Fivem

Fivem

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 54 64 84
1440p QHD 72 95 115 149
1080p Full HD 109 141 177 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 64
3840x2160 High 54
3840x2160 Ultra 39
2560x1440 Low 149
2560x1440 Medium 115
2560x1440 High 95
2560x1440 Ultra 72
1920x1080 Low 229
1920x1080 Medium 177
1920x1080 High 141
1920x1080 Ultra 109

Fivem with Intel Core i9-14900K + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

How This Combo Ranks

The Intel Core i9-14900K paired with the NVIDIA GeForce RTX 3070 Ti places at rank 709 out of 1792 tested combos in Fivem. This puts the combination in the upper-middle tier of the database, indicating that while it is not a top-tier performer for this specific multiplayer title, it sits comfortably ahead of the majority of tested systems. The percentile placement suggests a capable setup that should handle the game's demands without being exceptional.

The CPU component of this combo is a strong contributor to its ranking. The i9-14900K scores in the 97th percentile against all CPUs, with a strong average benchmark score of 79824. Its nearest rivals in the synthetic CPU benchmarks include the AMD EPYC 7413 (deltaPct -0.3), the Intel Core i9-14900KF (deltaPct 0.7), and the Intel Core Ultra 7 265KF (deltaPct 0.7). These deltas are extremely tight, meaning the i9-14900K is statistically on par with these alternatives in raw compute performance. The GPU, meanwhile, sits in the 74th percentile against all GPUs, with an average benchmark score of 30849. Its nearest rivals include the AMD Radeon RX 590 GME (deltaPct 0.3) and the AMD Radeon RX 6700 (deltaPct -0.8), showing the RTX 3070 Ti is closely matched to those cards in general compute benchmarks, though its in-game performance in Fivem will be the deciding factor.

Given the game's nature as a multiplayer title that often scales with both CPU and GPU, the rank of 709 suggests that neither component is a bottleneck in an extreme way, but the system as a whole is not at the bleeding edge. The data indicates a balanced pairing where the CPU's high single-threaded performance helps maintain frame pacing, while the GPU handles the rendering load adequately across most settings.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip, fabricated on an 8 nm process from Samsung. It features 8 GB of GDDR6X memory on a 256-bit bus, yielding a memory bandwidth of 608.3 GB/s. The base clock is set at 1575 MHz, with a boost clock of 1770 MHz, and the memory runs at an effective speed of 19 Gbps. These specifications are directly relevant to Fivem's performance, as the game can be sensitive to memory bandwidth and clock speeds, especially at higher resolutions and settings.

In the measured FPS data, the GPU shows a clear scaling pattern. At 1080p with Low settings, the average FPS reaches 228.9, indicating the GPU is not the limiting factor at that resolution and preset. However, as we move to 4K Ultra, the average FPS drops to 38.6, showing the GPU's limits when pushed with maximum visual fidelity at high pixel counts. The 8 GB VRAM capacity is a notable factor here; while it is sufficient for most scenarios in Fivem at 1080p and 1440p, the demands of 4K Ultra settings may approach the limits of the memory pool, though the data does not explicitly show a VRAM-related crash or failure.

The GPU's pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are moderate figures that align with its performance tier. The FP32 compute capability of 21.75 TFLOPS places it in a competitive position for a 30-series card. Compared to its synthetic benchmark rivals, the RTX 3070 Ti shows a deltaPct of 0.3 against the AMD Radeon RX 590 GME and -0.8 against the AMD Radeon RX 6700, suggesting that in general GPU compute tasks, these cards are very close. However, in Fivem specifically, the measured FPS data provides a more actionable picture of real-world performance.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual quality and performance for this combo in Fivem is the High preset across most resolutions. At 1080p High, the average FPS is 141, which is well above the threshold for smooth gameplay on high-refresh-rate monitors. At 1440p High, the average FPS drops to 94.7, still very playable for competitive or immersive play. Even at 4K High, the average FPS of 53.9 is serviceable for slower-paced gameplay or if the user prefers higher resolution over frame rate.

The Ultra preset, while visually demanding, shows significant FPS penalties. At 1080p Ultra, the average FPS is 108.6, which is playable but a noticeable drop from High. At 1440p Ultra, the average FPS falls to 71.6, and at 4K Ultra, it plummets to 38.6, which is below the threshold for smooth gameplay in a multiplayer environment. The Low and Medium presets offer higher frame rates, but they sacrifice visual fidelity, which may not be desirable for a game like Fivem where the environment and detail matter for immersion.

The data suggests that High is the sweet spot. It provides a substantial frame rate boost over Ultra (e.g., 141 vs 108.6 at 1080p) while maintaining a level of visual quality that is likely acceptable to most players. For users with 144Hz or 165Hz monitors, 1080p High is the clear choice, while 1440p High remains a viable option for those prioritizing resolution over maximum frame rate.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 228.9 at Low to 108.6 at Ultra. The progression is smooth: Low at 228.9, Medium at 177.1, High at 141, and Ultra at 108.6. This represents a 52.5% drop from Low to Ultra, showing that the settings preset has a substantial impact on performance at this resolution.

At 2560x1440, the average FPS ranges from 148.7 at Low to 71.6 at Ultra. The progression is: Low at 148.7, Medium at 115.3, High at 94.7, and Ultra at 71.6. The drop from Low to Ultra is 51.8%, a similar percentage decrease to 1080p, indicating that the scaling is consistent as resolution increases. The absolute values are lower than 1080p, as expected, but the relative impact of settings remains stable.

At 3840x2160, the average FPS ranges from 83.6 at Low to 38.6 at Ultra. The progression is: Low at 83.6, Medium at 63.6, High at 53.9, and Ultra at 38.6. The drop from Low to Ultra is 53.8%, again a similar percentage decrease. However, the absolute numbers are much lower, with even the Low preset barely exceeding 60 FPS, suggesting that 4K is a demanding resolution for this GPU in Fivem. The data shows that at 4K, the GPU is the primary limiting factor, as even the lowest settings cannot achieve the high frame rates seen at lower resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is significant and reveals the limiting component in this system. At High settings, the average FPS goes from 141 at 1080p to 94.7 at 1440p, a drop of 32.8%, and then to 53.9 at 4K, a further drop of 43.1% from 1440p. At Low settings, the average FPS goes from 228.9 at 1080p to 148.7 at 1440p (a 35% drop) and then to 83.6 at 4K (a 43.8% drop from 1440p). These percentage drops are relatively consistent across settings, indicating that the scaling is primarily driven by the resolution increase and the corresponding pixel count.

The data indicates that the GPU is the limiting factor at higher resolutions. At 1080p, the high frame rates suggest that the CPU is capable of feeding the GPU enough data, but as resolution increases, the GPU's workload grows faster than the CPU's, and the RTX 3070 Ti becomes the bottleneck. The 4K results, where even Low settings only reach 83.6 FPS, confirm this. The i9-14900K, with its high boost clock of 6.00 GHz and 24 cores, is unlikely to be the constraint at 4K, as the GPU's rendering load dominates.

The scaling pattern also shows that the combo is better suited for 1080p and 1440p gaming, where it can deliver high frame rates at most settings. At 4K, the user must accept lower settings or frame rates, as the GPU's 8 GB VRAM and compute capabilities are stretched thin.

CPU Role

The Intel Core i9-14900K plays a crucial role in this combo's Fivem performance, particularly at lower resolutions where the CPU can become a limiting factor in multiplayer scenarios. The CPU features 24 cores and 32 threads, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. It is built on the Raptor Lake architecture using a 10 nm process. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache, which is substantial for handling the complex simulation and entity updates common in Fivem.

The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 49872 and a single-core score of 7040. The Geekbench multi-core score is 20370, with a single-core score of 3064. These results place the CPU in the 97th percentile against all CPUs, indicating top-tier performance. The single-threaded performance is particularly relevant for Fivem, as the game's server-side and client-side logic often rely on a few heavily loaded threads. The high boost clock of 6.00 GHz ensures that these threads can run at maximum speed.

In the measured FPS data, the CPU's influence is most evident at 1080p Low, where the average FPS reaches 228.9. This high frame rate suggests that the CPU can keep up with the GPU's output at that resolution, and the bottleneck is likely not the CPU. However, in multiplayer scenarios with many players and entities, the CPU's workload can increase significantly, and the i9-14900K's 24 cores and 32 threads provide ample headroom. The nearest CPU rivals, such as the Intel Core i9-14900KF and Intel Core Ultra 7 265KF, show a deltaPct of 0.7, meaning they are essentially equivalent in performance, so users should not expect significant differences in Fivem from these alternatives. Overall, the CPU is a strong partner for the RTX 3070 Ti, ensuring that the GPU is the primary determinant of FPS at higher resolutions.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 3070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 83.6
3840x2160 Medium 63.6
3840x2160 High 53.9
3840x2160 Ultra 38.6
2560x1440 Low 148.7
2560x1440 Medium 115.3
2560x1440 High 94.7
2560x1440 Ultra 71.6
1920x1080 Low 228.9
1920x1080 Medium 177.1
1920x1080 High 141.0
1920x1080 Ultra 108.6

Fivem with ii9-14900K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii9-14900K + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.