Archeage

Archeage

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 21 24
1440p QHD 17 25 37 42
1080p Full HD 26 37 55 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 21
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 42
2560x1440 Medium 37
2560x1440 High 25
2560x1440 Ultra 17
1920x1080 Low 62
1920x1080 Medium 55
1920x1080 High 37
1920x1080 Ultra 26

Archeage with Intel Core i7-14700F + AMD Radeon RX 570, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-14700F paired with the AMD Radeon RX 570 lands at rank 3,544 out of 3,708 tested combos for Archeage, placing it in the bottom 4.4% of all configurations. This is a low ranking, but the context matters: Archeage is a 2014 MMORPG with modest graphical demands, and the measured data reflects a system that can handle the game at 1080p but struggles as resolution climbs.

The rank is primarily dragged down by the GPU, not the CPU. The Core i7-14700F sits in the 91st percentile of all CPUs, with an average benchmark score of 53,620. Its nearest rivals in synthetic testing include the Intel Xeon 6505P (53,701, 0.2% higher), the Intel Xeon Phi 7290 (53,469, 0.3% lower), the AMD Ryzen 9 7900X (53,288, 0.6% lower), and the AMD EPYC 7313P (53,206, 0.8% lower). This is a top-tier processor by any measure, capable of feeding even high-end GPUs in most scenarios.

The RX 570, by contrast, is an end-of-life graphics card from 2017, and it shows. Its average benchmark score of 28,766 places it in the 74th percentile of all GPUs, but its nearest rivals include the AMD Radeon RX 6800M (28,874, 0.4% higher), the AMD Radeon R9 M295X (28,580, 0.7% lower), the AMD Radeon RX 470 (28,996, 0.8% higher), and the NVIDIA Quadro RTX 8000 (28,421, 1.2% lower). The RX 570 is functionally in the same performance class as a mobile GPU from the same era, which is telling for a desktop card.

In Archeage specifically, the combo's rank of 3,544 out of 3,708 means it outperforms only 164 other tested combinations. That is a stark result, but it is consistent with the GPU's age and the game's behavior at higher resolutions. The data shows a system that is CPU-rich but GPU-poor, and the game's frame rates reflect that imbalance at every settings level above Low.

# GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using the GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 5,700 million transistors on a 232 mm² die, with a transistor density of 24.6 million per square millimeter. The GPU operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, while its 4 GB of GDDR5 memory runs at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding a bandwidth of 224.0 GB/s.

The card's compute resources include 2,048 shading units, 128 texture mapping units, and 32 ROPs. Its pixel rate is 39.81 GPixel/s, its texture rate is 159.2 GTexel/s, and its FP32 performance is 5.095 TFLOPS, with FP16 at the same figure (1:1). The GPU supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, and it draws up to 150 W via a single 6-pin power connector, with a suggested 450 W PSU. The card measures 241 mm (9.5 inches) in length and is dual-slot.

In Archeage, the GPU's 4 GB VRAM is a limiting factor at higher resolutions. At 3840x2160, the Ultra preset averages just 10 FPS, while High averages 14 FPS and Medium 21 FPS. Even at Low, 4K only reaches 24 FPS. This is not a resolution the RX 570 can handle meaningfully in this game, regardless of settings. The 224.0 GB/s memory bandwidth and 4 GB capacity are simply insufficient for 4K textures and geometry, and the frame rates confirm it.

At 2560x1440, the picture improves but remains weak. Low averages 42 FPS, Medium 37 FPS, and High 25 FPS, while Ultra drops to 17 FPS. The 1440p results show a GPU that can approach playability only at the lowest settings, and even then with no headroom for demanding scenes. The 1080p results are where the RX 570 finally finds its footing, which we will examine in the resolution scaling section.

The GPU's benchmark profile reinforces this: its Geekbench scores include 39,349 in Metal, 32,084 in OpenCL, and 42,752 in Vulkan, while its 3DMark Steel Nomad DX12 score is 880. These are modest numbers for a desktop GPU, and they align with the observed in-game performance.

# Resolution Scaling

The measured FPS data shows a clear pattern: performance drops sharply as resolution increases, and the GPU is the bottleneck throughout. At 1080p, the RX 570 delivers playable frame rates across most settings. Low averages 62 FPS, Medium averages 55 FPS with a minimum of 47 and maximum of 63, and High averages 37 FPS. Ultra drops to 26 FPS, which is borderline but not comfortable.

Moving to 1440p, the frame rates fall by roughly 30-35% at each settings level. Low drops from 62 to 42 FPS (a 32% reduction), Medium from 55 to 37 FPS (a 33% reduction), High from 37 to 25 FPS (a 32% reduction), and Ultra from 26 to 17 FPS (a 35% reduction). This consistent scaling suggests the GPU's fill rate and memory bandwidth are the limiting factors, as the CPU is not changing its load based on resolution.

At 4K, the collapse is dramatic. Low drops from 42 to 24 FPS (a 43% reduction from 1440p), Medium from 37 to 21 FPS (a 43% reduction), High from 25 to 14 FPS (a 44% reduction), and Ultra from 17 to 10 FPS (a 41% reduction). The 4K results are uniformly unplayable, with even Low settings failing to reach 30 FPS.

This scaling behavior indicates that Archeage at 4K demands far more from the GPU than the RX 570 can provide. The 4 GB VRAM is likely overflowing at 4K, given the game's textures and the card's 224.0 GB/s bandwidth. The percentage drops are nearly identical across all settings, which suggests the bottleneck is not settings-specific but rather a hard limit of the GPU's raw throughput. A stronger GPU would flatten this curve; the RX 570 cannot.

The 1080p to 4K comparison is telling: Low settings go from 62 FPS to 24 FPS, a 61% loss. Medium goes from 55 to 21 FPS, a 62% loss. High goes from 37 to 14 FPS, a 62% loss. Ultra goes from 26 to 10 FPS, a 62% loss. The consistency of these percentages across settings confirms that the GPU is the limiting component at every resolution, and the CPU's ample headroom is irrelevant once resolution climbs.

# FAQ

Q: Is this combo playable at 1080p in Archeage?

A: Yes, but only at Low or Medium settings. Low averages 62 FPS and Medium averages 55 FPS (with a minimum of 47 and maximum of 63). High drops to 37 FPS, and Ultra falls to 26 FPS, both of which are less comfortable for an MMORPG.

Q: Can this system handle 1440p in Archeage?

A: Only at Low settings, which average 42 FPS. Medium averages 37 FPS (minimum 32, maximum 43), High averages 25 FPS, and Ultra averages 17 FPS. For a smoother experience, 1080p is the safer choice.

Q: Why is 4K performance so poor?

A: The RX 570's 4 GB VRAM and 224.0 GB/s memory bandwidth are insufficient for 4K workloads. Even Low settings average just 24 FPS at 3840x2160, and Ultra averages 10 FPS. The GPU's pixel rate of 39.81 GPixel/s is too low for 4K output.

Q: How does the CPU compare to its nearest rivals?

A: The Core i7-14700F has an average benchmark score of 53,620, which is 0.2% below the Intel Xeon 6505P (53,701), 0.3% above the Intel Xeon Phi 7290 (53,469), 0.6% above the AMD Ryzen 9 7900X (53,288), and 0.8% above the AMD EPYC 7313P (53,206). It ranks in the 91st percentile of all CPUs.

Q: How does the GPU compare to its nearest rivals?

A: The RX 570's average benchmark score is 28,766. It is 0.4% below the AMD Radeon RX 6800M (28,874), 0.7% above the AMD Radeon R9 M295X (28,580), 0.8% below the AMD Radeon RX 470 (28,996), and 1.2% above the NVIDIA Quadro RTX 8000 (28,421). It ranks in the 74th percentile of all GPUs.

Q: What is the limiting factor in this combo for Archeage?

A: The GPU is the clear bottleneck. The CPU is in the 91st percentile, while the GPU is in the 74th percentile. The FPS scaling from 1080p to 4K shows consistent 61-62% losses across all settings, which is characteristic of a GPU-limited scenario.

# Settings Recommendations

Based on the measured FPS data, the best experience for this combo is at 1920x1080 with the Medium preset. This yields an average of 55 FPS, with a minimum of 47 and a maximum of 63, which is smooth enough for an MMORPG. The Low preset averages 62 FPS, but the visual quality trade-off is unnecessary given that Medium maintains a comfortable frame rate.

At 1080p, High is playable but not ideal, averaging 37 FPS. Ultra is not recommended, as it drops to 26 FPS, which is below the threshold for fluid gameplay in a game with frequent combat and large player groups. The Medium preset's minimum of 47 FPS provides a safety buffer against frame drops in crowded areas, which is crucial for an MMORPG.

For users who prioritize visual fidelity over frame rate, High at 1080p is the maximum reasonable setting, but it requires accepting occasional dips below 40 FPS. The Ultra preset at any resolution is not viable with this GPU, as it averages 26 FPS at 1080p and falls to 10 FPS at 4K.

At 1440p, the Low preset is the only playable option, averaging 42 FPS. Medium at 1440p averages 37 FPS, which is borderline, and the minimum of 32 FPS suggests stutter in demanding scenes. For a stable experience, 1080p Medium is the sweet spot; 1440p should only be used with Low settings if resolution is a priority.

The 4K resolution is not recommended at any settings level. The highest average at 3840x2160 is 24 FPS on Low, which is unplayable for an MMORPG. The data clearly shows that this combo is a 1080p machine for Archeage, with Medium being the optimal balance of performance and visual quality.

# CPU Role

The Intel Core i7-14700F is the strong half of this pairing. It is a 20-core, 28-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture (Raptor Lake-R codename) on a 10 nm process. Its base clock is 2.10 GHz and its boost clock is 5.40 GHz, with a TDP of 65 W. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it uses the Intel Socket 1700.

The cache hierarchy is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. The CPU supports ECC memory and provides PCIe Gen 5 with 16 lanes (CPU only). It was released on 2024-01-07 with a launch MSRP of $359. Its synthetic benchmark scores are impressive: Cinebench R23 multicore scores 35,122 and singlecore 4,958; Geekbench multicore scores 19,620 and singlecore 2,429; Passmark multithread scores 41,317 and single thread 4,257.

In Archeage, the CPU's role is to maintain frame pacing and handle the game's MMO logic, which includes player positions, network data, and AI. The data shows that the CPU is not the limiting factor at any resolution. The FPS drops from 1080p to 4K are consistent across settings, which would not happen if the CPU were struggling. A CPU bottleneck would cause frame rates to plateau regardless of resolution; here, they fall steadily as resolution increases.

The CPU's 91st percentile ranking and its proximity to rivals like the Ryzen 9 7900X (0.6% higher score) and EPYC 7313P (0.8% higher) indicate it has far more processing power than this game requires. The 20 cores and 28 threads are overkill for a 2014 MMORPG, which likely uses only a handful of threads. The single-core performance, as reflected in the Cinebench R23 singlecore score of 4,958, is what matters more for Archeage's main game loop, and it is ample.

The practical takeaway is that upgrading the GPU would yield significant FPS gains, while upgrading the CPU would yield almost none in this game. The i7-14700F is not the constraint; the RX 570 is. In fact, the CPU's performance headroom suggests it could pair with a much stronger GPU for Archeage, potentially reaching 100+ FPS at 1080p Ultra, if the game's engine permits. The measured data, however, reflects only this specific combo, and within that combo, the CPU is a silent partner doing its job without bottlenecking.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 570 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 21.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 42.0
2560x1440 Medium 37.0
2560x1440 High 25.0
2560x1440 Ultra 17.0
1920x1080 Low 62.0
1920x1080 Medium 55.0
1920x1080 High 37.0
1920x1080 Ultra 26.0

Archeage with ii7-14700F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 570 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.