Fivem
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 75 | 95 |
| 1440p QHD | 84 | 108 | 135 | 171 |
| 1080p Full HD | 128 | 164 | 205 | 260 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4070, In-Depth Analysis
Fivem on the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 4070 shows a configuration that scales predictably with resolution, but with a notable shift in bottleneck behavior at the extremes. The data set provides a clear picture of how this pairing handles Rockstar’s multiplayer platform, where frame rates are heavily influenced by CPU-bound server logic and GPU load.
Resolution Scaling
The measured FPS data reveals a classic performance curve as resolution increases, but the shape of that curve is telling. At 1080p, the system delivers a robust 260 FPS on Low settings, which is the highest figure in the entire dataset. Dropping to 1440p reduces that to 171 FPS, and at 4K it falls further to 95 FPS on the same Low preset. That is a 63% reduction from 1080p to 4K, which is a substantial drop that points to the GPU becoming the primary constraint as pixel count rises.
However, the scaling pattern changes when looking at the Ultra preset. At 1080p Ultra, the system produces 128 FPS. At 1440p Ultra, that number falls to 84 FPS, and at 4K Ultra, it bottoms out at 47 FPS. The relative drop from 1080p to 4K on Ultra is 63%, which is nearly identical to the Low preset’s percentage loss. That consistency across presets suggests that the performance scaling is largely driven by resolution itself, not by how much graphical detail is being rendered.
The Medium preset shows the most stable scaling with min/max frame data available. At 1080p Medium, the average is 205 FPS with a minimum of 175 and maximum of 236. Moving to 1440p Medium, the average drops to 135 FPS with a 115–156 range. At 4K Medium, the average is 75 FPS with a 64–86 range. The frame time consistency, as indicated by the min/max spread, remains relatively tight across resolutions, which is a positive sign for gameplay smoothness.
The gap between 1080p and 1440p is narrower than the gap between 1440p and 4K. For instance, on High settings, the difference from 1080p (164 FPS) to 1440p (108 FPS) is 56 FPS, while the drop from 1440p to 4K (60 FPS) is 48 FPS. This suggests that the CPU has more headroom at lower resolutions, and the GPU begins to saturate as the pixel count climbs.
The data indicates that at 1080p and 1440p, the AMD Ryzen 5 7500X3D’s 6 cores and 12 threads are likely providing sufficient throughput to keep the RTX 4070 fed, but at 4K, the GPU’s workload dominates the frame rate. The 4K High result of 60 FPS is exactly at the threshold of smooth playability, while 4K Ultra at 47 FPS falls below it. This makes 4K a challenging target for this combo, particularly on higher presets.
GPU Role
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with 12 GB of GDDR6X memory on a 192-bit bus, providing a memory bandwidth of 504.2 GB/s. The GPU’s boost clock is rated at 2475 MHz, with a base clock of 1920 MHz. These specifications align with the observed performance scaling in Fivem, where the GPU becomes the limiting factor at higher resolutions.
The 12 GB VRAM capacity is sufficient for the game’s textures and assets at the tested settings, as there is no evidence in the data of memory-related stutters or frame drops. The min FPS values recorded at Medium settings across all resolutions (175 at 1080p, 115 at 1440p, and 64 at 4K) indicate that the GPU is maintaining consistent frame delivery without hitting memory bottlenecks.
The RTX 4070’s 29.15 TFLOPS of FP32 compute power is a strong indicator of its rasterization capability, which is the primary workload in Fivem. The GPU’s 184 texture mapping units and 64 ROPs contribute to its ability to handle the game’s draw calls and pixel fill rates at 4K, though the data shows that Ultra settings at 4K push the GPU to its limits, resulting in a 47 FPS average.
The GPU’s benchmark performance places it in the 81st percentile of all GPUs, with an average benchmark score of 37648. Its nearest rival, the NVIDIA Tesla P4, scores 37628 with a deltaPct of 0.1%, which is effectively a tie. The AMD Radeon RX Vega 56 scores 37507, showing a 0.4% delta, while the NVIDIA GeForce RTX 4080 Mobile scores 38135 with a -1.3% delta, indicating the RTX 4070 slightly outperforms that mobile part.
In Fivem, the GPU’s role is most apparent when comparing Low to Ultra settings at the same resolution. At 1080p, the difference between Low (260 FPS) and Ultra (128 FPS) is 132 FPS, which is a 51% reduction. At 4K, that same comparison shows a drop from 95 FPS to 47 FPS, a 51% reduction as well. This consistent percentage loss across resolutions indicates that the GPU’s rendering workload scales uniformly with settings, and the RTX 4070 handles it proportionally.
FAQ
Q: What is the highest average FPS achieved by this configuration?
A: The highest average FPS in the measured data is 260 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the RTX 4070 compare to its nearest rival in GPU benchmarks?
A: The RTX 4070 has an average benchmark score of 37648, which is 0.1% higher than the NVIDIA Tesla P4’s score of 37628, and 1.3% higher than the AMD Radeon RX Vega 56’s score of 37507.
Q: Is 4K gaming viable on this system?
A: The data shows 4K is viable on Medium settings with a 75 FPS average, but on Ultra settings, the average drops to 47 FPS, which is below the typical smoothness threshold.
Q: What is the frame rate range at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the average FPS is 135, with a minimum of 115 FPS and a maximum of 156 FPS.
Q: How much does the CPU’s benchmark score compare to its nearest rival?
A: The AMD Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H’s score of 44466, and 0.7% lower than the Intel Core i5-14600’s score of 44889.
Q: What is the minimum FPS recorded at 4K Medium settings?
A: The minimum FPS at 3840x2160 with Medium settings is 64 FPS, with a maximum of 86 FPS.
Measured FPS Breakdown
The dataset provides 12 distinct performance measurements across three resolutions and four preset levels. At 1920x1080, the system shows its strongest performance. Low settings produce an average of 260 FPS, which is the highest single measurement in the entire set. Medium settings yield 205 FPS on average, with a minimum of 175 and a maximum of 236. High settings produce 164 FPS on average, and Ultra settings drop to 128 FPS. The spread between Low and Ultra at 1080p is 132 FPS, indicating a significant performance cost for maximum visual fidelity.
At 2560x1440, the performance scales down proportionally. Low settings deliver 171 FPS on average, which is still a very playable frame rate. Medium settings produce 135 FPS with a tight 115–156 range. High settings maintain 108 FPS on average, and Ultra settings produce 84 FPS. The difference between Low and Ultra at 1440p is 87 FPS, which is a smaller absolute gap than at 1080p but represents a similar percentage reduction.
At 3840x2160, the GPU workload becomes the dominant factor. Low settings produce 95 FPS on average, which is the only 4K measurement above 90 FPS. Medium settings drop to 75 FPS with a 64–86 range, which is the only 4K preset with min/max data available. High settings produce 60 FPS on average, and Ultra settings produce 47 FPS. The 4K Ultra result is the lowest in the dataset, showing that this configuration cannot maintain a consistent 60 FPS at maximum settings in 4K.
The Medium preset is the only one with complete min/max data across all three resolutions. At 1080p, the 175–236 range shows a 61 FPS spread. At 1440p, the 115–156 range shows a 41 FPS spread. At 4K, the 64–86 range shows a 22 FPS spread. This narrowing spread at higher resolutions indicates that the GPU’s workload is more consistent, but the overall frame rates are lower.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Raphael codename and Zen 4 architecture. It operates at a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The processor features a substantial 96 MB of shared L3 cache, which is a key characteristic of the X3D line and benefits cache-sensitive workloads.
In the PassMark benchmarks, the CPU scores 25047 in multithreaded tests and 3494 in single-thread tests. Its average benchmark score is 44573, placing it in the 89th percentile of all CPUs. The nearest rival is the Intel Core Ultra X9 388H with a score of 44466, showing a deltaPct of 0.2% in favor of the Ryzen. The Intel Core i5-14600 scores 44889, which is 0.7% higher, indicating the Ryzen slightly trails that part.
In Fivem, the CPU’s role is most evident at 1080p, where the frame rates are exceptionally high. At 1080p Low, the 260 FPS result suggests the CPU is capable of feeding the GPU with enough draw calls to saturate its rendering pipeline. The 12 threads handle the game’s server communication and entity management with sufficient headroom, as evidenced by the lack of frame dips in the Medium preset’s minimum values.
The CPU’s 96 MB L3 cache is particularly relevant for Fivem, which is a multiplayer modification that involves streaming many entities and scripts. The cache helps reduce latency when accessing frequently used data, which can improve frame time consistency. The 4K results, however, show that the CPU is not the bottleneck at that resolution. The 47 FPS Ultra result at 4K is clearly GPU-limited, as the CPU’s processing power is more than adequate for the lower pixel-count workloads.
The CPU’s memory bandwidth of 83.2 GB/s over a dual-channel DDR5 interface is sufficient for the game’s data throughput requirements. The processor’s Gen 5 PCIe lanes provide ample bandwidth for the RTX 4070’s PCIe 4.0 interface, ensuring no data transfer bottleneck between the CPU and GPU.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For players seeking the highest possible frame rates at 1080p, the Low preset at 260 FPS is the clear choice, but this sacrifices visual quality significantly. The Medium preset at 205 FPS provides a balanced experience with a 175 FPS minimum, which is well above any playability threshold. For a more visually rich experience, High at 164 FPS is still very smooth, while Ultra at 128 FPS remains playable.
At 1440p, the Medium preset at 135 FPS with a 115 FPS minimum is the sweet spot for high-refresh-rate monitors. The High preset at 108 FPS is also a strong option for those with 144 Hz displays, as it maintains a frame rate close to that refresh rate. The Ultra preset at 84 FPS is acceptable for 60 Hz displays but may not be ideal for competitive play. The Low preset at 171 FPS is the most responsive option, though it carries the visual penalty of minimal detail.
At 4K, the recommendations shift dramatically. The Medium preset is the only one that delivers a solidly playable experience, with a 75 FPS average and a 64 FPS minimum. The High preset at 60 FPS is right at the edge of smoothness, and the Ultra preset at 47 FPS is not recommended for consistent gameplay. The Low preset at 95 FPS is the most performant 4K option, but it negates the purpose of high-resolution rendering by reducing detail to its lowest level.
The data suggests that the Medium preset offers the best balance of visual quality and performance across all resolutions. It is the only preset with complete min/max frame data, and its frame times are consistent. For most users, running Medium settings at 1440p will provide the best experience, as it combines a high average FPS with a minimum that stays above 100 FPS. At 4K, Medium is the only reliable choice for maintaining a frame rate above 60 FPS.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 84.0 |
| 1920x1080 | Low | 260.0 |
| 1920x1080 | Medium | 205.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 128.0 |
Fivem with Ryzen 5 7500X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.