Fivem

Fivem

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 49 57 71
1440p QHD 67 85 105 129
1080p Full HD 96 124 158 198

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 57
3840x2160 High 49
3840x2160 Ultra 37
2560x1440 Low 129
2560x1440 Medium 105
2560x1440 High 85
2560x1440 Ultra 67
1920x1080 Low 198
1920x1080 Medium 158
1920x1080 High 124
1920x1080 Ultra 96

Fivem with AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 5600 and Radeon RX 6750 XT combination delivers a compelling 1080p and 1440p experience in Fivem, but the data reveals a clear shift in bottlenecks as resolution climbs. This pairing sits in the 48th percentile of tested combos for this specific multiplayer title, indicating a balanced but not dominant position. The measured frame rates across three resolutions and four quality presets tell a consistent story about where this system's strengths and limitations lie.

Resolution Scaling

The frame rate curve from 1080p to 4K shows the expected decline, but the magnitude of the drop varies significantly by preset. At Low settings, the system averages 198.1 FPS at 1920x1080, dropping to 129.2 FPS at 2560x1440, and finally 71.3 FPS at 3840x2160. That represents a 35% reduction from 1080p to 1440p, and a further 45% reduction from 1440p to 4K. This steep decline at Low settings suggests the GPU is becoming the primary constraint at higher resolutions, as the CPU has relatively less work to do with simplified graphics.

The scaling pattern changes dramatically at Ultra settings. Here, 1080p yields 96.4 FPS, 1440p drops to 66.7 FPS, and 4K falls to 37.4 FPS. The percentage drops are 31% and 44% respectively, showing a similar relative pattern but with much lower absolute values. The interesting observation is that the gap between Low and Ultra narrows as resolution increases. At 1080p, Low is 105% faster than Ultra (198.1 vs 96.4 FPS). At 4K, Low is only 91% faster (71.3 vs 37.4 FPS). This compression suggests that at 4K, both presets are increasingly limited by the same GPU throughput constraints rather than CPU or shader complexity differences.

The High preset offers a middle ground in scaling. From 124.4 FPS at 1080p, it drops to 85.0 FPS at 1440p and 49.0 FPS at 4K. The 4K figure being below 60 FPS indicates that this combination struggles to maintain smooth gameplay at maximum resolution even on High settings. The data implies that the RX 6750 XT's 12 GB VRAM and 432.0 GB/s bandwidth are sufficient to avoid memory-related stalls, but raw pixel throughput becomes the limiting factor at 4K across all presets.

Settings Recommendations

For players targeting 60 FPS as a baseline, the data clearly shows that 4K is only viable on Low settings, where the system achieves 71.3 FPS. The Medium preset at 4K falls to 56.9 FPS, which is below the 60 FPS threshold but still playable. High and Ultra at 4K drop to 49.0 and 37.4 FPS respectively, making them poor choices for smooth gameplay at this resolution.

At 1440p, the situation improves substantially. The Low preset delivers 129.2 FPS, which is excellent for competitive play. Medium at 105.4 FPS offers a strong balance between visual quality and performance. High at 85.0 FPS remains comfortable, while Ultra at 66.7 FPS sits just above the 60 FPS line. For most users, Medium at 1440p appears to be the sweet spot, providing a 24% performance uplift over High while still offering noticeably better visuals than Low.

The 1080p results give the most headroom. Even Ultra maintains 96.4 FPS, which is above most high-refresh-rate displays' minimum requirements. Low reaches 198.1 FPS, potentially exceeding 144Hz displays' maximum refresh rates. Given that the gap between Medium (157.8 FPS) and High (124.4 FPS) is 27%, while the gap between High and Ultra is 29%, the Medium preset at 1080p offers the best balance of visual fidelity and frame rate headroom for users with 144Hz monitors.

GPU Role

The Radeon RX 6750 XT features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. Its base clock runs at 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz. The GPU's 2560 shading units and 64 ROPs are the primary drivers of pixel throughput, and the measured data shows this configuration handles Fivem's demands well at lower resolutions.

The GPU's 40 ray tracing cores and RDNA 2.0 architecture provide DirectX 12 Ultimate support, which is relevant for a game like Fivem that may utilize modern rendering features. However, the frame rate data suggests that traditional rasterization performance is the dominant factor in this title. The transition from 1080p to 4K at any given preset shows a consistent reduction that aligns with pixel count scaling, indicating that the GPU's fill rate and memory bandwidth are being fully utilized at higher resolutions.

The 12 GB VRAM capacity appears sufficient for Fivem at these settings, as the data does not show any anomalous performance drops that would indicate memory swapping or overflow. The GPU's 13.31 TFLOPS FP32 performance provides the raw compute headroom needed for the game's physics and particle effects, but the scaling behavior suggests that memory bandwidth or ROP throughput becomes the bottleneck at 4K rather than shader compute.

How This Combo Ranks

This CPU-GPU combination ranks 862nd out of 1792 tested combos in Fivem, placing it in the 48th percentile. This middle-of-the-pack position reflects the system's balanced but not exceptional performance in this specific multiplayer title. The ranking suggests that while this combo can deliver playable frame rates at most settings, there are many other configurations that achieve higher absolute performance.

The RX 6750 XT itself sits at the 79th percentile among all GPUs, with an average benchmark score of 35327. Its nearest rivals in the GPU benchmark database include the AMD Radeon RX 5600M (within 0.2%), the NVIDIA GeForce RTX 5070 Ti Mobile (0.3% ahead), and the AMD Radeon 880M (0.9% ahead). The RTX 3080 is 1.3% ahead, showing that this GPU is competitive with a range of options across different generations and market segments.

Similarly, the Ryzen 5 5600 ranks at the 79th percentile among all CPUs, with an average benchmark score of 21765. Its closest competitors are the Intel Xeon D-1746TER (0.6% behind), the AMD EPYC 9554P (0.6% ahead), and the AMD EPYC 9534 (0.6% ahead). The Intel Core i7-11700F is 0.9% ahead. These narrow margins indicate that the CPU's performance is well-characterized and sits in a dense cluster of comparable processors.

CPU Role

The Ryzen 5 5600 provides 6 cores and 12 threads based on AMD's Zen 3 architecture, running at a base clock of 3.50 GHz and boosting to 4.40 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth contribute to its single-threaded and multi-threaded capabilities. In Fivem, which is a multiplayer modification platform, the CPU's performance in handling multiple player clients and server-side logic is critical.

The CPU's benchmark scores show a strong single-thread performance with a 3dmark single-thread score of 882 and a Passmark single-thread score of 3256. Its multi-threaded capabilities are demonstrated by a Cinebench R23 multi-core score of 18309 and a Passmark multi-thread score of 21541. These results suggest that the CPU can handle the game's AI, physics, and network processing without becoming a significant bottleneck at 1080p and 1440p.

The data indicates that the CPU is not the limiting factor at 1080p, where frame rates reach nearly 200 FPS on Low settings. The fact that frame rates scale down consistently as resolution increases points to the GPU as the primary constraint. However, the CPU's 65W TDP and 7nm process node mean it operates efficiently, and its 4.40 GHz boost clock provides the responsiveness needed for the game's real-time interactions.

FAQ

Q: Can this system run Fivem at 4K?

A: Yes, but only on Low settings, where it averages 71.3 FPS. Medium drops to 56.9 FPS, High to 49.0 FPS, and Ultra to 37.4 FPS, making presets above Low unsuitable for smooth 4K gameplay.

Q: What is the best resolution for this combo?

A: The data shows that 1440p offers the best balance, with Medium settings achieving 105.4 FPS and High maintaining 85.0 FPS. At 1080p, even Ultra stays above 96 FPS, but 1440p provides higher visual detail without excessive frame rate loss.

Q: How does the GPU compare to its nearest rivals?

A: The RX 6750 XT has an average benchmark score of 35327, which is within 1.3% of the NVIDIA GeForce RTX 3080's score of 35787. It also sits close to the AMD Radeon 880M (35646) and the RTX 5070 Ti Mobile (35435).

Q: Is the CPU a bottleneck in this game?

A: At 1080p and 1440p, the frame rates are high enough to suggest the CPU is not the limiting factor. The consistent frame rate drops with increasing resolution indicate the GPU becomes the primary constraint at 4K.

Q: What frame rate can I expect at 1080p with High settings?

A: The measured data shows 124.4 FPS at 1920x1080 on High settings. For comparison, Low reaches 198.1 FPS, Medium achieves 157.8 FPS, and Ultra drops to 96.4 FPS.

Q: How does this combo rank among all tested configurations?

A: It ranks 862nd out of 1792 combos in Fivem, placing it exactly in the middle of the pack at the 48th percentile. This reflects balanced performance rather than top-tier results.

Measured FPS Breakdown

At 1920x1080, the system delivers 198.1 FPS on Low, 157.8 FPS on Medium, 124.4 FPS on High, and 96.4 FPS on Ultra. These figures show a clear progression where each higher preset costs roughly 20-25% of the previous frame rate.

Moving to 2560x1440, the numbers drop to 129.2 FPS on Low, 105.4 FPS on Medium, 85.0 FPS on High, and 66.7 FPS on Ultra. The relative ordering remains consistent, but the absolute differences between presets shrink slightly.

At 3840x2160, the system manages 71.3 FPS on Low, 56.9 FPS on Medium, 49.0 FPS on High, and 37.4 FPS on Ultra. The Ultra preset at 4K represents the worst-case scenario for this combo, falling well below standard playability thresholds. The full dataset spans from a peak of 198.1 FPS at 1080p Low to a minimum of 37.4 FPS at 4K Ultra, demonstrating the wide performance envelope this hardware can operate within depending on user priorities.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 71.3
3840x2160 Medium 56.9
3840x2160 High 49.0
3840x2160 Ultra 37.4
2560x1440 Low 129.2
2560x1440 Medium 105.4
2560x1440 High 85.0
2560x1440 Ultra 66.7
1920x1080 Low 198.1
1920x1080 Medium 157.8
1920x1080 High 124.4
1920x1080 Ultra 96.4

Fivem with Ryzen 5 5600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6750 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.