measured data shows that at 4K, the average frame rate ranges from 44.4 FPS on Low settings to just 21 FPS on Ultra. Even the best 4K result is below the 60 FPS threshold typically considered smooth, and the Ultra preset is effectively unplayable.
Q: What is the best resolution for this CPU-GPU combo?
A: The data indicates that 1920x1080 is the optimal resolution. At this resolution, the system achieves 123.2 FPS on Low, 98 FPS on Medium, 77.5 FPS on High, and 58.4 FPS on Ultra. All presets except Ultra are comfortably above 60 FPS, making 1080p the only resolution where the GPU can keep up.
Q: Is the Intel Core i5-14600KF holding back the GTX 1660 Ti?
A: No. The CPU is in the 93rd percentile of all processors and its performance is nearly identical to its closest rivals, being 0.4% to 1.4% faster than three of them. The frame rate scaling with resolution proves that the GPU is the limiting factor, not the CPU.
Q: How much of a frame rate difference is there between Low and Ultra at 1080p?
A: The difference is significant. At 1080p, Low settings produce 123.2 FPS, while Ultra produces 58.4 FPS. That is a drop of 64.8 FPS, or roughly 53% lower performance when moving from the lowest to the highest preset.
Q: Does the GTX 1660 Ti's 6 GB of VRAM cause issues?
A: The data suggests it is a constraint at high resolutions. The 4K High preset yields 25.8 FPS and Ultra yields 21 FPS, which are likely limited by both compute power and memory capacity. At 1080p and 1440p, the card manages to deliver playable frame rates, indicating the VRAM is sufficient at those settings.
Q: Is this a balanced system for Fivem?
A: Not in the sense of equal performance. The CPU is vastly more powerful than the GPU, leading to a significant bottleneck. However, this is not necessarily negative; the high-end CPU ensures that frame rates are not CPU-limited, and the system provides a clear upgrade path for the GPU without needing to change the processor.
Measured FPS Breakdown
The following table details the exact benchmark results across all tested resolutions and settings.
| Resolution | Settings | Average FPS |
|---|---|---|
| 3840x2160 | High | 25.8 |
| 3840x2160 | Low | 44.4 |
| 3840x2160 | Medium | 38.9 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Low | 82.5 |
| 2560x1440 | Medium | 66.6 |
| 2560x1440 | Ultra | 42.2 |
| 1920x1080 | High | 77.5 |
| 1920x1080 | Low | 123.2 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | Ultra | 58.4 |
The data shows a consistent spread between presets. At 1080p, the gap between Low and Medium is 25.2 FPS, between Medium and High is 20.5 FPS, and between High and Ultra is 19.1 FPS. At 1440p, these gaps shrink to 15.9 FPS, 16.6 FPS, and 7.8 FPS, respectively. At 4K, the differences are smaller in absolute terms, with just 5.5 FPS separating Low from Medium and 13.1 FPS separating Medium from High. This compression at higher resolutions indicates that the GPU is so heavily taxed that preset changes have diminishing returns.
Settings Recommendations
Based on the measured FPS, the optimal experience for this system is at 1920x1080 with Medium settings, which delivers 98 FPS. This preset offers a strong balance between visual quality and performance, providing a high frame rate that is well above the 60 FPS standard for smooth gameplay. The jump from Medium to High at 1080p costs 20.5 FPS, bringing the average down to 77.5 FPS, which is still playable but sacrifices some fluidity for marginal visual gains.
For players who prioritize frame rate above all else, the Low preset at 1080p is the clear choice, delivering 123.2 FPS. This setup maximizes responsiveness, which can be beneficial in fast-paced multiplayer scenarios where reaction time matters. However, the visual compromise is significant, and most users will find the Medium preset to be the sweet spot.
At 2560x1440, the only viable preset is Low, which achieves 82.5 FPS. Medium drops to 66.6 FPS, which is still above 60 FPS but not by a large margin. High and Ultra at 1440p produce 50 FPS and 42.2 FPS, respectively, which are below the smoothness threshold and should be avoided for competitive play. The 4K resolution is not recommended for this GPU, as even the Low preset only manages 44.4 FPS, and all other presets fall below 40 FPS, making the experience stuttery and unresponsive.
In summary, the best experience per the measured rows is 1080p Medium. It provides the highest frame rate that still maintains a reasonable level of graphical fidelity. If you have a 1440p monitor, stick to Low settings to stay above 60 FPS. Avoid 4K entirely unless you are willing to accept a sub-45 FPS experience. The GPU is the limiting factor, so lowering resolution and settings is the only way to achieve high frame rates with this configuration.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 44.4 |
| 3840x2160 | Medium | 38.9 |
| 3840x2160 | High | 25.8 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 82.5 |
| 2560x1440 | Medium | 66.6 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Ultra | 42.2 |
| 1920x1080 | Low | 123.2 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 77.5 |
| 1920x1080 | Ultra | 58.4 |
Fivem with ii5-14600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14600KF + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.