Fivem
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 58 | 76 | 91 |
| 1440p QHD | 84 | 107 | 132 | 170 |
| 1080p Full HD | 128 | 160 | 207 | 261 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The data for Fivem with the Intel Core i5-12600KF and NVIDIA GeForce RTX 3080 Ti reveals a configuration that shifts its bottleneck character dramatically depending on the resolution and settings selected. The measured FPS values across the twelve tested scenarios paint a clear picture of a system that is exceptionally capable at high refresh rates but begins to show its limits when pushed to maximum visual fidelity at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling from 1080p to 4K is steep and non-linear, which is the first clue about where the performance ceiling lies. At Low settings, the average FPS drops from 261 at 1920x1080 to 169.5 at 2560x1440, a reduction of 91.5 FPS, and then falls further to 91.3 at 3840x2160. This represents a 65% performance drop from 1080p to 4K. The pattern is similar but slightly less extreme at High settings, where the frame rate goes from 160.4 at 1080p down to 106.6 at 1440p and finally 58.4 at 4K — a 64% reduction from the starting point.
The fact that the gap between 1080p and 1440p is larger than the gap between 1440p and 4K (in absolute FPS terms) at Low settings suggests that the CPU is still contributing significantly to the frame rate at lower resolutions. At 1080p Low, the system is producing 261 FPS, which indicates that neither component is completely saturated, but the CPU's role in feeding frames is becoming more prominent. As resolution increases, the GPU's workload grows, and the scaling becomes more traditional, with the 4K Ultra result of 45.4 FPS showing that the RTX 3080 Ti is finally the primary constraint.
The data indicates that this is not a purely GPU-bound system at all resolutions. The 1080p Low result of 261 FPS versus the 4K Low result of 91.3 FPS shows that the GPU is handling the resolution increase, but the relatively small delta between 1440p High (106.6 FPS) and 4K High (58.4 FPS) suggests that the game's engine, which is typical for multiplayer titles, has a CPU component that scales with settings. This is a balanced pairing where the limiting factor shifts from CPU to GPU as resolution climbs.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is equipped with 12 GB of GDDR6X memory on a 384-bit bus, delivering 912.4 GB/s of bandwidth. For a multiplayer title like Fivem, which often involves large open-world environments with many players and vehicles, this memory configuration is substantial. The 4K Ultra result of 45.4 FPS is the lowest measured, and it highlights that even with 12 GB of VRAM, the combination of high resolution and maximum settings demands more from the GPU than it can deliver at 60 FPS.
The GPU's boost clock is listed at 1665 MHz, with a base clock of 1365 MHz, and it features 10240 shading units. The measured results show that the card is capable of 261 FPS at 1080p Low, which suggests that the GPU is not the limiting factor at that setting. However, the gap between High and Ultra settings at any given resolution is telling. At 1440p, the High preset yields 106.6 FPS, while Ultra drops to 83.7 FPS — a 22% reduction. At 4K, the same preset change goes from 58.4 FPS to 45.4 FPS, a 22% reduction as well. This consistent delta indicates that the Ultra preset introduces effects that are particularly taxing on the GPU's shading and memory subsystems.
The GPU's passmark_g3d score of 26896 places it in the 83rd percentile of all GPUs, and its average benchmark score of 41224 is within 0.5% of the NVIDIA GeForce RTX 3090, according to the nearestRivals data. This proximity to a higher-tier card suggests that the RTX 3080 Ti is performing near the top of its class, but the 4K Ultra result shows that even this level of performance has limits with this game's demanding settings.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i5-12600KF and the NVIDIA GeForce RTX 3080 Ti ranks 500th out of 1792 tested combos for Fivem. This places it in the top 28% of all configurations tested, which is a strong showing for a system that pairs a mid-range 12th-gen CPU with a high-end 30-series GPU. The rank suggests that while this combo is not at the very top of the leaderboard, it outperforms a significant majority of tested systems.
The CPU's percentileVsAllCpus is 84, and its average benchmark score of 27827 is effectively tied with the Intel Core i9-10900K, which has a deltaPct of 0. This near-identical performance to a previous-generation flagship CPU indicates that the i5-12600KF is not holding back the RTX 3080 Ti in most scenarios. The GPU's percentileVsAllGpus is 83, and its average benchmark score of 41224 is within 1.1% of the NVIDIA GeForce RTX 5070, which is a newer generation card. This suggests that the RTX 3080 Ti is still competitive with modern offerings, and the combo rank reflects this balance.
The rank of 500 out of 1792 is notable because it shows that there are 499 combos that perform better, but also that there are 1291 combos that perform worse. The data implies that this specific pairing is well-matched for Fivem, as the CPU and GPU are both in the 83-84th percentile of their respective categories, and their combined rank is consistent with that level of performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are as follows: Low settings produce 261 FPS, Medium produces 207.3 FPS, High produces 160.4 FPS, and Ultra produces 127.9 FPS. The progression from Low to Ultra shows a 51% reduction in frame rate, which is a significant drop but still leaves the system well above 120 FPS at the highest settings. This resolution is clearly where this combo shines, as even the most demanding preset delivers a smooth experience.
Moving to 2560x1440, the average FPS values are: Low at 169.5, Medium at 132.4, High at 106.6, and Ultra at 83.7. The drop from 1080p to 1440p is notable, with the Low preset losing 91.5 FPS and the Ultra preset losing 44.2 FPS. The 83.7 FPS at Ultra is still above 60 FPS, which is the threshold for a comfortable gaming experience, but it shows that the GPU is beginning to be taxed more heavily.
At 3840x2160, the average FPS values are: Low at 91.3, Medium at 75.5, High at 58.4, and Ultra at 45.4. This is the only resolution where the High and Ultra presets fall below 60 FPS, with Ultra being below 50 FPS. The transition from 1440p to 4K results in a 46% reduction in FPS at Low settings, and a 46% reduction at Ultra as well, indicating a consistent scaling factor. The 45.4 FPS at 4K Ultra is the only measured result that would be considered not smooth for most users.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS values, the recommendation depends heavily on the target resolution. At 1920x1080, the Ultra preset at 127.9 FPS is the best choice for users who have a high refresh rate monitor, as it provides a visually rich experience while still maintaining a frame rate well above 120. The High preset at 160.4 FPS is also excellent, but the jump to Ultra is only a 20% performance cost for a significant visual upgrade.
At 2560x1440, the High preset at 106.6 FPS offers the best balance, as it stays above 100 FPS while providing good visual quality. The Ultra preset at 83.7 FPS is still playable and may be preferred by users who prioritize image quality over frame rate, but the data suggests that High is the sweet spot for maintaining a high refresh rate experience.
For 3840x2160, the Medium preset at 75.5 FPS is the only option that stays above 60 FPS, making it the recommended choice for 4K gaming. The High preset at 58.4 FPS is borderline, and the Ultra preset at 45.4 FPS is likely to cause noticeable stuttering in a fast-paced multiplayer game. Users with 4K displays should accept the Medium preset to achieve a smooth experience, as the jump to High does not provide enough of a visual benefit to justify the 17 FPS loss.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12600KF has 10 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. The 3dmark_single_thread score is 1016, and the 3dmark_16_threads score is 7956, which shows strong single-core and multi-core performance. The cinebench_r23_multicore score of 23444 and singlecore score of 3309 further confirm that this CPU is capable of handling both lightly-threaded and heavily-threaded workloads.
For Fivem, which is a multiplayer game that often has significant CPU overhead due to server-side scripting and player interactions, the i5-12600KF's performance is likely a key factor in the high frame rates at 1080p. The 1080p Low result of 261 FPS suggests that the CPU is able to feed the GPU with enough frames to keep it busy, but the drop to 169.5 FPS at 1440p Low indicates that the GPU is starting to become the bottleneck. The CPU's nearestRivals data shows that it is within 0.4% of the Intel Core i7-13700H and within 0.1% of the Intel Core i5-12600K, which are both newer or similarly performing parts.
The CPU's boost clock of 4.90 GHz is particularly important for a game like Fivem, which may not scale perfectly across all 16 threads. The 3dmark_2_threads score of 1995 and 3dmark_4_threads score of 3806 show that the CPU's performance at lower thread counts is strong, which is beneficial for games that rely on a few primary threads. The data suggests that the i5-12600KF is not the limiting factor in this combo, as the GPU is consistently the component that causes frame rate drops when resolution or settings are increased.
FAQ
Q: Is the Intel Core i5-12600KF the bottleneck in this system for Fivem?
A: No, the data indicates that the GPU becomes the bottleneck as resolution and settings increase. At 1080p Low, the system produces 261 FPS, which shows the CPU can handle high frame rates. The bottleneck shifts to the GPU at 4K Ultra, where the frame rate drops to 45.4 FPS.
Q: What is the best resolution for this combo to achieve 60 FPS or higher?
A: The system achieves 60 FPS or higher at all settings up to 2560x1440, including Ultra at 83.7 FPS. At 3840x2160, only the Low and Medium presets (91.3 and 75.5 FPS) exceed 60 FPS, while High and Ultra fall below that threshold.
Q: How does this CPU compare to its nearest rivals in terms of benchmark performance?
A: The i5-12600KF has an average benchmark score of 27827, which is effectively tied with the Intel Core i9-10900K (deltaPct of 0) and within 0.1% of the Intel Core i5-12600K. It is also within 0.4% of the Intel Core i7-13700H.
Q: Does the RTX 3080 Ti's 12 GB of VRAM affect performance at 4K?
A: The 12 GB of GDDR6X memory with 912.4 GB/s bandwidth is substantial, but the 4K Ultra result of 45.4 FPS suggests that the GPU's compute capabilities, rather than VRAM capacity, are the limiting factor, as the memory is not fully saturated at lower settings.
Q: What is the performance difference between the High and Ultra presets at 1440p?
A: At 2560x1440, the High preset yields 106.6 FPS, while Ultra yields 83.7 FPS. This is a 22% reduction in frame rate, indicating that the Ultra preset introduces visual effects that are significantly more demanding on the GPU.
Q: Is this combo ranked high among all tested configurations for Fivem?
A: The combo ranks 500th out of 1792 tested combos, placing it in the top 28% of all configurations. This is a strong ranking, especially considering that the CPU and GPU are both in the 83rd to 84th percentile of their respective categories.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.3 |
| 3840x2160 | Medium | 75.5 |
| 3840x2160 | High | 58.4 |
| 3840x2160 | Ultra | 45.4 |
| 2560x1440 | Low | 169.5 |
| 2560x1440 | Medium | 132.4 |
| 2560x1440 | High | 106.6 |
| 2560x1440 | Ultra | 83.7 |
| 1920x1080 | Low | 261.0 |
| 1920x1080 | Medium | 207.3 |
| 1920x1080 | High | 160.4 |
| 1920x1080 | Ultra | 127.9 |
Fivem with ii5-12600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3080 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.