Fivem

Fivem

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Fivem with Intel Core i7-13700K + Intel Arc B390, In-Depth Analysis

# CPU Role

The Intel Core i7-13700K serves as the processing foundation in this Fivem configuration, built on the Raptor Lake architecture with a 10 nm process node. This is a 16-core, 24-thread desktop processor with a base clock of 3.40 GHz and a boost clock of 5.40 GHz. The CPU's cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3 cache. The chip supports both DDR4 and DDR5 memory across a dual-channel memory bus, with ECC memory support enabled. The processor carries a 125 W TDP and uses the Intel Socket 1700 interface.

The benchmark data characterizes this CPU as a strong performer in the broader processor landscape. The i7-13700K sits at the 89th percentile among all CPUs tested, with an average benchmark score of 46881. Its nearest rivals include the AMD Ryzen 9 5900, which scores 46971 (a delta of -0.2 percent, meaning the Intel part is effectively tied), and the AMD Ryzen AI 9 HX PRO 375 at 47022 (a delta of -0.3 percent). On the other side, the AMD Ryzen 9 7845HX scores 46654 (a delta of +0.5 percent in favor of the Intel chip), and the Intel Xeon w3-2535 also scores 46653 (delta +0.5 percent). The spread between these four rivals is less than one percent, which places the i7-13700K in a tightly contested performance band.

In multi-threaded workloads, the processor demonstrates its full capability. The Cinebench R23 multicore score reaches 30745, while Cinebench R20 multicore lands at 16292 and Cinebench R15 multicore at 4507.5. The Geekbench multicore score is 19429, and the PassMark multithread score is 45887. Single-thread performance is equally robust: Cinebench R23 singlecore scores 2116, Geekbench singlecore scores 2529, and PassMark single-thread scores 4333. The 3DMark thread scaling shows a progression from a single-thread score of 1136 up to 10717 with 16 threads and 12412 at max threads, indicating effective scaling across the core count. For Fivem, a multiplayer title that relies on heavy server-side simulation and many concurrent actors, the 16-core/24-thread configuration provides substantial headroom for both game logic and background tasks, though the game's engine may not fully utilize all threads simultaneously.

# GPU Role

The Intel Arc B390 is an integrated graphics processor built on the Xe3-LPG architecture with a 3 nm process node, belonging to the Arc Graphics-M (Panther Lake) generation. The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz. Its memory configuration uses system-shared memory with a system-dependent bandwidth, meaning it draws from the same memory pool as the CPU rather than having dedicated VRAM. The chip contains 1536 shading units, 48 texture mapping units, 24 ROPs, and 12 ray tracing cores. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. Floating-point performance is rated at 7.680 TFLOPS for FP32 and 15.36 TFLOPS for FP16 at a 2:1 ratio. The GPU runs at a 80 W TDP and uses an IGP slot width with no power connectors, typical of an integrated solution. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The performance data for this GPU places it at the 9th percentile among all GPUs, which is a very low standing. Its average benchmark score from the 3DMark Steel Nomad DX12 test is 1482. The nearest rivals include the NVIDIA GeForce GT 520MX at 1463 (a delta of 1.3 percent in favor of the Arc B390), the NVIDIA GeForce 800M at 1460 (delta 1.5 percent), the NVIDIA GeForce GT 625 OEM at 1446 (delta 2.5 percent), and the NVIDIA GeForce GT 710 at 1443 (delta 2.7 percent). These rivals are all dated entry-level discrete GPUs or older integrated solutions, which contextualizes the Arc B390's position: it is competitive with those parts but far from modern discrete graphics muscle. In Fivem, which is a multiplayer modification for a game with a large open world and many vehicles, the GPU's role is to handle geometry, textures, and effects. The system-shared memory approach means the GPU's effective bandwidth is constrained by the CPU's memory subsystem, and the low shading unit count limits pixel throughput, which becomes apparent at higher resolutions.

# Resolution Scaling

The measured FPS data shows a clear and consistent scaling pattern across the three tested resolutions. At 1920x1080, the average frame rates range from a low of 43 FPS at Ultra settings to a high of 88 FPS at Low settings, with Medium at 70 FPS and High at 56 FPS. Moving to 2560x1440, the averages drop to 29 FPS at Ultra, 37 FPS at High, 46 FPS at Medium, and 58 FPS at Low. At 3840x2160, the averages fall further to 16 FPS at Ultra, 20 FPS at High, 25 FPS at Medium, and 32 FPS at Low.

The scaling between resolutions is informative for identifying the limiting component. At Low settings, the drop from 1080p (88 FPS) to 1440p (58 FPS) is a reduction of 34 percent, and from 1440p to 4K (32 FPS) is a further reduction of 45 percent. At Medium settings, the drop from 1080p (70 FPS) to 1440p (46 FPS) is 34 percent, and from 1440p to 4K (25 FPS) is 46 percent. At High settings, the drop from 1080p (56 FPS) to 1440p (37 FPS) is 34 percent, and from 1440p to 4K (20 FPS) is 46 percent. At Ultra settings, the drop from 1080p (43 FPS) to 1440p (29 FPS) is 33 percent, and from 1440p to 4K (16 FPS) is 45 percent.

These percentages are remarkably consistent across all settings levels, which indicates that the scaling bottleneck is resolution-driven rather than settings-driven. The near-uniform percentage drops as resolution increases suggest that the GPU is the primary limiting factor, since pixel count scales geometrically with resolution and the GPU's fixed shading unit count and shared memory bandwidth struggle to keep pace. However, the fact that even at 1080p Low the system only reaches 88 FPS suggests the GPU is also limiting at lower resolutions, because a more powerful GPU would show a larger gap between Low and Ultra settings at 1080p. The CPU's strong benchmark position (89th percentile) versus the GPU's weak position (9th percentile) makes it clear that the Arc B390 is the constraining component in this pairing.

# How This Combo Ranks

The combination of the Intel Core i7-13700K with the Intel Arc B390 ranks 2656 out of 3005 tested combos in Fivem, placing it in the bottom 12 percent of all system configurations. This rank is a direct consequence of the massive performance disparity between the two components: the CPU sits at the 89th percentile while the GPU sits at the 9th percentile. The data indicates that the CPU has substantial headroom that the GPU cannot utilize, particularly in a game like Fivem where the engine's performance at high resolutions is heavily dependent on pixel throughput and memory bandwidth.

The rank position suggests that most other tested combos achieve higher frame rates in this game, and the primary reason is the GPU's limited capabilities. The i7-13700K's nearest CPU rivals all fall within a one percent performance band, so swapping the CPU for a comparable alternative would not meaningfully change the combo's rank. Conversely, the GPU's nearest rivals are all older NVIDIA parts with similar scores (deltas of 1.3 to 2.7 percent), so the Arc B390 is not an outlier within its own performance class, but that class is simply too weak for demanding gaming scenarios. The combo rank reflects that the integrated GPU, despite its modern architecture and features, does not deliver the frame rates that Fivem players typically expect, especially at higher resolutions.

# FAQ

Q: What is the maximum average FPS this combo achieves in Fivem?

A: The highest recorded average FPS is 88 at 1920x1080 with Low settings. The next highest is 70 FPS at 1080p Medium, followed by 58 FPS at 1440p Low.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core i7-13700K has an average benchmark score of 46881, which is within 0.5 percent of all four nearest rivals. The AMD Ryzen 9 5900 scores 46971 (delta -0.2 percent), the AMD Ryzen AI 9 HX PRO 375 scores 47022 (delta -0.3 percent), the AMD Ryzen 9 7845HX scores 46654 (delta +0.5 percent), and the Intel Xeon w3-2535 scores 46653 (delta +0.5 percent).

Q: Is the GPU or CPU the bottleneck in this configuration?

A: The GPU is the bottleneck. The CPU sits at the 89th percentile among all CPUs, while the GPU sits at the 9th percentile. The resolution scaling data shows consistent percentage drops across all settings levels, indicating the GPU's pixel throughput limits performance.

Q: What are the lowest FPS values recorded?

A: The lowest average FPS is 16 at 3840x2160 with Ultra settings. The minimum FPS values are only recorded for Medium settings: 22 FPS at 4K, 39 FPS at 1440p, and 59 FPS at 1080p.

Q: How does the GPU's benchmark score compare to its rivals?

A: The Intel Arc B390 scores 1482 in 3DMark Steel Nomad DX12. Its nearest rivals score 1463 (NVIDIA GeForce GT 520MX, delta 1.3 percent), 1460 (NVIDIA GeForce 800M, delta 1.5 percent), 1446 (NVIDIA GeForce GT 625 OEM, delta 2.5 percent), and 1443 (NVIDIA GeForce GT 710, delta 2.7 percent).

Q: What is the combo's overall rank among tested systems?

A: This combo ranks 2656 out of 3005 tested combos in Fivem, placing it in the bottom 12 percent of all configurations.

# Measured FPS Breakdown

The measured FPS data covers four settings levels (Low, Medium, High, Ultra) across three resolutions. At 1920x1080, Low settings yield 88 FPS average, Medium yields 70 FPS with a minimum of 59 and maximum of 80, High yields 56 FPS, and Ultra yields 43 FPS. At 2560x1440, Low settings yield 58 FPS average, Medium yields 46 FPS with a minimum of 39 and maximum of 53, High yields 37 FPS, and Ultra yields 29 FPS. At 3840x2160, Low settings yield 32 FPS average, Medium yields 25 FPS with a minimum of 22 and maximum of 29, High yields 20 FPS, and Ultra yields 16 FPS.

The complete table of results is as follows:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 88 |, |, |

| 1920x1080 | Medium | 70 | 59 | 80 |

| 1920x1080 | High | 56 |, |, |

| 1920x1080 | Ultra | 43 |, |, |

| 2560x1440 | Low | 58 |, |, |

| 2560x1440 | Medium | 46 | 39 | 53 |

| 2560x1440 | High | 37 |, |, |

| 2560x1440 | Ultra | 29 |, |, |

| 3840x2160 | Low | 32 |, |, |

| 3840x2160 | Medium | 25 | 22 | 29 |

| 3840x2160 | High | 20 |, |, |

| 3840x2160 | Ultra | 16 |, |, |

# Settings Recommendations

The measured data provides a clear basis for settings recommendations depending on the target resolution and acceptable frame rate. At 1920x1080, the Low preset delivers 88 FPS, which is the only setting that approaches a high-refresh experience. Medium at 70 FPS is playable, and the minimum of 59 FPS indicates that frame drops stay above 60 FPS, making this a viable choice for players who prefer some visual fidelity. High at 56 FPS and Ultra at 43 FPS are below the 60 FPS threshold, so they are less suitable for fast-paced multiplayer scenarios where response time matters.

At 2560x1440, the Low preset at 58 FPS is the only setting that stays near 60 FPS. Medium at 46 FPS is playable but with a minimum of 39 FPS, which may cause noticeable stutter in busy scenes. High at 37 FPS and Ultra at 29 FPS are marginal for a multiplayer game. At 3840x2160, all settings fall below 35 FPS, with Ultra at 16 FPS being effectively unplayable for most users. The Low preset at 32 FPS is the best option at 4K, but even that is a significant compromise.

The best experience per the measured rows is at 1920x1080 with Medium settings, which balances a 70 FPS average with a 59 FPS minimum, ensuring that frame pacing remains consistent enough for competitive play. The Low preset at 1080p offers the highest frame rate at 88 FPS and is the recommended choice for players who prioritize smoothness above all else. For 1440p users, Low at 58 FPS is the recommended preset, as it is the only one that maintains acceptable responsiveness. At 4K, the data suggests that this combo is not well-suited for the resolution, with even Low settings at 32 FPS being below the playability threshold for most users.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B390 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 37.0
2560x1440 Ultra 29.0
1920x1080 Low 88.0
1920x1080 Medium 70.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Fivem with ii7-13700K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B390 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-13700K + Arc B390

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