Fivem
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 18 | 20 | 27 |
| 1440p QHD | 23 | 33 | 39 | 52 |
| 1080p Full HD | 39 | 51 | 63 | 79 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-14700F + AMD Radeon RX 570, In-Depth Analysis
How This Combo Ranks
This combination of the Intel Core i7-14700F and the AMD Radeon RX 570 lands at rank 1700 out of 1792 tested combos in Fivem. The data places this pairing in the bottom 5% of all configurations, a result that clearly reflects the GPU's limitations rather than the CPU's capabilities. The i7-14700F itself sits in the 94th percentile against all CPUs, while the RX 570 sits in the 74th percentile against all GPUs — but in Fivem's multiplayer environment, the pairing's overall standing is dragged down almost entirely by the graphics card's age and modest memory capacity.
The rank is not a surprise given the workload. Fivem is a multiplayer modification of a title originally released in 2017, and it tends to stress both CPU and GPU depending on the server and the scene complexity. With only 4 GB of VRAM and a 256-bit memory bus, the RX 570 is fundamentally out of its depth at higher settings. The i7-14700F, by contrast, is a 20-core, 28-thread Raptor Lake Refresh part with a 5.40 GHz boost clock — a processor that could handle far more demanding graphics hardware. The benchmark results show a system where the CPU is effectively waiting on the GPU at every resolution above 1080p.
Compared to other combos in the database, this one is close to the bottom. The delta between the 1700th and 1792nd positions is small, but the pattern is consistent: the RX 570's frame rates collapse as resolution and settings increase, while the CPU's headroom remains untapped. This is a configuration that would benefit enormously from a GPU upgrade, as the data suggests the i7-14700F could support a far faster graphics card without becoming a bottleneck.
GPU Role
The AMD Radeon RX 570 is the defining component in this pairing, and not in a flattering way. It is built on the Polaris 20 chip with GCN 4.0 architecture, a 14 nm process from GlobalFoundries, and 5,700 million transistors. The GPU runs at a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory clocked at 1750 MHz (7 Gbps effective). The 4 GB GDDR5 frame buffer on a 256-bit bus delivers 224.0 GB/s of bandwidth — a figure that was competitive in 2017 but is now a severe constraint in modern multiplayer scenarios.
In Fivem, the RX 570's role is clear from the measured FPS. At 4K Ultra, the average frame rate drops to 11.3 FPS, a number that is essentially unplayable. Even at 4K Low, the card manages only 26.9 FPS. The GPU's 2048 shading units and 32 ROPs are simply not enough to push the pixel count at higher resolutions. The texture rate of 159.2 GTexel/s and pixel rate of 39.81 GPixel/s are the theoretical limits, and the benchmark results show the card hitting those walls quickly.
The GPU's percentile ranking of 74 against all GPUs is misleading in this context. That ranking is based on synthetic benchmarks like 3DMark Steel Nomad (880), Geekbench OpenCL (32084), and Geekbench Vulkan (42752). These scores suggest the RX 570 is roughly on par with an NVIDIA GeForce RTX 5060 (deltaPct 0.2) or an AMD Radeon RX 7700 XT (deltaPct 0.2) in aggregate benchmark terms, but in real-world Fivem gameplay, the 4 GB VRAM and older architecture cause severe frame rate penalties that synthetic tests do not capture.
The 4 GB memory limit is particularly problematic for Fivem, which often loads large, detailed environments with many players and vehicles. At 1080p Medium, the card produces 62.7 FPS, but at 1080p Ultra it falls to 39.4 FPS — a 37% drop that suggests the VRAM buffer is being exceeded. The data indicates the GPU is the limiting factor in every configuration tested, with the CPU showing no signs of constraint.
Resolution Scaling
The resolution scaling in this benchmark reveals a textbook case of GPU-bound performance. From 1080p to 4K, the average FPS drops consistently across all settings, but the magnitude of the drop varies significantly. At Low settings, the card goes from 78.5 FPS at 1080p to 26.9 FPS at 4K — a 66% reduction. At High settings, it drops from 50.5 FPS to 17.5 FPS, a 65% reduction. At Medium, the drop is from 62.7 FPS to 20.3 FPS, a 68% reduction. At Ultra, it falls from 39.4 FPS to 11.3 FPS, a 71% reduction.
These numbers tell a clear story: the RX 570's fill rate and memory bandwidth are insufficient for 4K in any configuration. The pixel count quadruples from 1080p to 4K, and the GPU's 32 ROPs and 224.0 GB/s bandwidth cannot keep up. The scaling is roughly linear with pixel count, which confirms that the GPU is the bottleneck — if the CPU were limiting, the FPS would stay relatively flat across resolutions.
The 1440p results sit predictably between the two extremes. At 1440p Low, the card manages 52.2 FPS, which is playable but not smooth. At 1440p Ultra, it drops to 23.4 FPS, which is below the threshold for comfortable gameplay. The data suggests that 1080p is the only resolution where this combo can achieve playable frame rates, and even then, only at Low or Medium settings. The resolution scaling pattern is consistent with a GPU that is several generations old and has a relatively small memory footprint.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo's performance across resolutions and settings. At 1920x1080, the card delivers its best results: 78.5 FPS on Low, 62.7 FPS on Medium, 50.5 FPS on High, and 39.4 FPS on Ultra. These numbers indicate that 1080p Low is the only setting where the system approaches a high refresh rate experience, while 1080p Medium is acceptable for most players, and 1080p High is borderline playable. The drop from Low to Ultra at 1080p is 39.1 FPS, a 50% reduction that illustrates the GPU's sensitivity to graphics settings.
At 2560x1440, the performance degrades noticeably. Low settings yield 52.2 FPS, Medium drops to 39.3 FPS, High falls to 32.7 FPS, and Ultra bottoms out at 23.4 FPS. The pattern shows that 1440p Low is the only setting that remains consistently above 50 FPS, and even that is marginal for competitive multiplayer. The gap between 1080p Low and 1440p Low is 26.3 FPS, a 33% reduction, which is significant but not as severe as the 4K drop.
At 3840x2160, the results are deeply disappointing. Low settings produce 26.9 FPS, Medium drops to 20.3 FPS, High falls to 17.5 FPS, and Ultra crashes to 11.3 FPS. None of these figures are playable for a multiplayer title. The 4K Ultra result of 11.3 FPS is particularly telling — it is a 71% drop from the 1080p Ultra result of 39.4 FPS. The data makes clear that 4K is not a viable resolution for this combo under any settings, and even 1440p requires significant compromises.
CPU Role
The Intel Core i7-14700F plays a supporting role in this combo, and the benchmark data shows it is not the limiting factor. With 20 cores and 28 threads, this Raptor Lake Refresh processor offers substantial multi-threaded performance. Its Cinebench R23 multi-core score of 35443 and single-core score of 5003 place it among the top-tier desktop CPUs. The Passmark multi-thread score of 41765 and single-thread score of 4261 further confirm its strength.
The CPU's 2.10 GHz base clock and 5.40 GHz boost clock provide ample headroom for Fivem's CPU-intensive multiplayer logic. The 33 MB of shared L3 cache and 2 MB L2 cache per core help with the large, dynamic environments typical of Fivem servers. The processor supports both DDR4 and DDR5 memory on a dual-channel bus, which gives system builders flexibility, though the benchmark data does not specify which memory type was used.
In the context of Fivem, the i7-14700F's role is to handle the game's server-side simulation, player positions, vehicle physics, and network synchronization. The fact that FPS drops consistently with resolution and settings increases indicates that the CPU is not a bottleneck — if it were, the frame rates would be similar across resolutions. The CPU's percentile ranking of 94 against all CPUs, and its nearest rival being the AMD Ryzen 9 9900X (deltaPct -0.6), show that it is more than capable of feeding a far more powerful GPU.
The data suggests that the i7-14700F is significantly underutilized in this pairing. Its average benchmark score of 54097, with rivals like the AMD Ryzen 9 9900X3D (deltaPct -1.1) and Intel Xeon Phi 7290 (deltaPct 1.2), places it in the upper echelon of processors. In Fivem, the CPU's 28 threads are likely barely taxed, as the game's engine cannot fully utilize that many cores. The real story is that this CPU could support a much faster GPU, and the RX 570 is holding back the entire system's potential.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 570 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.9 |
| 3840x2160 | Medium | 20.3 |
| 3840x2160 | High | 17.5 |
| 3840x2160 | Ultra | 11.3 |
| 2560x1440 | Low | 52.2 |
| 2560x1440 | Medium | 39.3 |
| 2560x1440 | High | 32.7 |
| 2560x1440 | Ultra | 23.4 |
| 1920x1080 | Low | 78.5 |
| 1920x1080 | Medium | 62.7 |
| 1920x1080 | High | 50.5 |
| 1920x1080 | Ultra | 39.4 |
Fivem with ii7-14700F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 570 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii7-14700F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.