Fivem

Fivem

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 52 65 82
1440p QHD 73 93 117 148
1080p Full HD 110 142 177 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 65
3840x2160 High 52
3840x2160 Ultra 40
2560x1440 Low 148
2560x1440 Medium 117
2560x1440 High 93
2560x1440 Ultra 73
1920x1080 Low 225
1920x1080 Medium 177
1920x1080 High 142
1920x1080 Ultra 110

Fivem with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 3070 Ti delivers a mid-pack performance profile in Fivem, ranking 1,034th out of 3,005 tested CPU-GPU combinations. This places the combo in the 66th percentile of all tested systems, indicating that it outperforms the majority of configurations while still leaving substantial headroom above the top-tier setups. The data shows a system that is well-balanced for high-refresh-rate 1080p play, capable at 1440p, and only marginally viable at 4K, with the GPU emerging as the primary constraint at higher resolutions.

How This Combo Ranks

The combo rank of 1,034 out of 3,005 places this pairing squarely in the upper-middle tier of all tested configurations in Fivem. This percentile position suggests that while the system is far from the fastest available, it sits comfortably above the median performer. The ranking reflects a synergy where neither component is catastrophically mismatched, but the overall ceiling is limited by the RTX 3070 Ti's 8 GB VRAM and the Ryzen 7 9700F's mid-range positioning within the 9000 series.

Looking at the CPU’s standalone benchmark positioning, the Ryzen 7 9700F achieves a PassMark multithread score of 36,470 and a single-thread score of 4,691, with a 94th percentile ranking among all CPUs. Its nearest rivals in aggregate benchmark score include the AMD Ryzen 9 7940HX at 69,875 (0.2% faster), the Intel Core i7-14700KF at 70,163 (0.2% slower), the AMD Ryzen 9 7950X at 69,515 (0.7% faster), and the Intel Core i7-14700K at 69,355 (0.9% faster). These deltas are remarkably tight, indicating that the 9700F performs essentially on par with a broad range of high-end desktop processors from both AMD and Intel, despite its lower thermal design profile.

For the GPU, the RTX 3070 Ti holds a 75th percentile ranking among all GPUs with an average benchmark score of 29,945. Its nearest rivals show similarly narrow margins: the NVIDIA GeForce RTX 5070 Mobile scores 29,928 (0.1% faster), the AMD Radeon RX 6800 scores 30,095 (0.5% slower), the NVIDIA GeForce RTX 2080 Ti scores 29,783 (0.5% faster), and the AMD Radeon RX 6700 scores 30,433 (1.6% slower). This tells a clear story: the 3070 Ti is competitive with modern and previous-generation flagship cards, but it is not a class leader.

The combination of a 94th-percentile CPU with a 75th-percentile GPU yields a system that is more limited by graphics than by processing power. In Fivem, a multiplayer title that can be demanding on both CPU and GPU depending on server load and player count, this balance means the GPU will typically be the bottleneck, especially when resolution or settings are increased. The 1,034 rank out of 3,005 is consistent with a system that delivers strong 1080p performance and respectable 1440p results, but falls off significantly at 4K where the GPU’s memory bandwidth and capacity become limiting factors.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture using the GA104 chip, fabricated on Samsung’s 8 nm process with 17,400 million transistors on a 392 mm² die. Its base clock runs at 1575 MHz with a boost clock of 1770 MHz, while the 8 GB of GDDR6X memory operates at 1188 MHz with 19 Gbps effective speed across a 256-bit bus, yielding 608.3 GB/s of bandwidth. The GPU has 6,144 shading units, 192 texture mapping units, and 96 raster output pipelines, alongside 48 ray tracing cores and 192 tensor cores. It delivers 21.75 TFLOPS of FP32 compute and a pixel rate of 169.9 GPixel/s, with a texture rate of 339.8 GTexel/s.

In Fivem, the GPU’s role becomes increasingly critical as resolution scales upward. The measured FPS data shows that at 1080p, the system achieves an average of 225 FPS on Low settings, 177 FPS on Medium, 142 FPS on High, and 110 FPS on Ultra. These numbers indicate that the GPU has ample headroom at lower resolutions, and the CPU is likely the limiting factor in the Low and Medium presets, where the 225 FPS and 177 FPS averages suggest the system is approaching the CPU’s frame generation ceiling.

At 1440p, the GPU begins to assert its influence. The averages drop to 148 FPS on Low, 117 FPS on Medium, 93 FPS on High, and 73 FPS on Ultra. The scaling from Low to Medium at 1440p shows a 31 FPS drop, while from Medium to High the drop is 24 FPS, and from High to Ultra the drop is 20 FPS. These are relatively consistent decrements, suggesting the GPU is becoming the primary bottleneck as pixel count increases.

At 4K, the GPU is firmly in control. The averages fall to 82 FPS on Low, 65 FPS on Medium, 52 FPS on High, and 40 FPS on Ultra. The 8 GB VRAM capacity is a concern at this resolution, as Fivem’s large open-world environments and multiplayer assets can easily consume significant memory. The 608.3 GB/s bandwidth helps mitigate some of this pressure, but the capacity limitation is unavoidable. The difference between Low and Medium at 4K is 17 FPS, while Medium to High is 13 FPS, and High to Ultra is 12 FPS, showing that each settings tier costs a meaningful fraction of performance.

The GPU’s 75th percentile ranking among all GPUs is reflected in these results. It is not a top-tier card by modern standards, but it holds its own against competitors like the RTX 2080 Ti and RX 6800, which is consistent with the FPS data showing playable frame rates at 1440p High settings.

Resolution Scaling

The resolution scaling behavior of this combo reveals a classic GPU-bound progression. From 1080p to 1440p, the average FPS drops by 36.6% on Low settings (225 to 148), 33.9% on Medium (177 to 117), 34.5% on High (142 to 93), and 33.6% on Ultra (110 to 73). These percentages are remarkably consistent, indicating that the scaling penalty from 1080p to 1440p is roughly one-third of the frame rate, regardless of settings preset.

From 1440p to 4K, the drops become more severe in absolute terms but similar in percentage: 44.6% on Low (148 to 82), 44.4% on Medium (117 to 65), 44.1% on High (93 to 52), and 45.2% on Ultra (73 to 40). The consistency of these percentages, hovering around 44-45%, suggests that the GPU’s pixel throughput is the dominant factor, and the CPU is not introducing additional variance.

The overall scaling from 1080p Low to 4K Low shows a 63.6% reduction in average FPS (225 to 82). For High settings, the reduction is 63.4% (142 to 52), and for Ultra, it is 63.6% (110 to 40). This uniform scaling pattern across all settings points to a system where the GPU’s rendering capabilities, rather than memory bandwidth or CPU limitations, dictate performance at higher resolutions.

The data also shows that the CPU’s influence diminishes as resolution increases. At 1080p, the gap between Low and Ultra settings is 115 FPS (225 vs 110), which is a 51.1% reduction. At 1440p, the gap narrows to 75 FPS (148 vs 73), a 50.7% reduction. At 4K, the gap is 42 FPS (82 vs 40), a 51.2% reduction. These consistent percentage gaps indicate that settings changes have a proportional impact at every resolution, reinforcing that the GPU is the limiting factor throughout.

For users targeting high refresh rates, the 1080p Low preset delivers 225 FPS, which is sufficient for even the most demanding gaming monitors. At 1080p Medium, the 177 FPS average still provides excellent smoothness. At 1440p, the Low preset’s 148 FPS is capable, but High settings at 93 FPS may be more visually appealing for those willing to sacrifice some frame rate. At 4K, only the Low preset’s 82 FPS comes close to being consistently playable, while Medium at 65 FPS and High at 52 FPS are marginal, and Ultra at 40 FPS is below the threshold for smooth gameplay.

Measured FPS Breakdown

The measured FPS data provides a granular view of performance across three resolutions and four settings presets. At 1920x1080, the system achieves an average of 225 FPS on Low settings. This is the highest frame rate recorded in the entire dataset. The Medium preset delivers 177 FPS average with a minimum of 151 FPS and a maximum of 204 FPS, showing a tight frame time distribution. High settings produce 142 FPS average, while Ultra drops to 110 FPS average. The 1080p results demonstrate that this combo is well-suited for competitive play, where high frame rates are prioritized over visual fidelity.

At 2560x1440, the averages are 148 FPS on Low, 117 FPS on Medium, 93 FPS on High, and 73 FPS on Ultra. The Medium preset shows a minimum of 99 FPS and a maximum of 134 FPS, indicating that even during demanding scenes, the system maintains playable frame rates. The 1440p High preset at 93 FPS is the sweet spot for users who want a balance between visual quality and smoothness, as it remains above the 60 FPS threshold with some headroom. The Ultra preset at 73 FPS is still playable but approaches the lower bound of what most users would consider acceptable for a fast-paced multiplayer game.

At 3840x2160, the averages are 82 FPS on Low, 65 FPS on Medium, 52 FPS on High, and 40 FPS on Ultra. The Medium preset shows a minimum of 55 FPS and a maximum of 75 FPS, which means that even the minimum frame rate is above 50 FPS, providing a relatively stable experience. The High preset’s 52 FPS average is borderline, with potential dips below 50 FPS in busy areas. The Ultra preset’s 40 FPS average is not suitable for competitive play, and users would likely need to reduce settings to achieve smoother gameplay.

The frame time consistency, as evidenced by the min and max values for Medium presets, shows that the system maintains stable performance without major stuttering. At 1080p Medium, the 151 FPS minimum and 204 FPS maximum indicate a 53 FPS range, which is acceptable for a multiplayer title. At 1440p Medium, the 99 FPS minimum and 134 FPS maximum show a 35 FPS range, demonstrating tighter frame pacing. At 4K Medium, the 55 FPS minimum and 75 FPS maximum show a 20 FPS range, which is notably consistent given the resolution.

CPU Role

The AMD Ryzen 7 9700F is an 8-core, 16-thread processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It operates on the AMD Socket AM5 platform with a base clock of 3.80 GHz and a boost clock of 5.50 GHz, with a 65 W TDP. The CPU features 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache, totaling 8,315 million transistors on a 70.6 mm² die manufactured on TSMC’s 4 nm process. It supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s and includes 24 PCIe Gen 5 lanes.

In Fivem, the CPU’s role is most pronounced at lower resolutions and settings, where the frame rate is not constrained by the GPU. The 1080p Low preset’s 225 FPS average is likely near the CPU’s practical limit for this game, as the 8 cores and 16 threads provide ample parallelism for the multiplayer workload. The PassMark single-thread score of 4,691 and multithread score of 36,470 indicate strong per-core performance, which is critical for Fivem’s often single-thread-bound server communication and physics calculations.

The CPU’s 94th percentile ranking among all CPUs, with an average benchmark score of 69,996, places it in elite company. Its nearest rivals, the Ryzen 9 7940HX and Core i7-14700KF, score within 0.2% of it, while the Ryzen 9 7950X is 0.7% faster and the Core i7-14700K is 0.9% faster. These minuscule deltas mean that in real-world gaming, the 9700F is effectively indistinguishable from these higher-tier processors. The 65 W TDP is notably low for this level of performance, allowing for efficient operation without the need for exotic cooling solutions.

The CPU’s 32 MB of L3 cache and 89.6 GB/s memory bandwidth are sufficient for Fivem’s asset streaming and entity management. The 4 nm process node and 8,315 million transistor count contribute to its efficiency, while the boost clock of 5.50 GHz ensures that single-threaded tasks, such as the game’s main loop, receive maximum responsiveness. The data shows that at 1080p, moving from Low to Ultra settings only reduces the average FPS from 225 to 110, which is a 51.1% drop, but at 4K, the same settings change reduces FPS from 82 to 40, a 51.2% drop. This consistency suggests that the CPU is not introducing additional bottlenecks at higher resolutions.

The PassMark physics score of 2,122 and floating point math score of 77,955 indicate robust computational performance, which is relevant for Fivem’s physics simulations and environmental interactions. The integer math score of 120,788 and data compression score of 421,988 further demonstrate the CPU’s capability to handle the game’s network traffic and world state updates. Overall, the 9700F provides more than enough processing power for Fivem, ensuring that the GPU is the primary determinant of frame rate in most scenarios.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and the user’s priority between visual quality and frame rate. At 1920x1080, the High preset at 142 FPS average provides an excellent balance, offering significantly better visuals than Low or Medium while maintaining frame rates well above the 144 Hz refresh rate common on competitive monitors. For users with 240 Hz displays, the Medium preset at 177 FPS is the better choice, as it delivers 35 more frames per second with only a moderate visual compromise. The Low preset at 225 FPS is only recommended for esports-focused players who prioritize maximum responsiveness over any graphical fidelity.

At 2560x1440, the High preset at 93 FPS average is the clear recommendation for most users. It provides a substantial visual upgrade over Medium while keeping the frame rate above 90 FPS, which is smooth for both casual and competitive play. The Medium preset at 117 FPS is suitable for users with high-refresh-rate 1440p monitors, as it offers a 24 FPS advantage over High at the cost of some shadow and texture quality. The Ultra preset at 73 FPS is playable but not ideal, as it approaches the threshold where frame pacing becomes noticeable in fast-paced multiplayer scenarios. The Low preset at 148 FPS is only recommended for users who prioritize frame rate above all else and are willing to accept the stark visual downgrade.

At 3840x2160, the Low preset at 82 FPS average is the only setting that provides a consistently smooth experience. The Medium preset at 65 FPS is acceptable for users who are willing to tolerate occasional dips below 60 FPS, but the High preset at 52 FPS and Ultra preset at 40 FPS are not recommended for serious play. For 4K users, the data suggests that the system is best utilized with the Low preset, which still delivers a playable frame rate while allowing the GPU’s 8 GB VRAM to manage the higher resolution’s memory demands. The Medium preset’s minimum FPS of 55 indicates that it can hold above 50 FPS in most situations, making it a viable option for those who prefer better visuals over maximum smoothness.

The frame time data from the Medium presets provides additional insight. At 1080p Medium, the 151-204 FPS range shows a 53 FPS variance, which is acceptable for a game like Fivem where server-side variable load can cause fluctuations. At 1440p Medium, the 99-134 FPS range shows a 35 FPS variance, indicating more stable performance. At 4K Medium, the 55-75 FPS range shows a 20 FPS variance, which is the tightest of all resolutions, suggesting that the GPU is working at a consistent load level. Users who experience frame rate sensitivity should prioritize the Medium preset at any resolution, as it offers the most predictable performance profile.

In summary, the measured data indicates that this combo is best suited for 1080p and 1440p gaming, with 4K being a secondary consideration. For 1080p, the High preset offers the best balance of performance and visuals. For 1440p, the High preset at 93 FPS is recommended, with Medium at 117 FPS as a higher-refresh-rate alternative. For 4K, only the Low preset provides consistently playable frame rates, making it the only viable choice for users who insist on this resolution. The system’s overall ranking of 1,034 out of 3,005 reflects this profile: strong but not exceptional, with the GPU’s 8 GB VRAM and 75th-percentile performance serving as the primary limitations at higher resolutions.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 3070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 82.0
3840x2160 Medium 65.0
3840x2160 High 52.0
3840x2160 Ultra 40.0
2560x1440 Low 148.0
2560x1440 Medium 117.0
2560x1440 High 93.0
2560x1440 Ultra 73.0
1920x1080 Low 225.0
1920x1080 Medium 177.0
1920x1080 High 142.0
1920x1080 Ultra 110.0

Fivem with Ryzen 7 9700F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.