Fivem
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 24 | 31 | 38 |
| 1440p QHD | 38 | 45 | 60 | 76 |
| 1080p Full HD | 56 | 72 | 90 | 114 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i9-14900K + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for Fivem shows a steep and consistent performance collapse as resolution climbs, which is the classic signature of a GPU-bound workload at higher pixel counts. At 1080p Low, this combination of Intel Core i9-14900K and NVIDIA GeForce RTX 3050 4 GB delivers 113.6 FPS, which is the highest average recorded across all tested configurations. Moving to 1440p Low, that figure falls to 75.7 FPS, a drop of roughly 33%. At 4K Low, the average plummets to 38.4 FPS, which is less than half of the 1080p Low result and only about one-third of the 1080p Low number.
The scaling pattern is even more pronounced at higher settings. At High settings, the averages are 72.3 FPS (1080p), 45.2 FPS (1440p), and 23.8 FPS (4K). That represents a 67% reduction from 1080p to 4K. At Ultra settings, the figures are 55.5 FPS, 38.2 FPS, and 20.5 FPS respectively, meaning the 4K Ultra result is less than 37% of the 1080p Ultra result. These are not linear drops; they are disproportionate losses that indicate the rendering pipeline becomes progressively more constrained at higher resolutions.
The data strongly suggests that the RTX 3050 4 GB is the limiting component in this pairing. The i9-14900K is a high-end 24-core processor with a 6.00 GHz boost clock, but its computational headroom is irrelevant when the GPU cannot keep up with pixel throughput demands. At 1080p, the GPU still has enough bandwidth and shading capacity to push playable frame rates. At 1440p and especially 4K, the GPU's 128-bit memory bus and 192.0 GB/s bandwidth become bottlenecks. The 4 GB VRAM capacity also plays a role, which will be examined in the next section. In short, resolution scaling in Fivem is brutal for this combo, and users should not expect playable 4K performance under any settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 3050 4 GB is a modest GPU by any standard, and the benchmark results in Fivem reflect its limits. The GPU has a base clock of 1545 MHz and a boost clock of 1740 MHz, with 2048 shading units, 64 TMUs, and 32 ROPs. It offers 7.127 TFLOPS of FP32 compute and a texture rate of 111.4 GTexel/s. These are not trivial numbers, but they are paired with a 128-bit memory bus and only 4 GB of GDDR6 memory running at 12 Gbps effective, yielding 192.0 GB/s of bandwidth. That memory configuration is the primary suspect for the steep frame rate declines at higher resolutions.
At 1080p Low, the GPU manages 113.6 FPS, which is smooth and responsive. At 1080p Medium, it drops to 90.2 FPS; at High, 72.3 FPS; and at Ultra, 55.5 FPS. The gap between Low and Ultra at 1080p is about 51%, which is a substantial penalty but still leaves playable frame rates. At 1440p, the same settings spread shows 75.7 FPS (Low), 59.8 FPS (Medium), 45.2 FPS (High), and 38.2 FPS (Ultra). The 4K results are all below 40 FPS, with Ultra at 20.5 FPS and High at 23.8 FPS. These numbers indicate that the GPU's pixel rate of 55.68 GPixel/s is insufficient for 4K rendering in this game, especially when combined with the limited memory bandwidth.
The 4 GB VRAM capacity is another critical factor. Fivem is a multiplayer modification platform that often runs custom assets and scripts, which can inflate memory usage. While the fact pack does not provide direct VRAM usage metrics, the combination of only 4 GB of VRAM and a 128-bit bus means that texture-heavy scenes at high resolutions will likely spill over into system memory or cause thrashing. This would explain why the drop from Medium to High at 1440p is 14.6 FPS (from 59.8 to 45.2), and why the drop from High to Ultra at 4K is only 3.3 FPS (from 23.8 to 20.5)—the GPU is already so saturated that additional settings changes yield diminishing returns. The GPU's 90 W TDP and 250 W suggested PSU are modest, but power is not the issue here; raw throughput is.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i9-14900K is a heavyweight processor with 24 cores, 32 threads, a base clock of 3.20 GHz, and a boost clock of 6.00 GHz. It has 36 MB of shared L3 cache and supports both DDR4 and DDR5 memory. In synthetic benchmarks, it scores 49872 in Cinebench R23 multi-core and 7040 in single-core, with a PassMark multi-thread score of 58674 and a PassMark single-thread score of 4697. Its percentile rank among all CPUs is 97, meaning it outperforms the vast majority of processors. For a game like Fivem, which is often CPU-sensitive due to its multiplayer nature and the overhead of running server-side scripts, this processor should be more than adequate.
However, the measured FPS data reveals that the CPU is not the limiting factor in this pairing. At 1080p Low, the combo hits 113.6 FPS, which is decent but not exceptional for a flagship CPU. The fact that frame rates drop so dramatically at higher resolutions—down to 38.4 FPS at 4K Low—indicates that the GPU is the binding constraint. If the CPU were the bottleneck, we would expect similar frame rates across resolutions, because the CPU workload does not scale with pixel count. Instead, we see a clear resolution-dependent decline, which points squarely at the GPU.
That said, the i9-14900K's performance ensures that it will not hold back the GPU at lower settings. At 1080p Low, the CPU has enough headroom to feed the GPU, but the GPU's limits cap the frame rate. The nearest rivals to the i9-14900K include the AMD EPYC 7413 (deltaPct -0.3), the Intel Core i9-14900KF (deltaPct 0.7), and the Intel Core Ultra 7 265K (deltaPct 0.9). These deltas are all within 1%, meaning the i9-14900K is effectively at par with its closest competitors in average benchmark scores. In Fivem, the CPU's high single-core and multi-core scores (7040 and 49872 in Cinebench R23) suggest it can handle the game's logic and asset streaming without issue, but the RTX 3050 4 GB simply cannot translate that CPU power into high frame rates at demanding resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the best experience for this combo depends on the target resolution. At 1080p, the Low preset delivers 113.6 FPS, which is the highest average recorded. Medium drops to 90.2 FPS, which is still smooth, while High offers 72.3 FPS and Ultra falls to 55.5 FPS. For competitive or fast-paced play at 1080p, Low or Medium are the safest choices, as they keep frame rates well above 60 FPS. High is playable but begins to approach the edge of comfort, and Ultra may feel less responsive.
At 1440p, the situation tightens. Low yields 75.7 FPS, which is playable, but Medium drops to 59.8 FPS, and High falls to 45.2 FPS. Ultra is at 38.2 FPS, which is below acceptable for most players. The recommendation here is to stick with Low or Medium at 1440p; anything higher will result in a sub-60 FPS experience. The data shows that the step from Medium to High at 1440p costs about 14.6 FPS, which is a significant penalty for what may be marginal visual gains in a multiplayer environment.
At 4K, no preset is truly playable. Low averages 38.4 FPS, Medium 30.9 FPS, High 23.8 FPS, and Ultra 20.5 FPS. All of these are below 40 FPS, and most are below 30 FPS. The best recommendation for 4K is to avoid it entirely with this GPU, or to accept Low settings at 38.4 FPS if visual fidelity is not a priority. The measured rows do not include any upscaling or frame generation options, so the user is limited to these native results. In summary, for the best balance of smoothness and visual quality, use Medium at 1080p (90.2 FPS) or Low at 1440p (75.7 FPS). Avoid Ultra at any resolution, as the frame rate penalties are severe and the visual gains are not justified by the performance loss.
How This Combo Ranks — use comboRankInGame vs other tested combos
This particular combination of Intel Core i9-14900K and NVIDIA GeForce RTX 3050 4 GB ranks 1615 out of 1792 tested combos in Fivem. That places it in the bottom 10% of all tested configurations, which is a poor result for a system featuring one of the fastest consumer CPUs available. The rank is a reflection of the GPU's limitations, not the CPU's. The i9-14900K's percentile rank among all CPUs is 97, meaning it is in the top 3% of processors, but the RTX 3050 4 GB only sits at the 50th percentile among all GPUs. This mismatch is the core problem: a top-tier CPU paired with a mid-range GPU produces a system that is heavily GPU-bound in Fivem.
The combo's rank of 1615 out of 1792 indicates that most other tested combinations—including those with less powerful CPUs but stronger GPUs—outperform it in this game. This is consistent with the resolution scaling analysis: the GPU is the bottleneck at 1440p and 4K, dragging down the overall score. The data suggests that users seeking better Fivem performance should prioritize a stronger GPU over a stronger CPU, as the i9-14900K's capabilities are largely wasted when paired with the RTX 3050 4 GB. The combo rank is a single number, but it encapsulates the entire performance profile: the system is unbalanced for this game, with the GPU unable to keep pace with the CPU's potential.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is organized by resolution and settings preset. At 1920x1080, the averages are: Low 113.6 FPS, Medium 90.2 FPS, High 72.3 FPS, and Ultra 55.5 FPS. This is the only resolution where the combo consistently exceeds 55 FPS across all settings. At 2560x1440, the averages are: Low 75.7 FPS, Medium 59.8 FPS, High 45.2 FPS, and Ultra 38.2 FPS. The step from Low to Medium at 1440p is 15.9 FPS, and from Medium to High is 14.6 FPS. At 3840x2160, the averages are: Low 38.4 FPS, Medium 30.9 FPS, High 23.8 FPS, and Ultra 20.5 FPS. The drop from 1080p Low to 4K Low is 75.2 FPS, which is a 66% reduction.
The data also shows that the gap between Low and Ultra widens as resolution increases. At 1080p, the spread is 58.1 FPS (113.6 down to 55.5). At 1440p, the spread is 37.5 FPS (75.7 down to 38.2). At 4K, the spread narrows to 17.9 FPS (38.4 down to 20.5). This narrowing is a clear sign that the GPU is saturated at 4K; even reducing settings to Low cannot rescue the frame rate. The min and max FPS values are not provided in the fact pack, so the analysis relies solely on averages. For players, these averages indicate that 1080p is the only viable resolution for smooth gameplay, with 1440p possible only at Low or Medium settings, and 4K effectively unplayable.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo in Fivem?
A: Based on the measured FPS, 1920x1080 is the best resolution. At 1080p, all settings presets deliver above 55 FPS, with Low at 113.6 FPS and Medium at 90.2 FPS. At 1440p, only Low (75.7 FPS) and Medium (59.8 FPS) are playable, while at 4K, all presets are below 40 FPS.
Q: Is the Intel Core i9-14900K or the NVIDIA GeForce RTX 3050 4 GB the bottleneck in Fivem?
A: The GPU is the bottleneck. The frame rates drop sharply from 1080p to 4K (e.g., 113.6 FPS to 38.4 FPS at Low settings), which indicates a GPU-bound workload. The i9-14900K has a high single-core score of 7040 in Cinebench R23, but it cannot compensate for the GPU's limited 192.0 GB/s bandwidth and 4 GB VRAM.
Q: How does this combo rank compared to other tested systems?
A: This combo ranks 1615 out of 1792 tested combinations in Fivem, placing it in the bottom 10% of all tested configs. The rank reflects the GPU's mid-range performance (50th percentile) combined with a top-tier CPU (97th percentile), resulting in an unbalanced pairing.
Q: What settings preset gives the highest frame rate at 1080p?
A: The Low preset gives the highest average frame rate at 1080p, at 113.6 FPS. Medium is at 90.2 FPS, High at 72.3 FPS, and Ultra at 55.5 FPS.
Q: Is 4K gaming viable with this hardware in Fivem?
A: No. At 3840x2160, the highest average is 38.4 FPS at Low settings, with Medium at 30.9 FPS, High at 23.8 FPS, and Ultra at 20.5 FPS. All of these are below the typical 60 FPS target, and the 4K Ultra result is under 21 FPS.
Q: Does the CPU's high core count help in Fivem?
A: The i9-14900K has 24 cores and 32 threads, but the measured data shows that frame rates are limited by the GPU at higher resolutions. At 1080p Low, the CPU can push 113.6 FPS, but the GPU's limits cap performance at 4K, indicating that the core count is not the limiting factor in this game.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 3050 4 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 38.4 |
| 3840x2160 | Medium | 30.9 |
| 3840x2160 | High | 23.8 |
| 3840x2160 | Ultra | 20.5 |
| 2560x1440 | Low | 75.7 |
| 2560x1440 | Medium | 59.8 |
| 2560x1440 | High | 45.2 |
| 2560x1440 | Ultra | 38.2 |
| 1920x1080 | Low | 113.6 |
| 1920x1080 | Medium | 90.2 |
| 1920x1080 | High | 72.3 |
| 1920x1080 | Ultra | 55.5 |
Fivem with RTX 3050 4 GB + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii9-14900K + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.