Fivem
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 75 | 95 |
| 1440p QHD | 84 | 108 | 135 | 171 |
| 1080p Full HD | 128 | 164 | 205 | 260 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070, In-Depth Analysis
Fivem presents a unique challenge for hardware analysis because its performance in multiplayer scenarios is heavily influenced by server-side code, population density, and the specific game mode, rather than just raw pixel-pushing. The data for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 4070 reveals a system that is exceptionally well-balanced for this specific game, with the bottleneck shifting between the CPU and GPU depending heavily on the resolution and quality preset selected. The measured results show a clear narrative: at lower resolutions, the processor's high single-thread performance dominates the frame rate, while at 4K, the graphics card's capabilities become the primary constraint. This analysis will break down exactly how these two components interact within Fivem, using only the measured data to draw conclusions about their respective roles and the overall ranking of this combination.
Resolution Scaling
The FPS drop from 1080p to 4K in Fivem is dramatic, and the pattern of these drops reveals critical information about which component is limiting performance at each setting. At the "Low" preset, the average frame rate falls from 260 FPS at 1920x1080 to 171 FPS at 2560x1440, and finally to 95 FPS at 3840x2160. This represents a 63% reduction in frame rate from 1080p to 4K, which is a massive hit that strongly suggests the GPU is becoming the primary bottleneck as resolution increases. The scaling is not linear; the jump from 1080p to 1440p costs 89 FPS, while the jump from 1440p to 4K costs 76 FPS, indicating that the GPU is struggling to maintain the pixel throughput required at these higher resolutions.
For the "High" preset, the resolution scaling tells a slightly different story. The average FPS drops from 164 at 1080p to 108 at 1440p, and then down to 60 at 4K. The percentage drop from 1080p to 1440p is about 34%, but the drop from 1440p to 4K is 44%. This indicates that as the preset quality increases, the additional shading and texture work amplifies the GPU's workload more severely at 4K. The fact that the 1080p "High" score of 164 FPS is significantly lower than the 1080p "Low" score of 260 FPS shows that the CPU is not the limiting factor at this resolution; otherwise, the scores would be much closer. The data here points to a GPU that is capable at 1080p and 1440p, but which hits a performance wall at 4K with higher quality settings.
The "Ultra" preset provides the most extreme example of this scaling. At 1080p, the system manages 128 FPS, which drops to 84 FPS at 1440p and plummets to 47 FPS at 4K. The 47 FPS at 4K is the lowest measured score across all settings and resolutions, and it falls below the often-cited 60 FPS target for smooth gameplay. The steep drop from 1440p to 4K in this preset (a 44% reduction) reinforces the conclusion that the RTX 4070's 12 GB of VRAM and memory bandwidth are being saturated by the demands of 4K Ultra settings in Fivem. The scaling pattern across all presets shows that while the CPU is strong enough to feed the GPU at lower resolutions, the graphics card's limitations become the defining factor for 4K performance.
GPU Role
The NVIDIA GeForce RTX 4070, based on the Ada Lovelace architecture with 5 nm process node, plays a critical role in this system's Fivem performance, particularly as resolution and quality settings increase. The GPU's 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth, appears to be a key asset. In the measured data, the "Medium" preset at 4K yields an average of 75 FPS with a minimum of 64 FPS, which is the only setting at 4K that maintains an average above 60 FPS besides "Low". This suggests that the VRAM capacity is sufficient for the textures at this setting, but the bus width and bandwidth might be a limiting factor at "High" and "Ultra" where more complex shadows and effects require more memory traffic.
The GPU's clock speeds, with a base of 1920 MHz and a boost of 2475 MHz, are relatively high, and the FP32 performance of 29.15 TFLOPS is substantial. However, the data shows that this raw compute power is not enough to overcome the pixel fill rate demands at 4K "Ultra", where the average FPS drops to 47. This indicates that the ROPs, of which there are 64, are being overwhelmed by the sheer number of pixels that need to be processed at 3840x2160. The "Low" preset at 4K, which reduces the rendering load significantly, manages 95 FPS, showing that when the GPU is not constrained by complex shading, it can still produce a playable frame rate at this high resolution.
Comparing the RTX 4070 to its nearest rivals in the database, its average benchmark score of 37648 places it just 0.1% ahead of the NVIDIA Tesla P4 and 0.4% ahead of the AMD Radeon RX Vega 56. It is 1.3% behind the NVIDIA GeForce RTX 4080 Mobile. This data suggests that while the RTX 4070 is a competent card, it sits in a specific performance tier where a slight increase in workload, such as moving from "High" to "Ultra" at 4K, can cause a significant drop in frame rate. The 47 FPS at 4K "Ultra" is a clear signal that for this game, the RTX 4070 is better suited to 1440p gaming, where it can deliver an average of 84 FPS on "Ultra", or 1080p where it excels across all settings.
CPU Role
The Intel Core Ultra 5 235, with its 14 cores and 14 threads, plays a crucial role in ensuring high frame rates at lower resolutions where the GPU is not the primary bottleneck. The CPU's boost clock of 5.00 GHz is a standout specification, and it is likely the main reason why the system can achieve 260 FPS at 1080p "Low" and 205 FPS at 1080p "Medium". Fivem is known for being sensitive to single-thread performance due to its game engine and the way it handles server-side scripting, and the data reflects this. The passmark single-thread score of 4516 is a strong indicator of this capability, and it is significantly higher than the multi-thread score of 37816 relative to other CPUs, suggesting that per-core performance is a priority.
The CPU's architecture, Arrow Lake-S, built on a 3 nm process by TSMC, contributes to its efficiency and high clock speeds. The cache hierarchy, with 24 MB of shared L3 cache, is also beneficial for game performance, as it allows for faster access to frequently used data. In the measured FPS data, the gap between the 1080p "Low" score of 260 FPS and the 1440p "Low" score of 171 FPS is 89 FPS, which is a much larger drop than what would be expected if the CPU were the sole limiting factor. This indicates that the CPU is capable of pushing well over 200 FPS, but the GPU cannot keep up as the resolution increases.
Looking at the CPU's benchmark scores, it achieves 14769 in Cinebench R23 multi-core and 2085 in single-core. Its percentile ranking of 89 shows it is a high-end desktop processor. When compared to its nearest rivals, it is essentially tied with the AMD Ryzen AI 9 HX 375 (0.1% ahead), the Intel Core i9-13900HX (0.1% behind), and the AMD EPYC 4364P (0.2% ahead). This shows that the Core Ultra 5 235 is a very capable processor for gaming, and its performance in Fivem at 1080p, where it can deliver over 200 FPS on "Medium" and "High" settings, confirms that it provides a strong foundation for high-refresh-rate monitors without being a bottleneck.
How This Combo Ranks
In the comprehensive database of tested combinations, the pairing of the Intel Core Ultra 5 235 with the NVIDIA GeForce RTX 4070 achieves a rank of 650 out of 3005 total combos in Fivem. This places it in the top 21.6% of all tested systems, which is a strong result for a mid-high range setup. This ranking indicates that this combination is well-suited for the game, and it suggests that the balance between the CPU and GPU is nearly optimal for Fivem's unique performance characteristics. The high rank is likely attributable to the CPU's excellent single-thread performance, which is critical for the game's simulation and scripting, combined with a GPU that is powerful enough to handle high resolutions without completely bottlenecking the system.
This ranking is more impressive when considering the individual components' percentiles. The CPU is in the 89th percentile of all CPUs, while the GPU is in the 81st percentile of all GPUs. The fact that the combo ranks in the 78.4th percentile of all combos (650/3005) is slightly lower than the CPU's individual percentile but higher than the GPU's. This suggests that the GPU is the limiting factor in this pairing, and that a more powerful GPU would likely push the combo rank higher. However, the data shows that the combination is rarely bottlenecked to the point of poor performance; it only falls below 60 FPS at 4K "Ultra", which is an extreme scenario for Fivem.
The position of this combo relative to others reflects the efficacy of pairing a high-clock, single-thread-focused CPU with a capable mid-range GPU. The data implies that for Fivem, the CPU is the more important component for achieving high frame rates at standard resolutions like 1080p and 1440p. The combo's rank of 650 indicates that while there are many faster systems, this particular pairing offers a level of performance that puts it in the upper echelon for this specific game, making it a very solid choice for players who want to experience Fivem with high visual fidelity and smooth frame rates.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this system's performance across all settings and resolutions. At 1920x1080, the system is exceptionally fast. On "Low" settings, it achieves an average of 260 FPS. Moving up to "Medium" yields 205 FPS, with a minimum of 175 FPS and a maximum of 236 FPS. "High" settings produce an average of 164 FPS, and even "Ultra" settings maintain a high average of 128 FPS. This data shows that at 1080p, the system is well above the 60 FPS threshold for smooth gameplay, and it is even capable of driving high-refresh-rate monitors at 144Hz or higher on most settings.
At 2560x1440, the performance remains strong but shows the expected decline. "Low" settings deliver an average of 171 FPS. The "Medium" preset averages 135 FPS, with a minimum of 115 FPS and a maximum of 156 FPS. "High" settings achieve 108 FPS, and "Ultra" settings drop to an average of 84 FPS. All of these scores are above 60 FPS, indicating that 1440p is a sweet spot for this combo, offering a good balance between visual quality and performance. The "Medium" preset's minimum of 115 FPS is particularly noteworthy, as it shows the system can handle intense scenes without dropping below a very playable threshold.
At 3840x2160, the system starts to show its limits. "Low" settings are still playable, with an average of 95 FPS. The "Medium" preset averages 75 FPS, with a minimum of 64 FPS, which is just above the 60 FPS target. "High" settings average 60 FPS, which is right at the target, but it does not have a recorded minimum, suggesting it might dip lower in demanding scenarios. "Ultra" settings are not recommended for 4K, as the average FPS drops to 47, which is below the threshold for smooth gameplay. This breakdown clearly shows that the system's performance scales predictably with resolution and settings, and it highlights the GPU as the main constraint at 4K.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this system depend entirely on the user's resolution and performance goals. For 4K gaming, the data strongly suggests avoiding "Ultra" settings, as the 47 FPS average is too low for a smooth experience. The "High" preset at 4K averages 60 FPS, which is technically playable but leaves no headroom for dips in performance. The "Medium" preset is the best choice for 4K, as it offers an average of 75 FPS with a minimum of 64 FPS, ensuring a stable and smooth experience without sacrificing too much visual quality. "Low" settings at 4K offer the highest frame rate at 95 FPS, but the visual sacrifices are significant.
For 1440p gaming, the system is very versatile. "Ultra" settings provide an average of 84 FPS, which is a great experience for most players who prioritize visual fidelity. However, for those who want to maximize frame rates for competitive play or use a high-refresh-rate monitor, "High" settings at 108 FPS or "Medium" settings at 135 FPS are excellent choices. The "Medium" preset's minimum of 115 FPS makes it a very safe and stable option for 1440p, ensuring that even in chaotic multiplayer moments, the frame rate remains high.
At 1080p, the system is powerful enough to handle any setting without issue. Players should choose "Ultra" settings to get the best visual experience at 128 FPS, or they can opt for "High" settings at 164 FPS or "Medium" at 205 FPS for even higher refresh rates. The "Low" setting at 260 FPS is only relevant for extreme competitive scenarios where every frame matters. In summary, the data recommends "Medium" for 4K, "Ultra" or "High" for 1440p, and "Ultra" for 1080p, providing a clear path for users to prioritize either visual quality or raw performance based on their preferences.
FAQ
Q: Can this system run Fivem at 4K with playable frame rates?
A: Yes, but with a caveat. The data shows that at 4K with "Medium" settings, the system averages 75 FPS with a minimum of 64 FPS, which is playable. "High" settings average 60 FPS, but "Ultra" settings average only 47 FPS, which is below the smooth gameplay threshold.
Q: What is the best resolution for this combo to achieve over 100 FPS consistently?
A: The data indicates that 1440p is the sweet spot. At 2560x1440, the "Medium" preset averages 135 FPS, and "High" averages 108 FPS. Even "Ultra" at 1440p averages 84 FPS, which is still above 60 FPS.
Q: Is the CPU or GPU the main bottleneck in Fivem for this system?
A: The data suggests the GPU is the main bottleneck at higher resolutions. At 1080p, the CPU can push frame rates up to 260 FPS on "Low", but the frame rate drops significantly as resolution increases, indicating the GPU cannot keep up with the increased pixel workload.
Q: How does the CPU's performance compare to its closest rivals?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. It is 0.1% ahead of the AMD Ryzen AI 9 HX 375, 0.1% behind the Intel Core i9-13900HX, and 0.2% ahead of the AMD EPYC 4364P, showing it is statistically tied with these processors.
Q: What settings should be avoided for the best experience?
A: The data clearly shows that 4K "Ultra" settings should be avoided, as they produce an average of only 47 FPS. This is the only measured scenario where the system falls below the 60 FPS target.
Q: Does the system perform well for high-refresh-rate gaming at 1080p?
A: Yes, exceptionally well. The data shows the system achieves 164 FPS on "High" and 128 FPS on "Ultra" at 1080p, making it suitable for 144Hz monitors. On "Medium" and "Low", it exceeds 200 FPS, which is ideal for 240Hz displays.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 84.0 |
| 1920x1080 | Low | 260.0 |
| 1920x1080 | Medium | 205.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 128.0 |
Fivem with iUltra 5 235 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.