Fivem
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 53 | 68 | 89 |
| 1440p QHD | 80 | 98 | 128 | 161 |
| 1080p Full HD | 116 | 154 | 190 | 239 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i9-14900K + AMD Radeon RX 6800 XT, In-Depth Analysis
The data for Fivem with the Intel Core i9-14900K and AMD Radeon RX 6800 XT presents a clear picture of a high-end pairing constrained by the game's engine and server-side simulation. The measured frames across resolutions and presets reveal a system with immense headroom, yet one that is not immune to the performance ceilings imposed by Fivem's unique architecture. This analysis breaks down the specific roles of the CPU and GPU in shaping the observed benchmark results.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake Refresh architecture, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. Its substantial L3 cache of 36 MB shared across the die helps feed the 32 threads, and its 125 W TDP reflects the power envelope required for such a configuration. In the context of Fivem, a multiplayer modification for Grand Theft Auto V, the game's performance is heavily dependent on single-threaded speed for the main game loop, but the persistent world and numerous connected players place a significant load on background threads for network handling and world-state updates.
The benchmark data supports the theory of a CPU-bound scenario at lower resolutions. At 1080p, the difference between Low and Ultra settings is stark, but the absolute frame rates are high enough to suggest the CPU is not the sole limiting factor. More telling is the comparison of the i9-14900K's raw compute benchmarks. With a Cinebench R23 multi-core score of 49872 and a single-core score of 7040, this processor ranks in the 97th percentile of all CPUs. Its nearest rivals, including the AMD EPYC 7413 and the Intel Core i9-14900KF, show average scores with deltas of -0.3% and 0.7% respectively, indicating that the i9-14900K is at the top of its class. This raw processing power is more than sufficient to handle Fivem's logic, meaning that when frame rates drop, it is often due to the game's own limitations rather than a lack of CPU headroom.
Settings Recommendations — which preset gives the best experience per the measured rows
Across all three resolutions, the scaling from Low to Ultra settings is consistent, but the absolute frame rates reveal which presets are playable and which are not. The data shows that the most demanding preset, Ultra, is only viable at 1080p with an average of 115.7 FPS. At 1440p, the Ultra preset drops to 79.5 FPS, and at 4K, it falls to 41.1 FPS, which is below the threshold for smooth, competitive play. The High preset offers a more balanced experience. At 1080p, it delivers 153.9 FPS, at 1440p it maintains 97.7 FPS, and at 4K it produces 53.3 FPS.
For a game like Fivem, where the experience is often about large player interactions and vehicle physics, maintaining a high and stable frame rate is critical. The Medium preset provides a significant boost over High with minimal visual compromise in most scenarios. At 1080p, Medium yields 189.5 FPS, at 1440p it reaches 127.5 FPS, and at 4K it stays at 67.8 FPS. The Low preset is the only one that consistently breaks past 60 FPS at 4K, hitting 88.8 FPS, but it sacrifices too much visual fidelity for most users. The optimal choice for a fluid experience is the Medium preset, as it offers a substantial performance headroom over High and Ultra while maintaining a playable and visually coherent presentation across all tested resolutions.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling from 1080p to 4K provides clear evidence of the GPU becoming the primary bottleneck as resolution increases. At the Low preset, the drop from 239.2 FPS at 1080p to 88.8 FPS at 4K represents a 62.9% reduction in performance. This massive decline indicates that the GPU is being pushed to its limits, even with the reduced detail settings. The RX 6800 XT, with its 16 GB of GDDR6 memory on a 256-bit bus and a bandwidth of 512.0 GB/s, is a capable card, but the pixel throughput required at 4K is a significant load.
A similar, though less extreme, pattern is visible on the High preset. The transition from 153.9 FPS at 1080p to 97.7 FPS at 1440p is a 36.5% drop, and then to 53.3 FPS at 4K is another 45.4% drop from the 1440p figure. This consistent scaling suggests that the GPU is the dominant factor in these scenarios. However, at 1080p, the gap between the Low and High presets is 85.3 FPS, which is a much wider margin than the gap at 4K, where the difference is only 35.5 FPS. This compression of frame rates at higher resolutions is the classic signature of a GPU bottleneck; the CPU is fast enough to feed the GPU at 1080p, but the GPU's rendering speed becomes the limiting factor as the pixel count rises.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i9-14900K and AMD Radeon RX 6800 XT is ranked 632 out of 1792 tested combinations in Fivem. This places the pairing in the 64.7th percentile of all combos, which is a strong showing but not an outright top-tier result. Given the individual component strengths, this ranking is informative. The CPU is in the 97th percentile of all CPUs, and the GPU is in the 87th percentile of all GPUs. If the scaling were perfectly linear, this combo would be expected to rank higher.
The data suggests that the ranking is pulled down by factors other than raw hardware potential. Fivem's engine is known for its sensitivity to server-side scripting and mods, which can cause frame rate dips that are independent of the local hardware. The measured FPS numbers themselves are respectable, but they are not exceptional enough to break into the top echelon of the database. The combo's rank reflects a system that is overqualified for the game's standard load but is still subject to the game's inherent limitations. The RX 6800 XT, while a strong GPU, is not the absolute fastest available, and its game clock of 2015 MHz and boost clock of 2250 MHz are high, but they cannot fully compensate for the engine's inefficiencies in multiplayer scenarios.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6800 XT is based on the RDNA 2.0 architecture and the Navi 21 chip, manufactured on a 7 nm process. Its 16 GB of GDDR6 memory is a significant asset for Fivem, as the game's open world and high-resolution textures can consume a large amount of video memory. With a 256-bit bus and a bandwidth of 512.0 GB/s, the GPU has the memory throughput to handle the data demands of 4K textures without stuttering. The GPU's 4608 shading units and 128 ROPs provide substantial geometric and pixel processing power.
The benchmark results show that the GPU is the primary driver of performance differences between presets. The DirectX 12 score of 100 in Passmark is a normalized value, but the Passmark G3D score of 24980 places it in the 87th percentile of all GPUs. Its nearest rivals, including the NVIDIA GeForce RTX 4070 Ti SUPER with a deltaPct of 2.6% and the Intel Arc A550M with a deltaPct of 0.5%, indicate that the RX 6800 XT sits in a competitive mid-to-high range. In Fivem, the GPU's role is to render the scene, and the data shows that at 4K with the Ultra preset, the GPU is the clear bottleneck, producing only 41.1 FPS. The transition from 1440p Ultra at 79.5 FPS to 4K Ultra at 41.1 FPS is a 48.3% drop, which aligns with the doubling of pixels and confirms that the GPU's compute and memory resources are saturated. The GPU is powerful enough for 1440p gaming with high settings, but the 4K Ultra preset is beyond its capability in this specific game.
Hardware Specifications
Intel Core i9-14900K
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + AMD Radeon RX 6800 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.8 |
| 3840x2160 | Medium | 67.8 |
| 3840x2160 | High | 53.3 |
| 3840x2160 | Ultra | 41.1 |
| 2560x1440 | Low | 161.0 |
| 2560x1440 | Medium | 127.5 |
| 2560x1440 | High | 97.7 |
| 2560x1440 | Ultra | 79.5 |
| 1920x1080 | Low | 239.2 |
| 1920x1080 | Medium | 189.5 |
| 1920x1080 | High | 153.9 |
| 1920x1080 | Ultra | 115.7 |
Fivem with ii9-14900K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6800 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii9-14900K + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.