Fivem
This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 71 | 89 | 112 |
| 1440p QHD | 99 | 128 | 160 | 203 |
| 1080p Full HD | 151 | 194 | 243 | 308 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-14700KF + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
The Intel Core i7-14700KF and NVIDIA GeForce RTX 4070 Ti SUPER combo ranks 411th out of 3,707 tested combinations in Fivem, placing it in the top 11% of all systems tested. This is a strong result for a multiplayer title where frame consistency often matters more than raw peak output, and the data confirms this pairing delivers high average frame rates across the board.
How This Combo Ranks
The combo's rank of 411 out of 3,707 represents a top 11% finish, which is impressive for a game with as many hardware configurations in the wild as Fivem. The benchmark data shows this system is positioned well above the median tested setup, and the measured FPS numbers support that ranking—this is not a case of a high rank driven by a single favorable setting.
At 1080p, the average FPS ranges from 151 at Ultra to 308 at Low, which means even the most demanding preset keeps the system well above the 144Hz refresh rate that many competitive players target. The 1440p results are nearly as strong, with Ultra still producing 99 FPS and High delivering 128 FPS. The 4K numbers are the only place where the system starts to show strain, but even there, High settings hold 71 FPS and Medium pushes to 89 FPS.
What stands out is how the rank translates to real-world play. Fivem is a multiplayer modification platform where player counts and script-heavy servers can cause frame dips that aren't visible in synthetic benchmarks. The measured data here includes min FPS figures at Medium settings—206 at 1080p, 136 at 1440p, and 75 at 4K—which suggests the system has enough headroom to absorb the unpredictable load spikes common in populated servers.
CPU Role
The Intel Core i7-14700KF brings 20 cores and 28 threads to the table, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This is a Raptor Lake-R architecture chip built on Intel's 10 nm process, and it sits in the 94th percentile against all CPUs in the database. The multi-threaded muscle is substantial: Cinebench R23 multi-core scores 44,167, while single-core reaches 6,235. Geekbench multi-core hits 21,462 and single-core 2,578.
Fivem is a game that benefits from strong single-thread performance because the underlying GTA V engine was designed around fewer, faster cores. The 14700KF's 5.60 GHz boost clock and 6,235 single-core Cinebench R23 score provide the per-thread speed needed to keep the game logic and physics ticking over smoothly, even with dozens of players streaming in assets. The 20 cores and 28 threads also help with background tasks—discord, browser, mod managers—that any multiplayer session accumulates.
The CPU's nearest rivals in the database are all within a tight band: the AMD Ryzen 7 9700F is 0.2% behind, the Ryzen 9 7940HX is 0.4% behind, and the Ryzen 9 7950X is 0.9% behind. The Intel Core Ultra 7 265K leads by 1%. In practical terms, this means the 14700KF is not leaving performance on the table relative to any modern high-end CPU, and in Fivem specifically, the boost clock advantage helps maintain high minimum frame rates.
The cache layout is also relevant: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3. The large L3 pool helps keep frequently accessed game data close to the cores, which reduces latency during rapid asset loading when new players enter the server. The 125 W TDP and unlocked multiplier mean this chip can be pushed further with a capable cooler and a Z-series motherboard, though the stock configuration already shows strong results.
GPU Role
The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It packs 16 GB of GDDR6X memory on a 256-bit bus, delivering 672.3 GB/s of bandwidth. The chip runs at a base clock of 2340 MHz and boosts to 2610 MHz, with memory clocked at 1313 MHz (21 Gbps effective). The GPU sits in the 76th percentile against all GPUs in the database.
The 16 GB VRAM is a significant asset for Fivem, which is known for heavy custom asset packs. Many servers push high-resolution textures and custom vehicles that can exceed 8 GB of VRAM at 1440p and 4K. The RTX 4070 Ti SUPER's 16 GB buffer means the GPU rarely needs to spill over to system memory, which would cause stutters. The 672.3 GB/s bandwidth ensures that when the game does stream in new textures, it happens quickly without choking the frame pipeline.
The GPU's PassMark G3D score of 31,811 and 3DMark Steel Nomad DX12 score of 5,569 place it in a competitive position. Its nearest rivals in the database are older professional cards—the Quadro M5000 is 0.4% behind, and the TITAN RTX is 1.9% behind—which shows how far modern mid-range-to-high-end GPUs have come. The RTX 4070 Ti SUPER's 44.10 TFLOPS of FP32 compute and 66 RT cores provide headroom for the draw calls and shadow calculations that Fivem's dense urban environments demand.
For a game that is often CPU-bound at lower resolutions, the GPU becomes the limiting factor at 4K. The measured FPS drop from 308 at 1080p Low to 112 at 4K Low shows the GPU's workload scaling with resolution, and the 16 GB frame buffer is the reason the system can still maintain playable frame rates at 4K even when the settings are turned up.
Measured FPS Breakdown
At 1920x1080, the system delivers 308 FPS on Low settings, 243 FPS on Medium, 194 FPS on High, and 151 FPS on Ultra. The Medium preset shows a minimum of 206 FPS and a maximum of 279 FPS, indicating tight frame pacing. These numbers suggest that at 1080p, the CPU is doing most of the heavy lifting, and the GPU has plenty of headroom to spare.
Moving to 2560x1440, the averages drop to 203 FPS on Low, 160 FPS on Medium, 128 FPS on High, and 99 FPS on Ultra. The Medium preset maintains a minimum of 136 FPS and a maximum of 184 FPS. The drop from 1080p to 1440p is roughly 34-35% across all presets, which is a predictable scaling curve that points to the GPU beginning to take on more of the workload.
At 3840x2160, the averages fall to 112 FPS on Low, 89 FPS on Medium, 71 FPS on High, and 55 FPS on Ultra. The Medium preset shows a minimum of 75 FPS and a maximum of 102 FPS. This is where the RTX 4070 Ti SUPER's limits become visible—Ultra settings at 4K drop below 60 FPS, which is a common threshold for smooth gameplay on many displays.
The gap between presets widens as resolution increases. At 1080p, the difference between Low and Ultra is 157 FPS (308 vs 151). At 4K, that same gap narrows to 57 FPS (112 vs 55). This is a classic sign of the GPU becoming the primary bottleneck at higher resolutions, where the pixel fill rate and memory bandwidth start to matter more than the CPU's ability to feed frames.
Resolution Scaling
The FPS progression from 1080p to 4K tells a clear story about which component is limiting performance. At 1080p Low, the system hits 308 FPS; at 1440p Low, it drops to 203 FPS (a 34% reduction); and at 4K Low, it falls to 112 FPS (a 45% reduction from 1440p). This steep drop-off is characteristic of a GPU-bound scenario—if the CPU were the limiting factor, the FPS would remain more constant across resolutions.
The same pattern holds at High settings: 194 FPS at 1080p, 128 FPS at 1440p (34% drop), and 71 FPS at 4K (45% drop). The consistent scaling percentages across presets indicate that the system is balanced—neither component is so weak that it creates a hard ceiling at any resolution, but the GPU workload grows predictably with pixel count.
What this means for gameplay is that at 1080p and 1440p, the system is well ahead of what most monitors can display. At 4K, the system still delivers playable frame rates on Medium and High, but Ultra requires either a lower resolution or a willingness to accept sub-60 FPS. The 16 GB VRAM does not appear to be a limiting factor at any tested setting—the frame rate drops are consistent with compute and bandwidth limits, not memory capacity issues.
FAQ
Q: Is this combo better suited for 1080p or 1440p gaming in Fivem?
A: The data shows strong performance at both resolutions. At 1080p, even Ultra settings maintain 151 FPS average, while 1440p Ultra still delivers 99 FPS average. Both resolutions exceed typical 144Hz monitor refresh rates on High settings, making either a viable choice depending on your display's native resolution.
Q: Can this system handle 4K in Fivem?
A: Yes, but with caveats. At 4K, the system averages 71 FPS on High settings and 89 FPS on Medium. Ultra settings drop to 55 FPS, which may be below the threshold for smooth gameplay on high-refresh displays. Players targeting 60 FPS should stick to High or Medium presets at 4K.
Q: How does the CPU compare to its nearest rivals in the database?
A: The Core i7-14700KF's average benchmark score of 70,163 places it 0.2% ahead of the AMD Ryzen 7 9700F, 0.4% ahead of the AMD Ryzen 9 7940HX, and 0.9% ahead of the AMD Ryzen 9 7950X. The Intel Core Ultra 7 265K leads by 1%. These are all within a narrow performance band.
Q: Does the GPU bottleneck the CPU at any resolution?
A: The resolution scaling data indicates the GPU becomes the limiting factor at 4K, where FPS drops sharply compared to 1440p. At 1080p and 1440p, the CPU appears to be the primary constraint, as shown by the relatively smaller FPS differences between presets at these resolutions.
Q: What is the average frame rate difference between Low and Ultra settings?
A: At 1080p, Low averages 308 FPS and Ultra averages 151 FPS, a difference of 157 FPS. At 1440p, the gap is 104 FPS (203 vs 99). At 4K, the gap narrows to 57 FPS (112 vs 55), confirming that higher resolutions reduce the impact of settings changes.
Q: Is the 16 GB VRAM sufficient for Fivem's custom content?
A: The benchmark data does not show VRAM-related performance drops at any tested settings or resolutions. The consistent FPS scaling from 1080p to 4K suggests the 16 GB frame buffer is adequate for the game's demands, including with custom asset packs that are common in multiplayer servers.
Hardware Specifications
Intel Core i7-14700KF
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 4070 Ti SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 112.0 |
| 3840x2160 | Medium | 89.0 |
| 3840x2160 | High | 71.0 |
| 3840x2160 | Ultra | 55.0 |
| 2560x1440 | Low | 203.0 |
| 2560x1440 | Medium | 160.0 |
| 2560x1440 | High | 128.0 |
| 2560x1440 | Ultra | 99.0 |
| 1920x1080 | Low | 308.0 |
| 1920x1080 | Medium | 243.0 |
| 1920x1080 | High | 194.0 |
| 1920x1080 | Ultra | 151.0 |
Fivem with ii7-14700KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4070 Ti SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii7-14700KF + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.