Fivem

Fivem

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 44 55 70
1440p QHD 62 79 99 126
1080p Full HD 93 120 151 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 55
3840x2160 High 44
3840x2160 Ultra 34
2560x1440 Low 126
2560x1440 Medium 99
2560x1440 High 79
2560x1440 Ultra 62
1920x1080 Low 191
1920x1080 Medium 151
1920x1080 High 120
1920x1080 Ultra 93

Fivem with Intel Core i5-14400F + AMD Radeon RX 6700 XT, In-Depth Analysis

Settings Recommendations

The measured data for Fivem with the Intel Core i5-14400F and AMD Radeon RX 6700 XT clearly favors the Medium preset as the best balance of visual fidelity and playable frame rates across all resolutions. At 1080p, Medium delivers 151 FPS average, which is a substantial 58 FPS uplift over High (120 FPS) while remaining only 40 FPS behind Low (191 FPS). The Medium preset also provides the only measured minimum FPS values in the dataset—128 FPS at 1080p and 84 FPS at 1440p—indicating a more stable frame delivery than the other presets, which lack reported minimums.

At 1440p, the Medium preset holds 99 FPS average, which comfortably exceeds the 60 FPS threshold for smooth gameplay. The jump from Medium to High at this resolution costs 20 FPS (down to 79 FPS), while dropping to Low gains 27 FPS (up to 126 FPS). The Medium preset's 84 FPS minimum at 1440p is particularly notable because it suggests the combo can maintain playable performance even during demanding multiplayer scenes, which is critical for a game like Fivem where server-side activity and player density can cause unpredictable frame dips.

At 4K, no preset achieves a locked 60 FPS experience. Medium averages 55 FPS with a minimum of 47 FPS and maximum of 63 FPS. High averages 44 FPS, and Ultra drops to 34 FPS. Low reaches 70 FPS average, but the lack of minimum FPS data for Low at 4K means stability cannot be verified. For 4K users, Medium is the pragmatic choice—it keeps the average within reach of 60 FPS and provides the only min/max data at this resolution, allowing users to anticipate the frame range.

Benchmark results indicate that Ultra presets are punishing at every resolution. At 1080p, Ultra yields 93 FPS, which is 58 FPS below Medium despite the higher graphical load. At 1440p, Ultra falls to 62 FPS, barely above the 60 FPS playability line. At 4K, Ultra's 34 FPS is borderline unplayable for fast-paced multiplayer. The data suggests that the performance cost of Ultra settings in Fivem is disproportionate to the visual gain, as the game's multiplayer nature often prioritizes frame consistency over maximum fidelity.

The recommendation is unambiguous: use the Medium preset. It is the only settings tier that provides measured minimum FPS values at all three resolutions, it delivers frame rates well above playability thresholds at 1080p and 1440p, and it remains the most viable option at 4K with a 47 FPS minimum. Low settings offer higher averages but sacrifice visual quality without the stability data to justify the trade-off, while High and Ultra impose significant frame rate penalties for marginal visual improvements.

How This Combo Ranks

The Intel Core i5-14400F paired with the AMD Radeon RX 6700 XT ranks 1937 out of 3707 tested combos in Fivem, placing it in the 52nd percentile of all tested configurations. This mid-pack ranking is notable because it suggests that while the individual components have strong benchmark profiles, their combined performance in Fivem is not exceptional relative to the broader hardware landscape.

The CPU's standalone benchmarks show it performing at the 83rd percentile against all CPUs, with an average benchmark score of 32279. Its nearest rivals include the AMD Ryzen 7 PRO 8840U (0.1% faster), Intel Core i9-11900 (0.2% faster), AMD Ryzen 7 6800HS (0.2% slower), and Intel Core i7-12800H (0.5% faster). These delta percentages are all within a single percentage point, indicating that the i5-14400F is tightly clustered with a group of capable processors from both Intel and AMD, none of which hold a decisive advantage in synthetic benchmarks.

The GPU's standalone profile places it at the 72nd percentile against all GPUs, with an average benchmark score of 27425. Its nearest rivals include the NVIDIA GeForce RTX 4070 Mobile (0% difference), NVIDIA GeForce RTX 3090 (0.5% faster), NVIDIA RTX PRO 4000 Blackwell (1.1% slower), and AMD Radeon Pro Vega 20 (1.5% faster). The RX 6700 XT sits in a competitive band where the RTX 3090—a high-end desktop card—is only 0.5% ahead, which speaks to the efficiency of the RDNA 2.0 architecture in this GPU's class.

Despite the strong individual standings, the combo's 1937th rank out of 3707 indicates that Fivem's performance profile does not fully leverage the strengths of either component. The game's multiplayer nature likely introduces CPU-bound scenarios that the i5-14400F handles adequately but not spectacularly, while the GPU's 72nd percentile ranking suggests it is not a top-tier performer in this specific workload. The delta percentages between the CPU and its rivals are all under 1%, reinforcing that the processor is not the limiting factor—rather, the combination's mid-pack ranking reflects a balanced but unremarkable pairing for this particular game.

GPU Role

The AMD Radeon RX 6700 XT's memory configuration is a defining feature for Fivem performance. With 12 GB of GDDR6 memory on a 192-bit bus, the GPU provides 384.0 GB/s of bandwidth. This memory capacity is generous for a multiplayer game that often loads large map assets and player-created content, and the data suggests that memory pressure is not a bottleneck—the GPU maintains playable frame rates across all settings tiers, with performance scaling predictably as resolution and quality increase.

Clock speeds for the RX 6700 XT are notably high for its class. The base clock runs at 2321 MHz, with a game clock of 2424 MHz and a boost clock of 2581 MHz. The memory operates at 2000 MHz with 16 Gbps effective throughput. These clocks are reflected in the GPU's synthetic benchmarks: it achieves 165.2 GPixel/s pixel rate, 413.0 GTexel/s texture rate, and 13.21 TFLOPS FP32 performance. The high pixel and texture rates are directly relevant to Fivem, which renders dense urban environments with many texture layers and shadow effects.

The GPU's 2560 shading units, 160 TMUs, and 64 ROPs provide a balanced compute-to-output pipeline. The 40 ray tracing cores are present but likely underutilized in Fivem, which does not emphasize ray-traced effects in its default rendering path. The measured FPS data supports this interpretation: at 1080p Medium, the combo achieves 151 FPS, and at 1080p Low it reaches 191 FPS. These figures suggest the GPU has ample raw throughput for the game's rasterization demands, with the limiting factor shifting to the CPU at lower resolutions and lower settings.

The GPU's 7 nm process node from TSMC, with 17,200 million transistors on a 335 mm² die, contributes to its efficiency profile. The 230 W TDP and dual-slot design indicate it is a power-hungry part, but the 550 W suggested PSU leaves headroom for the rest of the system. The PCIe 4.0 x16 interface ensures adequate bandwidth for data transfer, and the 1x HDMI 2.1 plus 3x DisplayPort 1.4a outputs support modern display configurations. In Fivem, the GPU's role is clearly dominant at 4K, where frame rates drop significantly across all settings, but at 1080p and 1440p, the CPU begins to share the workload, as evidenced by the diminishing returns from higher GPU clock speeds at lower resolutions.

Measured FPS Breakdown

At 1920x1080, the Intel Core i5-14400F and RX 6700 XT deliver a wide range of frame rates depending on settings. Low settings produce 191 FPS average, the highest measured result in the entire dataset. Medium settings drop to 151 FPS with a minimum of 128 FPS and maximum of 173 FPS, providing the most complete performance picture at this resolution. High settings yield 120 FPS, while Ultra settings fall to 93 FPS. The spread from Low to Ultra is 98 FPS, indicating that Fivem's settings scaling at 1080p is substantial, with each tier imposing a meaningful performance cost.

At 2560x1440, the performance hierarchy remains consistent but with compressed margins. Low settings achieve 126 FPS, Medium drops to 99 FPS with a minimum of 84 FPS and maximum of 114 FPS, High falls to 79 FPS, and Ultra bottoms out at 62 FPS. The difference between Low and Ultra at 1440p is 64 FPS, narrower than at 1080p, which suggests that resolution scaling begins to equalize the settings tiers as the GPU becomes more heavily loaded. The Medium preset's 84 FPS minimum is the only reported minimum at 1440p, making it the only settings option with verified frame stability at this resolution.

At 3840x2160, the RX 6700 XT's limits become apparent. Low settings manage 70 FPS, Medium averages 55 FPS with a minimum of 47 FPS and maximum of 63 FPS, High drops to 44 FPS, and Ultra falls to 34 FPS. The Medium preset at 4K is the only one with complete min/max data, showing a 16 FPS range that indicates frame pacing variability. The jump from Low to Medium at 4K costs 15 FPS, while the jump from Medium to High costs 11 FPS, and from High to Ultra costs 10 FPS—the settings scaling at 4K is more linear than at lower resolutions, reflecting the GPU-bound nature of 4K rendering.

Comparing across resolutions at the Medium preset, which is the only settings tier with min/max data at all three resolutions, the combo delivers 151 FPS at 1080p, 99 FPS at 1440p, and 55 FPS at 4K. The minimum FPS values follow a similar pattern: 128 at 1080p, 84 at 1440p, and 47 at 4K. These numbers illustrate that the combo can handle 1080p and 1440p gaming with high frame rates, but 4K requires compromises—even at Medium settings, the average falls below 60 FPS.

Resolution Scaling

The data reveals a clear pattern of frame rate degradation as resolution increases from 1080p to 4K. At the Medium preset, which provides the most complete dataset, the combo delivers 151 FPS at 1080p, 99 FPS at 1440p, and 55 FPS at 4K. This represents a 34.4% drop from 1080p to 1440p, and a 63.6% drop from 1080p to 4K. The scaling is not linear—the 4K figure is disproportionately lower, indicating that the GPU's pixel throughput capabilities are being strained at the highest resolution.

At Low settings, the scaling is more aggressive: 191 FPS at 1080p falls to 126 FPS at 1440p (34.0% drop) and 70 FPS at 4K (63.4% drop). The consistency of these percentage drops across Low and Medium settings suggests that the resolution scaling behavior is driven primarily by the GPU's fill rate and memory bandwidth, not by settings-specific optimizations. The RX 6700 XT's 165.2 GPixel/s pixel rate and 384.0 GB/s memory bandwidth are the physical constraints that govern this scaling.

At High settings, the drops are similar: 120 FPS at 1080p to 79 FPS at 1440p (34.2% drop) to 44 FPS at 4K (63.3% drop). Ultra settings show the same pattern: 93 FPS to 62 FPS to 34 FPS, with drops of 33.3% and 63.4% respectively. This uniformity across all four settings tiers is a strong indicator that the limiting component is the GPU. The CPU's performance headroom, evidenced by its 83rd percentile ranking and high single-thread scores, is not the bottleneck—otherwise, the resolution scaling would show diminishing drops at higher resolutions as the CPU becomes relatively more important.

The data shows that 1080p to 1440p scaling costs roughly one-third of the frame rate, while 1080p to 4K costs nearly two-thirds. This quadratic scaling behavior is characteristic of GPU-bound workloads, where pixel count increases by 1.78x from 1080p to 1440p and 4x from 1080p to 4K. The fact that frame rates do not drop proportionally (34% for 78% more pixels, 63% for 300% more pixels) suggests that other factors, such as memory bandwidth and cache efficiency, partially mitigate the pixel count increase. The RX 6700 XT's 12 GB GDDR6 memory and 384.0 GB/s bandwidth provide sufficient headroom for 4K asset loading, but the GPU's compute units are ultimately saturated at 4K, as evidenced by the sub-60 FPS averages at three of the four settings tiers.

FAQ

Q: What is the best preset for 1080p gaming with this combo?

A: Medium settings provide the optimal balance, delivering 151 FPS average with a 128 FPS minimum and 173 FPS maximum. While Low achieves 191 FPS and High reaches 120 FPS, Medium offers the only complete min/max data at this resolution, ensuring verified frame stability that neither High nor Low can match.

Q: Can this combo handle 4K gaming in Fivem?

A: At 4K, only Low settings exceed 60 FPS with a 70 FPS average, but no minimum FPS data is available for Low. Medium settings average 55 FPS with a 47 FPS minimum and 63 FPS maximum, making it the only 4K preset with verified frame range. High and Ultra fall to 44 FPS and 34 FPS respectively, which are below playable thresholds.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core i5-14400F scores 32279 on average, placing it at the 83rd percentile. Its nearest rivals are all within 0.5% of its score: the AMD Ryzen 7 PRO 8840U is 0.1% faster, the Intel Core i9-11900 is 0.2% faster, the AMD Ryzen 7 6800HS is 0.2% slower, and the Intel Core i7-12800H is 0.5% faster. This clustering indicates no clear performance winner among these processors.

Q: Is the GPU the limiting factor at 4K?

A: Yes, the data strongly indicates GPU-bound behavior at 4K. The RX 6700 XT's frame rate drops from 1080p to 4K are consistently around 63% across all settings tiers, which aligns with the 4x pixel count increase. The GPU's 13.21 TFLOPS FP32 performance and 165.2 GPixel/s pixel rate are insufficient to maintain high frame rates at 4K, while the CPU's 83rd percentile ranking suggests it has ample headroom.

Q: What memory specifications does the RX 6700 XT have?

A: The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth. The memory operates at 2000 MHz with 16 Gbps effective throughput. This configuration supports the measured performance across all resolutions, with the 12 GB capacity proving sufficient for Fivem's asset loading requirements.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 1937 out of 3707 tested combos in Fivem, placing it in the middle of the pack. This ranking is lower than the individual component percentiles (CPU at 83rd, GPU at 72nd) would suggest, indicating that the game's specific workload does not fully utilize the strengths of either component.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + AMD Radeon RX 6700 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 55.0
3840x2160 High 44.0
3840x2160 Ultra 34.0
2560x1440 Low 126.0
2560x1440 Medium 99.0
2560x1440 High 79.0
2560x1440 Ultra 62.0
1920x1080 Low 191.0
1920x1080 Medium 151.0
1920x1080 High 120.0
1920x1080 Ultra 93.0

Fivem with ii5-14400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6700 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14400F + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.