Fivem
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 65 | 82 | 100 |
| 1440p QHD | 88 | 117 | 149 | 183 |
| 1080p Full HD | 139 | 179 | 223 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i9-14900K + NVIDIA GeForce RTX 5070, In-Depth Analysis
Fivem presents an unusual scaling challenge for the Intel Core i9-14900K and NVIDIA GeForce RTX 5070 combination. The measured data reveals a configurable experience that swings between extreme high-refresh potential and demanding 4K territory, with the component roles shifting dramatically depending on the resolution and preset. The benchmark results show a system that is unequivocally powerful, yet the most interesting findings lie in where the bottlenecks emerge and how the settings sliders dictate the balance of load between the CPU and GPU.
Settings Recommendations
The measured FPS rows across all resolutions and presets indicate that the Medium preset offers the most balanced experience for this hardware combination. At 2560x1440, the Medium preset delivers 149.1 FPS, which is a massive leap over the High preset's 117.1 FPS, while retaining a visually superior image compared to Low. The difference between Medium and High at this resolution is a 32 FPS gain, a substantial 27.3% improvement, suggesting that the High preset introduces a significant rendering cost that the Medium setting avoids without degrading the experience to the spartan Low preset.
For users targeting maximum frame rates, the Low preset is the clear choice, particularly at 1920x1080 where it achieves 278.4 FPS. This is a 25% improvement over the Medium preset's 222.6 FPS at the same resolution, making it the only preset to approach the 280 FPS threshold. However, the data suggests this comes at a visual fidelity cost that most users would find unnecessary for general gameplay. The Ultra preset, conversely, should be avoided for competitive or high-refresh play. Even at 1080p, Ultra only produces 138.7 FPS, which is a 39.8 FPS deficit compared to High and a 139.7 FPS deficit compared to Low. The Ultra preset's demands are disproportionate to its visual gains, as the performance cliff from High to Ultra is steep at every resolution.
The most compelling recommendation is the Medium preset at 2560x1440. This combination yields 149.1 FPS, which comfortably exceeds the 144 Hz refresh rate common on modern monitors, while the higher resolution provides superior image clarity over 1080p. It represents the "sweet spot" where the measured data shows both the CPU and GPU are being utilized effectively without either becoming a severe limiting factor. For 4K displays, the High preset is the only viable option for consistent playability, as it produces 64.9 FPS, which is playable but far from the high-refresh territory achievable at lower resolutions.
GPU Role
The NVIDIA GeForce RTX 5070's role in Fivem is defined by its 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth. The benchmark data indicates that this memory configuration is sufficient for the game's demands, as the GPU is clearly capable of high throughput at lower settings. The card's 6144 shading units and 80 ROPs, running at a boost clock of 2512 MHz, drive the rendering pipeline, and the data shows that the RTX 5070 is not the primary bottleneck until the resolution and settings push the pixel generation rate to its limits.
The transition from Low to Ultra settings reveals the GPU's workload scaling. At 1920x1080, the RTX 5070 produces 278.4 FPS on Low, dropping to 222.6 FPS on Medium, a 20% reduction in performance for the higher visual quality. This indicates that the GPU has substantial headroom at 1080p, and the frame rate is likely being constrained by other factors, such as the CPU's ability to feed the render pipeline. The GPU's true character emerges at 4K, where the Ultra preset yields only 49.7 FPS, demonstrating that the card's 12 GB frame buffer and 672.0 GB/s bandwidth are stressed by the combination of high resolution and maximum detail settings. The RTX 5070's 30.87 TFLOPS of FP32 compute is the engine here, but the data suggests that at 4K Ultra, it is the rendering load, not the compute capability, that limits performance.
FAQ
Q: What is the best resolution for high-refresh gaming with this combo?
A: The data shows 1920x1080 on Low settings delivers 278.4 FPS, which is the highest average measured. For a balance of image quality and speed, 2560x1440 on Medium provides 149.1 FPS.
Q: How does the RTX 5070's memory bandwidth affect 4K performance?
A: At 3840x2160, the GPU's 672.0 GB/s bandwidth appears sufficient for High settings, yielding 64.9 FPS. However, the Ultra preset drops to 49.7 FPS, suggesting the 12 GB frame buffer and memory bus are stressed at maximum detail.
Q: Is the Core i9-14900K a limiting factor at 1080p?
A: The data indicates yes. At 1920x1080, the FPS difference between Low (278.4) and High (178.6) is 99.8 FPS, a massive gap that implies the CPU's single-thread performance is not the bottleneck; rather, the GPU is likely idling, waiting for draw calls to be processed.
Q: What is the performance gap between Medium and Ultra at 1440p?
A: The measured results show Medium at 149.1 FPS and Ultra at 88.2 FPS. This is a 60.9 FPS difference, meaning Ultra is roughly 40.9% slower than Medium at this resolution.
Q: Does the combo scale well between 1080p and 4K?
A: Not linearly. On High settings, the FPS drops from 178.6 at 1080p to 64.9 at 4K, a 63.7% reduction. This steep decline indicates the GPU becomes the dominant limiting factor as resolution increases.
Q: Which preset provides the most consistent experience across all resolutions?
A: The High preset is the most consistent, with the smallest performance penalty for increased quality. It yields 178.6, 117.1, and 64.9 FPS across 1080p, 1440p, and 4K, respectively, showing a predictable scaling pattern.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo's capabilities. At 1920x1080, the system is exceptionally fast. The Low preset achieves 278.4 FPS, which is the highest average FPS recorded in the entire dataset. Medium follows at 222.6 FPS, High at 178.6 FPS, and Ultra at 138.7 FPS. The scaling from Low to Ultra shows a 139.7 FPS drop, indicating that the visual settings have an enormous impact on performance at this resolution, with the CPU likely providing the frame rate ceiling.
Moving to 2560x1440, the performance remains strong but the GPU begins to assert its influence. Low settings produce 182.7 FPS, which is a 34.3% reduction from the 1080p result. Medium yields 149.1 FPS, High produces 117.1 FPS, and Ultra drops to 88.2 FPS. The gap between Low and Ultra here is 94.5 FPS, still a significant spread, but the absolute numbers suggest the RTX 5070 is now working harder to fill the additional pixels.
At 3840x2160, the GPU's workload becomes the primary constraint. The Ultra preset falls to 49.7 FPS, which is a 44.2% drop from the 1440p Ultra result and a 64.2% drop from the 1080p Ultra result. High settings maintain 64.9 FPS, Medium achieves 81.9 FPS, and Low reaches 100.3 FPS. The data shows that at 4K, even the Low preset cannot exceed 100 FPS, confirming that the RTX 5070 is the definitive bottleneck at this resolution, regardless of the CPU's capabilities.
How This Combo Ranks
In the specific context of Fivem, this CPU and GPU combination ranks 362nd out of 1792 tested combos, placing it in the top 20.2% of all configurations. This ranking is notable because it suggests that while the hardware is high-end, the game's specific engine characteristics prevent it from achieving a top-tier position. The Core i9-14900K's benchmark percentile is 97, meaning it outperforms 97% of all CPUs tested, and the RTX 5070's percentile is 83, indicating it is superior to 83% of GPUs.
The comboRankInGame of 362 suggests that many combinations with slightly slower CPUs but faster GPUs, or vice versa, can achieve higher frame rates in Fivem. The data implies that the game may not fully utilize the i9-14900K's 24 cores and 32 threads, or the RTX 5070's raw compute power, leading to a ranking that is respectable but not elite. The fact that the combo sits in the 20th percentile of all tested combos indicates that Fivem's performance is heavily dependent on specific engine optimizations, and that this particular pairing, while strong, does not hit the absolute peak of the performance curve for this title.
CPU Role
The Intel Core i9-14900K's role in Fivem is complex, as its impact on frame rates is highly dependent on the resolution and settings. The CPU features 24 cores (8 performance and 16 efficiency) and 32 threads, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. The benchmark data suggests that Fivem is not a heavily multi-threaded title, as the CPU's massive multi-core capability (e.g., a Cinebench R23 multi-core score of 49872) does not translate to proportional gains in this game.
At 1080p, the CPU's single-thread performance (Cinebench R23 single-core score of 7040) appears to be the limiting factor. The data shows that as settings increase from Low to Ultra, the FPS drops significantly, but this drop is not solely due to GPU load. The CPU must process more draw calls and physics calculations as settings increase, and the 6.00 GHz boost clock is critical for maintaining high frame rates. The PassMark single-thread score of 4697 and the 97th percentile ranking confirm that the CPU is among the fastest available, yet the game's engine seems to cap its effectiveness.
The CPU's 36 MB of shared L3 cache and 2 MB per-core L2 cache are likely beneficial for Fivem's data-heavy workloads, such as managing multiple player positions and vehicle states in a multiplayer environment. However, the data indicates that the CPU's potential is not fully realized at higher resolutions, where the GPU takes over as the primary bottleneck. The CPU's role is to feed the GPU with data, and at 4K, the GPU's rendering time exceeds the CPU's draw call processing time, making the CPU less critical.
Resolution Scaling
The resolution scaling data reveals a clear shift in the system's bottleneck. From 1920x1080 to 2560x1440, the average FPS drop across all settings is approximately 35%. For example, on High settings, the drop is from 178.6 to 117.1 FPS, a 34.4% reduction. This substantial decrease indicates that the GPU is becoming more stressed as pixel count increases, but the CPU is still contributing significantly to the frame rate.
The scaling from 2560x1440 to 3840x2160 is even more dramatic. On High settings, the FPS drops from 117.1 to 64.9, a 44.6% reduction. This steeper decline shows that the RTX 5070 is now the dominant limiting factor, as the GPU's rendering workload at 4K overwhelms its processing capabilities. The data shows that the GPU's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are insufficient to maintain high frame rates at 4K with high detail settings.
The most telling data point is the difference in scaling between Low and Ultra settings. At Low settings, the drop from 1080p to 4K is 178.1 FPS (from 278.4 to 100.3), a 36% reduction. At Ultra settings, the drop is 89 FPS (from 138.7 to 49.7), a 64.2% reduction. This disparity shows that at Ultra settings, the GPU is far more heavily taxed, causing a more rapid performance collapse as resolution increases. The conclusion from the data is that this combo is best suited for 1080p or 1440p gaming, where the CPU and GPU work in better balance, and that 4K gaming requires significant settings compromises to be playable.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.3 |
| 3840x2160 | Medium | 81.9 |
| 3840x2160 | High | 64.9 |
| 3840x2160 | Ultra | 49.7 |
| 2560x1440 | Low | 182.7 |
| 2560x1440 | Medium | 149.1 |
| 2560x1440 | High | 117.1 |
| 2560x1440 | Ultra | 88.2 |
| 1920x1080 | Low | 278.4 |
| 1920x1080 | Medium | 222.6 |
| 1920x1080 | High | 178.6 |
| 1920x1080 | Ultra | 138.7 |
Fivem with ii9-14900K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii9-14900K + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.