Fivem
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 62 | 75 | 97 |
| 1440p QHD | 85 | 106 | 133 | 172 |
| 1080p Full HD | 127 | 166 | 206 | 261 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-13700K + NVIDIA GeForce RTX 4070, In-Depth Analysis
Fivem, a multiplayer modification platform for Grand Theft Auto V, presents a unique performance profile that hinges on both the CPU's ability to handle a busy game world and the GPU's raw rendering power. The data for the Intel Core i7-13700K paired with the NVIDIA GeForce RTX 4070 shows a combination that is consistently capable, but the bottleneck shifts depending on the resolution and settings. This analysis breaks down the measured FPS figures to understand where this combo excels and where it struggles.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture and features 12 GB of GDDR6X memory on a 192-bit bus. This provides a memory bandwidth of 504.2 GB/s, which is a substantial resource for a game like Fivem that often runs with many custom assets and high-resolution textures. The GPU's boost clock of 2475 MHz and its raw compute capabilities, including 5,888 shading units and 29.15 TFLOPS of FP32 performance, are the primary drivers for the frame rates observed in the measured data.
The data shows that the RTX 4070 is the limiting factor at 4K. At 3840x2160 with Ultra settings, the average FPS drops to 46.4. This is a significant decline from the 1080p results and indicates that the GPU's rendering workload at this resolution and quality level is too heavy for it to maintain high frame rates. The 12 GB VRAM buffer is not necessarily being exhausted, but the sheer number of pixels being processed, combined with the complexity of the Ultra preset, overwhelms the GPU's compute units. The transition from High to Ultra at 4K results in a 15.5 FPS drop (61.9 to 46.4), which is a steeper penalty than seen at lower resolutions, further emphasizing the GPU's struggle with the highest settings at this resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a clear picture of how this combo scales across three resolutions and four settings presets. At 1920x1080, the system is extremely capable. With Low settings, it achieves an average of 260.5 FPS. This highlights that the CPU and GPU are both performing well, but the frame rate is so high that the game engine or CPU thread handling may be approaching its limit. Moving up the settings chain at 1080p: Medium averages 205.7 FPS, High averages 165.8 FPS, and Ultra averages 126.6 FPS. The step from Medium to High is a drop of 39.9 FPS, and from High to Ultra a further drop of 39.2 FPS, showing a consistent performance cost for higher visual fidelity.
At 2560x1440, the results are still very strong. Low settings produce an average of 171.6 FPS, which is a significant decrease from the 1080p Low result but still excellent for a high-refresh-rate monitor. Medium settings average 133 FPS, High settings average 106.4 FPS, and Ultra settings average 84.6 FPS. The drop from 1080p to 1440p is consistent across all settings, indicating that the resolution increase is placing a linear and predictable load on the GPU. The 1440p Ultra result of 84.6 FPS is a very solid figure for a smooth experience.
The 4K results at 3840x2160 show the system's limits. Low settings average 96.7 FPS, which is playable, but the higher settings are more challenging. Medium settings drop to 74.8 FPS, High settings to 61.9 FPS, and Ultra settings plummet to 46.4 FPS. This last figure is below the 60 FPS threshold that many players target, suggesting that 4K Ultra is not a viable preset for this combination in Fivem. The gap between 1440p and 4K is more pronounced than the gap between 1080p and 1440p, confirming that the GPU is becoming the primary bottleneck as pixel count increases.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured data, the "best experience" depends on the target resolution and desired frame rate. For 1080p, the High preset at 165.8 FPS appears to be the sweet spot. It offers a substantial visual improvement over Medium (205.7 FPS) while still maintaining a frame rate well above what most displays can show. The Ultra preset at 126.6 FPS is also excellent, but the 39.2 FPS cost over High may not be worth the visual gains for all users, especially in a fast-paced multiplayer environment where higher frame rates can be an advantage.
For 1440p, the High preset at 106.4 FPS is arguably the best choice for a balance of visuals and performance. It stays above the 100 FPS mark, which is great for a smooth experience. The Ultra preset at 84.6 FPS is also viable for players who prioritize image quality over maximum frame rate. The Medium preset at 133 FPS is a strong option for competitive players who want to maximize responsiveness, but the visual compromise might be significant.
At 4K, the recommendation is more complex. The Low preset at 96.7 FPS is the only one that provides a high frame rate, but it comes with a considerable visual downgrade. The High preset at 61.9 FPS is just above the 60 FPS line and could be acceptable for a cinematic experience, but it is not ideal for competitive play. The Ultra preset at 46.4 FPS is not recommended, as the frame rate is too low for a smooth experience. The data suggests that for 4K, a player would need to choose between visual fidelity and playable frame rates, and the High preset is the only reasonable compromise.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario, but with nuance. At Low settings, the average FPS drops from 260.5 at 1080p to 171.6 at 1440p and then to 96.7 at 4K. This represents a 34% drop from 1080p to 1440p and a further 44% drop from 1440p to 4K. This non-linear scaling is typical for a GPU that is being pushed to its limits; the pixel count quadruples from 1080p to 4K, but the frame rate does not quarter because other bottlenecks, such as CPU draw calls, become more relevant at lower resolutions.
The pattern is similar for other settings. For High, the drop from 1080p (165.8 FPS) to 1440p (106.4 FPS) is 35.8%, and the drop to 4K (61.9 FPS) is 41.8%. For Ultra, the drop from 1080p (126.6 FPS) to 1440p (84.6 FPS) is 33.2%, and the drop to 4K (46.4 FPS) is 45.2%. The fact that the percentage drop is relatively consistent across presets suggests that the GPU's shading and fill-rate capabilities are the primary factor. However, the fact that the drop from 1080p to 1440p is not exactly proportional to the pixel increase suggests that the Intel Core i7-13700K is still providing enough headroom to partially feed the GPU, but at 4K, the GPU is completely saturated.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations, the Intel Core i7-13700K and NVIDIA GeForce RTX 4070 combo ranks 427th out of 1,792 total combinations for Fivem. This places it in the top 24% of all tested systems. This is a strong showing, but it is not at the very top of the leaderboard. The rank suggests that while this system is very capable, there are other combinations that deliver higher average frame rates in this specific game.
The rank is likely influenced by the fact that Fivem can be heavily dependent on CPU performance in certain scenarios, and while the i7-13700K is a powerful processor, it is not the absolute fastest available. The GPU's performance at 4K Ultra is also a limiting factor that could pull the overall rank down. Being in the top quarter of all tested combos is a respectable result, indicating that this pairing is well-suited for a high-refresh-rate 1440p or a solid 4K experience, but it is not an extreme-performance outlier.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz. The high boost clock is crucial for Fivem, as the game's engine and many of its server-side scripts often rely on single-threaded performance. The CPU's benchmark scores reflect this strength, with a 3DMark single-thread score of 1136 and a Cinebench R23 single-core score of 5505. This strong single-core performance is a key reason why the 1080p Low settings result is so high at 260.5 FPS.
However, the CPU's multi-threaded capabilities are also relevant. Fivem servers can have many players and scripts running simultaneously, which can create a multi-threaded load. The i7-13700K's 24 threads and a Cinebench R23 multi-core score of 39000 provide ample headroom for these scenarios. The data suggests that this CPU is not the primary bottleneck in most situations, as the frame rates are generally high. The 3DMark max-threads score of 12412 indicates that even when all threads are loaded, the processor can maintain a high level of performance, ensuring that the GPU is kept well-fed in most in-game situations.
FAQ
Q: What is the best resolution to play Fivem with this hardware for a high refresh rate experience?
A: The data shows that 2560x1440 with the High preset yields an average of 106.4 FPS, which is suitable for a high refresh rate monitor. For a truly competitive edge, 1920x1080 with Medium settings provides an average of 205.7 FPS.
Q: Can this combo handle 4K gaming in Fivem?
A: Yes, but with compromises. At 3840x2160, the High preset achieves an average of 61.9 FPS, and the Low preset reaches 96.7 FPS. The Ultra preset is not recommended, as it drops to an average of 46.4 FPS.
Q: Is the CPU or GPU the main bottleneck for this game?
A: The data indicates the GPU becomes the main bottleneck at higher resolutions. The frame rate drops significantly when moving from 1080p to 4K, which is a sign of GPU limitation. At 1080p, the CPU's strong single-thread performance is sufficient to push very high frame rates.
Q: How does this combo's performance compare to other tested systems?
A: It ranks 427th out of 1,792 tested combinations, placing it in the top 24% of all systems in the database for Fivem.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: The High preset averages 106.4 FPS, while the Ultra preset averages 84.6 FPS. This is a drop of 21.8 FPS for the higher visual quality.
Q: Are the frame rates stable, or do they vary a lot?
A: The provided data only includes average FPS figures, with no minimum or maximum values recorded. Therefore, the data does not provide information on frame time consistency or stuttering.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 4070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.7 |
| 3840x2160 | Medium | 74.8 |
| 3840x2160 | High | 61.9 |
| 3840x2160 | Ultra | 46.4 |
| 2560x1440 | Low | 171.6 |
| 2560x1440 | Medium | 133.0 |
| 2560x1440 | High | 106.4 |
| 2560x1440 | Ultra | 84.6 |
| 1920x1080 | Low | 260.5 |
| 1920x1080 | Medium | 205.7 |
| 1920x1080 | High | 165.8 |
| 1920x1080 | Ultra | 126.6 |
Fivem with ii7-13700K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.