Fivem

Fivem

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 14 18 22
1440p QHD 20 26 32 41
1080p Full HD 30 39 49 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 18
3840x2160 High 14
3840x2160 Ultra 11
2560x1440 Low 41
2560x1440 Medium 32
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 62
1920x1080 Medium 49
1920x1080 High 39
1920x1080 Ultra 30

Fivem with Intel Core i7-12700KF + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i7-12700KF paired with the NVIDIA GeForce GTX 1050 Ti presents a stark example of a modern high-end CPU constrained by an entry-level legacy GPU. In Fivem, this combination produces frame rates that are almost entirely dictated by the graphics card, with the processor's substantial multi-threading capabilities left largely untapped. The data shows a system that is balanced only in the sense that the GPU becomes the bottleneck at every measurable setting, making the CPU's 12 cores and 20 threads more of a theoretical asset than a practical one for this specific title.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-12700KF is a 12th Gen Alder Lake-S desktop processor with 12 cores and 20 threads, running at a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its architecture features an 80 KB L1 cache per core, 1.25 MB L2 per core, and a 25 MB shared L3 cache. In synthetic benchmarks, this CPU demonstrates clear strength in multi-threaded workloads, scoring 28,838 in Cinebench R23 multicore and 9,983 in 3DMark Max Threads. Single-thread performance is also robust, with a Cinebench R23 single-core score of 4,071.

However, in Fivem, this processing power does not translate into high frame rates. The benchmark results show that even at 1080p Low settings, where CPU load is typically highest, the average FPS is only 62. This suggests that the GTX 1050 Ti, with its 4 GB of GDDR5 memory and 2.138 TFLOPS of FP32 performance, is the limiting factor. The GPU's percentile ranking of 25th among all GPUs and its average benchmark score of 4,193 place it far below the CPU's 85th percentile ranking and 35,365 average score. The data indicates that the i7-12700KF is capable of feeding frames much faster than the GTX 1050 Ti can render them, making the CPU's role in this combo largely one of ensuring the GPU is never waiting for data, even if the GPU cannot deliver high output.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core i7-13700T (0.1% faster) and the Intel Core i5-13600T (0.2% slower), which shows that in raw compute, this chip sits in a competitive tier. Yet, this performance class is irrelevant to the final FPS in Fivem because the GPU's workload is the primary constraint. The CPU's 20 threads are simply idle, waiting for the GPU to catch up, which it never does beyond its modest limits.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best average FPS this combo achieves in Fivem, and at what settings?

A: The highest average FPS is 62, achieved at 1920x1080 resolution with Low settings. This is the only configuration that breaks the 60 FPS threshold.

Q: How does the CPU's multi-threaded performance compare to its nearest rivals?

A: In the average benchmark score, the i7-12700KF scores 35,365, which is 0.1% lower than the Intel Core i7-13700T (35,403) and 0.2% higher than the Intel Core i5-13600T (35,305). It is effectively tied with the Intel Core i7-12700K, which scores 35,287.

Q: Is the GTX 1050 Ti a better performer than its nearest rivals?

A: The GTX 1050 Ti has an average benchmark score of 4,193. This is 0.6% higher than the AMD Radeon R5 M330 (4,170) and 1% higher than the NVIDIA Quadro K2100M (4,151). However, it is 1.1% slower than the NVIDIA Quadro K3000M (4,241) and 1.8% slower than the AMD Radeon Vega 3 (4,268).

Q: What is the lowest FPS recorded for this combo?

A: The lowest average FPS is 11, which occurs at 3840x2160 resolution with Ultra settings. This is the only configuration that drops to single-digit average frame rates.

Q: How much does the GPU's memory bandwidth affect performance in Fivem?

A: The GPU has a memory bandwidth of 112.1 GB/s over a 128-bit bus. The performance data shows a clear correlation between resolution increases and FPS drops, suggesting that this bandwidth, along with the 4 GB VRAM capacity, is insufficient for higher resolutions, as the 4K Ultra result of 11 FPS demonstrates.

Q: Does the CPU's 125W TDP have any bearing on Fivem performance?

A: No. The TDP is a power specification, not a performance metric. In this case, the FPS data is entirely constrained by the GPU, so the CPU's power draw has no direct impact on the measured frame rates.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling results for this combo are a textbook demonstration of a GPU-bound scenario. At 1920x1080 (1080p) with Low settings, the average FPS is 62. Moving to 2560x1440 (1440p) at the same Low settings, the average drops to 41 FPS, a reduction of approximately 34%. At 3840x2160 (4K) Low, the average falls to 22 FPS, a further 46% decrease from the 1440p figure. This steep, consistent decline with each resolution step is a clear indicator that the GPU's pixel-pushing capabilities are being saturated.

The same pattern holds across all settings. For High settings, the FPS goes from 39 at 1080p, to 26 at 1440p, and down to 14 at 4K. Medium settings show 49 FPS at 1080p, 32 at 1440p, and 18 at 4K. Even at Ultra, the scaling is severe: 30 FPS at 1080p, 20 at 1440p, and a nearly unplayable 11 at 4K. This data reveals that the GTX 1050 Ti's 4 GB of GDDR5 memory and 112.1 GB/s bandwidth are simply overwhelmed as the pixel count increases.

If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU's workload does not increase with pixel count. The fact that FPS drops so dramatically with resolution confirms that the GPU is the limiting component in this pairing. The i7-12700KF is powerful enough to maintain high frame rates at any of these resolutions, but the GTX 1050 Ti cannot keep up. The result is that the CPU's potential is wasted, as it is forced to wait for the GPU at every resolution tested.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Intel Core i7-12700KF and NVIDIA GeForce GTX 1050 Ti ranks 3,651 out of 3,707 tested combos in Fivem. This places it in the bottom 1.5% of all tested configurations, which is a remarkably low position for a system with such a high-end CPU. The rank is almost exclusively determined by the GPU's performance, as the GTX 1050 Ti's 25th percentile ranking among all GPUs pulls the entire combo down.

The CPU's 85th percentile ranking is rendered meaningless in this context. While the i7-12700KF is a top-tier processor in synthetic benchmarks, its inclusion in this combo does not boost the final rank. The data suggests that pairing this CPU with a more capable GPU would yield a dramatically higher rank, but as measured, the combo is firmly in the bottom percentile. This ranking is a direct result of the GPU's inability to translate the CPU's compute capabilities into playable frame rates, especially at higher resolutions and settings.

The near-bottom rank also indicates that most other tested combos, even those with older or weaker CPUs, likely feature stronger GPUs that can deliver better FPS in Fivem. The i7-12700KF is simply overqualified for the GTX 1050 Ti, and the benchmark data reflects this imbalance. For a user looking at this ranking, the takeaway is that the system's performance is severely handicapped by the GPU, regardless of the CPU's theoretical strength.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of the combo's performance envelope, with no missing values for min or max FPS except where noted.

At 1920x1080:

  • Low: Average FPS of 62, with no min or max FPS recorded.
  • Medium: Average FPS of 49, with a minimum of 41 and maximum of 56.
  • High: Average FPS of 39, with no min or max FPS recorded.
  • Ultra: Average FPS of 30, with no min or max FPS recorded.

At 2560x1440:

  • Low: Average FPS of 41, with no min or max FPS recorded.
  • Medium: Average FPS of 32, with a minimum of 27 and maximum of 37.
  • High: Average FPS of 26, with no min or max FPS recorded.
  • Ultra: Average FPS of 20, with no min or max FPS recorded.

At 3840x2160:

  • Low: Average FPS of 22, with no min or max FPS recorded.
  • Medium: Average FPS of 18, with a minimum of 15 and maximum of 20.
  • High: Average FPS of 14, with no min or max FPS recorded.
  • Ultra: Average FPS of 11, with no min or max FPS recorded.

The data shows a clear and consistent degradation in performance as both resolution and settings are increased. The only configuration that provides a playable experience is 1080p Low, which achieves just over 60 FPS. Every other setting at 1080p falls below 50 FPS, and all 1440p and 4K configurations are below 41 FPS, making them unsuitable for smooth gameplay in most scenarios.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured data, the only viable option for a smooth experience is the 1920x1080 Low preset, which yields an average of 62 FPS. This is the sole configuration that meets the standard for acceptable frame pacing, and even then, it is only marginally above 60 FPS. The lack of min FPS data for this setting makes it difficult to assess frame stability, but the average suggests a playable baseline.

If a user insists on higher visual quality at 1080p, the Medium preset at 49 FPS is the next best option. The data shows a minimum of 41 FPS and a maximum of 56 FPS for this setting, indicating some frame dips below the average, but it remains more consistent than the High or Ultra presets. High settings at 1080p drop to 39 FPS, and Ultra falls to 30 FPS, both of which are likely to feel stuttery in a multiplayer environment like Fivem.

At higher resolutions, the data does not support any settings for a good experience. The 1440p Medium preset at 32 FPS and 4K Low at 22 FPS are both well below playable thresholds. The benchmark results indicate that the GTX 1050 Ti is simply not capable of handling Fivem at these resolutions with any fidelity. Therefore, the recommendation is clear: play at 1080p with Low or Medium settings, and accept that the CPU's power will remain largely unused due to the GPU's limitations. The data strongly suggests that no amount of settings tuning can overcome the hardware bottleneck at higher resolutions.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce GTX 1050 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 22.0
3840x2160 Medium 18.0
3840x2160 High 14.0
3840x2160 Ultra 11.0
2560x1440 Low 41.0
2560x1440 Medium 32.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 62.0
1920x1080 Medium 49.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Fivem with ii7-12700KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1050 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-12700KF + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.