Control
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 21 | 24 | 33 |
| 1440p QHD | 27 | 31 | 35 | 50 |
| 1080p Full HD | 36 | 41 | 46 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 9850X3D + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 9850X3D paired with the Intel Arc B390 delivers a profoundly GPU-limited experience in Control, capping performance at levels that make higher resolutions impractical. Benchmark data shows the combo ranks 2551st out of 2888 tested configurations, placing it in the bottom 12% of all hardware pairings for this title. The fundamental constraint is the graphics solution: the Arc B390 sits at the 9th percentile of all GPUs and trades nearly evenly with the NVIDIA GeForce GT 520MX, a delta of just 1.3%. No amount of CPU headroom from the 8-core, 16-thread Ryzen can compensate for this graphics ceiling.
Settings Recommendations
The measured FPS rows provide a clear directive: run Control at 1920x1080 with Low settings to achieve the only consistently playable experience. At this configuration, the combo produces 65 FPS average, which is 58% higher than the 41 FPS achieved at High settings on the same resolution. The jump from Low to Medium costs 19 FPS (65 to 46), while the leap to High costs another 5 FPS (46 to 41), and Ultra drops to 36 FPS. The performance curve is steeply nonlinear, indicating that the GPU's 1536 shading units and 7.680 TFLOPS of FP32 compute are saturated well before visual quality reaches its peak.
At 2560x1440, the situation worsens. Low settings yield 50 FPS, which is borderline acceptable, but Medium falls to 35 FPS and High to 31 FPS. The 1440p Low result represents a 23% performance drop from the 1080p Low figure, suggesting that even the lowest quality preset cannot sustain fluid motion at this resolution. For users prioritizing frame rate over fidelity, 1080p Low is the only defensible choice. Those who insist on Medium quality should accept 46 FPS at 1080p, which remains above the 30 FPS minimum observed in the 40-53 FPS range for that setting, but it is a marginal experience.
Ultra settings are effectively unplayable across all resolutions. The best Ultra result is 36 FPS at 1080p, which drops to 27 FPS at 1440p and 18 FPS at 4K. The data shows that High at 4K produces 21 FPS, while Medium at 4K manages 24 FPS with a minimum of 20 FPS and maximum of 27 FPS. No preset at 4K achieves even 35 FPS, meaning the resolution should be avoided entirely. The recommendation hierarchy is unambiguous: 1080p Low for playability, 1080p Medium for a compromise, and nothing above 1440p Low for any serious gaming session.
FAQ
Q: Can this combo run Control at 4K resolution?
A: No playable configuration exists at 3840x2160. The best 4K result is 33 FPS on Low settings, but High, Medium, and Ultra produce 21, 24, and 18 FPS respectively. The Medium preset shows a minimum of 20 FPS, confirming that even the most favorable 4K scenario falls below the 30 FPS threshold for smooth gameplay.
Q: What is the maximum average FPS achievable with this hardware?
A: The highest measured average is 65 FPS, achieved at 1920x1080 with Low settings. This is the only configuration that clears 60 FPS, and it does so by a narrow margin. The next best is 50 FPS at 2560x1440 Low, which still falls short of a 60 FPS target.
Q: How does the Arc B390 compare to its nearest GPU rivals?
A: The Intel Arc B390 scores 1482 in 3DMark Steel Nomad DX12, positioning it just 1.3% above the NVIDIA GeForce GT 520MX (1463) and 1.5% above the NVIDIA GeForce 800M (1460). It also leads the GeForce GT 625 OEM by 2.5% and the GeForce GT 710 by 2.7%. All four rivals are within a 3% margin, indicating the Arc B390 sits at the very bottom of the GPU performance spectrum.
Q: Is the CPU holding back performance in Control?
A: No, the data indicates the opposite. The Ryzen 7 9850X3D ranks at the 92nd percentile of all CPUs with an average benchmark score of 58386, placing it within 0.5% of the Intel Core i9-14900 and 0.7% above the AMD Ryzen AI 9 HX 470. The GPU's 9th percentile ranking versus the CPU's 92nd percentile shows a massive bottleneck in the graphics subsystem.
Q: What frame rates can I expect at 1440p with High settings?
A: The measured average is 31 FPS, which is below the 30 FPS minimum for smooth gameplay in most action titles. This represents a 24% drop from the 41 FPS at 1080p High, and it is the only 1440p High data point available. The result is stutter-prone and unsuitable for a game like Control that demands precise timing.
Q: Does the Ryzen 7 9850X3D's 3D V-Cache help in this game?
A: The CPU's 96 MB of shared L3 cache and 8 cores at a 4.70 GHz base clock provide ample compute, but Control's frame rates are dictated entirely by the GPU. The 22807 Cinebench R23 multi-core score and 2228 single-core score place the CPU far above the GPU's capability, so the cache advantage cannot manifest in higher FPS when the graphics pipeline is saturated.
How This Combo Ranks
The combination of AMD Ryzen 7 9850X3D and Intel Arc B390 ranks 2551st out of 2888 tested combos in Control, placing it in the 11.7th percentile of all hardware pairings. This rank reflects the severe mismatch between components: the CPU is a top-tier desktop processor while the GPU is an integrated-class solution. The Arc B390's 9th percentile ranking among all GPUs is the dominant factor, as the GPU's 1482 Steel Nomad score is nearly identical to that of the GeForce GT 520MX, a GPU from over a decade ago.
The combo's ranking is not an accident of the game's engine but a direct consequence of the GPU's raw throughput limits. Control is a DirectX 12 title with heavy ray tracing options, and while the Arc B390 supports DirectX 12 Ultimate (12_2), its 24 ROPs and 48 TMUs simply cannot rasterize the game's scenes fast enough. The 7.680 TFLOPS FP32 rate sounds respectable on paper, but the 60.00 GPixel/s pixel rate and 120.0 GTexel/s texture rate are the practical ceilings, and they are far too low for a 2019 action-adventure title at modern resolutions.
Compared to the full tested field, the 2551st rank means that 337 other combos perform worse, but the overwhelming majority of systems—2887 of them—deliver higher frame rates. The CPU's 58386 average benchmark score is in the 92nd percentile, but the combo rank is in the 11.7th percentile, quantifying the GPU bottleneck. Any pairing of this CPU with a discrete GPU from the past decade would likely outperform this iGPU configuration, though the data only supports comparisons among the tested combos listed.
Measured FPS Breakdown
At 1920x1080, the full settings sweep shows a monotonic decline from Low to Ultra. Low produces 65 FPS average, Medium produces 46 FPS with a 40-53 FPS range, High produces 41 FPS, and Ultra produces 36 FPS. The gap between Low and Medium is 19 FPS (29.2%), while the gap between Medium and High is 5 FPS (10.9%), and High to Ultra is another 5 FPS (12.2%). The diminishing returns suggest that Medium is the sweet spot for visual fidelity per frame, but Low is the only preset that comfortably exceeds 60 FPS.
At 2560x1440, the same settings order yields 50, 35, 31, and 27 FPS for Low, Medium, High, and Ultra respectively. The Medium preset shows a 30-40 FPS range, indicating that even the best-case frame time produces a 40 FPS average. The 1440p Low result of 50 FPS is exactly 15 FPS lower than the 1080p Low result, showing a consistent resolution penalty. The 1440p High result of 31 FPS is 10 FPS below the 1080p High result, and the 1440p Ultra result of 27 FPS is 9 FPS below 1080p Ultra.
At 3840x2160, the numbers collapse. Low yields 33 FPS, Medium yields 24 FPS (20-27 FPS range), High yields 21 FPS, and Ultra yields 18 FPS. The 4K Low result is 32 FPS below the 1080p Low result, a drop of 49.2%. The 4K Medium result is 22 FPS below 1080p Medium, and the 4K High result is 20 FPS below 1080p High. The minimum FPS at 4K Medium is 20, which is below the 30 FPS threshold for playability, confirming that 4K is entirely out of reach.
The measured data includes no min or max FPS values for most configurations, but the Medium presets at all three resolutions include ranges. At 1080p Medium, the 40-53 FPS range indicates a 13 FPS variance, while at 1440p Medium the 30-40 FPS range shows a 10 FPS variance, and at 4K Medium the 20-27 FPS range shows a 7 FPS variance. The narrowing range at higher resolutions suggests the GPU is so saturated that frame times become more consistent, albeit at unplayably low levels.
Resolution Scaling
The FPS drop from 1080p to 4K is severe and consistent across all settings. At Low settings, the transition from 1920x1080 (65 FPS) to 2560x1440 (50 FPS) costs 15 FPS (23.1%), and the transition from 2560x1440 to 3840x2160 (33 FPS) costs another 17 FPS (34.0%). The total drop from 1080p Low to 4K Low is 32 FPS, a 49.2% reduction. This scaling pattern indicates that the GPU is the primary limiting component, as the pixel count quadruples from 1080p to 4K while the FPS roughly halves.
At Medium settings, the drop from 1080p (46 FPS) to 1440p (35 FPS) is 11 FPS (23.9%), and the drop from 1440p to 4K (24 FPS) is another 11 FPS (31.4%). The total reduction is 22 FPS, a 47.8% decline. At High settings, the drop from 1080p (41 FPS) to 1440p (31 FPS) is 10 FPS (24.4%), and the drop from 1440p to 4K (21 FPS) is another 10 FPS (32.3%). The total reduction is 20 FPS, a 48.8% decline. At Ultra settings, the drop from 1080p (36 FPS) to 1440p (27 FPS) is 9 FPS (25.0%), and the drop from 1440p to 4K (18 FPS) is another 9 FPS (33.3%). The total reduction is 18 FPS, a 50.0% decline.
The consistent ~50% FPS loss from 1080p to 4K across all settings is a textbook sign of a GPU-bound scenario. If the CPU were the bottleneck, the resolution scaling would flatten at higher pixel counts because the CPU work per frame remains constant. Instead, the FPS continues to drop proportionally with pixel count, confirming that the Arc B390's 24 ROPs and 60.00 GPixel/s pixel rate are the limiting factor. The Ryzen 7 9850X3D's 5.60 GHz boost clock and 8 cores are never challenged, as evidenced by the fact that even at 1080p Low, the FPS is only 65, far below what the CPU could theoretically support.
CPU Role
The AMD Ryzen 7 9850X3D is a Zen 5 architecture processor built on TSMC's 4 nm process, featuring 8 cores and 16 threads with a 4.70 GHz base clock and 5.60 GHz boost clock. Its 96 MB of shared L3 cache is the headline feature, designed to improve gaming performance by holding more game data on-die. The CPU's benchmark results confirm its strength: a 22807 Cinebench R23 multi-core score and a 2228 single-core score place it in the 92nd percentile of all CPUs, with an average benchmark score of 58386.
In Control, the CPU's role is peripheral because the GPU cannot keep up. The Arc B390's 1536 shading units are the compute engine, and their 7.680 TFLOPS FP32 throughput is the hard limit. The CPU's 41318 Passmark multithread score and 4704 single-thread score are more than sufficient for Control's game logic and physics, which is evident from the fact that lowering resolution from 1080p to 4K produces a nearly linear FPS drop rather than a plateau. A CPU-bound scenario would show flat FPS across resolutions, but the data shows a 49% decline from 1080p to 4K at Low settings.
The 8 cores and 16 threads are not the constraint. Control is a well-threaded title, but the CPU's 8 physical cores at 4.70 GHz base clock provide ample headroom. The 2228 Cinebench R23 single-core score indicates strong per-thread performance, which matters for games that rely on a main thread. The CPU's 92nd percentile ranking versus the GPU's 9th percentile ranking creates a 83-percentage-point gap that no amount of CPU optimization can bridge. The 120 W TDP and 96 MB L3 cache are wasted potential in this configuration, as the GPU fails to utilize even a fraction of the CPU's available throughput. The launch MSRP is $499.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B390 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 35.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 46.0 |
| 1920x1080 | High | 41.0 |
| 1920x1080 | Ultra | 36.0 |
Control with Ryzen 7 9850X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B390 + Other CPUs
See how Control performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.