Fivem
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 75 | 95 |
| 1440p QHD | 84 | 108 | 135 | 171 |
| 1080p Full HD | 127 | 164 | 205 | 260 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 235 + AMD Radeon RX 9070 XT, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 235 is a 14-core, 14-thread desktop processor based on the Arrow Lake architecture, built on TSMC's 3 nm process. It operates with a 3.40 GHz base clock and a 5.00 GHz boost clock, which positions it as a high-frequency part capable of handling both single-threaded and multi-threaded workloads. The absence of hyperthreading—14 cores and 14 threads—means each core is a physical core, which can be beneficial for latency-sensitive tasks but may limit raw multi-threaded throughput in heavily threaded scenarios.
Benchmark data shows the Ultra 5 235 scores 14,769 in Cinebench R23 multi-core and 2,085 in single-core, placing it in the 89th percentile of all CPUs tested. Its average benchmark score of 46,062 puts it in close competition with the AMD Ryzen AI 9 HX 375, which scores 46,030 (0.1% behind), and the Intel Core i9-13900HX, which scores 46,098 (0.1% ahead). This tight grouping suggests the Ultra 5 235 is a well-rounded performer that trades blows with high-end laptop and desktop parts from the previous generation.
In Fivem, the CPU's role is significant because the game is a multiplayer modification platform built on Grand Theft Auto V's engine, which is known to be heavily CPU-bound, especially in populated servers. The 5.00 GHz boost clock is crucial here, as the game's simulation and script processing often rely on high single-thread performance. The PassMark single-thread score of 4,516 reinforces this, and the data shows that at 1080p Low settings, the combo achieves 260 FPS average, which indicates the CPU can feed frames at a very high rate when graphics load is minimal.
However, the 14-core configuration with no SMT means that while the CPU can handle many concurrent tasks, each thread's throughput is limited to a single physical core. In Fivem, where server-side scripts and entity streaming can spawn many threads, this could be a bottleneck in heavily modded scenarios. The 24 MB of shared L3 cache and 3 MB per-core L2 cache provide decent data locality, which helps with the game's frequent access to world data and entity states.
The CPU's memory support is DDR5 with a dual-channel bus, delivering 102.4 GB/s of bandwidth. This is adequate for the game's data streaming needs, though not exceptional. The PCIe Gen 5 support with 20 CPU lanes ensures the GPU can communicate at full bandwidth, which is relevant for high-resolution textures and draw distances. Overall, the Ultra 5 235 appears well-suited for Fivem's CPU-intensive nature, but its lack of SMT may show limitations in extreme multi-threaded loads, as reflected in the measured FPS scaling across settings.
# FAQ
Q: How does the Intel Core Ultra 5 235 compare to its closest CPU rivals in overall benchmark scores?
A: The Ultra 5 235 has an average benchmark score of 46,062, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 (46,030) and 0.2% higher than the AMD EPYC 4364P (45,970). It is 0.1% lower than the Intel Core i9-13900HX (46,098). These deltas are negligible, indicating near-identical overall performance.
Q: What is the CPU's single-thread performance, and why does it matter for Fivem?
A: The Ultra 5 235 scores 2,085 in Cinebench R23 single-core and 4,516 in PassMark single-thread. Fivem's engine relies heavily on single-thread performance for game logic and script processing, so these scores suggest strong capability in that area, which is reflected in high FPS at lower resolutions.
Q: Does the CPU support overclocking?
A: No, the multiplier is locked (multiplierUnlocked: false), meaning users cannot adjust the clock multiplier for overclocking. The boost clock of 5.00 GHz is the maximum out-of-the-box frequency.
Q: What is the CPU's launch MSRP, and when was it released?
A: The launch MSRP is $257, and it was released on January 6, 2025. It is currently marked as Active in production.
Q: How does the CPU's cache configuration affect Fivem performance?
A: The CPU has 24 MB of shared L3 cache and 3 MB per-core L2 cache, which provides 192 KB of L1 per core. This cache hierarchy helps reduce memory latency for frequently accessed game data, which is beneficial for Fivem's open-world streaming and entity management.
Q: Is the CPU's memory bandwidth sufficient for this game?
A: The dual-channel DDR5 memory bus delivers 102.4 GB/s of bandwidth. For Fivem, this is sufficient for typical gameplay, as the game does not heavily stress memory bandwidth compared to synthetic workloads, but it is not a standout feature.
# Resolution Scaling
The measured FPS data reveals a clear pattern of scaling from 1080p to 4K, indicating the balance between CPU and GPU load. At 1080p High settings, the combo averages 164 FPS. Moving to 1440p High drops to 108 FPS, a 34% reduction. At 4K High, the average falls to 60 FPS, another 44% drop. This steep decline at higher resolutions points to the GPU becoming the primary limiting factor as pixel count increases.
At Low settings, the scaling is even more pronounced. At 1080p Low, the combo achieves 260 FPS, which drops to 171 FPS at 1440p (34% lower) and 95 FPS at 4K (44% lower than 1440p). The consistent percentage drops across settings suggest that the GPU's rendering throughput is the bottleneck at higher resolutions, while the CPU's capacity is less of a constraint at these frame rates.
At Medium settings, the combo shows 205 FPS at 1080p, 135 FPS at 1440p, and 75 FPS at 4K. The 4K result includes a minimum FPS of 64 and a maximum of 86, indicating some variance in frame times, likely due to the GPU being pushed near its limits. At Ultra settings, the averages are 127 FPS at 1080p, 84 FPS at 1440p, and 47 FPS at 4K. The 4K Ultra result falls below 60 FPS, which would be noticeable for smooth gameplay.
The data suggests that at 1080p, the CPU is doing more of the heavy lifting, as frame rates are high enough to expose CPU limitations in certain scenes. At 4K, the GPU's pixel processing power becomes the dominant factor, with the RX 9070 XT's 16 GB of VRAM and 644.6 GB/s bandwidth being tested. The fact that Low settings at 4K still deliver 95 FPS shows the GPU has headroom, but the scaling from 1080p to 4K is largely linear in percentage terms, indicating a GPU-bound scenario at higher resolutions.
The limiting component shifts from CPU at 1080p to GPU at 4K, but the CPU's strong single-thread performance ensures it can keep up with the GPU's output up to 1440p, where the combo still delivers over 100 FPS on High settings.
# How This Combo Ranks
In Fivem, the combination of the Intel Core Ultra 5 235 and AMD Radeon RX 9070 XT ranks 666th out of 3,005 tested combos, placing it in the top 22% of all configurations. This rank reflects the overall capability of the pairing in this specific game, which is notable given the game's CPU-intensive nature and the GPU's mid-range positioning.
The rank of 666 out of 3,005 is a strong showing, but it is not at the very top tier. This suggests that while the combo performs well, there are many other configurations that deliver higher FPS in Fivem, likely those with even stronger CPUs or GPUs. The CPU's 89th percentile ranking among all CPUs is higher than the GPU's 55th percentile ranking among all GPUs, indicating that the CPU is the stronger component in this pairing relative to their respective markets.
The combo's rank is influenced by the game's heavy reliance on CPU performance. Since Fivem is a multiplayer mod that can be bottlenecked by server-side scripts and entity processing, the Ultra 5 235's strong single-thread and multi-thread scores likely help it outperform many combos with more powerful GPUs but weaker CPUs. The data shows that at 1080p Low, the combo achieves 260 FPS, which is competitive with high-end systems, but at 4K Ultra, the 47 FPS average is less impressive, reflecting the GPU's limitations.
Compared to the combo's position in other games, this rank of 666 out of 3,005 is a solid mid-to-high tier result. It indicates that users can expect smooth gameplay at 1080p and 1440p with high settings, but may need to lower settings for 4K to maintain playable frame rates. The rank also suggests that this combo is well-balanced for Fivem, with neither component being a severe bottleneck at typical gaming resolutions.
# GPU Role
The AMD Radeon RX 9070 XT is built on the RDNA 4.0 architecture with the Navi 48 chip, manufactured on TSMC's 4 nm process. It features 16 GB of GDDR6 memory on a 256-bit bus, delivering 644.6 GB/s of bandwidth. The GPU has a base clock of 1660 MHz, a game clock of 2400 MHz, and a boost clock of 2970 MHz, which provides substantial headroom for sustained performance.
The GPU's memory configuration is a key asset for Fivem, as the game's open-world environment and high-resolution textures can consume significant VRAM. With 16 GB, the RX 9070 XT has ample capacity for 4K textures and high draw distances, which is reflected in the measured FPS at 4K High (60 FPS average). The 256-bit memory bus and 644.6 GB/s bandwidth ensure that texture streaming and data transfer are not bottlenecks.
The GPU's compute capabilities include 4,096 shading units, 256 TMUs, and 128 ROPs, along with 64 ray tracing cores. Its FP32 performance is 48.66 TFLOPS, which is a strong figure for rasterization-heavy workloads like Fivem. The pixel rate of 380.2 GPixel/s and texture rate of 760.3 GTexel/s indicate solid fill rates, which are crucial for maintaining high FPS at lower resolutions.
In benchmark scores, the RX 9070 XT achieves an average score of 13,543, placing it in the 55th percentile of all GPUs. Its nearest rivals are the AMD Radeon HD 7770M (13,536, 0.1% behind), NVIDIA GeForce GTX 570 (13,515, 0.2% behind), and NVIDIA P106-090 (13,470, 0.5% behind). These rivals are significantly older and lower-end, which seems anomalous given the RX 9070 XT's modern architecture, but the data reflects the specific benchmark suite used.
The GPU's DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure it can handle Fivem's rendering requirements, which are based on an older game engine but can be enhanced with modern graphical mods. The 304 W TDP and dual-slot design indicate it is a power-hungry card, but the data shows it delivers performance commensurate with its specifications. The GPU's role in Fivem becomes more pronounced at higher resolutions, where its VRAM and bandwidth are leveraged to maintain playable frame rates.
# Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average FPS is 260, which is extremely high and indicates the CPU is not a bottleneck at this resolution. Medium settings drop to 205 FPS average, with a minimum of 174 and a maximum of 236, showing some variance but still smooth gameplay. High settings yield 164 FPS average, while Ultra settings reduce to 127 FPS average. The scaling from Low to Ultra at 1080p shows a 51% reduction in FPS, which is expected as graphical load increases.
At 2560x1440, the frame rates remain high but show a clear step down. Low settings average 171 FPS, which is a 34% drop from 1080p Low. Medium settings average 135 FPS, with a minimum of 115 and a maximum of 155, indicating stable performance. High settings drop to 108 FPS average, while Ultra settings fall to 84 FPS. The scaling from 1080p to 1440p is consistent across settings, with roughly a 33-35% reduction, suggesting the GPU is becoming the limiting factor.
At 3840x2160, the frame rates drop significantly. Low settings average 95 FPS, which is still playable but a 44% reduction from 1440p Low. Medium settings average 75 FPS, with a minimum of 64 and a maximum of 86, showing more pronounced frame time spikes. High settings average 60 FPS, which is right at the threshold for smooth gameplay. Ultra settings average 47 FPS, which falls below the 60 FPS target and would be noticeable in fast-paced multiplayer.
The data shows a consistent pattern: the combo excels at 1080p and 1440p, with all settings above 84 FPS at 1440p and above 127 FPS at 1080p. At 4K, only Low settings deliver over 90 FPS, while High and Ultra settings require compromises. The Medium settings at 4K provide a balanced experience with a 75 FPS average, but the minimum of 64 FPS indicates occasional dips. Overall, the measured FPS breakdown suggests that this combo is best suited for 1080p and 1440p gaming, with 4K viability limited to lower settings.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 9070 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 9070 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 84.0 |
| 1920x1080 | Low | 260.0 |
| 1920x1080 | Medium | 205.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 127.0 |
Fivem with iUltra 5 235 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 9070 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RX 9070 XT
Explore FPS benchmarks for other games using this same hardware combination.