Archeage

Archeage

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 39 57 59
1440p QHD 44 67 100 112
1080p Full HD 67 96 143 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 57
3840x2160 High 39
3840x2160 Ultra 29
2560x1440 Low 112
2560x1440 Medium 100
2560x1440 High 67
2560x1440 Ultra 44
1920x1080 Low 161
1920x1080 Medium 143
1920x1080 High 96
1920x1080 Ultra 67

Archeage with AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 5600 and AMD Radeon RX 6750 XT combination lands at rank 839 out of 1,727 tested combos in Archeage, placing it squarely in the upper-middle tier of the database. That rank reflects a pairing where neither component dominates the other, but the GPU’s memory configuration and the CPU’s strong single-thread performance shape the game’s measurable outcomes. The data shows a system that can handle 1080p and 1440p well, but 4K Ultra demands more than this combo can deliver.

How This Combo Ranks

At rank 839 of 1,727 combos, this pairing sits just past the midpoint of all tested configurations for Archeage. The percentile placement for the CPU (79th versus all CPUs) and GPU (79th versus all GPUs) suggests a balanced pairing, but the game’s results skew toward the GPU’s capabilities. The combo’s rank is not a top-tier placement, yet it outperforms a substantial portion of the field, indicating a workable setup for most playable settings.

Looking at the CPU’s nearest rivals, the Ryzen 5 5600’s average benchmark score of 21,765 is 0.6% above the Intel Xeon D-1746TER (21,635) and 0.6% below the AMD EPYC 9554P (21,899). Those deltas are negligible, meaning the CPU’s contribution to in-game performance is consistent with other processors in its class. The GPU’s nearest rival comparisons show a similar pattern: the RX 6750 XT’s average score of 35,327 is 0.2% above the RX 5600M (35,264), 0.3% below the RTX 5070 Ti Mobile (35,435), and 1.3% below the RTX 3080 (35,787). These tight margins imply that the combo’s rank is more about how Archeage scales with the specific hardware rather than any standout advantage.

The measured FPS data reinforces this mid-tier placement. At 1080p, the combo achieves 67.4 FPS on Ultra, which is playable but not exceptional, while at 4K Ultra it drops to 29.1 FPS, below the threshold for smooth gameplay. The rank of 839 reflects this reality: the combo is capable, but it does not crack the upper echelon for demanding settings.

GPU Role

The RX 6750 XT brings 12 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 432.0 GB/s. That memory capacity is a key factor in Archeage, as the game’s large open-world environments and many simultaneous players can pressure VRAM at higher resolutions. The GPU’s boost clock of 2,600 MHz and game clock of 2,495 MHz provide the raw speed needed to push frames, but the data shows diminishing returns as resolution climbs.

At 1080p Low, the GPU delivers 161.4 FPS, which drops to 95.6 FPS at High and 67.4 FPS at Ultra—a steep 58% reduction from Low to Ultra. That pattern indicates the GPU is the primary bottleneck at higher settings, as the 12 GB VRAM is not being exhausted at 1080p, but the shading units (2,560) and texture units (160) are saturated by Ultra’s increased load. At 1440p, the same trend appears: 111.6 FPS on Low versus 43.7 FPS on Ultra, a 61% drop. The GPU’s 13.31 TFLOPS FP32 performance supports these results, but the architecture’s limits show at 4K, where even Medium (56.6 FPS) struggles to maintain 60 FPS.

The GPU’s 79th percentile ranking against all GPUs, with an average benchmark score of 35,327, places it slightly below the RTX 3080 (35,787) in synthetic tests. In Archeage, that translates to playable frame rates at 1080p and 1440p, but 4K Ultra (29.1 FPS) is not viable for competitive or smooth play.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows 1080p Ultra at 67.4 FPS and 1440p High at 66.6 FPS, both playable. 4K is only viable on Low (59.4 FPS), so 1080p or 1440p are the recommended choices.

Q: How does the RX 6750 XT compare to the RTX 3080 in this game?

A: The GPU’s average benchmark score is 35,327, which is 1.3% below the RTX 3080’s 35,787. In Archeage, that small delta means the RX 6750 XT trails slightly, but the measured FPS still holds at 1080p and 1440p.

Q: Is the CPU a bottleneck at 1080p?

A: At 1080p Low (161.4 FPS), the CPU’s single-thread score (2,584 in Cinebench R23) and 6 cores with 12 threads are sufficient, as the GPU is likely the limiting factor. The CPU’s percentile rank of 79 supports this.

Q: Can this combo run 4K at playable frame rates?

A: Only on Low settings, where it averages 59.4 FPS. Medium (56.6 FPS) is borderline, but High (38.8 FPS) and Ultra (29.1 FPS) are below 60 FPS, so 4K is not recommended for quality settings.

Q: How does the CPU’s performance compare to its nearest rival?

A: The Ryzen 5 5600’s average score of 21,765 is 0.6% above the Xeon D-1746TER (21,635) and 0.6% below the EPYC 9554P (21,899), indicating near-identical performance in synthetic benchmarks.

Q: What settings yield the highest FPS without sacrificing too much quality?

A: At 1080p, High (95.6 FPS) offers a strong balance, while Medium (142.6 FPS) is faster but with reduced visuals. At 1440p, High (66.6 FPS) is the best quality-to-speed tradeoff.

Measured FPS Breakdown

At 1920x1080, the combo delivers 161.4 FPS on Low, 142.6 FPS on Medium, 95.6 FPS on High, and 67.4 FPS on Ultra. The gap between Low and Ultra is 94 FPS, showing that settings have a massive impact on performance. For competitive play, Low or Medium are ideal, but High still maintains a smooth 95.6 FPS.

At 2560x1440, the results are 111.6 FPS on Low, 99.6 FPS on Medium, 66.6 FPS on High, and 43.7 FPS on Ultra. The drop from 1080p to 1440p is roughly 30% across all settings, which is typical for a GPU-bound scenario. Ultra at 1440p falls below 60 FPS, making it less desirable for fast-paced gameplay.

At 3840x2160, the data shows 59.4 FPS on Low, 56.6 FPS on Medium, 38.8 FPS on High, and 29.1 FPS on Ultra. Only Low achieves near-60 FPS, and even Medium is marginal. High and Ultra are not playable at 4K, as the FPS drops below 40. The GPU’s 12 GB VRAM and 432.0 GB/s bandwidth are insufficient for the pixel load at this resolution with higher settings.

The progression from Low to Ultra at each resolution reveals a consistent pattern: the FPS penalty for Ultra versus Low is approximately 58% at 1080p, 61% at 1440p, and 51% at 4K. This suggests the GPU’s compute resources, not VRAM capacity, are the limiting factor at higher settings.

CPU Role

The Ryzen 5 5600 has 6 cores and 12 threads, with a base clock of 3.50 GHz and boost clock of 4.40 GHz. Its single-thread score of 2,584 in Cinebench R23 is a strong indicator for Archeage, an MMORPG that often relies on single-threaded physics and game logic. The CPU’s 3DMark single-thread score of 882 and passmark single-thread score of 3,256 confirm this strength.

The CPU’s 32 MB of shared L3 cache and 7 nm process node from TSMC contribute to low latency and efficient data handling. In Archeage, where large numbers of players and NPCs can create CPU overhead, the 6-core/12-thread configuration provides enough parallel threads for background tasks, but the game’s primary loop favors the high boost clock.

The CPU’s average benchmark score of 21,765 places it at the 79th percentile, with nearest rivals like the Intel Core i7-11700F (21,957) just 0.9% higher. This near-tie means the CPU is not a differentiator in Archeage; the GPU’s performance dictates the FPS at higher resolutions. At 1080p Low (161.4 FPS), the CPU keeps pace, but at 1080p Ultra (67.4 FPS), the GPU is clearly the bottleneck, as the CPU has headroom to spare.

Settings Recommendations

The measured FPS data points to 1080p High as the best experience, delivering 95.6 FPS with solid visual quality. For players prioritizing frame rate, 1080p Medium (142.6 FPS) is a strong alternative, nearly doubling the FPS of Ultra while retaining acceptable graphics. Ultra at 1080p (67.4 FPS) is playable but not ideal for fast-paced combat, and the 28 FPS loss from High to Ultra is not worth the marginal visual gains.

At 1440p, High (66.6 FPS) is the recommended preset, as it stays above 60 FPS and provides good detail. Medium (99.6 FPS) is smoother but reduces fidelity, while Ultra (43.7 FPS) should be avoided due to sub-60 FPS performance. For 4K, only Low (59.4 FPS) is viable, and even that is borderline; Medium (56.6 FPS) is close but not consistent, so 4K is not recommended for this combo unless the user accepts lower settings.

The data suggests that the “High” preset is the sweet spot across resolutions, balancing visual quality and playability. Ultra settings on this combo are only recommended for 1080p, and even then, the FPS drop is significant. For the best experience, 1080p High or 1440p High offer the most consistent frame rates without sacrificing too much detail.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and telling. At High settings, 1080p yields 95.6 FPS, 1440p yields 66.6 FPS, and 4K yields 38.8 FPS—a 59% reduction from 1080p to 4K. This scaling indicates the GPU is the primary limiting component, as the CPU’s performance does not degrade with resolution. The GPU’s 432.0 GB/s bandwidth and 12 GB VRAM are taxed heavily at 4K, where the pixel count quadruples versus 1080p.

At Low settings, the drop is more moderate: 161.4 FPS at 1080p, 111.6 FPS at 1440p, and 59.4 FPS at 4K—a 63% reduction. This confirms that even at low settings, the GPU cannot maintain high FPS at 4K, while the CPU’s 6 cores and 12 threads remain underutilized. The CPU’s 3DMark multi-thread score of 5,659 and passmark multithread score of 21,541 show ample headroom, meaning the FPS ceiling is set by the GPU.

The scaling pattern also shows that 1440p is a more efficient resolution for this combo, with the FPS drop from 1080p being roughly 30-31% across settings, which is less than the 50-60% drop from 1440p to 4K. This suggests that 1440p is the practical upper limit for quality gaming, while 4K requires significant compromises. The data supports the conclusion that the RX 6750 XT is the bottleneck at higher resolutions, and the Ryzen 5 5600’s strong single-thread performance is sufficient to avoid CPU limitations in Archeage.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6750 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 59.4
3840x2160 Medium 56.6
3840x2160 High 38.8
3840x2160 Ultra 29.1
2560x1440 Low 111.6
2560x1440 Medium 99.6
2560x1440 High 66.6
2560x1440 Ultra 43.7
1920x1080 Low 161.4
1920x1080 Medium 142.6
1920x1080 High 95.6
1920x1080 Ultra 67.4

Archeage with Ryzen 5 5600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6750 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.