Fivem

Fivem

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 64 81 103
1440p QHD 92 117 147 186
1080p Full HD 140 179 207 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 81
3840x2160 High 64
3840x2160 Ultra 49
2560x1440 Low 186
2560x1440 Medium 147
2560x1440 High 117
2560x1440 Ultra 92
1920x1080 Low 223
1920x1080 Medium 207
1920x1080 High 179
1920x1080 Ultra 140

Fivem with Intel Core i5-10400F + AMD Radeon RX 7900 XT, In-Depth Analysis

# Fivem with Intel Core i5-10400F + AMD Radeon RX 7900 XT

The Intel Core i5-10400F and AMD Radeon RX 7900 XT combination produces a surprisingly balanced Fivem experience, with the data revealing a system that can push well beyond 200 FPS at 1080p on lower presets yet still delivers playable frame rates at 4K on High settings. The measured results show this pairing ranks 413th out of 1,792 tested combos, placing it in the upper quarter of all configurations. What makes this particularly interesting is how the older 6-core Comet Lake processor interacts with a flagship RDNA 3 GPU — the bottleneck shifts dramatically depending on resolution and settings, creating a performance profile that rewards careful configuration choices.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-10400F brings 6 cores and 12 threads to this pairing, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. This Comet Lake processor, built on Intel's 14 nm process, features a 12 MB shared L3 cache and supports DDR4 memory through a dual-channel interface with 42.7 GB/s of bandwidth. The CPU's benchmark scores tell a story of modest multi-threaded capability: Cinebench R23 multicore reaches 10,297 points while single-core hits 1,453, and Geekbench shows 5,783 multicore and 1,454 single-core results.

In Fivem, the CPU's influence on measured FPS is most evident at lower resolutions and settings. At 1080p Low, the combo achieves 222.9 FPS, but as resolution increases to 1440p and 4K, the frame rates drop to 186.3 and 103.2 respectively. This pattern suggests that at 1080p, the processor can keep up with the GPU's output, but the demands of higher resolutions shift the workload. The 3DMark results show a significant scaling pattern: 2-thread score of 1,350, 4-thread of 2,560, 8-thread of 3,929, and max-thread of 4,735 — indicating that the processor's performance scales reasonably well with additional threads, which matters for a multiplayer game like Fivem where multiple players and entities create parallel workloads.

The i5-10400F sits at the 73rd percentile among all CPUs, with an average benchmark score of 14,168. Its nearest rivals include the AMD EPYC 7552 (0.4% ahead), AMD Ryzen 3 7320C (0.8% behind), Intel Core i5-8500 (1.1% behind), and AMD Ryzen Embedded V2546 (1.2% behind). This tight clustering means the processor's performance is unremarkable — it neither excels nor underperforms relative to its peers. For Fivem specifically, the data indicates the CPU becomes a limiting factor primarily at 1080p with Low settings, where the 222.9 FPS result likely approaches the processor's practical ceiling for this game.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides four preset options at each resolution, and the sweet spot depends heavily on the target display. At 1080p, the Medium preset delivers 207 FPS, which is only 15.9 FPS lower than Low (222.9 FPS) but offers visibly improved visual quality — this represents the best balance at that resolution. High at 1080p drops to 178.9 FPS, while Ultra falls to 140.1 FPS, still smooth but with diminishing returns.

At 1440p, Medium produces 146.8 FPS, which is a substantial improvement over High's 116.7 FPS while remaining well above the 91.8 FPS of Ultra. The gap between Low (186.3 FPS) and Medium (146.8 FPS) is 39.5 FPS, but the visual uplift typically justifies this trade-off. For 4K displays, the situation changes dramatically — High delivers 63.7 FPS, which is above the 60 FPS threshold for smooth gameplay, while Medium achieves 81 FPS and Low reaches 103.2 FPS. Ultra at 4K drops to 48.5 FPS, making it the only preset that falls below playable standards.

The data suggests that Medium is the optimal preset across all resolutions, as it consistently provides frame rates that are roughly 70-75% of the Low preset's performance while offering better visual fidelity. For users prioritizing smoothness above all, Low at 1080p (222.9 FPS) or 1440p (186.3 FPS) provides headroom for competitive play. High at 4K (63.7 FPS) is the only way to get near-60 FPS at that resolution without dropping to Medium, making it the recommended choice for 4K users who value visual quality.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: Is the Intel Core i5-10400F a bottleneck for the RX 7900 XT in Fivem?

A: The data indicates CPU limitation primarily at 1080p Low, where the combo achieves 222.9 FPS. At 1080p Ultra, the frame rate drops to 140.1 FPS, a 37% decrease, suggesting the GPU becomes more involved as settings increase. The processor's 73rd percentile ranking among all CPUs, with an average score of 14,168, indicates it is not a high-end part, but it sustains competitive frame rates at lower resolutions.

Q: What is the best preset for 1440p gaming with this combo?

A: Medium at 1440p delivers 146.8 FPS, which is the strongest balance between visual quality and performance. High yields 116.7 FPS, and Ultra drops to 91.8 FPS. The Medium preset provides 55 FPS more than Ultra while still looking substantially better than Low.

Q: Can this system handle 4K Fivem?

A: Yes, but with limitations. At 4K High, the combo produces 63.7 FPS, which is above the 60 FPS playability threshold. Medium reaches 81 FPS, and Low hits 103.2 FPS. Ultra falls to 48.5 FPS, which is below ideal playability. Users should avoid Ultra at 4K.

Q: How does the RX 7900 XT's performance compare to its nearest rivals?

A: The GPU's average benchmark score is 38,358, placing it in the 82nd percentile. Its nearest rival, the NVIDIA GeForce RTX 5080 Mobile, scores 38,349 (0% difference), while the NVIDIA CMP 70HX scores 38,225 (0.3% behind). The NVIDIA GeForce RTX 4080 Mobile scores 38,135 (0.6% behind), showing the RX 7900 XT is competitive with high-end mobile GPUs.

Q: What frame rate can I expect at 1080p with High settings?

A: The measured data shows 178.9 FPS at 1080p High. This is comfortably above the refresh rate of most monitors, providing smooth gameplay. The jump to Medium increases this to 207 FPS, while Low reaches 222.9 FPS.

Q: Does the CPU's single-thread performance matter for Fivem?

A: The i5-10400F's single-thread results include a 3DMark single-thread score of 688 and Cinebench R23 single-core of 1,453. These scores are modest but adequate, as evidenced by the 222.9 FPS result at 1080p Low. The processor's 12 threads likely help with multiplayer scenarios where multiple entities require simultaneous processing.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 413th out of 1,792 tested configurations, placing it in the top 23% of all combinations. This is a strong showing given the processor's age and mid-range positioning. The rank suggests that while the RX 7900 XT is a high-end GPU, the i5-10400F prevents this pairing from reaching the top tiers. The 73rd percentile CPU ranking and 82nd percentile GPU ranking combine to produce a system that outperforms most configurations but falls short of elite status.

The gap between the GPU's percentile (82) and the combo's percentile (77% of combos are below rank 413) suggests the CPU is holding back the GPU's potential. In games like Fivem that can be CPU-sensitive in multiplayer scenarios, the i5-10400F's modest multi-threaded performance (Cinebench R23 multicore of 10,297) likely caps the system's ceiling. However, the measured FPS results show this limitation only becomes apparent at lower resolutions and settings, where the CPU must feed frames faster than it can calculate game logic.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7900 XT is a substantial presence in this system, built on the Navi 31 chip with RDNA 3.0 architecture. It features 20 GB of GDDR6 memory on a 320-bit bus, delivering 800.0 GB/s of bandwidth. The GPU's base clock is 1387 MHz, boost clock reaches 2394 MHz, and the game clock is rated at 2025 MHz. Memory operates at 2500 MHz with 20 Gbps effective speed. The card's shading units number 5,376, with 336 TMUs and 192 ROPs, plus 84 ray tracing cores.

The GPU's benchmark performance is strong: PassMark G3D scores 29,009, Geekbench OpenCL reaches 169,834, and Vulkan hits 160,119. The 3DMark Steel Nomad DX12 score is 5,623. These results place the GPU in the 82nd percentile among all GPUs, with an average benchmark score of 38,358. The 20 GB VRAM capacity is particularly relevant for Fivem, which features large open-world environments with many detailed textures — the data shows the GPU handles 4K High settings at 63.7 FPS, indicating VRAM and memory bandwidth are sufficient.

The GPU's role becomes more prominent as resolution increases. At 1080p, the CPU limits performance, but at 4K, the GPU's workload grows significantly. The 4K Ultra result of 48.5 FPS versus 4K Low's 103.2 FPS shows a 54.7 FPS spread, indicating the GPU's fill rate and shading capabilities are heavily taxed by Ultra settings. The pixel rate of 459.6 GPixel/s and texture rate of 804.4 GTexel/s provide the raw throughput needed for high-resolution rendering, but the RDNA 3.0 architecture's 51.48 TFLOPS FP32 compute is what enables the substantial frame rate differences between presets.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo produces its highest frame rates across all presets. Low settings yield 222.9 FPS, Medium reaches 207 FPS, High delivers 178.9 FPS, and Ultra drops to 140.1 FPS. The spread from Low to Ultra is 82.8 FPS, showing significant scaling with visual quality. The gap between Medium and High is 28.1 FPS, while the High-to-Ultra drop is 38.8 FPS, indicating diminishing returns at the top end.

At 2560x1440, the performance scales down noticeably. Low achieves 186.3 FPS, Medium produces 146.8 FPS, High delivers 116.7 FPS, and Ultra drops to 91.8 FPS. The resolution increase from 1080p to 1440p costs roughly 16-20% of performance across presets: Low drops 36.6 FPS, Medium drops 60.2 FPS, High drops 62.2 FPS, and Ultra drops 48.3 FPS. Notably, the 1440p Ultra result (91.8 FPS) is still above 60 FPS, making it playable.

At 3840x2160, the performance falls further but remains usable on most presets. Low reaches 103.2 FPS, Medium hits 81 FPS, High achieves 63.7 FPS, and Ultra falls to 48.5 FPS. The 4K Low result is particularly impressive, nearly matching the 1080p Ultra result (103.2 vs 140.1 FPS). The 4K-to-1440p performance drop is substantial: Low loses 83.1 FPS, Medium loses 65.8 FPS, High loses 53 FPS, and Ultra loses 43.3 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling from 1080p to 4K reveals a system where the GPU becomes the primary constraint at higher resolutions. From 1080p Low (222.9 FPS) to 4K Low (103.2 FPS), the frame rate drops by 119.7 FPS, a 53.7% reduction. This percentage is close to the pixel count increase (4K has 4x the pixels of 1080p), but the drop is less severe because the CPU still limits at 1080p Low.

For Medium settings, the drop from 1080p (207 FPS) to 4K (81 FPS) is 126 FPS, or 60.9% — a larger percentage loss than Low, indicating the GPU is doing more work. High settings show a drop from 178.9 FPS to 63.7 FPS, a 115.2 FPS loss (64.4%). Ultra settings drop from 140.1 FPS to 48.5 FPS, a 91.6 FPS loss (65.4%).

The pattern shows that as settings increase, the percentage loss from 1080p to 4K grows, approaching the theoretical 75% loss if the GPU were purely pixel-bound. The fact that no preset reaches that 75% figure suggests the CPU still plays a role even at 4K, particularly at Low and Medium settings where the frame rates remain relatively high. The 4K Ultra result of 48.5 FPS is the only measured configuration below 60 FPS, indicating that this combo's practical limit is 4K High (63.7 FPS) for smooth gameplay. The data implies that at 1080p, the i5-10400F's 6 cores cap performance around 222.9 FPS, while at 4K, the RX 7900 XT's architectural strengths and 20 GB VRAM allow it to maintain playable frame rates up to High settings.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 7900 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 103.2
3840x2160 Medium 81.0
3840x2160 High 63.7
3840x2160 Ultra 48.5
2560x1440 Low 186.3
2560x1440 Medium 146.8
2560x1440 High 116.7
2560x1440 Ultra 91.8
1920x1080 Low 222.9
1920x1080 Medium 207.0
1920x1080 High 178.9
1920x1080 Ultra 140.1

Fivem with ii5-10400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7900 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 7900 XT

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