Fivem
This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 9850X3D + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 9850X3D paired with the Intel Arc B390 delivers a strictly entry-level Fivem experience, ranking 3294th out of 3707 tested combos. This places the configuration in the bottom 11% of all tested systems, a position driven overwhelmingly by the graphics card, whose 3DMark Steel Nomad score of 1482 sits at the 9th percentile of all GPUs. The CPU, by contrast, is a top-tier part, but the data shows it is almost entirely wasted in this pairing at higher resolutions, where the Arc B390 becomes the definitive bottleneck.
How This Combo Ranks
The combo’s rank of 3294 out of 3707 combos is a poor result, placing it just above the bottom 400 tested systems. This ranking is not a reflection of the CPU’s capability—the Ryzen 7 9850X3D scores in the 92nd percentile of all CPUs—but rather a direct consequence of the GPU’s performance class. The Intel Arc B390’s average benchmark score of 1482 places it at the 9th percentile of all GPUs, and its nearest rivals in the database are the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, all of which are legacy or ultra-low-end parts. The Arc B390 is 1.3% ahead of the GT 520MX and 2.7% ahead of the GT 710 in average GPU score, but these are marginal differences between very weak performers.
Benchmark results indicate that the CPU is overqualified for this GPU. The Ryzen 7 9850X3D’s average benchmark score of 58386 puts it within 0.5% of the Intel Core i9-14900 and 0.1% of the Intel Xeon Platinum 8260M. In a balanced system, this CPU would be paired with a GPU capable of translating its massive single-threaded and multi-threaded throughput into high frame rates. Here, the GPU’s 7.680 TFLOPS of FP32 performance and 60.00 GPixel/s pixel rate are simply insufficient for Fivem’s draw calls and world streaming at playable settings. The result is a combo that ranks lower than many systems with far weaker CPUs but stronger GPUs, confirming that in Fivem, the graphics card is the primary determinant of this combo’s rank.
FAQ
Q: Is this combo capable of running Fivem at 60 FPS at any setting?
A: Yes, but only at 1080p with Low settings, where the measured average FPS is 88. At 1080p Medium, the average drops to 70 FPS, and at 1080p High it falls to 56 FPS. No other resolution or settings combination reaches 60 FPS average.
Q: What is the best resolution for this combo if you want a smooth experience?
A: The data shows 1920x1080 is the only viable resolution for smooth gameplay. At 2560x1440, the maximum measured average FPS is 58 on Low settings, which is below the 60 FPS threshold. At 3840x2160, even Low settings only manage 32 FPS average.
Q: How does the CPU’s performance compare to its nearest rivals?
A: The Ryzen 7 9850X3D’s average benchmark score of 58386 places it 0.1% above the Intel Xeon Platinum 8260M and 0.5% above the Intel Core i9-14900, while being 0.2% below the Intel Xeon w5-2545 and 0.7% below the AMD Ryzen AI 9 HX 470. These are all statistically similar scores.
Q: Does the GPU have any headroom for higher settings at 4K?
A: No. At 4K, the measured average FPS ranges from 16 on Ultra to 32 on Low. The jump from Low to Medium costs 7 FPS (32 to 25), and from Medium to High costs another 5 FPS (25 to 20). The GPU is operating at its limits even at Low settings in this resolution.
Q: What is the FPS drop from 1080p Low to 1440p Low?
A: The average FPS drops from 88 at 1080p Low to 58 at 1440p Low, a reduction of 30 FPS, or roughly 34%. This indicates that the GPU is heavily resolution-bound, as the CPU has ample headroom.
Q: Is the CPU’s 3D V-Cache beneficial for Fivem?
A: The CPU features 96 MB of shared L3 cache. While the benchmark data does not isolate cache impact, the CPU’s high single-threaded score of 2228 in Cinebench R23 suggests strong per-core performance that should handle Fivem’s server-side logic, but the GPU bottleneck prevents this from manifesting in higher FPS.
CPU Role
The AMD Ryzen 7 9850X3D is a flagship-class processor, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. Its cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and a substantial 96 MB of shared L3 cache. This cache configuration is specifically designed to reduce memory latency and improve performance in cache-sensitive workloads, which typically includes multiplayer games with large worlds and many entities, like Fivem.
In synthetic tests, the CPU demonstrates exceptional strength. Its Cinebench R23 multi-core score is 22807, and its single-core score is 2228. The PassMark multi-thread score is 41318, with a single-thread score of 4704. These scores place it in the 92nd percentile of all CPUs, indicating that it can handle the most demanding CPU-bound scenarios. However, the measured FPS data from Fivem shows that the CPU is not the limiting factor in this combo. For instance, at 1080p Low, the average FPS is 88, but the CPU could theoretically push far beyond that if the GPU allowed it.
The CPU’s role in this pairing is to ensure that the GPU is never starved of data. With 16 threads at up to 5.60 GHz, the Ryzen 7 9850X3D can easily process the game’s simulation and network code, as well as feed draw calls to the Arc B390. The bottleneck is the GPU’s 1536 shading units and 24 ROPs, which struggle to rasterize the scene at higher resolutions. The data supports this: moving from 1080p to 1440p at Low settings drops FPS from 88 to 58, a 34% reduction, which is a GPU-limited behavior, not a CPU-limited one. The CPU’s performance is effectively masked by the GPU’s limitations, meaning that in this specific combo, the CPU’s advanced features (like the 3D V-Cache) provide no tangible FPS benefit beyond ensuring the GPU operates at its maximum potential.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the combo’s capabilities across three resolutions and four settings presets. At 1920x1080, the combo performs best. On Low settings, it achieves an average of 88 FPS, which is the only measured configuration to exceed 80 FPS. Medium settings yield an average of 70 FPS, with a minimum of 59 and a maximum of 80. High settings drop to an average of 56 FPS, and Ultra settings fall to 43 FPS. This indicates that at 1080p, the combo is playable up to Medium settings, with High and Ultra requiring compromises.
Moving to 2560x1440, the performance drops significantly. Low settings produce an average of 58 FPS, which is below the 60 FPS threshold for smooth gameplay. Medium settings average 46 FPS (min 39, max 53), High settings average 37 FPS, and Ultra settings average 29 FPS. The step from Low to Medium at 1440p costs 12 FPS, while the step from Medium to High costs 9 FPS. This suggests that the GPU’s memory bandwidth (listed as System Dependent) and fillrate are insufficient for the increased pixel count.
At 3840x2160, the combo struggles to maintain playable frame rates. Low settings average 32 FPS, Medium averages 25 FPS (min 22, max 29), High averages 20 FPS, and Ultra averages 16 FPS. The data shows that even at the lowest settings, the combo cannot reach 40 FPS at 4K. The minimum FPS recorded for Medium at 4K is 22, which is below the threshold for consistent interactivity. The Arc B390’s 60.00 GPixel/s pixel rate is a limiting factor here, as the GPU is forced to render over 8 million pixels per frame, more than double the 1080p count.
The FPS deltas between settings are consistent with a GPU-bound system. At 1080p, the difference between Low and Ultra is 45 FPS (88 to 43). At 1440p, the difference is 29 FPS (58 to 29). At 4K, the difference is 16 FPS (32 to 16). This narrowing delta at higher resolutions indicates that the GPU is increasingly overwhelmed, and the relative cost of higher settings shrinks because the base performance is already so low.
Resolution Scaling
The resolution scaling analysis reveals a classic GPU-bound pattern. From 1080p Low (88 FPS) to 1440p Low (58 FPS), the average FPS drops by 30 FPS, or 34%. From 1440p Low to 4K Low (32 FPS), the drop is 26 FPS, or 45%. The cumulative drop from 1080p Low to 4K Low is 56 FPS, or 64%. This is a steep decline that directly correlates with the increase in pixel count: 1080p has roughly 2.07 million pixels, 1440p has 3.69 million (1.78x), and 4K has 8.29 million (2.25x 1440p). The FPS scaling is somewhat better than the pixel scaling (64% FPS drop vs. 75% pixel increase from 1080p to 4K), but the absolute numbers are too low to matter.
For Medium settings, the scaling is similar: 1080p Medium (70 FPS) to 1440p Medium (46 FPS) is a 34% drop, and to 4K Medium (25 FPS) is a 64% drop from 1080p. The consistency of these percentages across settings confirms that the GPU’s fillrate is the dominant factor. The CPU’s performance is effectively constant, so any FPS change from resolution scaling is attributable to the GPU’s rasterization limits.
This behavior strongly indicates that the Intel Arc B390 is the limiting component at every resolution above 1080p. At 1080p, the CPU has enough headroom to allow the GPU to reach 88 FPS on Low, but even then, the GPU is not fully utilized because the CPU’s 5.60 GHz boost clock and 96 MB L3 cache are more than sufficient for Fivem’s CPU demands. At 1440p and 4K, the GPU’s 24 ROPs and 120.0 GTexel/s texture rate become the hard ceiling, capping performance well below the CPU’s potential. If the CPU were the bottleneck, we would expect the FPS to remain similar across resolutions, but the data shows a clear and steep decline.
Settings Recommendations
The optimal settings for this combo are heavily dependent on the user’s resolution and performance target. For a 60 FPS target, the only viable configuration is 1920x1080 with Low settings, which achieves an average of 88 FPS. This provides substantial headroom above 60 FPS, allowing for occasional dips without dropping below the target. If the user prioritizes visual quality over absolute smoothness, 1080p Medium (70 FPS average) is the next best choice, as it still exceeds 60 FPS average and provides a minimum of 59 FPS, which is borderline playable.
At 2560x1440, no settings preset achieves a 60 FPS average. Low settings (58 FPS) are the closest, but the data suggests that the user would need to accept frame rates slightly below 60 FPS. Medium settings (46 FPS) are not recommended for fast-paced multiplayer, as the minimum FPS of 39 could cause noticeable stuttering in busy scenes. The 1080p High preset (56 FPS) offers a similar average FPS to 1440p Low but at a lower resolution, so users with a 1440p monitor should consider running at 1080p with higher settings for a better balance.
At 3840x2160, the combo is not suitable for competitive play. Even Low settings (32 FPS) are below the threshold for smooth gameplay, and Ultra settings (16 FPS) are effectively a slideshow. For 4K users, the recommendation is to run the game at 1080p or 1440p with a lower resolution scale, as the GPU’s performance at native 4K is insufficient. The data shows that the performance gap between Low and Medium at 4K is only 7 FPS, and between Medium and High is 5 FPS, meaning that users are not gaining much by sacrificing settings. The best experience per the measured rows is clearly 1080p Low or Medium, where the combo can deliver frame rates that are at least competitive with entry-level expectations. For users who must play at higher resolutions, the data indicates that they should lower the resolution scale or accept sub-30 FPS performance.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B390 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 88.0 |
| 1920x1080 | Medium | 70.0 |
| 1920x1080 | High | 56.0 |
| 1920x1080 | Ultra | 43.0 |
Fivem with Ryzen 7 9850X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B390 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.