Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 59 72 88
1440p QHD 59 95 116 142
1080p Full HD 83 133 162 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 72
3840x2160 High 59
3840x2160 Ultra 37
2560x1440 Low 142
2560x1440 Medium 116
2560x1440 High 95
2560x1440 Ultra 59
1920x1080 Low 199
1920x1080 Medium 162
1920x1080 High 133
1920x1080 Ultra 83

Downfall with Intel Core i5-14600K + AMD Radeon RX 6650 XT, In-Depth Analysis

Downfall, a 2016 horror title, presents an interesting scaling pattern for the Intel Core i5-14600K and AMD Radeon RX 6650 XT combo. The measured frame rates demonstrate that this pairing is highly capable of delivering smooth gameplay across most settings, with performance characteristics that clearly shift from GPU-bound at high resolutions to more balanced at 1080p. The data indicates a system that can handle the game’s atmospheric tension without compromising on fluidity, provided users make informed choices about their resolution and quality targets.

Resolution Scaling

The frame rate progression across resolutions reveals a classic GPU-bound scenario, particularly at higher quality settings. At Ultra settings, the average frame rate drops from 83 FPS at 1920x1080 to 59 FPS at 2560x1440, and further down to 37 FPS at 3840x2160. This represents a 55% reduction in performance from 1080p to 4K, underscoring the significant load placed on the Radeon RX 6650 XT’s rendering pipeline at the highest fidelity level.

The scaling pattern at High settings is more gradual but still indicates a clear GPU limitation. The transition from 133 FPS at 1080p to 95 FPS at 1440p is a 29% drop, while moving to 4K at 59 FPS represents a 56% decrease from the 1080p baseline. This consistent performance degradation with increasing pixel count points directly to the graphics card as the primary bottleneck, as the CPU’s role diminishes when the GPU is tasked with rendering more pixels.

Interestingly, the Low settings preset shows a different scaling behaviour. At 1080p, the system achieves 199 FPS, which drops to 142 FPS at 1440p and 88 FPS at 4K. The percentage drops are 29% and 38% respectively, which are less severe than at Ultra settings. This suggests that at lower graphical loads, the CPU begins to play a more significant role in determining overall performance, though the GPU still remains the limiting factor at 4K.

The Medium preset offers the most balanced scaling data. From 162 FPS at 1080p, the frame rate drops to 116 FPS at 1440p (a 28% reduction) and then to 72 FPS at 4K (a 56% reduction from the 1080p figure). The minimum frame rate data for this preset shows 138 FPS at 1080p, 99 FPS at 1440p, and 61 FPS at 4K, indicating that even the worst-case scenarios remain playable at lower resolutions.

CPU Role

The Intel Core i5-14600K brings substantial processing power to this combination, featuring 14 cores and 20 threads based on the Raptor Lake architecture. The processor’s boost clock of 5.30 GHz, paired with a base clock of 3.50 GHz, provides the kind of single-thread performance that older titles like Downfall often rely upon. The benchmark data supports this, with a Cinebench R23 single-core score of 2064 and a Geekbench single-core score of 2491.

In terms of multi-threaded capability, the CPU demonstrates strong results with a Cinebench R23 multi-core score of 24491 and a Geekbench multi-core score of 16673. However, Downfall, being a 2016 horror game, is unlikely to fully utilise 20 threads. The game’s engine likely benefits more from the i5-14600K’s high clock speeds and strong per-core performance rather than its thread count. This is evidenced by the PassMark single-thread score of 4270, which places the CPU in the 90th percentile among all tested processors.

The CPU’s cache configuration includes 24 MB of shared L3 cache and 2 MB of L2 cache per core, which helps maintain responsive frame times in gameplay scenarios. The processor also supports DDR4 and DDR5 memory, though the specific memory configuration used in the testing is not noted in the data. The CPU’s 125W TDP and Intel Socket 1700 compatibility position it as a mainstream desktop part that pairs well with mid-range graphics cards.

When compared to its nearest rivals in synthetic benchmarks, the i5-14600K shows a marginal 0.3% lead over the AMD EPYC 4345P and a 0.7% advantage over the Intel Core Ultra 5 245HX. It trails the Intel Xeon Gold 5318H by 0.2% and the Intel Core Ultra 5 245 by 0.8%. These small deltas indicate that the CPU’s raw compute performance is competitive with other high-end desktop and workstation processors.

How This Combo Ranks

Within the benchmark database’s tested combinations for Downfall, this specific pairing of the Intel Core i5-14600K and AMD Radeon RX 6650 XT holds a rank of 2424 out of 3716 total combos. This places the system in the lower half of all tested configurations, which is a noteworthy result given the individual components’ performance levels. The rank suggests that while the hardware is capable, many other combinations tested in this game achieve higher frame rates.

The ranking position is likely influenced by the GPU’s overall performance percentile of 65, which indicates that the Radeon RX 6650 XT outperforms 65% of all tested graphics cards. However, in the context of Downfall specifically, the combination’s rank suggests that the game may favour other hardware configurations. The GPU’s nearest rivals include the NVIDIA Tesla K40m, which scores 0.6% higher on average, and the AMD FirePro D300, which trails by 0.7%.

The combo’s rank of 2424 out of 3716 means that approximately 65% of tested combinations perform better in this game. This is a significant finding, as it indicates that Downfall’s performance characteristics may not align perfectly with what this hardware combination offers. The data suggests that users seeking higher rankings in this specific title might need to consider different hardware choices, though the measured frame rates still indicate playable performance across most settings.

Measured FPS Breakdown

At 1920x1080 resolution, the system delivers its highest frame rates across all settings. The Low preset achieves an average of 199 FPS, which provides an exceptionally smooth experience for fast-paced horror sequences. The Medium preset follows at 162 FPS average, with minimum and maximum values of 138 and 187 FPS respectively. High settings produce 133 FPS average, while Ultra drops to 83 FPS average. These numbers indicate that at 1080p, even the most demanding settings maintain frame rates well above the 60 FPS threshold for smooth gameplay.

Moving to 2560x1440 resolution, the performance remains strong but shows the expected reduction. Low settings deliver 142 FPS average, while Medium achieves 116 FPS with a minimum of 99 FPS and maximum of 133 FPS. The High preset produces 95 FPS average, and Ultra drops to 59 FPS average. At this resolution, gamers seeking the highest visual fidelity with Ultra settings will experience borderline playable performance, while High settings offer a comfortable margin above 60 FPS.

At 3840x2160 resolution, the GPU’s limitations become more apparent. Low settings still manage 88 FPS average, providing a playable experience even at 4K. Medium settings achieve 72 FPS average with a minimum of 61 FPS, which remains technically playable but with less headroom. High settings drop to 59 FPS average, right at the edge of the 60 FPS target. Ultra settings suffer significantly, producing only 37 FPS average, which would likely result in a less enjoyable experience for most players.

GPU Role

The AMD Radeon RX 6650 XT serves as the primary rendering component in this configuration, built on the RDNA 2.0 architecture with a 7 nm process node. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of memory bandwidth. This memory configuration proves adequate for Downfall’s requirements, as evidenced by the consistent frame rates across different settings presets.

The graphics card’s clock speeds include a base clock of 2055 MHz and a boost clock of 2635 MHz, with a game clock of 2410 MHz. The 2048 shading units and 64 ROPs work together to deliver the measured performance. The GPU’s FP32 performance of 10.79 TFLOPS and texture rate of 337.3 GTexel/s provide the computational foundation for the game’s rendering tasks.

In the context of Downfall’s performance, the GPU appears to be the primary bottleneck at higher resolutions and settings. The significant frame rate drops from 1080p to 4K, particularly at Ultra settings where the average drops from 83 FPS to 37 FPS, clearly indicate that the graphics card’s rendering capacity is being fully utilised. The GPU’s 65th percentile ranking among all tested graphics cards suggests it is a mid-range performer, which aligns with the measured results in this game.

The GPU’s benchmark scores provide additional context. Its 3DMark Steel Nomad DX12 score of 1859 and PassMark G3D score of 17166 indicate solid DirectX 12 performance, which is relevant given Downfall’s API requirements. The Vulkan score of 81306 in Geekbench further demonstrates the card’s versatility across different graphics APIs.

FAQ

Q: What is the best resolution for maintaining 60+ FPS at High settings?

A: Both 1920x1080 and 2560x1440 resolutions achieve this target, with 133 FPS and 95 FPS average respectively. At 3840x2160, High settings produce 59 FPS average, just below the 60 FPS threshold.

Q: How does the Ultra preset perform at 1440p?

A: Ultra settings at 2560x1440 deliver 59 FPS average, which matches the 4K High setting performance. This indicates that at 1440p, the highest quality preset is only marginally playable.

Q: What is the most consistent settings preset across all resolutions?

A: The Medium preset provides the most balanced experience, offering 162 FPS at 1080p, 116 FPS at 1440p, and 72 FPS at 4K. It also has the only recorded minimum frame rates in the data.

Q: Does the CPU limit performance at any resolution?

A: The data suggests the CPU is not a limiting factor at any tested resolution. Even at 1080p with Low settings, the system achieves 199 FPS, indicating the GPU is the primary bottleneck throughout.

Q: How does this combo rank compared to all tested configurations?

A: This combination ranks 2424 out of 3716 tested combos in Downfall, placing it in the lower 35% of all tested systems for this specific game.

Q: What is the lowest playable configuration at 4K?

A: The Low preset at 3840x2160 achieves 88 FPS average, while Medium produces 72 FPS with a 61 FPS minimum. High settings at 59 FPS average would be borderline for most players.

Settings Recommendations

Based on the measured frame rate data, the Medium preset at 2560x1440 offers the most compelling balance between visual quality and performance. This configuration delivers 116 FPS average with a minimum of 99 FPS, ensuring smooth gameplay even during intense horror sequences. The minimum frame rate of 99 FPS provides a substantial buffer above the 60 FPS threshold, making this the recommended setup for most players.

For those prioritising maximum visual fidelity, the High preset at 1920x1080 achieves 133 FPS average, which is well above playable thresholds while offering improved graphical details over Medium. At 2560x1440, High settings produce 95 FPS average, which remains smooth but offers less headroom for demanding scenes. The Ultra preset is only recommended at 1920x1080, where it achieves 83 FPS average, as the 59 FPS at 1440p and 37 FPS at 4K would likely result in noticeable stuttering during gameplay.

Players with 4K displays should consider the Low preset at 88 FPS average for the most consistent experience, or Medium at 72 FPS if visual quality is preferred. The minimum frame rate of 61 FPS at Medium 4K indicates that this setting remains technically playable but may experience occasional drops below 60 FPS. For the best overall experience, the data clearly supports 1920x1080 with High settings, offering 133 FPS average with excellent visual quality and minimal risk of frame rate dips.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 6650 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 72.0
3840x2160 High 59.0
3840x2160 Ultra 37.0
2560x1440 Low 142.0
2560x1440 Medium 116.0
2560x1440 High 95.0
2560x1440 Ultra 59.0
1920x1080 Low 199.0
1920x1080 Medium 162.0
1920x1080 High 133.0
1920x1080 Ultra 83.0

Downfall with ii5-14600K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6650 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.