Fivem

Fivem

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 25 32
1440p QHD 29 37 46 58
1080p Full HD 43 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 16
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 High 37
2560x1440 Ultra 29
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 High 56
1920x1080 Ultra 43

Fivem with AMD Ryzen 5 9600X + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 9600X paired with the Intel Arc B390 presents a starkly GPU-limited configuration in Fivem, particularly at higher resolutions. Benchmark data shows that while the CPU is capable of delivering high frame rates at 1080p with lower settings, the integrated-class GPU becomes the overwhelming bottleneck as resolution and graphical fidelity increase, resulting in a combo that ranks near the bottom of all tested configurations.

Resolution Scaling

The measured FPS data reveals a dramatic and consistent decline in performance as resolution increases from 1920x1080 to 3840x2160, a pattern that clearly identifies the Intel Arc B390 as the limiting component. At Low settings, average frame rates drop from 88 FPS at 1080p to 58 FPS at 1440p, a reduction of 30 FPS, and then further to 32 FPS at 4K, representing a total loss of 56 FPS from the baseline. This scaling is not linear; the drop from 1440p to 4K (26 FPS) is nearly as large as the drop from 1080p to 1440p (30 FPS), indicating that the GPU is being overwhelmed by the pixel count increase.

The pattern intensifies at higher settings. At High settings, the average FPS falls from 56 at 1080p to 37 at 1440p, and then to 20 at 4K. The percentage loss from 1080p to 4K at High settings is approximately 64%, whereas at Low settings the loss is approximately 64% as well, showing that resolution scaling is the dominant factor regardless of quality preset. However, the absolute frame rates are so low at 4K that even the Low preset, which yields 32 FPS, is marginally playable at best, while the Ultra preset at 4K produces an unplayable 16 FPS average.

This scaling behavior indicates that the CPU, the AMD Ryzen 5 9600X with its 6 cores and 12 threads, is not the primary constraint in this configuration. If the CPU were the bottleneck, we would expect frame rates to remain relatively stable across resolutions, as the CPU workload in Fivem is largely independent of pixel count. Instead, the data shows a severe and immediate collapse in performance with increasing resolution, which is the classic signature of GPU-bound rendering. The Intel Arc B390, with its 1536 shading units and 24 ROPs, simply lacks the raw throughput to maintain playable frame rates beyond 1080p. Even at 1440p, the best average FPS recorded is 58 at Low settings, which is still below the 60 FPS threshold often considered smooth, and the Medium preset drops to 46 FPS. At 4K, no preset achieves an average above 32 FPS, confirming that this combo is only viable for 1080p gaming.

How This Combo Ranks

The benchmark database places this specific combination at rank 2656 out of 3005 tested combos for Fivem, placing it in the bottom 12% of all configurations. This ranking is a direct consequence of the GPU's severely limited performance profile. The Intel Arc B390 holds a percentile rank of 9 against all GPUs, meaning it performs better than only 9% of the graphics cards in the database. Its average benchmark score of 1482 in the 3DMark Steel Nomad DX12 test places it in the same performance tier as legacy mobile and entry-level desktop parts, with nearest rivals including the NVIDIA GeForce GT 520MX (deltaPct of 1.3), the NVIDIA GeForce 800M (deltaPct of 1.5), and the NVIDIA GeForce GT 625 OEM (deltaPct of 2.5).

The disparity between the CPU and GPU performance is stark. The AMD Ryzen 5 9600X, by contrast, holds a percentile rank of 81 against all CPUs, placing it in the top 20% of processors. Its average benchmark score of 29713 is nearly identical to its nearest rivals, with the AMD Ryzen 7 PRO 5755GE (deltaPct of 0.2), the AMD Ryzen 7 7840H (deltaPct of -0.5), and the AMD Ryzen 7 8845HS (deltaPct of -0.8) all within a single percentage point. This means the CPU is a high-performing part that is being held back by a GPU that is three tiers below it in relative performance. The combo rank of 2656 is thus not a reflection of the CPU's capabilities but rather a direct indictment of the GPU's inability to translate the CPU's processing power into playable frame rates in Fivem. In any other context, this CPU would be expected to power a much higher-ranked combination, but the Arc B390 effectively caps the entire system's potential.

FAQ

Q: Is this combo capable of running Fivem at 4K resolution?

A: The data shows that at 3840x2160, the highest average FPS recorded is 32 at Low settings, with Medium at 25 FPS, High at 20 FPS, and Ultra at 16 FPS. These results are below the generally accepted threshold for smooth gameplay, indicating that 4K is not a viable resolution for this configuration.

Q: What is the best resolution for this CPU and GPU pairing in Fivem?

A: Based on the measured FPS, 1920x1080 is the only resolution where the combo achieves consistently playable frame rates. At 1080p, the Low preset yields 88 FPS, Medium yields 70 FPS, and High yields 56 FPS, all of which are above the minimum for acceptable performance.

Q: How does the Intel Arc B390 compare to its nearest rivals?

A: The Intel Arc B390 has an average benchmark score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX (score of 1463, deltaPct of 1.3), the NVIDIA GeForce 800M (score of 1460, deltaPct of 1.5), the NVIDIA GeForce GT 625 OEM (score of 1446, deltaPct of 2.5), and the NVIDIA GeForce GT 710 (score of 1443, deltaPct of 2.7). The B390 is slightly faster than all of them.

Q: Is the AMD Ryzen 5 9600X a bottleneck in this system?

A: No. The CPU's performance is in the top 20% of all processors (percentile 81), and its average benchmark score of 29713 is nearly identical to its nearest rivals. The severe FPS drops with increasing resolution indicate that the GPU is the limiting component, not the CPU.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset achieves an average of 58 FPS, while the Ultra preset achieves an average of 29 FPS. This represents a 50% reduction in frame rate when moving from the lowest to the highest quality preset.

Q: What kind of frame rate can be expected with the Medium preset at 1080p?

A: At 1920x1080 with Medium settings, the average FPS is 70, with a minimum of 59 FPS and a maximum of 80 FPS. This is the highest minimum FPS recorded across all tested resolutions and settings.

Settings Recommendations

For this specific combination, the benchmark data suggests that the primary goal should be maintaining a playable frame rate, which means prioritizing resolution over graphical fidelity. At 1920x1080, the only resolution where the combo is consistently playable, the Medium preset offers the best balance between visual quality and performance. It delivers an average of 70 FPS, which is sufficient for smooth gameplay, and its minimum FPS of 59 ensures that frame drops are unlikely to cause noticeable stutter. The High preset at 1080p drops to an average of 56 FPS, which is still playable but offers less headroom for demanding multiplayer scenarios common in Fivem, while the Ultra preset falls to 43 FPS, which may feel less responsive.

At 2560x1440, the data suggests that the Low preset is the only viable option if a stable frame rate is required. The Low preset achieves an average of 58 FPS, but the Medium preset drops to 46 FPS, and the High preset falls to 37 FPS. Given that the difference between Low and Medium at 1080p is only 18 FPS (88 vs 70), but at 1440p the difference is 12 FPS (58 vs 46), the visual improvement from Medium may not justify the performance cost at the higher resolution. For 4K, no preset is recommended, as the best average FPS of 32 (Low) is below the threshold for comfortable gameplay, and the Ultra preset at 16 FPS is unplayable. Therefore, the optimal experience for this combo is to run at 1080p with Medium settings, as it provides the highest minimum frame rate (59 FPS) of any playable configuration, ensuring a stable experience in the dynamic environment of Fivem.

Measured FPS Breakdown

The complete dataset for this combination shows a clear hierarchy of performance based on resolution and settings. At 1920x1080, the Low preset achieves an average of 88 FPS. The Medium preset yields 70 FPS, with a minimum of 59 and a maximum of 80. The High preset drops to 56 FPS, and the Ultra preset falls to 43 FPS. This represents a total range of 45 FPS between the lowest and highest quality settings at 1080p, with the largest single drop occurring between Low and Medium (18 FPS).

At 2560x1440, the Low preset produces an average of 58 FPS. The Medium preset yields 46 FPS, with a minimum of 39 and a maximum of 53. The High preset averages 37 FPS, and the Ultra preset averages 29 FPS. The range between Low and Ultra at this resolution is 29 FPS, with the most significant drop again occurring between Low and Medium (12 FPS). The minimum FPS values recorded at Medium settings (39 FPS at 1440p) suggest that frame pacing may be inconsistent, which could lead to noticeable hitches in busy scenes.

At 3840x2160, the data shows a collapse in performance. The Low preset averages 32 FPS. The Medium preset averages 25 FPS, with a minimum of 22 and a maximum of 29. The High preset drops to 20 FPS, and the Ultra preset averages 16 FPS. The range between Low and Ultra at 4K is 16 FPS, but all values are below the threshold for acceptable gameplay. Notably, the minimum FPS at Medium settings (22) is only 6 FPS lower than the average, indicating that the GPU is consistently saturated at this resolution. The data shows that the performance gap between Low and Ultra settings narrows as resolution increases (45 FPS at 1080p, 29 FPS at 1440p, 16 FPS at 4K), which is a strong indicator that the GPU is the definitive bottleneck at higher pixel densities, as the settings-based performance scaling diminishes when the GPU is already at its computational limit.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, manufactured on a 4 nm process. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. Its cache configuration includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. In synthetic benchmarks, the CPU demonstrates strong single-threaded performance with a 3DMark single-thread score of 1253 and a Cinebench R23 single-core score of 2183.5. Its multi-threaded capabilities are also solid, with a Cinebench R23 multi-core score of 17528.5 and a Geekbench multi-core score of 14438.

In the context of Fivem, the CPU's role is to handle game logic, physics, and the complex scripting that is characteristic of multiplayer roleplay servers. The Ryzen 5 9600X's high boost clock of 5.40 GHz is particularly beneficial for this workload, as Fivem often relies on single-thread performance for server-side and client-side script execution. The CPU's 3DMark 2-thread score of 2456 and 4-thread score of 4649 indicate strong performance in lightly-threaded scenarios, which aligns with the game's typical CPU usage patterns. The 32 MB of shared L3 cache provides ample bandwidth for game assets, and the 89.6 GB/s memory bandwidth from dual-channel DDR5 support ensures data can be fed to the CPU quickly.

However, the measured FPS data shows that the CPU's capabilities are severely underutilized in this configuration. The fact that frame rates at 1080p Low (88 FPS) are more than double those at 4K Low (32 FPS) proves that the GPU is the limiting factor. If the CPU were the bottleneck, we would expect to see similar frame rates across all resolutions, as the CPU's workload does not increase with pixel count. The data suggests that the Intel Arc B390, with its 300 MHz base clock and 2500 MHz boost clock, is incapable of pushing enough frames to stress the Ryzen 5 9600X. The GPU's 7.680 TFLOPS of FP32 performance and 60.00 GPixel/s pixel rate are simply too low to keep up with the CPU's output. In essence, the CPU is ready to deliver high frame rates in Fivem, but it is waiting on a GPU that cannot deliver the necessary render throughput, resulting in a system whose overall performance is dictated entirely by its weakest component.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B390 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 37.0
2560x1440 Ultra 29.0
1920x1080 Low 88.0
1920x1080 Medium 70.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Fivem with Ryzen 5 9600X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B390 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.