Fivem

Fivem

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 67 80 103
1440p QHD 90 116 145 184
1080p Full HD 138 178 221 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 80
3840x2160 High 67
3840x2160 Ultra 51
2560x1440 Low 184
2560x1440 Medium 145
2560x1440 High 116
2560x1440 Ultra 90
1920x1080 Low 283
1920x1080 Medium 221
1920x1080 High 178
1920x1080 Ultra 138

Fivem with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5070 combination in Fivem demonstrates a balanced pairing where the CPU’s high core count and the GPU’s modern architecture deliver strong frame rates across all tested settings. The data shows a system that scales predictably with resolution and graphical presets, with the most significant performance gains appearing at lower resolutions where the processor’s capabilities become more apparent. This analysis breaks down the measured results to show exactly where each component contributes and which settings provide the best balance of visual quality and frame rate.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K brings 20 cores and 20 threads to this pairing, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. This processor belongs to the Arrow Lake architecture, built on a 3 nm process, and it ranks in the 97th percentile among all CPUs in the database. In Fivem, which is a multiplayer title that often depends on server-side simulation and physics, the high core count helps maintain consistent frame pacing, particularly in crowded areas where many player characters and vehicles interact simultaneously.

The benchmark results for this CPU show strong multi-threaded performance, with a Cinebench R23 multi-core score of 50009 and a single-core score of 7060. The PassMark multi-thread score of 58838 further confirms the processor’s ability to handle multiple tasks at once. In the context of Fivem’s measured FPS, the CPU’s influence becomes most evident at 1080p resolution, where the frame rates reach 282.7 FPS on Low settings. This high ceiling suggests the processor can feed the GPU effectively even at lower graphical loads, preventing the CPU from becoming a bottleneck.

Compared to its nearest rivals, the Core Ultra 7 265K sits close to the Intel Core Ultra 7 265KF, which has an average score of 79240 and a deltaPct of -0.2 from the 265K’s average of 79102. The Intel Core i9-14900K is slightly ahead with an average score of 79824, representing a -0.9 deltaPct, meaning the 265K trails by less than 1% in aggregate CPU benchmarks. This proximity in scores indicates that the 265K’s performance profile is competitive with previous-generation flagship processors, though the 265K’s advantage lies in its 20-core configuration, which provides more headroom for heavily threaded workloads like Fivem’s multiplayer servers.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process, featuring 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz, with 6144 shading units, 192 TMUs, and 80 ROPs. In Fivem, the GPU’s role becomes more pronounced as resolution increases, where the 12 GB VRAM capacity and memory bandwidth determine how well the game can handle high-resolution textures and draw distances.

The RTX 5070 ranks in the 83rd percentile among all GPUs, with an average benchmark score of 41687. Its nearest rival, the AMD Radeon Pro 5300, scores 41610 with a deltaPct of 0.2, meaning the RTX 5070 is slightly ahead by that margin. The NVIDIA GeForce RTX 3090, a previous-generation high-end card, scores 41441 with a deltaPct of 0.6, indicating the RTX 5070 outperforms it by roughly 0.6% in aggregate benchmarks. These comparisons show that the RTX 5070 delivers performance comparable to last generation’s flagship cards, which is particularly relevant for Fivem where visual mods and custom assets can strain GPU memory.

The GPU’s 12 GB VRAM is sufficient for Fivem at 4K Ultra settings, where the measured average FPS drops to 50.6, but the frame rate suggests the GPU is working hard to maintain visual fidelity. The memory bandwidth of 672.0 GB/s helps keep texture streaming smooth, though the data shows that Ultra settings at 4K push this combination to its limits, with frame rates below 60 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling that identifies the GPU as the primary limiting factor in this combination. At 1080p Low settings, the system achieves 282.7 FPS, which drops to 183.9 FPS at 1440p Low, a reduction of 98.8 FPS (about 35%). Moving to 4K Low, the frame rate falls to 102.7 FPS, which is another 81.2 FPS drop (about 44%). This progressive decline with increasing resolution indicates that the GPU is becoming more stressed as pixel count grows, while the CPU still has headroom to spare.

The scaling becomes even more pronounced at higher settings. At 1080p Ultra, the system runs at 137.8 FPS, which drops to 90.4 FPS at 1440p Ultra (a 34% reduction), and further to 50.6 FPS at 4K Ultra (another 44% reduction). The consistent pattern of roughly 34-44% frame rate drops when moving from 1080p to 1440p and then from 1440p to 4K suggests that the GPU’s rendering pipeline is the bottleneck. If the CPU were the limiting factor, the frame rates would remain more stable across resolutions, as the CPU workload does not scale with pixel count.

This data indicates that at 1080p, the Core Ultra 7 265K has enough capacity to push frame rates well beyond 200 FPS on lower settings, but the RTX 5070 cannot maintain those rates as resolution increases. The largest frame rate difference between Low and Ultra settings occurs at 1080p, with a spread of 144.9 FPS (from 282.7 to 137.8), while at 4K the spread narrows to 52.1 FPS (from 102.7 to 50.6). This narrowing suggests that at 4K, the GPU is the primary constraint, while at 1080p, the CPU and GPU work more evenly.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 282.7 FPS, Medium settings yield 221.4 FPS, High settings achieve 178.2 FPS, and Ultra settings drop to 137.8 FPS. The step from Low to Medium costs 61.3 FPS, while the step from Medium to High costs another 43.2 FPS, and the final step to Ultra costs 40.4 FPS. This linear degradation shows that each preset level adds similar graphical load, with the CPU maintaining sufficient performance to keep frame rates high even at Ultra.

Moving to 2560x1440, the frame rates decrease but remain smooth for competitive play. Low settings average 183.9 FPS, Medium settings reach 145.3 FPS, High settings achieve 115.9 FPS, and Ultra settings produce 90.4 FPS. The difference between Low and Ultra at this resolution is 93.5 FPS, which is smaller than the 144.9 FPS difference at 1080p. The data shows that 1440p Ultra still maintains above 90 FPS, making it a viable option for high-refresh-rate monitors.

At 3840x2160, the frame rates drop significantly. Low settings average 102.7 FPS, Medium settings reach 79.5 FPS, High settings achieve 66.6 FPS, and Ultra settings fall to 50.6 FPS. The gap between Low and Ultra is 52.1 FPS, indicating that the GPU is the dominant factor at this resolution. Only Low settings at 4K manage to stay above 100 FPS, while High settings dip below 70 FPS and Ultra falls below 60 FPS, which may impact gameplay smoothness on 4K displays.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5070 ranks 352nd out of 1792 tested combos in Fivem, placing it in the top 20% of all configurations tested. This ranking reflects a balanced system that performs well but is not at the absolute top tier, likely due to the GPU’s mid-range positioning relative to higher-end cards like the RTX 5090 or RTX 5080. The rank of 352 out of 1792 means there are 351 combinations that achieve higher average FPS in Fivem, but the 265K and RTX 5070 pairing still outperforms the majority of systems.

The CPU’s 97th percentile ranking among all processors and the GPU’s 83rd percentile ranking among all GPUs suggest that this combination is slightly CPU-heavy, with the processor having more relative performance headroom than the graphics card. This imbalance becomes apparent in the resolution scaling, where the CPU can push high frame rates at 1080p but the GPU limits performance at higher resolutions. In terms of raw benchmark scores, the CPU’s average score of 79102 places it close to the Intel Core i9-14900K at 79824, while the GPU’s average score of 41687 is comparable to the RTX 3090 at 41441, meaning this combo roughly matches a last-generation high-end CPU with a last-generation flagship GPU in aggregate performance.

Settings Recommendations — which preset gives the best experience per the measured rows

For players targeting 1080p with high refresh rates, the High preset at 178.2 FPS provides the best balance between visual quality and performance, as it stays well above 144 FPS while offering more graphical detail than Medium. The Ultra preset at 137.8 FPS is also viable for 144 Hz monitors, but the 40.4 FPS difference between High and Ultra is substantial, and the visual improvement may not justify the frame rate loss in a fast-paced multiplayer game.

At 1440p, the Medium preset at 145.3 FPS is the recommended choice for players with 144 Hz displays, as it maintains high frame rates while providing decent visual quality. The High preset at 115.9 FPS is also acceptable, but the drop from Medium to High costs 29.4 FPS, which may be noticeable during intense gameplay. Ultra at 90.4 FPS is playable but leaves little headroom for frame drops in busy areas, so it is only recommended for players who prioritize visuals over smoothness.

For 4K gaming, the Low preset at 102.7 FPS is the only setting that consistently exceeds 100 FPS, making it the best choice for competitive play. The Medium preset at 79.5 FPS is a reasonable compromise for players who want better visuals, but the High preset at 66.6 FPS and Ultra at 50.6 FPS risk dropping below 60 FPS during heavy scenes. Given these results, the optimal experience across all resolutions is to use Medium settings at 1440p, which offers a strong combination of frame rate and visual fidelity, or High settings at 1080p for maximum smoothness.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 102.7
3840x2160 Medium 79.5
3840x2160 High 66.6
3840x2160 Ultra 50.6
2560x1440 Low 183.9
2560x1440 Medium 145.3
2560x1440 High 115.9
2560x1440 Ultra 90.4
1920x1080 Low 282.7
1920x1080 Medium 221.4
1920x1080 High 178.2
1920x1080 Ultra 137.8

Fivem with iUltra 7 265K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.